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fez_machine
Nov 27, 2004

Dackel posted:

Early Access hmmmm

A trad rogue-like is always under development or in early access. Most of the classic ones never got a 1.0 release even in the days before Early Access existed.

Rogue-likes have always been the laboratory in which gaming evolves.

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fez_machine
Nov 27, 2004
It looks like the Fresh Releases is exposing a demand for a non-From Software Souls-like megathread.

They clearly get the most discussion.

fez_machine
Nov 27, 2004
Closed Hands looks like an interesting free Interactive Fiction release on itch.io: https://passenger-games.itch.io/closed-hands

quote:

The game plays out through a combination of traditional interactive text, as well as explorable computer interfaces, conversations, IM's, phonecalls and more. CLOSED HANDS is a fragmented and complex narrative, playable in any order, that tells the story of the lead-up and aftermath of the attack: some stories go forward in time, some backwards, and some both. Players can choose to follow a single narrative arc, or jump between perspectives to get the full picture of everything that happens to the city, and it's inhabitants.

quote:

A rich, deep work of interactive fiction - 130,000+ words across almost 150 scenes written by Dan Hett, Dan Whitehead, Sharan Dhaliwal and Umar Ditta
Five distinct intertwining character arcs, and dozens of additional scenes to fill out the full story. Follow a single character, or move between them to understand the full picture.
Nine possible endings to the game, with non-linear progression to get there. Discover everything by experimenting with key character decisions.
Features a dynamic ambient soundtrack by Ciaran McAuley (RUMA) that reacts to tension and events within the game as it unfolds
Game theme music composed and performed by Paul Wolinski (65daysofstatic, No Man's Sky)

fez_machine
Nov 27, 2004
Mark & Lara: Partners In Justice looks interesting. It's a co-op deduction game where two players have to fill in information for the other player.

https://store.steampowered.com/app/1591670/Mark__Lara_Partners_In_Justice/

quote:

This was actually one of the best co-op games i've played in a long time.
Didn't imagine it to be so exciting when its all text based, but finding contradictions, searching for stuff, was so much fun. I was it was longer, and i really hope it gets a longer sequel.
this is so fun to play with a/ boyfriend or good friend!!! finished in less than 2 hours, but for 3.99 euros, its completely worth.

quote:

What a cool concept. Unfortunately, I think that technical limitations hold this back significantly. It relies a lot on searching the in-game computer system for hints, which is a really cool concept until you realize that if you search a slightly different term, it will give you nothing, and some search terms are quite specific. I feel terrible leaving a negative review, because the developers for this game are incredible and quite involved with the community, but the gameplay is really lackluster for how cool of a co-op game concept this is. My advice for a sequel would be to literally have a database of a bunch of random info and actual clues that you can search for like a REAL BROWSER, otherwise it's almost impossible to find anything without hints.

quote:

Fun game, but terrible translation! We laughed at a lot of the lines for how awkward they were written. Developers, please get a proper translation!!

fez_machine
Nov 27, 2004

https://store.steampowered.com/app/1546920/Overboard/
Inkle, makers of text heavy games, 80 Days, Sorcery, and Heaven's Vault, have surprised released a new game Overboard!. It's a reverse whodunnit where the detective is the perpetrator, like Agatha Christie's The Murder of Roger Acroyd. The aim is to figure out how to escape being caught and get the insurance money at the end.

quote:

GAMEPLAY
Overboard! is a tense, highly replayable detective game from the creators of 80 Days and Heaven's Vault.
Blackmail a spy. Fall in love. Murder a rival. Cheat at cards. Drug a witness. Lie, befriend, betray, console, sneak, seduce, steal, borrow, pray, eavesdrop, kill...

There are clues, evidence, suspects, accusations, secrets and lies.

You’ll need all your cunning, coercion and charisma to ensure that someone else takes the fall.

DYNAMIC NARRATIVE CLOCKWORK
* Next-gen visual novel: go where you want, when you want, and say what you want
* Simulated story-world: other characters move and act independently, remember everything they see and hear, and everything you do
* Every minute counts: you have eight hours to escape justice. Time is always ticking
* Who can you trust? Some characters are friendly, and some are out to get you. Who will you befriend? And who will you betray?

