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owlhawk911

come chill with me, in byob

i keep meaning to mess with blender but everytime i open it i'm just kinda overwhelmed. there is a *lot* going on there. modelling was hard so i thought i'd try something else, couldn't figure out how to import models so i tried to just animate some primitives, got as far as a cube bouncing up and down but couldn't make it orbit a glowing sphere like i wanted and that's the last time i opened blender. any tips?


https://giant.gfycat.com/PlasticAngryHousefly.webm
this sig a mf'n vanisher joint. gobbos by khanstant

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owlhawk911

come chill with me, in byob

unity is a *lot* easier, or maybe their built in tutorial thing is just more accessible to me. i have the attention span of a small child and can only learn by doing, like a small child


https://giant.gfycat.com/PlasticAngryHousefly.webm
this sig a mf'n vanisher joint. gobbos by khanstant

owlhawk911

come chill with me, in byob

Olive! posted:

i made an animation of my favorite animal :D vvv



this is exactly what i want to be doing with blender


Manifisto posted:

yeah man talkin bout dang ol low poly



this is super good one tiny piece of well-intentioned constructive criticism (not that i could do better or even do this) is that if his hat came down a little further on the right it would look more like it was going around his head. tbh it just looks like that one triangle of hair should be hat to me


https://giant.gfycat.com/PlasticAngryHousefly.webm
this sig a mf'n vanisher joint. gobbos by khanstant

owlhawk911

come chill with me, in byob

Manifisto posted:

one low poly gecko!



(spots could easily be added, this is just a simple solid material in keeping with the low poly concept)

i dunno man, i'm seeing a lot of poly in this beautiful lizard. how does adding spot work? can you just draw them on him like in paint3d?


https://giant.gfycat.com/PlasticAngryHousefly.webm
this sig a mf'n vanisher joint. gobbos by khanstant

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