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I just finished my first playthrough, it took forever. I saw quite a lot of stuff, and it was really awesome to finish the investigation and just throw it in my colleague's faces that I quit drinking, solved the case before they got there, and even discovered a new animal. That being said, I went the cop route, and never went out after dark. Was there much reason to? I wandered a couple times in the first few days but nothing ever really happened, so I stopped bothering with it. Is there a place with gentle hints on where to go to discover more stuff?
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# ¿ Dec 14, 2019 20:40 |
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# ¿ May 16, 2024 15:30 |
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Apropros of nothing, I am taking a hard stance that the only way to do the Karaoke scene is by tanking your Drama as much as possible
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# ¿ Dec 16, 2019 22:34 |
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Elblanco posted:No, I just felt like I was missing something, especially now that I've failed to inspect the corpse 4 times now. I played this game for forty hours trying to pass as many white checks as I could I did not find my loving gun
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# ¿ Dec 20, 2019 01:57 |
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I think my biggest takeaway from this game is the song that plays outside the Whirling in Rags, because I got very lost on what to do and kept going in and out of the building BAH DA NAAAAHHHHH BAH DAH NAA NAHHHHH
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# ¿ Dec 23, 2019 21:35 |
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Question for a second playthrough: If I went full communist but never really talked to Evrart much. I also never talked to Joyce about the pale. About how much am i missing out on? Is there entire side quests I could have done?
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# ¿ Dec 27, 2019 00:33 |
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wiegieman posted:While you are internalizing Precarious World, you will fail all your red checks. I was internalizing this during the dance check
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# ¿ Dec 30, 2019 20:27 |
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The Cheshire Cat posted:You can actually save even more than in the video by doing this if you choose the dialogue options that play up your "injury". You can eventually talk him down to just having to pay for the three nights you've already been there, so 60 real total. Which, I assume, does not affect in any way the capitalists willing to pay for the full amount.
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# ¿ Dec 31, 2019 02:10 |
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dex_sda posted:The dicemaker making certain dice resets checks, too. Check the wiki to see which dice you need made.
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# ¿ Jan 6, 2020 15:01 |
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dex_sda posted:The dice 'characteristics' generally correspond to the checks that get opened. Cursed dice helps stuff with the pale etc. I didn't even know the dice mattered, I just made myself a cute little set and went on my way. That changes so much about how I view the business building.
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# ¿ Jan 6, 2020 15:06 |
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At what point should I start taking a look at the red check for the ominous bunker door? Who do I talk to to start down that path?
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# ¿ Jan 6, 2020 17:19 |
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tomanton posted:I'm on the "check 3 spots for traces of crime" quest, I got one spot fine (shore) but I have no idea how to trigger the second (boardwalk) despite walking over it a million times. Do I have a relevant stat too low/is this gated/what? You have to progress the main story. I was confused on this too, but it is in a place that you have to teleport to get to. That is, if your Savoir Faire is high enough
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# ¿ Jan 6, 2020 19:57 |
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Mr. Prokosch posted:This is exactly right. The game design problem here is that the game tells you "check the unresolved poo poo off before you continue" but this sidequest can only progress after you're past that point. For the Island part you can go "ok, fine, that must be after this because I can't go to the island yet." But the boardwalk feels like a place you've been to, it just doesn't pop up so you waste a half four wandering around and wondering what you missed. On the bright side, i did stumble onto the middle class man because of this. Never explored that corner and would have never found him otherwise. Same with the shack in the bottom left corner of the map before the fishing village.
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# ¿ Jan 6, 2020 23:17 |
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UnknownMercenary posted:Speaking of failing forward, I loved this interaction at the end. THERE'S OTHER PARTY MEMBERS?!
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# ¿ Jan 13, 2020 20:16 |
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rabidsquid posted:just that one, and just in a very specific circumstance I'm guessing that it's if you finish a certain sidequest and do poorly at the tribunal? I might just try that out when I play "Always Be Mething" Harry
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# ¿ Jan 13, 2020 20:20 |
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The Cheshire Cat posted:I think one thing that makes Kim endearing is that they could have just written him as a plain old fun police straight man, but rather than just rolling his eyes at Harry's antics all the time, pretty often he's going "alright, let's see where this goes". That and the fact that he clearly has his own indulgences like his love for cars just makes him come off as more of a person. Like as a counter-example you can look at a lot of the human party members from the Mass Effect series and basically their entire personalities boil down to "is professional". Kim, meanwhile, is professional, but that is not his only thing. One aspect with Kim that I like was when I would do something that was entirely Not Good For Me, but because the last time I didn't do something weird I blacked out, he just lets me follow that train of thought so I dont die. "Should we let him stare off into the horizon for ten minutes straight mid-conversation?" "If we interrupt him he might die of brain damage"
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# ¿ Jan 14, 2020 00:07 |
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Snowman Crossing posted:Is there a way to capture evidence of the Dread Moose and report back to Morell, or does it always just run away after it eats the cat? I didn't see a skill check so was wondering. The what now
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# ¿ Jan 14, 2020 17:01 |
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steinrokkan posted:OK, I'll bite, which are some good VNs? We Know The Devil. Absolutely A++ weird storytelling about outcast friends fighting their personal demons at a christian summer camp they're not welcome to. It is very personal and deals with identity, boundaries, and an impossible to avoid call from the devil. It's a gut punch if you're LGBT, dread-filled tone, and a happy ending you get by exploring each character path.
