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Devor posted:My guess is that humans snap up dual-lands because they want to fill out their collection for deck building, so after the first tuning pass bots love them too? Or they might give them high values to reflect a "real" draft experience where real life people are filling out their collection and won't want to pass rare dual lands. It’s neither of these; it’s because they make Good Dual Lands inherently hard to get because then people will buy lots more packs to get them. It’s a way of increasing scarcity in a world where all rare cards theoretically have an equivalent value. I’m not sure they actually said this out loud ever but have certainly come close a few times.
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# ¿ Sep 3, 2019 19:14 |
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# ¿ May 17, 2024 15:22 |
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Historic Knights sounds fun to play in Historic Brawl, a format that will not exist
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# ¿ Sep 4, 2019 20:11 |
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Eldraine has made me think that a Plane based on Santa’s Workshop and the darker Christmas stories could be really great; I hope that happens someday
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# ¿ Sep 5, 2019 23:16 |
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Framboise posted:What about it? It was spoiled a few days ago. But two Planeswalkers on the same card is way cool if you haven’t seen it before; I was well excited when I saw it at first
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# ¿ Sep 7, 2019 21:07 |
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I hope this is a meta joke about how they were thinking of making “Witch” a creature type then didn’t
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# ¿ Sep 9, 2019 19:03 |
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Wizards’ reluctance to do fun silly things even on a world full of candy cane houses is the worst
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# ¿ Sep 11, 2019 16:26 |
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I wanted Hans the half-hedgehog boy who plays the bagpipes, but I can’t say I’m holding out hope he’ll make an appearance
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# ¿ Sep 11, 2019 17:21 |
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I’m a bit worried about prerelease Sealed with all this monocolour stuff going on; I hope it doesn’t end up being miserable
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# ¿ Sep 18, 2019 14:45 |
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Green can’t destroy permanents of any kind with an effect like Beast Within, but that’s very different to this card that only affects creatures. I think his objection to those other cards was that they blew up everything, which this specifically doesn’t
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# ¿ Sep 19, 2019 03:25 |
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LifeLynx posted:The "Syr" thing is just a Game of Thrones. I think the non-gendered thing is good, but it probably happened as a result of wanting to capture Game of Thrones hype, which was still very popular and loved when the set was being developed. You can even see it in the names of the legendary Knights, which also follow the Game of Thones convention of "real name, but ~fantasy~". There's even a character named Ayara which is about as close but legally distinct you can get to Arya. ...huh, this makes a lot of sense and probably isn’t something they’d mention outright while still marketing the set. “We wanted to draw on something which people soured on before our set released” would indeed be a dicey position to be in.
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# ¿ Sep 20, 2019 17:18 |
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DAD LOST MY IPOD posted:is there an alt-art showcase gingerbrute I did think it was funny that the internal people at Wizards thought Gingerbrute was the absolute limit of silly, then the external marketing company used a much sillier version of it to promote the set, and now people are complaining that there’s no furious gingerbread woman legend in Eldraine (Also there is no alt-art Gingerbrute in a special frame; only adventures get that this set.)
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# ¿ Sep 21, 2019 20:38 |
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Kurtofan posted:
Did they say why she isn’t already? Her flavour text says she was coronated; she is definitely a literal Queen among Bears!
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# ¿ Sep 25, 2019 18:23 |
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Tulul posted:Probably down to the linearity of time, due to Noble not having become a creature type yet when MH1 came out. No, I mean that Gatherer updated and she’s not been ennobled, while lots of human royalty has.
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# ¿ Sep 25, 2019 19:13 |
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Kurtofan posted:i guess wizards of the coast doesn't recognize bear royal titles The right to bear titles
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# ¿ Sep 25, 2019 22:32 |
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JerryLee posted:Was her hair black before? Apparently it always was; like lots of people I thought it was blonde but it turns out I was mistaking a bit of her hood for hair
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# ¿ Sep 25, 2019 22:44 |
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GoutPatrol posted:In a similar note, why is Dark Confidant not an advisor It makes me irrationally annoyed that Hooting Mandrills is an ape when it should be a monkey
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# ¿ Sep 25, 2019 23:33 |
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It’s fine to be an adult who likes trading card games and I want more adults to agree so Wizards stops vetoing whimsical things
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# ¿ Sep 27, 2019 19:57 |
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I’m a bit concerned from the Prerelease that ELD might have a lot of ways to create board stalls and not many ways to break through them; it’s quite easy to get lots of big creatures but there’s not much flying or trample at common or uncommon. A lot of games in the shop I was at just seemed to stall to a halt because there weren’t many non-bomb ways to tip the scales in one player’s favour. Hopefully I am wrong as I am very bad at this game.
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# ¿ Sep 28, 2019 12:18 |
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I really like those unashamedly feminine pastel colours and jewelled frames; I like everything that makes this game less of an adventure in fragile masculinity
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# ¿ Oct 3, 2019 21:03 |
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I wonder how many RL cards would never be reprinted anyway regardless of the list because of how clunky and bad they are; like I have a Xanthic Statue and don’t exactly imagine WotC is cut up it can’t reprint that
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# ¿ Oct 21, 2019 22:10 |
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Would untyped duals break the reserved list, or is the answer that nobody knows?
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# ¿ Oct 28, 2019 22:56 |
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Alan Moore actively apologised for writing the Killing Joke; like a lot of his stuff it ended up inspiring more of what he was trying to criticise in the first place
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# ¿ Nov 1, 2019 23:01 |
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Hyping up a product as a mystery, revealing it to have something cool then taking away the cool thing the next day is certainly a creative approach to marketing
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# ¿ Nov 8, 2019 17:26 |
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I’m sad almost none of the Adventures have names that sound like adventures, which is the kind of very small thing that bothers me.
