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You're roughly halfway through the game, btw. Also, for whatever reason, I find this game's soundtrack extremely memorable. Not because it's the most incredible music ever recorded, it's just very distinctive somehow. I'm not caught up on videos so I don't know if you've figured this out or not, but you can bind spells to the Shortcut slot. I generally stick Earth Heal on there, it reduces some of the game's menu-jumping.
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# ? Nov 16, 2020 00:41 |
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# ? Apr 27, 2024 12:49 |
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EggsAisle posted:I'm not caught up on videos so I don't know if you've figured this out or not, but you can bind spells to the Shortcut slot. I generally stick Earth Heal on there, it reduces some of the game's menu-jumping. Oh, interesting! In the one I haven’t posted yet I bound it to using herbs (heal spam to win, baby), but that can come in handy too.
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# ? Nov 16, 2020 00:47 |
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EggsAisle posted:You're roughly halfway through the game, btw. Also, for whatever reason, I find this game's soundtrack extremely memorable. Not because it's the most incredible music ever recorded, it's just very distinctive somehow. The soundtrack is pretty good. It has a Philip Glass quality to it, and I say that in a good way.
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# ? Nov 16, 2020 07:45 |
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That newest helmet you picked up is definitely a regeneration item. I think you missed an item from an exploded barrel at the 45:26 mark.
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# ? Nov 17, 2020 06:37 |
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Scalding Coffee posted:That newest helmet you picked up is definitely a regeneration item. I think you missed an item from an exploded barrel at the 45:26 mark. Explosive barrels can have items in them!? This is upsetting information to have this late in the game. In penance, I'm gonna have to blow myself up. But first! We meet an old friend. Again, and again, and again... https://www.youtube.com/watch?v=P3CX6rhHtgk
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# ? Nov 20, 2020 01:22 |
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Dewgy posted:Explosive barrels can have items in them!? This is upsetting information to have this late in the game. In penance, I'm gonna have to blow myself up. I must, again, praise the excellent title card idea we came up with on this one
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# ? Nov 20, 2020 01:39 |
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An enemy that respawned behind you after killing it. Just like in the first game. Aw, memories. Try using your breath magic on those possessed guys to kill that bug thing that leaves their body.
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# ? Nov 21, 2020 06:16 |
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Scalding Coffee posted:An enemy that respawned behind you after killing it. Just like in the first game. Aw, memories. It's a neat idea but I haven't seen many of those around lately. Or uh, any of them. Oh well, there's other stuff to breathe on I guess. https://www.youtube.com/watch?v=-7Kl2c35kT8 The giant bug, however, wasn't impressed.
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# ? Nov 25, 2020 03:59 |
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Dewgy posted:It's a neat idea but I haven't seen many of those around lately. Or uh, any of them. Oh well, there's other stuff to breathe on I guess. The bug can get hosed
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# ? Nov 25, 2020 14:00 |
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I was expecting that boss to drop the ceiling on you, only it was the floor. This game has the most creative murder rooms I have seen in a long time.
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# ? Nov 26, 2020 00:55 |
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Scalding Coffee posted:I was expecting that boss to drop the ceiling on you, only it was the floor. This game has the most creative murder rooms I have seen in a long time. It really gives you those "POV of a dude who showed up to the mansion in Tecmo's Deception" vibes, doesn't it? Settle in for a bit, because this one's a doozy! Some good progress made though, and only a little bit of imminent death. (At all times, but still!) https://www.youtube.com/watch?v=TUHXONwwinE I feel like there's a gangtag in those eyeball/wang mushrooms somehow but hell if I know where to go with it. Dewgy fucked around with this message at 03:42 on Dec 4, 2020 |
# ? Nov 30, 2020 01:42 |
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Those explosive barrels you shot with an arrow had an item in them, but it looked like a seed or fruit. Can you open Ancient chests yet?
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# ? Dec 1, 2020 05:03 |
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Scalding Coffee posted:Those explosive barrels you shot with an arrow had an item in them, but it looked like a seed or fruit. Not as far as I know yet, but we're maybe getting there! Probably. Possibly. Eventually. https://www.youtube.com/watch?v=Lz_glcWz-k4 For now though, we've got more minecart levels to deal with. Well, close enough to a minecart anyway for my liking.
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# ? Dec 4, 2020 03:43 |
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I bet that item that helps you find stuff is another bridge raising artifact. If it points out secret rooms, then all the better.
