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Color me very interested. I've always wanted a Civ that was way more based around actually building your goddamn empire instead of watching numbers go up and being pushed into nonstop wars of conquest, and the general aesthetics of Civ 5 and 6 (and the mechanics of 6, boy) were a huge turn off, so being able to actually watch your empire change as it grows is something I've very eagerly wanted for awhile now.
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# ¿ Aug 29, 2019 07:29 |
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# ¿ May 17, 2024 01:58 |
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The way Fame seems to work also helps stop the Civ problem of the game growing increasingly dumb and unrealistic with regards to culture or religion, like an entire culture is just going to decide "let's just ignore religion and never make any art at all, ever."
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# ¿ Aug 29, 2019 21:01 |
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The only input I have to give here is that those cities sure look good!
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# ¿ Feb 24, 2020 19:32 |
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...Hold up, the Zhou's bonus building is...Confucius? He very specifically doesn't show up until after the Zhou collapse! Geez! Geez!
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# ¿ Feb 25, 2020 05:50 |
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As others have said, while the renaissance was a thing, it was a thing in a very specific part of Italy, that wasn't in any way a clean break from the medieval period, and is rooted more in artistic developments then anything else. Everyone used it for so long because it turns out art works as extremely effective PR, and because the Italian city states did everything they could to popularize it. Later the Victorians (and most other European nations of it's era) were so embarrassed about themselves and what a mess they were that they invented all kinds of supposed horrors that happened in all three parts of the medieval period - calling it the "Dark Ages," another fake term - to make themselves look better in contrast, and the renaissance was an easy way to explain that transition, despite most of the horrors of the medieval period actually being even worse in that time. So, yeah. Renaissance isn't used in most actual historical contexts anymore, at least not in how it's used in some 4x games.
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# ¿ Mar 20, 2020 22:32 |