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Is this the right room for an argument?
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# ¿ Sep 6, 2019 13:55 |
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# ¿ May 15, 2024 21:45 |
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Zazz Razzamatazz posted:From the fevered brain of one of the backers. This game attracts a lot of cool, normal people. And Nazis. Now, now. Let's not be exclusionary — there's also a lot of paedos (community managers, community favourites, contest winners etc).
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# ¿ Sep 6, 2019 14:23 |
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Ashrik posted:Oh, I think I've bought access to this thing many many years ago. Can I install something and/or play it? Anticheese posted:It's basically unplayable. You can certainly install something though and your trip report will be welcomed. Just note, previous versions of their patcher have essentially being DDoS tools (except you aim it at your own network), and their FAQ to deal with installing and patching issues starts out with a guide on how to disable UAC, as if that's the most sensible immediate remedial action they can think of. So it's definitely one of those can ≠ should deals.
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# ¿ Sep 6, 2019 14:44 |
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Tolth posted:What the hell is wrong with people who fall for this? How much of a mark do you have to be? To be fair, irrespective of the backers' protestations to the contrary, it's quite likely they're no longer accumulating new suckers at any useful rate. If they were, it would still be a prominent part of their marketing like it was in the early years (2012–2017 or so), but now it's all about the total sum raised. So the people who fell for it did so long ago and are now just stuck in a deep sunk-cost hole where they must believe it to be true because the alternative is too horrible to contemplate. After all, this timeframe is completely normal and you know nothing of game development. Hav posted:Meanwhile... For the newcomers: CIG has consistently gotten the same tax credit for a game that's roughly as “culturally British” as… oh, let's say bratwurst. The payday loan the OP mentions happened a couple of years back when they were running dry close to account reporting time because they couldn't quite be sleazy enough to go full Enron and report uncertain future backer funds as income, and instead got Coutts to cover them until the tax rebate for that year kicked in. Their financial position was so solid that they had to throw in the entirety of their main IP rights as a collateral to cover that £3M shotfall for about 6 months. Tippis fucked around with this message at 15:05 on Sep 6, 2019 |
# ¿ Sep 6, 2019 14:56 |
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Jobbo_Fett posted:Whats the over/under on how many people i ask before i get tossed out by security? More likely that security will follow you around and throw out anyone who says anything positive. Might as well clear out the unsound elements before they cause problems.
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# ¿ Sep 6, 2019 15:58 |
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Fidelitious posted:No, no no. And what a list of accomplishments that is… I mean, just look at the credits he's accumulated over a decade of making Chris-games:
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# ¿ Sep 6, 2019 22:08 |
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Agony Aunt posted:Ok, let's put that to one side for the moment. What else do they say about it? And of course, there's the whole nonsense about how Chris was shaping the industry that he waffled about in the manual, when all his boasting really did was reveal how deeply ignorant he was of computer hardware, software, and games in general at the time. My rant can still be read in the old thread. Particularly fine gems include his misunderstanding how ratios work; his difficulty in predicting whether computers would become more powerful (1993 was the year of the Pentium); and as mentioned, his missing the ball by 2 years in his failed attempts to create a simulator. Oh, and of course his thinking that being inept and ignorant makes him pretty much the same as Francis Ford Coppola.
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# ¿ Sep 7, 2019 10:11 |
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Tijuana Bibliophile posted:hello which ships is it good to buy Friendships. If you didn't buy it, how can you know it's real? Kosumo posted:No way Chris Roberts can do a vertical slice ...... There is documented video evidence of this.
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# ¿ Sep 10, 2019 19:20 |
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Burns posted:Just think, it took less time to win WW2 than to get SC to alpha. It took less time to go into real actual space than to get SC to beta. These days, it's also cheaper.
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# ¿ Sep 10, 2019 20:13 |
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ecavalli posted:Nah, that expired in 2015: https://www.eff.org/deeplinks/2015/12/loading-screen-game-patent-finally-expires Probably because so few games have long enough loading times that they can't get away by simply pretending they don't. The last one I can think of that had them was Wonderful 101, and that's because there just was no getting around how long those load times were, especially in contrast to all the frantic action inbetween. The idea of using the loading screen as a training area was quite inspired.