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# ? Dec 4, 2020 06:49 |
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Scalding Coffee posted:I bet that item that helps you find stuff is another bridge raising artifact. If it points out secret rooms, then all the better. I don't know if we have any more bridges to raise, honestly. It sounds more like it should help us find hidden stuff. It'd be nice if it came, y'know, way earlier and not now. I feel like we're towards the end of things, so that wouldn't be a surprise.
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# ? Dec 4, 2020 17:49 |
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After a small delay thanks to a major system update taking way longer than it needed to (it Sur was a big pain in my butt, lemme tell you) we're back with more! Please ignore how I get horribly lost for way too long by not just going straight forward. I assure you, I figure it out... eventually. https://www.youtube.com/watch?v=ZgTMYOhDvuQ https://www.youtube.com/watch?v=07CsAbOob1g We are just about wrapped up it seems (and uh, actually are wrapped up, last one's going up in a day or so, hooray ) and I really do love to see me a callback to the older games. I didn't even start playing King's Field all that seriously until this thread, and already it's basically part of my blood now. Funny how that works with a series like this!
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# ? Dec 13, 2020 03:56 |
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Only thing left is the giant sword.
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# ? Dec 14, 2020 04:14 |
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Scalding Coffee posted:Only thing left is the giant sword. Indeed! And also a lot of dying. Like, a lot of dying. https://youtu.be/7eaAZ6jZ_8g I kind of brute forced it at the end there, but we won! We did it! I beat every King’s Field! It still hurts, and I’m looking forward to doing this all again some day. Coming soon, Shadow Tower: Abyss. Dipped my toes in to make sure it works right and we are in for some poo poo, people.
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# ? Dec 20, 2020 01:12 |
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Dewgy posted:Coming soon, Shadow Tower: Abyss. Dipped my toes in to make sure it works right and we are in for some poo poo, people. I can't wait to see that playthrough, that game is something special!
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# ? Dec 20, 2020 03:53 |
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A shame we didn't get to see how levels worked on all our attacks. Would a level 3 Moonlight Sword shoot blasts like in Bloodborne?
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# ? Dec 20, 2020 04:09 |
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The Moonlight can do its special attack right away; it's a giant moonbeam from the sky that splits into smaller moonbeams, all of which explode. It will also 1-shot you if you're standing too close to it, which is very King's Field.
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# ? Dec 20, 2020 04:52 |
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Now that you guys finished this game I feel like I can finally post this: https://www.youtube.com/watch?v=5T8nb45F-v8 No spoilers for either game, it's just Dark Souls 2 in low resolution first person with KF4 UI elements. It's uncanny how similar it looks to a KF game
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# ? Dec 20, 2020 08:35 |
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Koorisch posted:I can't wait to see that playthrough, that game is something special! It's.....uhhhh.....special, all right.... Admittedly, I like it better than what we've been doing, but drat this is a hard left
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# ? Dec 20, 2020 14:46 |
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Professor Duck posted:It's.....uhhhh.....special, all right.... Gave the game a shot a few months back. Got stuck on the second level when weapons went from "easily broken" to "made of tissues". Interested in seeing how it goes for you.
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# ? Dec 20, 2020 20:51 |
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The trick is to never be attached to any weapon but
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# ? Dec 20, 2020 22:36 |
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Rigged Death Trap posted:The trick is to never be attached to any weapon but This assumes you have enough weapons to switch between them, rather than all of them being about to disintegrate.
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# ? Dec 21, 2020 00:57 |
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Not sure if we solved the mystery about the Black Knight from KF1, but this site said he and the MC's father were both killed during their fight, through dialog from the Dark Magician. That guy who turned into a skeleton and fought you. https://www.angelfire.com/planet/kingsfield/characters.html
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# ? Dec 21, 2020 05:36 |
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You can get a bad ending in KF4 by not finishing off the Uvula boss with the Moonlight Sword. Text over a black screen says you become a replacement for the Darkness. This is probably for all the KF games, but killing an NPC in KF4 may label you a murderer and merchants won't do business with you.
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# ? Dec 22, 2020 09:57 |
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Sum Gai posted:This assumes you have enough weapons to switch between them, rather than all of them being about to disintegrate. Repair the better ones, eat the weaker ones for HP. Bad equipment isnt equipment: theyre potions.