Built using the award-winning ink narrative engine, Overboard!'s narrative twists itself around every choice you make.

Play once for a thrill, or multiple times to uncover all the secrets and achieve an ideal ending.

quote:

Another absolute banger from Inkle. If you've enjoyed Inkle's previous games, this is a must-buy.

Overboard! is a detective puzzler where every action increased the clock, and you have to solve the murder to escape.... except the game opens with you doing the murder. oops. So the game becomes a sort of turn-based race against the clock to somehow create an alibi, find an alternate suspect, learn what each character knows and use it to your advantage. You will go to prison, multiple times. You may even die. But in the end, you'll get away with murder in the most satisfying convoluted solution ever. Also the game opens with you murdering an arsehole husband, what's not to love?

fez_machine
Nov 27, 2004
Hard to believe I could spoil something which is only ever brought up in the context of its twist.

fez_machine
Nov 27, 2004

kirbysuperstar posted:

VNs/interactive fiction using their wordcount as clout always feels like exactly the wrong thing to try and market with.

Especially if most high quality VNs don't blink at multiple 100s of thousands of words.

fez_machine
Nov 27, 2004

Palpek posted:

Is it like the 5th timeloop game that released this year? 12 Minutes, The Returnal, Deathloop, The Forgotten City, The Outer Wilds DLC (counts), so it's at least the 6th. Sure that the concept was always there but it ramped up in 2021. Probably because it's a way to implement roguelite mechanics that became popular in recent years into more story-based games AND you can reuse game assets. I wonder if we see more major games going with it.

Lemnis Gate

Kraken Academy

START AGAIN: a prologue

also released this year

fez_machine
Nov 27, 2004
Tim Sheinman, the dev who's been doing Obra Dinn style environmental detective puzzle games, has 'soft launched' a new game called Echo Beach on itch.io.

quote:

In the future, all music has been banned.

As a clerk at the Ministry, your job is to hunt down the remaining musicians in their place of last refuge - The Musicnet.

A puzzle game lasting 1-3 hours. Contains 11 original songs.

This game is free. Please donate accordingly with the quality of your experience.

https://twitter.com/TimSheinman/status/1449807564846379012
https://tim-sheinman.itch.io/echo-beach

fez_machine
Nov 27, 2004

Maenad posted:

Imo such games tend to help each other by introducing more people to the "subgenre" and building a concept in people's mind of "the kind of game I like" (though obviously a bad egg can turn people off, in the same vein).

e.g. Song of Syx is another similar game in EA, and it seems to be doing very well.

Plus these games are complex in a way that makes it very hard to just throw man hours at them and come out with a good product. (If it were easy you'd see far less out of nowhere hits with 5 years plus of constant work from microdevs like Rimworld and far more AA studios pushing out very polished product, like card battler rogue-likes).

Then there's the decade+ headstart Dwarf Fortress has in implementing features.

fez_machine
Nov 27, 2004
Semi-procedural Thief-like, Abermore, just got released
https://cdn.cloudflare.steamstatic.com/steam/apps/256873231/movie480_vp9.webm?t=1644840482

quote:

Abermore is a first-person stealth RPG where players adopt the mantle of "The Unhanged Man", a legendary Robin Hood-esque figure in the strange and surprising city of Abermore, during the 18 days in a run up to a daring heist. Every campaign is unique, daisy chaining together robberies, across countless level variations. Each new day provides new stories to stumble into, spoils to sell on the Blackmarket, and potential collaborators to help you as you prepare for the ultimate score: "The Feast of the Lucky Few."
https://store.steampowered.com/app/1569220/Abermore/

fez_machine
Nov 27, 2004

Morpheus posted:

Ho ho holy no, absolutely no way I'd be able to play this game without going catatonic

For those with similar reactions, I've been playing the main path of Patrick's Parabox and its got an incredibly gentle difficulty curve.

After over 130 puzzles solved each one only takes a few minutes or less, even as it continues to throw Baba is You-like "wow" and "you can do that?" moments at you. (The challenges might be significantly harder and weirder but I'll come back to them later).

fez_machine
Nov 27, 2004
Someone finally made a Fate of The World clone. Though it's pandering hard, it is free.