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# ¿ Sep 12, 2019 17:47 |
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https://www.youtube.com/watch?v=M3_7tXqF5UM Life-n00bs.
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# ¿ Sep 12, 2019 22:03 |
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Maybe I should add it to the list…
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# ¿ Sep 14, 2019 13:06 |
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Scruffpuff posted:Coloring in Star Citizen as blue, referencing alpha, is very generous of this chart. That's the whole point, really. Trying to be as charitable to SC as possible while still using the actual years and dates of the most common points of comparison, and even including things that really shouldn't even be a part of the process (such as the bit before the kickstarter that citizens so often feel shouldn't count)… …and even then, the SC development timeframe becomes ridiculous in comparison. In six months, we're down to only three candidates: Spore (one of the biggest disappointments ever), Diablo 3 (hugely disappointing on release, only saved through later expansions), and DNF (the least disappointing game ever cancelled and then released anyway). That's not exactly good company to be in. And of course, if we are to believe CIG's own suggestions on possible release dates, it'll take longer than going from zero to the actual moon did. Tippis fucked around with this message at 16:06 on Sep 14, 2019 |
# ¿ Sep 14, 2019 16:01 |
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AlbieQuirky posted:To be fair, you should add the Sagrada Familia to the list. It didn't improve things
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# ¿ Sep 14, 2019 17:50 |
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Colostomy Bag posted:Star Citizen's anus is larger than Skyrim. Finally someone dares to make digital version of FATAL.
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# ¿ Sep 17, 2019 08:09 |
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At least their media purchase strategy matches their content creation strategy…
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# ¿ Sep 17, 2019 21:23 |
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https://www.giantbomb.com/shows/death-stranding-tokyo-game-show-2019/2970-19622 CIG developers are currently getting very very drunk to remove the pain.
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# ¿ Sep 19, 2019 16:18 |
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chaosapiant posted:Can't get to this at work. Please describe in great detail what is happening, and pantomime if necessary. I must have it all. You know how Chris has gotten the citizens all hot and bothered over fantasies of being able to [interaction] with [whatever] to do [whatever] with unprecedented detail through a senseless mess of incomprehensible systems? Turns out that, in making Death Stranding, Kojima decided to retain the do-whatever-to-whatever interaction systems championship belt… except it almost seems like it's neither senseless nor incomprehensible (aside from the usual Kojima-style obtuseness). CIG obviously have to start over. SC development starts now.
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# ¿ Sep 19, 2019 16:38 |
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It's the most Kojima game Kojima has ever Kojima:d.
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# ¿ Sep 19, 2019 21:39 |
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Viscous Soda posted:So... in the last thread (or was it the thread before that) there was this thing where we were comparing Star Citizen to the time scales of other projects. One of the things I brought up was that it had been in development longer then the Wii-U's entire lifespan. Couldn't find it so I made my own…
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# ¿ Sep 20, 2019 00:08 |
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stingtwo posted:You could add Windows 8, 8.1, the AMD Mantle api that CIG claimed at one point to be switching to. to that list as they have come and gone in the time of SC development. Good idea. And DX11/12/Vulcan… maybe a couple of generations of VR/Headtracking setups as well — all things that was supposed to be the top-end latest and greatest of PC gaming. e: Aaaand… updated. Tippis fucked around with this message at 11:11 on Sep 20, 2019 |
# ¿ Sep 20, 2019 10:12 |
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tuo posted:I made a thing I like it and will steal your goon valour.
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# ¿ Sep 20, 2019 15:28 |
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Rotten Red Rod posted:I can think of few things less interesting than the tedious lore of Star Citizen …but what about the Stimpire?
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# ¿ Sep 20, 2019 18:05 |
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his nibs posted:stealth mechanics are finally in Geese are assholes. This is a very fidelitous game.
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# ¿ Sep 20, 2019 18:33 |
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A skimmer destruction money grind, eh? I know people have pointed to E:D as a good example of doing space games, but that doesn't mean you should do an exact remake of E:D.