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# ? Dec 22, 2020 11:03 |
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Scalding Coffee posted:You can get a bad ending in KF4 by not finishing off the Uvula boss with the Moonlight Sword. Text over a black screen says you become a replacement for the Darkness. Funny, you'd have thought that would have backfired on us back in KF3, but that candle guy just would. Not. Die. The NPCs in this one though don't seem to have that same problem. I'm not taking any chances by swinging at them, but they seem fragile enough on their own so far. https://www.youtube.com/watch?v=Z6vxpnrGrXs First impressions: I really like the combat in this, and it's freaky as hell. Psyched! Rigged Death Trap posted:Repair the better ones, eat the weaker ones for HP. Chomp chomp chomp, delicious snow jackets.
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# ? Dec 23, 2020 02:23 |
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Rigged Death Trap posted:Repair the better ones, eat the weaker ones for HP. Some tasty daggers right there I tell you hwat
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# ? Dec 23, 2020 02:28 |
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Do the respawning enemies add to your stats?
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# ? Dec 23, 2020 05:58 |
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Scalding Coffee posted:Do the respawning enemies add to your stats? From what I can tell without any other research that I’m deliberately avoiding, yes. It seems like it’s a Dark Souls 2-esque system where they should hopefully only respawn to a certain degree, and then it’s all over. I’m pretty sure the guy in the beginning wasn’t giving me bad advice when he said to kill them all.
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# ? Dec 23, 2020 07:16 |
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Dewgy posted:Funny, you'd have thought that would have backfired on us back in KF3, but that candle guy just would. Not. Die. The NPCs in the PS1 games have ludicrous amounts of HP, presumably to stop you from accidentally killing them. I don't know about all merchants but the dwarf smith absolutely won't do business with you if you kill one anyway. The NPCs in Ancient City have much lower health and die in only a couple hits. Weirdly, the first shopkeeper in the village ruins is actually immortal, and will come back from the dead without explanation if you decide to use him for target practice.
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# ? Dec 23, 2020 17:22 |
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Sum Gai posted:The NPCs in the PS1 games have ludicrous amounts of HP, presumably to stop you from accidentally killing them. I don't know about all merchants but the dwarf smith absolutely won't do business with you if you kill one anyway. The NPCs in Ancient City have much lower health and die in only a couple hits. Weirdly, the first shopkeeper in the village ruins is actually immortal, and will come back from the dead without explanation if you decide to use him for target practice. Well, dude's name is David Bunch--there's clearly more of him just hanging around
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# ? Dec 23, 2020 17:33 |
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Professor Duck posted:Well, dude's name is David Bunch--there's clearly more of him just hanging around Ah, the David Bunch! I loved that show. Here’s the story, of a guy named David Who was running the only store in town Then some chosen jerk came in and killed him But it was just his clone
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# ? Dec 23, 2020 19:48 |
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So here's a thing I found (off a wiki, so veracity might be questionable):en.swordofmoonlight.org posted:Before the release of the game as King's Field: The Ancient City in North America, there were a number of fans of the series using what is now called a Yahoo.com "Group". Discussing possible plotlines, characterizations, and aspects of gameplay in the upcoming release, they caught the attention of an ASCII Entertainment employee (left unnamed for reasons of privacy). The group, known on the site as The Verdite Inn, collaborated on a community driven storyline based in the world of the first two North American releases. Out of respect for the group's opinions, imaginations, and support for the games, the names or usernames of the contributing members were used as the names of certain NPCs.
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# ? Dec 25, 2020 01:01 |
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This game's starting to remind me of EDF. It's got a lotta bugs. https://www.youtube.com/watch?v=DxSfx4g2wfs
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# ? Dec 28, 2020 01:34 |
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It is probably ok to kill those NPCs without worrying about angering merchants. Maybe try killing one in among a group.
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# ? Dec 28, 2020 18:14 |
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# ? Apr 27, 2024 12:49 |
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Scalding Coffee posted:It is probably ok to kill those NPCs without worrying about angering merchants. Maybe try killing one in among a group. Wow, rude. What did those weird wrinkly guys ever do to you? https://www.youtube.com/watch?v=pFSgLCJQgTQ Despite the maps being more detailed than the last one, drat is it still easy to get really lost in this game. The combat is really growing on me though, it's like King's Field with a dash of Bushido Blade almost with how fast it is, and how positioning leads to specific damage. Very satsifying.
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# ? Dec 30, 2020 02:03 |