Half Earth Socialism

https://cdn.cloudflare.steamstatic.com/steam/apps/256893832/movie480_vp9.webm

quote:

SET THE PLANETARY PLAN: Half-Earth Socialism allows anyone to try their hand as a global planner of a future society. Starting in the year 2023, you must make decisions about what projects the world will pursue--new research like alternative energy sources, or massive infrastructure projects like mass electrification or space travel, or one of over one hundred other possibilities. Decide how energy and food is produced across the world. Should we immediately halt all fossil fuel usage, or should we swap to a "transition" fuel source first?

fez_machine
Nov 27, 2004

Spanish Matlock posted:

On the other hand no one's steam library is free of people who are as bad or worse and no one should beat themselves up for not being able to fully curate their enjoyment of culture to maximally resist the horrible fucks who make around 90% of all culture.

There's a massive difference between finding out you bought something that supported an abuser after the fact and continuing to buy after being informed.

There's even a massive difference between consuming the product of globe spanning corporations and state/private investment groups if you pay for culture and buying directly or with one degree of separation from a know abuser.

fez_machine
Nov 27, 2004

moosferatu posted:

Lil Gator Game was released today, by the person who made A Short Hike. I've played about an hour and am really enjoying it so far.

You might have confused "is like" with "made by" there.

although you weren't the only one:
https://twitter.com/devtesla/status/1603284310567649281

fez_machine fucked around with this message at 08:28 on Dec 15, 2022

fez_machine
Nov 27, 2004

haldolium posted:


JETT: The Far Shore + Given Time came out too, from Superbrothers. Interesting to see if this holds up better over time, Sword&Sworcery was cool/unique but bit lacking in gameplay.





It's literally Exo One

fez_machine
Nov 27, 2004
It's good but vaguely unsatisfying when you finish it.

If you've ever complained about portion sizes at a fancy restaurant, you might know the feeling.

fez_machine
Nov 27, 2004
Volcano Princess

quote:

Prepare the next monarch by finding her hobbies, training her for battle, and befriending the citizens she'll one day protect. Dive into an all-new parenting-simulator-RPG adventure, where every decision you make will not only affect the future of your daughter but that of an entire empire!

https://cdn.akamai.steamstatic.com/steam/apps/256942173/movie480_vp9.webm?t=1682049229

Developer

quote:

Egg Hatcher is a 2-girl-army studio based in Beijing, China. Their passion for video games and a similar vision of creation brought them together since senior school. They studied at the same university and finally figured out Volcano Princess as the archetype of their dream of a videogame.

Reviews

quote:

Wow.. This Game is like Long Live The Queen but way more fleshed out with so much to do! It has it all: turn based combat, relationship system, gambling, math, catching and taking care of horses, changeable outfits, fishing, and more! There are some minor typos however the amount of content makes this so worth it. And only 10.99 ?? talk about a steal! The aspect of raising your daughter allows you to build a connection with the MC. The art is great, the characters are interesting its hard for me to pick a favorite. Even though one game play takes a lot of time to complete, I can see myself coming back to reach different endings and do things differently. Props to Egg Hatching! Well Done! I will be enjoying this game for a while :D

quote:

This game is amazing so far after 3 hours of playing.

It's Princess Maker 2 but bigger, better, with more activites, the world feels massive and it seems you have a degree of freedom that all "rise simulators" should aim for.

I remember when I played PM2 that you were kind of "forced" into warrior builds in order to go to the dungeon and it made seeking arts, literature paths boring and empty. This my friends is completely fixed in Volcano Princess.

Seems you can even romance girls and you are not locked into marrying your daugther to male (haven't reached the end game yet of course but the option seems to be there and the girls don't shy away of being "flirtious" with your daugther)

Also, the game has a loit of mini games, you are into dice gambling you have it, you are more into rhetorical debates you got it too, "mini" farming sim... it's there, cooking game... you got it, random "loot" grind... yup you guessed it it's there too.

9/10 If you ever played Princess Maker series or Romanesque Witch or any other "rising sim" it's a MUST BUY.

fez_machine
Nov 27, 2004

Philippe posted:

Also I just discovered that the same devs made scifi working sim Mech Mechanic Simulator, which is real weird.

No, same publisher who's tactic seems to be bundling it with everything.