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# ¿ Sep 22, 2019 14:40 |
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SoftNum posted:Also remember, in spite of their protests, there is a huge contingent out there that wants this to be the next EVE, but they are first movers instead of those dirty goons. EVE is "broken" by "goons" because shitizens aren't the ones on top, and SC was going to prove that EVE is bad and they are the masters of society. Partially because it's p2w. …and goons definitely have never shown any inclination to absolutely break p2w just because p2w is so inherently breakable. So it's all very logical and well-thought-through.
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# ¿ Sep 22, 2019 18:40 |
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Scruffpuff posted:Here we have the exact opposite. A group of people who have no idea how mediocre the old WC games were (I probably think this because I wasn't a kid when I played them), how little Chris Roberts had to do with any of it, and how the stuff they loved most was imagined, created, designed, and coded by other people. Instead of realizing that, they put this inept fraud on a pedestal he absolutely does not belong on, assigned him attributes he does not possess, and unlike the above example, they will not see what's happening. That Chris is literally why this game is never coming out. Not goons, not Derek Smart, not haters. Chris. It's probably about time to repost this old thing since the conclusions are so applicable to this failure of a project as well: https://www.youtube.com/watch?v=EeU1bSsLerM&t=634s
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# ¿ Sep 22, 2019 19:47 |
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Zaphod42 posted:Look, you guys need a physics lesson! It would also help if the physics lesson had any rational connection to actual physics, rather than be a jumble of misunderstood buzzwords, I guess…
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# ¿ Sep 23, 2019 12:25 |
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So who's going to give him the news articles?
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# ¿ Sep 24, 2019 14:46 |
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Obviously.
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# ¿ Sep 25, 2019 04:09 |
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Hav posted:You’ve already put a lot more thought into this than CI!G, but we’re a freewheeling vile hate thread and quite inclusionary for our blood red anger and incoherent spite. To be fair, putting more thought into something than CIG has isn't exactly hard. You just have to… you know… think for a minute or so.
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# ¿ Sep 25, 2019 12:04 |
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Rotten Red Rod posted:Amusingly, this is actually impossible, because they've been unable to get in-game cameras (i.e. like an external cockpit/turret camera) working in Cryengine, which is a major part of multi-crew ships. Oh right. Whatever did happen to the much-hyped render-to-texture tech that would somehow revolutionise everything?
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# ¿ Sep 27, 2019 17:02 |
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Quavers posted:https://www.youtube.com/watch?v=Fj8h6yibHHc It's (pre)ALPHA!
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# ¿ Sep 30, 2019 15:11 |
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I get the distinct feeling that Vertisce suffers from a severe lack of imagination. It's the only explanation I can see for his inability to envision just how huge his downvote count would actually be if he really was as brigaded as he always claims. It would also explain why he can't quite grasp just how far game development has evolved since the early '90s, and why SC is so thoroughly antiquated in relation to all actual modern games…
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# ¿ Oct 1, 2019 04:11 |
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Bofast posted:It could also explain why some people are so obsessed with graphics or excessive detail and won't touch something that might have been their dream game but has more reasonable and cost effective visuals or abstracts away certain tedious elements. Maybe their brains just can't paint over any gaps with imagination? That makes a shocking amount in sense for being such a nonsensical take on how imagination works.
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# ¿ Oct 1, 2019 11:39 |
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Sandweed posted:I'd be fine with bringing back anime posting if we banned reddit screencaps forever. Think about what you're saying.
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# ¿ Oct 1, 2019 13:55 |
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There was also the attempt at an excuse along the lines of “I was just a dumb teen” — a period in his life that apparently stretched into his late 20s.
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# ¿ Oct 1, 2019 22:46 |
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Bofast posted:I wonder if ShapCap also thought people reporting on Enron should have been generating less negativity and move on... Ken Lay certainly thought so.
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# ¿ Oct 2, 2019 12:42 |
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Bofast posted:Understandably so, but I don't think tojal is clever enough to be Chris Roberts or Ortwin or any of the other people at the head of this particular disaster. I don't think being called smarter than tojal really qualifies as a compliment.
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# ¿ Oct 2, 2019 13:20 |
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# ¿ May 15, 2024 21:45 |
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Tangentially relevant: https://www.youtube.com/watch?v=rSv8J6mpKLw
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# ¿ Oct 2, 2019 16:49 |