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# ¿ Jan 23, 2020 02:32 |
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JARATE CURES SPIES posted:https://www.youtube.com/watch?v=VPP0Uy34u94 gently caress yeah
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# ¿ Jan 23, 2020 18:38 |
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Xanderkish posted:It's also fair to point out that the game is not exactly showcasing Communist Harry in the best light either. I mean, here's one of the quotes from one of the Skills on Harry's behavior: It's also undercut when you reach the island, where a real communist talks about the bourgeoisie and Harry chimes in with "Oh!!! I'm a communist too!! Isn't communism great comrade??" and he completely shuts you down for being a "communist" living in Revachol. You and him have nothing alike, as you promote a socialist movement working with the capitalist/centrist state that he risked his life to fight and accepted exile from society so he could still only view the capitalists from the scope of a gun.
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# ¿ Jan 24, 2020 15:14 |
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Xanderkish posted:That's another thing! The only true communist in the game is loving nuts. Exactly. At the end of it all, there's no real representation of Good Communism because it has been stamped out by centralism and capitalism from the start. The best you get is barely clinging to the concepts, but also there's a giant loving bug monster poisoning his brain until all that's left of him is a husk that will no-true-scotsman anybody claiming to be a leftist because he is the last true leftist, withering away as society keeps on trucking without him. It's not necessarily a condemnation of Communism by any means, but rather the fractured state it exists in, and it's presented in a way that reinforces the idea that actions are required to push for an ideology, not just blindly claiming it.
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# ¿ Jan 24, 2020 15:48 |
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Broken Cog posted:Doesn't The Deserter start ranting about pederasty at some point? I never really got the idea that he was supposed to be very sympathetic, more a relic of a failed ideology. I didn't get the spoilered part in my playthrough, but I agree I don't think he's meant to be sympathetic. He thinks of himself as a tortured figure, but he's really just a creep spying on drug addicts loving
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# ¿ Jan 24, 2020 16:12 |
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I tried to savescum my last chance to call out the cryptofascist about the dumpster but he just peaced out of Whirling in Rags when I loaded the save.
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# ¿ Jan 31, 2020 15:24 |
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TommyGun85 posted:unless you shoot her. You can do WHAT?
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# ¿ Feb 2, 2020 05:01 |
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TommyGun85 posted:I spent the majority of the game with the sword equipped hoping it would do something. Jesus christ I missed so much
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# ¿ Feb 3, 2020 23:54 |
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The game is a bit buggy for me at times. I completed the Art Cop sidequest, but when it came time to put up the mural I chose "gently caress THE POLICE" and after the fade to black, on the wall there was... nothing. Still blank.
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# ¿ Feb 4, 2020 16:44 |
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Klaasje is the trolley problem with a body count
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# ¿ Mar 6, 2020 17:38 |
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Harry wakes up to an annoying alarm going off, collects himself from blackout and checks the screen, big letters say "NUCLEAR LAUNCH DETECTED, RETURN FIRE? Y/N"
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# ¿ Mar 16, 2020 18:55 |
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Wafflecopper posted:Turns out the launch button is guarded by a giant racist and it takes Harry two days to find a way past him I was thinking that the missile was actually a guy launching a rocket to prove the world was flat, but he was right. Then died.
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# ¿ Mar 17, 2020 01:17 |
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Nosfereefer posted:the pale is just a myth perpetuated by the liberal-centrist world order to prevent world revolution. it's just heavy fog Revachol is just the broken archstone from Demons Souls
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# ¿ Jun 19, 2020 17:00 |
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Pattonesque posted:That mournful muted trumpet that plays outside the Whirling is one of my favorite pieces of game music I kept going back to try and fix the sink/get into the back/talk to people and let me tell you, having that trumpet sound every time you walked into the square had me a bit by the time I finished the game Case in point: thecluckmeme posted:I think my biggest takeaway from this game is the song that plays outside the Whirling in Rags, because I got very lost on what to do and kept going in and out of the building
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# ¿ Nov 24, 2020 15:41 |
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Drewsky posted:Totally agree. Thanks for the help You might want to see what dialogue you can exhaust too. I had a few spots where I thought I was stuck but then found a new conversation tree to go down and eventually scrape enough experience to get a level. The casebook is good for that if you haven't already completely cleaned out its dialogue That check is one that you should have a guaranteed way to get past, Kim should be able to help you get past it
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# ¿ Dec 11, 2020 15:01 |
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Breetai posted:Just got in the church on my second playthrough after missing out on the opportunity on my first. It definitely loving sucks
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# ¿ Dec 17, 2020 04:29 |
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Verviticus posted:ah they finally figured out how to get toque dork and the jamrock shuffle I thought it was literally toque dork and not torque dork and got excited about a thought cabinet slot for my canadian hat
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# ¿ Jan 6, 2021 17:56 |
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It's important to note that there is zero combat. None. No fights. Your physical stats are just about how much health you have. Health only comes into play if you make choices that come with the risk of harming yourself, you can always immediately click the Heal button to get the point back. Generally speaking have at least two health for mental and physical so you don't have to be quick on the trigger finger to heal back one health As for the update coming up,I went full sorry cop/ shivers my first time, second time through in the new updated version im going to be a esprit de corps/hardlight/inland empire guy in playthrough 2. I never got the full pale convo to explain it, and I never got anything with the necktie. I have to fix that.
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# ¿ Jan 7, 2021 01:13 |
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# ¿ May 16, 2024 15:30 |
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Arist posted:holy poo poo, I reloaded the last save I made right at the end of the game and unlocked quick travel gently caress yeah!
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# ¿ Mar 30, 2021 19:05 |