The ActZero webstie says they've only developed this game.

fez_machine
Nov 27, 2004

SwissDonkey posted:

right? what a terrible poster being conscious of not funding war criminals

It's highly likely the devs have nothing to do with Russian MIC/government nor does buying the game likely support the invasion of Ukraine, slightly less likely but still probable that they no longer live in Russia to avoid the draft, and if not funding game devs from a country that commits atrocities is a priority then I hope you don't play anything with Ten Cent or Saudi Arabian investment fund stock ownership.

Buying or not buying video games is only rarely a point of activism.

fez_machine
Nov 27, 2004

grate deceiver posted:

Mask of the Rose is out, a dating sim/VN in the world of Fallen London. Devs claim single playthrough should clock at about 6hrs, but the game has many branching apths and one play is only a fraction of full content.

They lie, a single play-through is 3 hours tops and rather than having branching paths it's is a big old snarl of choices that more often than not lead to disappointing stories.

Basically if your beginners guide has a section entitled, "Why was my first play through so boring?" you've hosed up

fez_machine
Nov 27, 2004

gimme the GOD drat candy posted:

can you date a rubbery man

Yes, he's very cool and his ancient Mongolian not wife will get very jealous

fez_machine
Nov 27, 2004
It's a fresh release and doesn't seem to be doing well at all so I'm going to promote Harmony: The Fall of Reverie


https://store.steampowered.com/app/1966420/Harmony_The_Fall_of_Reverie/
https://cdn.akamai.steamstatic.com/steam/apps/256951589/movie480_vp9.webm?t=1686243486

quote:

The fate of humanity is at stake. Use your gift of clairvoyance to see into the future and stop an apocalypse that threatens the balance between your world and the deities'.

7 reviews not enough to get a rating. From Don't Nod maker of Life is Strange. It's got a really fun preview the consequences of your actions mechanic and if it matters to you the queer content feels much less hamfisted than some of the stuff they've made recently.

I'm going to do a bigger write up and comparison in the VN thread but while Mask of the Rose had the potential to be a great game and wasn't, Harmony is an actual good game with a lot to recommend (far from perfect but satisfying to play through).

fez_machine fucked around with this message at 04:29 on Jun 10, 2023

fez_machine
Nov 27, 2004

ultrafilter posted:

BOOK OF HOURS

https://cdn.akamai.steamstatic.com/steam/apps/256960693/movie480_vp9.webm
Follow-up to Cultist Simulator. 100% out of 9. 10% launch discount.

Sex pest dev though

fez_machine
Nov 27, 2004

Anno posted:

Yeah I remember he cofounded it. I was just hoping he'd left sometime since Cultist Sim without me hearing. Bummer.

The timeline is Kennedy does some hinky poo poo at Failbetter (Fallen London and the Sunless games) then leaves to form Weather Factory with his now wife after it blows up internally and his co-founder (the artistic lead) turfs him out. Weather Factory creates Cultist Sim. Further details come out that make the hinky stuff look much much worse and exposes him as sex pesty during the pandemic. The chinese mobile market basically saves Cultist Sim and they have the money to create this sequel which is now out.

Weather Factory is Alexis Kennedy.

Failbetter is the place where he used to work and has nothing to do with the Cultist Sim games.

fez_machine
Nov 27, 2004
Another thing of note is that Heaven's Vault has a new game plus thing going on where the fragments you can translate get longer and new words/concepts are introduced with each new game cycle you complete.

fez_machine
Nov 27, 2004

External Organs posted:

I hadnt heard about this untill the lead on it was just on Remap Radio a few weeks ago and seemed like awesome guy. Also, I think it's by the same team that did Hypnospace Outlaw - is that a goon team?

It is not by the Hypnospace Outlaw team, the Hypnospace team make good games.

fez_machine
Nov 27, 2004

Play posted:

https://store.steampowered.com/app/2097890/Skull_Island_Rise_of_Kong/
https://cdn.cloudflare.steamstatic.com/steam/apps/256969790/movie480_vp9.webm?t=1697558323

Mostly negative reviews, apparently this game as absolutely terrible. Just posting it because it's funny what is done sometimes to licensed IPs and how disastrous a lot of games like that end up being.

