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Cloudmonkey98 posted:God, I remember this game... poorly, but I loved it... then the disc stopped reading I mean....it might get a little weird if it was kissing... Then again, things are already weird
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# ? Oct 9, 2019 22:35 |
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# ? May 5, 2024 07:00 |
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Yeah this is not a game you should to playthrough blind, the sequel is a little friendlier towards playing blind but thing game is notoriously unforgiving.
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# ? Oct 10, 2019 01:12 |
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I definitely never beat this as a kid. Also I think the disc broke at some point... and maybe it wasn't an accident.
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# ? Oct 10, 2019 08:08 |
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AweStriker posted:I definitely never beat this as a kid. I can understand some of that last sentiment here. From what I've seen so far, I can feel the frustration that goes with playing this with no idea what's going on.
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# ? Oct 11, 2019 03:43 |
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Chimera-gui posted:Yeah this is not a game you should to playthrough blind, the sequel is a little friendlier towards playing blind but thing game is notoriously unforgiving. I beat the game just fine when it came out, some of the optional quests are ridiculous but well, they're optional. In future playthroughs I was able to get all but one of the sidequests (Where the Barrel Rolls) without help eventually.
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# ? Oct 11, 2019 18:26 |
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Oh it is technically possible to complete the game's story blind but there are multiple areas to explore at the same time after you hit certain milestones is little direction to find said milestones so you end up stumbling around trying to figure out where to go next. This is something that was thankfully fixed in the sequel since areas open up in a linear fashion meaning you always have the means to complete at least the mandatory missions of each either from what you've already done in a previous area or the tasks you're given as soon as you enter. Chimera-gui fucked around with this message at 02:01 on Oct 12, 2019 |
# ? Oct 12, 2019 01:57 |
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Chimera-gui posted:Yeah this is not a game you should to playthrough blind, the sequel is a little friendlier towards playing blind but thing game is notoriously unforgiving. I loved playing this game blind because there was so much mystery about everything. It's poorly defined and explained what you're meant to do, but the vague directions of "find progressively older men" and "find pig bags, seal pigs" allowed a sense of discovery and figuring things out kind of like a cross between a RPG and a puzzle game. I recently played through as an adult, and I never created the Flower Tower as a kid, so doing it as an adult allowed me to gain that excitement again.
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# ? Oct 12, 2019 03:48 |
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A TMBG shoutout? I'm rating this thread 5 again!
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# ? Oct 12, 2019 14:35 |
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Kheldarn posted:A TMBG shoutout? I'm rating this thread 5 again! Note to self: MORE PANDERING
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# ? Oct 12, 2019 17:25 |
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Well I don't have pandering, but I do have delays! That's like pandering right? After several attempts to record this weekend delayed by technical problems and work sucking terribly (oh my god it sucked so bad ), we will be taking a short pause. Should be updating Tuesday or Wednesday though, soon as we can manage. Sorry about that, feel free to mock me endlessly for being bad at computers.
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# ? Oct 14, 2019 03:49 |
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I mean, we're going to mock you endlessly because you're an LPer, so…
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# ? Oct 14, 2019 17:31 |
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Kheldarn posted:I mean, we're going to mock you endlessly because you're an LPer, so… I suppose that's better than the unending silence that is the usual response to our stuff...
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# ? Oct 14, 2019 22:08 |
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What if I do both?
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# ? Oct 15, 2019 01:59 |
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Kheldarn posted:What if I do both? Endless mocking silence? drat, he's good at this.
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# ? Oct 15, 2019 02:11 |
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Nice work making progress, as for the Fire Gem, I do think you needed Lv10 Red, since that was the difference between the last time you failed and the time you did grab it(also it uses a similarly red bar for its charge) and the menu calls those bars "Experience" by name By this line of thinking, I imagine there'll be a Blue and Yellow Crystal as well, Ice and Elec I guess? And they'll need 10 in those colors
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# ? Oct 15, 2019 15:38 |
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Water and wind actually hence why their bars are blue and green respectively.
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# ? Oct 15, 2019 19:37 |
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OK! That's all dealt with (until five minutes from now anyway), so you can resume your silent stares and tossing vegetables and whatnot. https://www.youtube.com/watch?v=T-ECMeEMODk This part of the game is... painful. Not bad, just wow, difficulty spike ahoy. If I remember right nothing else in the game has as many pits either.
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# ? Oct 16, 2019 23:43 |
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Dewgy posted:OK! That's all dealt with (until five minutes from now anyway), so you can resume your silent stares and tossing vegetables and whatnot. All I can think about is Baby Plucky saying "Tomba go down the hooooooooooooole"
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# ? Oct 17, 2019 00:29 |
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We have to go back wasn't a reference? Pretty sure enemies are color coded to their XP bars. Yes, she needs the Fruit. Maybe you should have written that down...? Faith No More? Oh, the references! *mocking silence*
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# ? Oct 17, 2019 04:17 |
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I'm guessing the parasol would have made those platforming segments in the jungle a little easier? Man, I barely remember the jungle and clock tower--mostly because I spent so much time at the damned mansion.
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# ? Oct 17, 2019 04:24 |
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Prowler posted:I'm guessing the parasol would have made those platforming segments in the jungle a little easier? Man, I barely remember the jungle and clock tower--mostly because I spent so much time at the damned mansion. The parasol is bizarre. It feels like it should help, but the platformer controls are so picky and the level design fits it like a glove, so the floatiness just makes it harder to control. The one part of the windy mountain that always makes me panic is just three non-running hops to the right, but trying to dash or use the parasol just makes it an exercise in killing yourself.
