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"For astonishingly radiant and spiky hair." Guess we know what product Cloud uses. God, this game is great. I've been playing it pretty non-stop for two days.
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# ¿ Apr 12, 2020 07:33 |
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# ¿ May 9, 2024 23:10 |
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Elentor, I appreciate you doing this, but you're going to need to post at least two updates a day to satiate my appetite. Thanks a bunch.
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# ¿ Apr 14, 2020 02:27 |
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Yeah, that opening movie was all modern day Midgar, up on the plates.
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# ¿ Apr 14, 2020 19:37 |
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I mean, you could put in a relatively detailed Cliff's Notes recap of the original game, but it's hard to capture the nuances of the story in a summary like that. I'd say people who are not familiar with FFVII would be best served by reading your LP, but I guess the second best option for people without that kind of time would be a summary. I'm guessing the vast majority of people who are planning to read this have probably already played or read the VII LP already, though.
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# ¿ Apr 14, 2020 21:23 |
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Elentor posted:
I don't think she ever elaborates on it in here or especially in the original, but I think she's actually talking about Avalanche command. In the FFVII "expanded universe" Avalanche has been around in some form for a good while, and isn't just a Barret pet project. She talks to someone in Avalanche HQ, who theoretically gets access codes from some other ShinRa source.
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# ¿ Apr 16, 2020 00:21 |
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Looks fine to me. Sometimes people still look like themselves as they get older! Weird, I know.
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# ¿ Apr 16, 2020 00:42 |
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Aces High posted:I mean if this is the tip of the iceberg at least I know there's more to come. Besides, it's not the fact that a woman is wearing it, I'd think it looks stupid if Cloud was wearing it too. Nobody else is dressed like her in the game; her outfit is the only one I've heard people complain about. But she almost certainly made it herself and she's a big flirt, so I can give her wearing boob-armor a bit of a pass. It's not like it has a huge opening in the armor to reveal her cleavage or anything, so as far as fantasy lady armor goes it's super tame.
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# ¿ Apr 16, 2020 01:40 |
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Lightning Returns was a lot more varied in how you stagger enemies than XIII, but if I recall it was more opaque about what is needed to stagger each enemy than VIIR.
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# ¿ Apr 16, 2020 19:43 |
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I can't wait to discuss how some aspects of this Remake relate to you, specifically, and to this LP, but it's going to be a while before we can.
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# ¿ May 14, 2020 23:43 |
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Namtab posted:The misunderstanding over barrets age conversation, while being a bit stilted with barrets response, is also a good perspective on clouds personality. Hes a guy who attaches a lot of self esteem on being soldier first class, and really wants you to know about it. He's showing off and gets owned because of it. Yeah, that scene is great not for Barret's "one year old" snipe, but because it shows how much of a tryhard dork Cloud is early on. He's all "SOLDIER 1st class " and when Barret says "I meant your age, dumbass", Cloud gets all audibly flustered and embarrased. I think that's why Barret continues to twist the knife as much as he can.
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# ¿ May 27, 2020 20:19 |
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AradoBalanga posted:It's not just damage that gets eaten by the phase transitions that's frustrating, MP and/or ATB spent on an attack that starts right as a phase transition happens is also lost. Don't forget your Limit Break bar!
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# ¿ May 28, 2020 23:34 |
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Hargrimm posted:That's the worst, limits are already super slow to generate and rare to use with the new system, getting one wasted through no fault of your own is just a bummer. Heh, there's one fight where I managed to fire his off, and it did so much damage (or whatever else the limit-building criteria is) that firing off his Limit gave him a full limit again. Of course, stuff was dead after that and I didn't get to use it, but still.
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# ¿ May 29, 2020 17:26 |
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Phoenix downs should just heal more HP, so you're not forced to use two ATB bars to get a character back on safe ground when you're already down a character and the boss is focusing on you and being interrupted and losing ATB bars is totally a thing.