King Kong is public domain if your film, novel or whatever is based solely on the novelization of the original film.

fez_machine
Nov 27, 2004

Jordan7hm posted:

Logic Town is a logic puzzle game like you’d see in magazines back in the day. A set of clues and then a grid to fill out.

https://store.steampowered.com/app/2333240/Logic_Town/

I played the demo during Next Fest and the full game is basically just that but more complicated. I’m really enjoying it so far.

17/17 positive reviews at time of posting.

It's a full rip off/modernisation of Sherlock (1991) by Everett Kaser who has updated his games/website to work on modern computers but not the aesthetics right up to the current day https://www.kaser.com/sherwin.html

fez_machine fucked around with this message at 02:15 on Nov 8, 2023

fez_machine
Nov 27, 2004

Universe For Sale
https://store.steampowered.com/app/1627840/Universe_For_Sale/
https://cdn.akamai.steamstatic.com/steam/apps/256982903/movie480_vp9.webm?t=1700153483

quote:

A space station nestled in the clouds of Jupiter. A bizarre bazaar where a young, worried woman crafts entire universes in the palm of her hand. A mysterious cultist who's stripped the flesh from his bones in order to reach enlightenment. Here, there's a universe for sale. You buying?

Hand-drawn Animation - Submerge yourself in an elegant aesthetic experience from veterans of underground European comics.
Intriguing Mystery - Not all is as it seems on the abandoned mining colony in the clouds of Jupiter. Can you deduce the truth?
An Inventive World - Slip through winding alleyways and decrepit slums on your way to meet a kaleidoscopic cast of characters.
A Universe All Your Own - Craft a cosmos in a ceramic cup, making your mark with a unique, imaginative minigame.
Relaxing Soundtrack - A chilled-out, original soundtrack from the immensely talented Guglielmo Diana.


Weird narrative game (point and click?) that I have no clue how it actually plays or what it is about but had wishlisted at some point anyway has released.

13 reviews that are pretty positive. Still no clue about the actual content of the game

fez_machine
Nov 27, 2004
Against The Great Darkness
https://store.steampowered.com/app/2302150/Against_Great_Darkness/

https://cdn.cloudflare.steamstatic.com/steam/apps/256941140/movie480_vp9.webm?t=1700536959
100% Positive from 19 Reviews

Bullet Hell Arkanoid/Break Out

fez_machine fucked around with this message at 01:00 on Apr 11, 2024

fez_machine
Nov 27, 2004

Hello Sailor posted:

Then I've got a copy of Clockwork Empires to sell you.

Yes, Clockwork Empires, a Dwarf Fortress-like which is a genre that famously does not take much time at all to finish, is equivalent to a same but more so sequel to a game that released out of Early Access in a reasonable time.

fez_machine
Nov 27, 2004

Swilo posted:

I had picked this up along with Animal Well before the discount expired and finally played through it. Nice and short little metroidvania with multiple party members you switch between where each has their own unique movement abilities and weapons. 5.5 hours to 100% it at a casual pace.

Definitely check it out if you like the genre.

Yeah a lot of fun stuff here and if you're like me and didn't enjoy/got stuck on a boss you can fiddle with the defence/attack multipliers right from the pause menu

fez_machine
Nov 27, 2004

Play posted:

Man for nearly an entire month there were hardly any games worth engaging with. Now all the sudden they're coming at a rate of five every day.

Indie release window

fez_machine
Nov 27, 2004
https://store.steampowered.com/app/1640370/The_Court_Of_Wanderers/

https://cdn.akamai.steamstatic.com/steam/apps/256997736/movie480_vp9.webm?t=1706728040

quote:

Enter an open world where you never know what you will find behind the next door. Wander, think, solve, and be amazed as the impossible becomes possible.

May mayhem continues for indie puzzle games.

Apparently the dev is this kind of smart

quote:

I studied Physics in Nijmegen (the Netherlands) and then I moved to Pisa for my master thesis project on Quantum Hall effect in Graphene nanoribbons. In 2016, I joined the SQEL group and focused my research on studying hybrid superconductor-topological insulator devices.

fez_machine fucked around with this message at 00:10 on May 21, 2024

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fez_machine
Nov 27, 2004
In a month packed with great puzzle games Islands of Sea and Sky is my most anticipated.

Very inventive in the variety of puzzles and really fun exploration during the demo.

Very accessible to a general audience as well.

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