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# ? Oct 17, 2019 04:27 |
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Yeah, this was what I was referring to when I said that this punishes this going in blind with that cave being especially frustrating even when you don't know where you're going so I advise using the parasol.
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# ? Oct 17, 2019 08:36 |
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Prowler posted:I'm guessing the parasol would have made those platforming segments in the jungle a little easier? Man, I barely remember the jungle and clock tower--mostly because I spent so much time at the damned mansion.
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# ? Oct 18, 2019 18:19 |
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I love this game and know it up and down and I still get lost in the mansion, don't feel bad.
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# ? Oct 18, 2019 19:03 |
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Grapplejack posted:I love this game and know it up and down and I still get lost in the mansion, don't feel bad. It's still my favourite area of the game.
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# ? Oct 18, 2019 21:08 |
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I'm not caught up yet, only up to the fourth video, but I'm enjoying the LP so far. One of my favorite games of all time. Also, there's a lot of cut content in the game, and even more if you include the demos. The weird looking dealie near the Dwarf Elder's hut, and the giant axe in the town proper are probably related to events that were unused one of the demos, and entirely excised by the time the retail version came out. There's an event called AP Slot Machine, and one called Dwarf's Help with an associated axe icon. There were a lot of changes between versions of the game, even just between Japan and elsewhere. I'd actually go so far as to call the Japanese version kind of unfinished.
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# ? Oct 18, 2019 23:23 |
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More good times! More dying horribly. More... getting lost in the mansion... https://www.youtube.com/watch?v=XWUmxxW8AMY
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# ? Oct 20, 2019 22:37 |
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I appreciate that after your last video where you navigated the jungle with ease, this one involved an experience more like what I remember from my childhood.
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# ? Oct 20, 2019 23:05 |
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I'd note that the eagles weren't at the meeting for what to do with the Ring and even if they were, having them take it wouldn't have worked in the first place since Sauron and his forces would've seen and killed them before they ever got close to Mount Doom.
Chimera-gui fucked around with this message at 02:21 on Nov 10, 2019 |
# ? Oct 21, 2019 00:37 |
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Chimera-gui posted:I'd note that the eagle weren't at the meeting for what to do with the Ring and even if they were, having them take it wouldn't have worked in the first place since Sauron and his forces would've seen and killed them before they ever got close to Mount Doom. "The Eagles are a dangerous 'machine'. I have used them sparingly, and that is the absolute limit of their credibility or usefulness. " Nah--Tolkien himself knew that he couldn't write it that way.
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# ? Oct 21, 2019 22:40 |
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Maybe not on purpose but then again not a a lot of the people who asked that question remember how armed Sauron's forces are especially on their own territory nor that the books apparently explain why the eagles didn't take the ring to Mordor outright: https://www.youtube.com/watch?v=NebzjctwMp0
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# ? Oct 22, 2019 01:10 |
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Having given it some more thought, I'm sure they were just worried about a mass pooping in the great eye. Which, while funny, would have been extremely counterproductive in the long run.
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# ? Oct 22, 2019 01:22 |
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Dewgy posted:Having given it some more thought, I'm sure they were just worried about a mass pooping in the great eye. If you gross it out enough, maybe it'll just give up?
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# ? Oct 23, 2019 21:50 |
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He leaves Tom Bombadil alone, theory checks out!
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# ? Oct 23, 2019 23:07 |
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It's that time again! By which I mean it's time to fall headfirst into a bunch of bottomless chasms. https://www.youtube.com/watch?v=XA5GgMqzeVk
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# ? Oct 26, 2019 23:58 |
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Yeah, this is the point where I definitely consult a guide since this is the kind of adventure game nonsense that Tomba is notorious for.
Chimera-gui fucked around with this message at 03:28 on Oct 27, 2019 |
# ? Oct 27, 2019 00:56 |
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Chimera-gui posted:Yeah, this is the point where I definitely consult a guide since this is the kind adventure game nonsense that Tomba is notorious for. Backtracking to every point in the game to see if you missed something or something new spawned isn't my idea of fun...
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# ? Oct 27, 2019 03:24 |
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The Rise and Shine powder was actually a reward for killing the floating monsters they kept ignoring. Once the Forest of 100 Flowers curse was removed, that causes new yellow monsters to spawn (as mentioned by the guys at the lumberjack factory) so I guess if the purple ones were still alive they just get removed and the reward is put on the ground. Spoilers explain why it appeared, not what its point is. Edit: If you want vague directions without resorting to a guide, here's something to remember about the pig bags: While the fortune teller hints at the locations of the pig doors, the bags themselves are always in the area that was cursed. The remaining cursed areas are (if I recall correctly) Bacchus Village and the jungle. SirSamVimes fucked around with this message at 04:13 on Oct 27, 2019 |
# ? Oct 27, 2019 04:11 |
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This is why I slightly prefer the second game as the more linear progression means region objectives rarely require going to areas outside of that region and are thus much easier to find. There are some quests that span areas of multiple regions and thus do require backtracking but thankfully these quests are really upfront about "you're going to need to do something in another region(s) to complete this".
Chimera-gui fucked around with this message at 04:52 on Oct 27, 2019 |
# ? Oct 27, 2019 04:50 |
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# ? May 5, 2024 07:00 |
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I never actually beat this game as a kid, I got to the Phoenix Mountain and gave up. I did not expect the sudden racism! Tombi 2 on the other hand, I played the hell out of that.
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# ? Oct 27, 2019 12:32 |