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# ¿ May 30, 2020 07:37 |
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MadDogMike posted:Also, is there a way to queue commands if you have the ATB bars? I don't recall if "gameplay mechanics" is frowned on since it's a blind LP, but (extremely minor mechanics 'spoiler'): If you have two ATB bars, yeah, you can queue up two commands by putting them in back to back, and the character will execute them in turn even if you swap to someone else.
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# ¿ Jun 3, 2020 19:41 |
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MadDogMike posted:Is there any actual guide to what you have to do out there I just can't happen to find? Every time I put in a command it dumps me out of the command menu. Is it one of those things they introduce later? Haven't gotten to three person party mode yet so maybe needs that? It does close the menu when you select an attack, but you can instantly open it up again and input the next attack (assuming they're not totally knocked on their rear end when you input the first attack; then you might have to wait a second to give them the second one, but in either event you can give them a next command before they've completed the first command).
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# ¿ Jun 4, 2020 01:05 |
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In fiction, collapsing rubble will only ever fall in that incredibly narrow margin where someone is trapped and can't move, but never actually injured.
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# ¿ Jun 5, 2020 22:12 |
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I don't think I've ever done the submarine minigame "legit". If you fire a couple torpedos right as the game starts you sink the other submarine in about 3 seconds. The one time I didn't do that I immediately lost track of it and couldn't tell what the hell was going on.
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# ¿ Jun 7, 2020 18:34 |
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AradoBalanga posted:Cid could take whatever staff animations Aerith uses and make them more offense oriented, Vincent could easily adapt Barret's gun animations to a pistol (or borrow Rufus' shotgun animations, for that matter), and I doubt that Yuffie's shuriken would be a hassle to deal with. There's basically 0 chance they're just going to copy + paste anyone's animations. Cid is not going to move anything like Aerith, and Vincent's single-shot rifles/pistols are not going to animate anything like Barret's arm-mounted machine gun. This game is generally going for high-quality production value, and nothing says Lazy like having your main characters being literal palette-swaps of each other when it comes to animations.
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# ¿ Jun 8, 2020 17:42 |
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Yeah, I can see some people being put off by the English Barret voice performance at first, but Barret has a lot of initial bluster and fronting, and his voice performance ends up being one of the best for its range. The main voice cast in English is pretty excellent throughout, though.
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# ¿ Jul 1, 2020 19:46 |
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I hope this Let's Play isn't keeping you from actually playing the game, Elentor, as you hold off to have time to write updates and all that. I feel like that would kill the pacing for you and possibly reduce your enjoyment.
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# ¿ Jul 16, 2020 05:05 |
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It's only natural to have very mixed emotions about a lot of the... changes in this game. It's the sort of thing that you probably can't make a final evaluation of until after the credits roll. But throughout, the developers seem to have done a pretty good job at making the story approachable by both veterans and newcomers, and leaving both with questions at the same points in the story- they're just different questions. It's actually impressive how they juggled telling a story that would work and evoke the same general feeling out of both audiences. Like here, a newcomer would be all, "Who is this Sephiroth person? What is his history with Cloud?", while a person familiar with FF7 would be asking, "why is Sephiroth here now? Why is he asking Cloud to run away?" Whether or not you approve of the Sephiroth scene, I found it pretty cool how they had this weird hybrid Nibelheim/Midgar environment Cloud was stumbling through, with the old fashioned germanic cottages along with industrial pipes and brick buildings all merged together. It was a neat effect. Schwartzcough fucked around with this message at 08:15 on Jul 16, 2020 |
# ¿ Jul 16, 2020 08:04 |
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I drink, but I'm really bad at it. When I have a drink every other week, I'll usually end up drinking one beer over the entire evening.
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# ¿ Jul 19, 2020 03:32 |
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# ¿ May 9, 2024 23:10 |
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You usually need to roll behind them to get a hit or two in. They turn slowly, but not so slowly you can just walk behind them.
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# ¿ Jul 30, 2020 18:22 |