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DEAR GOD THE SOUND DESIGN IN THIS GAME
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# ¿ Mar 18, 2020 00:11 |
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# ¿ May 8, 2024 17:21 |
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Dewgy posted:https://www.youtube.com/watch?v=0jagE37iIw8 I discovered I suck as a GPS
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# ¿ Mar 19, 2020 17:04 |
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Dewgy posted:No worries, don’t take my amazement as disapproval. If there’s some kind of upcoming “king’s field”-like revival brewing somehow, I am 100% for it! Please tell me that the sound design is better...my ears and brain hurt from this one
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# ¿ Mar 20, 2020 19:39 |
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malkav11 posted:I think there is a stats screen? One flashed up briefly while menus were being poked through for something else. That said, it was so briefly that I couldn't tell how useful it would be, and you really shouldn't have to go back to a stats screen every time you change equipment to see what was affected. Well, there IS a status screen. I think he more means that the armor and weapons we pick up don't explicitly tell you if something is "better" without having to equip stuff and compare from the status screen. I feel both ways--the info is there, but its cumbersome to have to check and re-check everything you have to find out if its worth keeping.
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# ¿ Mar 22, 2020 18:21 |
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Dewgy posted:So it turns out we discovered that mirror bit on our own! And thanks to the magic of extremely long rendering times, we can now show you that after this discussion has already taken place. It looks like on the map, we get another one later of course, that might not be 100% accurate
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# ¿ Mar 23, 2020 20:10 |
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BrokenLink posted:In this game there are prerequisites for sword magic, you need to have the title of sword master, that is have 60+ magic and physical stats and you may need to "remember it" as well on top of the awkward execution of pressing the magic button mid swing. spoilers just in case you wanted to figure it out yourself. Man, what is all that garbage? There is nothing about this that seems straightforward except smacking things in the face
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# ¿ Mar 27, 2020 19:29 |
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Carpator Diei posted:Well, that was certainly interesting to see. But I kind of get the feeling that you missed not only some secrets, but also a part of the story somehow... Why are you fighting a tree at the end who is apparently also the king's child? Why does the tree try to open some sort of dark portal? What about that Black Knight the soldier mentioned, or is the tree the Black Knight? And I think according to the rude man who took your first Truth Mirror, a dark magician was also supposed to be involved at some point. And for a gameplay question: Is there an actual strategy to that boss or are you just supposed to damage-race it? The best answer to both is
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# ¿ Mar 30, 2020 13:35 |
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Dewgy posted:As far as I can tell, the wall faces are indestructible. I've seen a fight against this boss before and it went basically the exact same way, so I think slamming your face into it and healing a lot is the normal way to go about it. They're the same ones we encountered earlier, that came with handy wall graffiti that told us they were indestructible.
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# ¿ Mar 30, 2020 15:34 |
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Edvarius posted:I swear your HP was reading as 0 at least 3 times during that final boss fight. I gotta admit, that evil basement tree made the one in Alone in the Dark look like an absolute wimp. But still, it seems incredibly unfair to make the final boss of a hack and slash game something you could neither hack nor slash. I was pretty sure of that, too. I'll take the end result, though!
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# ¿ Mar 31, 2020 15:17 |
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Dewgy posted:I feel like all these games are doom, technically speaking. There are only so many redos a man can take before saving every 3 minutes
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# ¿ Apr 7, 2020 03:50 |
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Dewgy posted:Quite relevant, in fact! Our latest episode title covers this very subject. CTE never stopped us before!
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# ¿ Apr 9, 2020 17:23 |
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Dewgy posted:Oh hey, they changed their mind, awesome! I'm never gonna *grunt* again Barren walls have got no secrets Though it's easy to pretend, I know I look the fool Should've known better than to hug that wall And waste the time that I've been given I'm never gonna *grunt* again The way I *grunt* with yoooooooooooooooooooooooooooou
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# ¿ Apr 13, 2020 21:39 |
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Dewgy posted:We definitely kept this in mind this time around. Still gotta find my way back to the termite lair eventually, but at least we met some pissed off fish and floating uh... well. You'll see. Don't forget the best description of those ghosts, too!
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# ¿ Apr 19, 2020 19:34 |
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Dewgy posted:They're easily the "armor destroying mud puddle" of this game so far. Just totally unnecessary. "I think we ran away from those guys last time"
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# ¿ Apr 22, 2020 01:34 |
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lets hang out posted:The unusually strong archers in the lobby are definitely there to dissuade you from entering early pffft...like we're dissuaded for doing stupid poo poo
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# ¿ Apr 23, 2020 01:20 |
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lets hang out posted:there's nothing you can do about it. just another wacky joke from your friends at from software Oh, lovely. I'm assuming we have more of that nonsense to look forward to?
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# ¿ May 1, 2020 20:41 |
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Tallgeese posted:Don't forget that you can use the Truth Glass on even talking NPCs to find a bit of info about them. For how excited we were to find that thing, we haven't used it nearly as much as we should Also: Log Stalker *snert*
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# ¿ May 1, 2020 20:44 |
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Crazy Achmed posted:As the old saying goes, "try jumping". Reminds me of when I was little playing SMB 2. There were, like, 2 places where pits that would kill you led to another area, so I got into the habit of doing that constantly. It wasn't the best strategy
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# ¿ May 4, 2020 15:41 |
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Dewgy posted:https://www.youtube.com/watch?v=tp34ilD_XTA The nuclear option is always the best option
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# ¿ May 8, 2020 02:46 |
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lets hang out posted:I feel like half of my playtime was spent wandering around the central area with the 4 villages trying to remember how to get to specific npcs That's more or less how things have gone for us, it seems. Any time we have to leave an area, it becomes the biggest pain in the rear end to try and find our way again.
