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Hooray for finishing off this one. You can see that it's not a huge jump from the first game, but it really is starting to establish a feel of the world better by having more interaction with other characters. It's sort of weird that despite the game being really big, it doesn't quite feel that way due to the way the regions are interconnected. Because they are using three dimensions better and the island is laid out more realistically, they feel closer to each other than in the first one, with its arbitrary and mostly flat dungeons.
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# ¿ May 20, 2020 13:25 |
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# ¿ May 9, 2024 17:31 |
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As F. Scott Fitzgerald said, "the foolish ask questions the wise cannot answer". So far this feels less of a jump from the previous game, with maybe the exception that the puzzles that gate certain areas are a little more obvious.
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# ¿ Jun 12, 2020 15:06 |
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This definitely seems to have concentrated the action into certain places, which I guess is a sign of the way dungeon crawlers trended generally. I also couldn't get the idea of Dragonewt out of my head. "I mostly break you at night... mostly."
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# ¿ Aug 3, 2020 16:58 |
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EggsAisle posted:You're roughly halfway through the game, btw. Also, for whatever reason, I find this game's soundtrack extremely memorable. Not because it's the most incredible music ever recorded, it's just very distinctive somehow. The soundtrack is pretty good. It has a Philip Glass quality to it, and I say that in a good way.
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# ¿ Nov 16, 2020 07:45 |
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Dewgy posted:Leave my precious fishbone sword alone. Look, it's only good for fighting the youth at this point.
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# ¿ Jan 22, 2021 07:22 |
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Not to go around quoting Nazis, but I kept thinking "That's when I reach for my revolver"* during the last section. It seemed a little disappointing that magic really didn't seem viable, but the ability to just shoot really made up for it. Also really glad you tried out that weapon, just because it looked like it was amazing. *Yeah, I know it's a misquote, the original is of course "Wenn ich Schattenturm höre, entsichere ich meine AR-15!"
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# ¿ Feb 15, 2021 03:54 |
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This is a much less... chill game than the others in the series. You blast off whenever you move, and the music can get almost aggressive at times. I know it's just a variation on the main theme, but the music in the 'flooded' area sounds like a twisted Dance of the Hours, and of course all I hear is Allan Sherman as a psycho: "Hello muddah... hello faddah too!"
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# ¿ Mar 7, 2021 05:11 |
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# ¿ May 9, 2024 17:31 |
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Thanks for doing the LP! It was a lot of fun watching the progression of the games. I think KF2 was the most fun to see, although it was clear how much you were enjoying Shadow Tower Abyss and that seemed pretty good.
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# ¿ Mar 26, 2021 22:41 |