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# ¿ Nov 10, 2019 16:20 |
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They should unironically hire a fanfic writer for these novels, they would craft better prose and be less likely to make this sort of tone-deaf decision.
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# ¿ Nov 12, 2019 20:41 |
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Kurtofan posted:i'm not a native english speaker but this doesn't sound right to me Writing “they loved” without a subject to mean “they loved each other” is a really unusual construction and also sounds a bit weird to me as a native speaker. But it might still be grammatically okay; I dunno? Like it’s implying their love is like an objectless state that they mutually share, or something like that, but this is giving the writer leeway he probably does not deserve
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# ¿ Nov 12, 2019 21:12 |
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It’s weird how in fantasy “pointy ears” implies you’re a species other than human but “hair made of fire” does not
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# ¿ Nov 12, 2019 21:38 |
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I don’t get the sense Mark Rosewater relates the heuristics he uses to construct the colour pie to the relative power levels of different things within it, or really understands when a heuristic is no longer valid because the context of the game has changed— specifically thinking of “white can’t get above three power at common,” which was formulated when black and red had worse small creatures but remains now they’ve caught up a bit. Honestly I think “design” in general doesn’t make sense and I’m not sure why it still exists. It is all development at the end of the day; colour identity needs a keen understanding of relative power level of different parts of the game if all the colours are going to be relatively viable. It’s telling that screwups never seem to be design’s fault, even wrt Green and White where they obviously are— a lot of the time I think they can’t be design’s fault because design barely does anything anymore. Almost all it does do is enforce a bad version of the colour pie, which hurts the game.
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# ¿ Nov 13, 2019 00:20 |
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IIRC the enemies in Shandalar tend to get easier rather than harder the more threatening they’re supposed to be because their decks are more likely to be full of colours and no fixing/have lots of fatties which in this card pool are near-universally terrible
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# ¿ Nov 21, 2019 00:10 |
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From the teasers I’m guessing Eldraine Wonderland is five wintery (Snow?) basic lands and Seeing Visions is four different versions of Serum Visions; I imagine both products being for people who are an awful lot richer than I am
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# ¿ Nov 25, 2019 17:26 |
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BizarroAzrael posted:And Eldraine Wonderland could either be a winter theme or rethemed into Through the Looking Glass stuff. I’m guessing it’s the first one because one of the teasers was “five basic lands in a fridge”
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# ¿ Nov 25, 2019 19:13 |
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TBH I would probably have spent a horrifying amount on the Storybook Order of Midnight because of how pretty I found it; I lucked out that it turned out to be available for pennies
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# ¿ Nov 25, 2019 20:43 |
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I thought Swords to Plowshares and Path to Exile were no longer in White’s pie? I’m not sure many of the mono-White cards that get played in multiple formats still are, thinking about it. I definitely agree that card draw is too integral a part of the game to wall off from one colour entirely. On Mark Rosewater’s Tumblr he talks about repeatable mana sinks being a possible alternative for white, but to me that sounds like it’d lead to repetitive play? Maybe that’s not true in practice; I don’t know.
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# ¿ Dec 4, 2019 19:01 |
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Mat Cauthon posted:Didn't White used to get "if an opponent controls more lands than you search your library for a land and put it into play" type effects pretty consistently? Why did that go away? Not against the card draw idea but I think it's easy to overdo and lead to another OuaT situation where an experiment that pushes the color boundary is just too powerful. Maybe some sort of conditional Scry (tied to lifegain or creatures attacking or something) would be sufficient. White gets to scry unconditionally; I think? It’s in one of those lists of effects somewhere.
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# ¿ Dec 4, 2019 19:13 |
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I idly wondered if effects that said “if you have the most life/X life more than everyone else, [exciting benefits occur]” would be a fun way to take white just because then it would play quite differently to the other colours. It’s kind of cool to me to imagine a weenie deck whose initial attack is about opening up a life differential as much as it is actually winning. I am very bad at game design, though; this might be a bad idea for reasons I haven’t thought of
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# ¿ Dec 5, 2019 00:56 |
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As someone who had to play chess as a five year old against my father, the strongest player in the city, I am a keen supporter of the concept of variance in games
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# ¿ Dec 9, 2019 17:07 |
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Hellsau posted:just hit the teferi lottery and all will be well I think the cat ones all always have Ajani, because he is a cat
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# ¿ Dec 9, 2019 23:54 |
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I always wondered if they prefer bot drafts because bots can aggressively take rares out of circulation whereas in an all-human draft all 24 rares will end up in someone’s collection. I guess it’s a way of making some rares slightly more rare than others too through aggressive bot drafting of dual lands
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# ¿ Dec 16, 2019 14:31 |
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I feel like the whole point of the colour pie is player perception the colours are distinct and roughly balanced, so having this insanely complex rules-based system feels like a bad way to approach that. It feels like it’s separated from what it’s supposed to achieve to the point players are going “this all feels wrong” and people go “ah but it’s not because of this arcane mess of justifications that exists”
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# ¿ Dec 27, 2019 09:02 |
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# ¿ May 17, 2024 15:22 |
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I mean more that when the rules get rigid enough they start being followed even when players think they feel wrong, when the point of them in the first place was in making it feel like a distinction exists. The notorious Golgari Serra Angel being an example of something the rules say is fine but people say feels wrong.
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# ¿ Dec 27, 2019 09:50 |