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# ¿ May 8, 2020 18:25 |
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....and since Dewgy decided to take a long walk off a short mod pier, I guess I have posting duties for the time being! Here's the next post, where we start the final gauntlet!...and then do it again....and again... https://www.youtube.com/watch?v=7CFjEZlQymU
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# ¿ May 13, 2020 01:54 |
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Scalding Coffee posted:We must be missing the equipment that regenerates MP or this champion is hiding it. Yeah--we don't actually get around to that.... We end up cheesing Necron like nobody's business https://www.youtube.com/watch?v=Wb6ufQT2USU
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# ¿ May 18, 2020 22:22 |
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Kanfy posted:I unfortunately haven't gotten around to watching a lot of video LPs lately but I've been casually following this thread and noticed you beat KF II. I assume you're not planning on playing the King's Field Additional PSP dungeon crawler games which were only released in Japanese, I actually beat the first one not long ago but what I thought of posting about it would be kind of spoilery for that game so I figured I'd ask first. Most likely no. Of course, that may change based on how we do with the other KF games, and also timing (the PS2 KF game we might have to do as a marathon session, but Dewgy and I need to talk about it)
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# ¿ May 22, 2020 21:45 |
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Dewgy posted:I understand only very, very basic Japanese, so I think we're safe on that. I saw your screenshots in Games and it looked real neato, so post away! There are certainly things we missed in the US KF1, but there wasn't a lot we missed in JP KF1, except the sword magic, really.
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# ¿ May 25, 2020 21:15 |
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Dewgy posted:NPR Voice: And now join us for a close look at Trump Fountains, the latest in a lavish line of Maps that are ACTUALLY FUNCTIONAL!
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# ¿ Jun 2, 2020 00:37 |
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Dewgy posted:An episode so nice, we recorded it twice! Audio problems? In OUR Let's plays? It's more likely than you think!
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# ¿ Jun 9, 2020 17:30 |
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Scalding Coffee posted:Do you know how to raise wisdom? Maybe we like being a dumb-dumb
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# ¿ Jun 10, 2020 20:55 |
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lets hang out posted:wisdom stat is such a cool idea, wish it increased a little more naturally instead of just by eating Smart Fruit I do have to say that is a neat mechanic. Not knowing what things do because you're too stupid is something that needs to show up more in game nowadays.
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# ¿ Jun 16, 2020 12:50 |
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Rosemont posted:Subscribed to your channel, just in case. I like your laid-pack lp style and I'd like to stick with it. That's awesome 'cause we both hate giving more effort to make it "mainstream" ...that and I find a lot of those channels obnoxious for one reason or another.
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# ¿ Jun 25, 2020 03:56 |
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Dewgy posted:With Professor Duck done with vacation and my editing computer finally not being a huge pile of dump for twelve seconds, we're back! With backlog!
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# ¿ Jul 13, 2020 01:10 |
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Dewgy posted:True, though I tested it out (in one of our takes we had to re-do I guess, hooray for my crap-rear end computer ) and it was kind of obnoxious on screen. Nowhere near as bad as fire and missile shield in KF1 though, wowza.
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# ¿ Jul 20, 2020 00:42 |
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Dewgy posted:I'm not really missing them myself, admittedly. The end of torture! Only to spawn more torture because there are too many other games that fit into this series!
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# ¿ Jul 29, 2020 22:25 |
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Sum Gai posted:I'm pretty impressed you used the fairy fossil on your own. I had the guide to this game and always wondered if anyone solved that puzzle without it. That was more of a "There's a ton of poo poo here we had to fight through, maybe we have something that'll do...something" moment than anything.
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# ¿ Aug 2, 2020 04:04 |
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Dewgy posted:
Armored Core
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# ¿ Aug 5, 2020 20:47 |
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Dewgy posted:Now that bit sounds extremely handy. I could have used that against these stupid wheel guys... Agreed. Everything is so out of sorts with what we've done already with the KF games. That and it bring totally obtuse doesn't help.
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# ¿ Aug 16, 2020 22:32 |
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Dewgy posted:Lack of adequate preparation, for one. Lack of geospatial awareness, for another. I'm honestly not certain HOW we're going to backtrack, seeing as half our advancement came from throwing ourselves off of ledges in the Shadow Tower...
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# ¿ Aug 19, 2020 19:57 |
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UnSmith posted:This looks like the most frustrating and tedious From game yet and that's saying something
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# ¿ Aug 23, 2020 19:59 |
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Scalding Coffee posted:According to a guide, you are at the very end of the game. It looks like you skipped a good bit of content as well. Well, it did just dump us back out, so....maybe both? Also, I cheated a bit and we talked off-camera about having to backtrack because we jumped past a bunch of bosses. This game is dense as gently caress when it comes to any direction
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# ¿ Aug 24, 2020 16:56 |
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Dewgy posted:It's only appropriate that the game's dense as gently caress, because so are we. ...but enough about every From Software game ever
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# ¿ Aug 26, 2020 19:01 |
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# ¿ May 8, 2024 17:21 |
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Dewgy posted:That's actually really helpful! Turns out it doesn't tell you what actually gets leveled up, but I guess that this means that a max level character is going to be the same no matter what. Well, the upside is you'll be able too year it without a problem! The downside is you might not be able to hear anything else.
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# ¿ Sep 6, 2020 23:17 |