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Node posted:My biggest concern with 4Xs is noted in the title of this thread: the AI. Distant Worlds seems to manage. But is that truly a 4X?
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# ¿ Aug 19, 2020 15:04 |
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# ¿ May 16, 2024 10:55 |
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Why do you have hope? One of the things that makes Master of Magic what it is is balance is a joke. The thinking's different, which means the game won't be anywhere near what you hope.
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# ¿ May 13, 2021 12:30 |
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Super Jay Mann posted:Have you played the Casters of Magic mod? No. The instant I saw Rincewind as a portrait, it turned me right off. I mean, at least use Ridcully.
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# ¿ May 14, 2021 10:00 |
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Distant Worlds 2: Anyone got any thoughts on weaponry? There's something like 10 different types and now I have to worry about firing arcs judging from the Ship designer...
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# ¿ Mar 11, 2022 21:51 |
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Splicer posted:This game is made my space racists. Every non-mammal playable race are assholes. Pretty much all the playables are the ones with serious negative feelings to each other. Look at, say the Securans or Ikkuro modifiers in the Galactopedia as compared to, say, even the Zenox. War is bound to happen. Also most of the races chosen have powerful troops, the Teekan and the Ackdarian are the exceptions.
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# ¿ Mar 13, 2022 07:11 |
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Ardryn posted:The original was made by Bobbytwohands as a spite-game for a fake kickstarter game that had the same premise. This is the third game by them in that series. I remember the long, long post following that thing. Everyone was into it, then it....vanished. I forget the circumstances.
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# ¿ Mar 13, 2022 18:33 |
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quote:How many fuel cells do I need for a base? To run your energy needs, you burn fuel. Energy collectors are not usually effective enough, especially when the thing you're powering has lots of weapons that also burn energy in use and thus fuel. The station or ship goes completely offline without energy. No defence, no research, no mining, nothing. So you always need strong fuel tanks. Bloodly fucked around with this message at 04:01 on Mar 15, 2022 |
# ¿ Mar 15, 2022 03:56 |
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Beefeater1980 posted:At a guess it’s troops. AI builds a ton of troops: I had a 26k surplus before switching on AI troop management and next time I looked at my balance sheet it was all being spent on soldiers. For some reason it keeps a ton of troops as garrison for the capital. Now, yes, you don't want it sniped, of course, but even so, the amounts it recruits to stay home are large and ever-increasing. And the need for troops does depend on your standard Infantry troop strength. Bloodly fucked around with this message at 15:25 on Mar 15, 2022 |
# ¿ Mar 15, 2022 15:06 |
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Libluini posted:Something about the weapons in DW2 confuses me. My escorts came with some sort of wave motion gun and torpedos pre-installed and while torpedos are easy to understand, this weird "bomb"-weapon confounds me. Friendly fire. Area weapons don't discriminate.
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# ¿ Mar 17, 2022 18:12 |
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As long as we all bear in mind our perspective of thousands of hours+. That would make almost anything....tiring.quote:How moddable is DW2? DW1's mod scene was incredible, and it gave it a lot more replayability over time. Early efforts seem promising. https://www.matrixgames.com/forums/viewforum.php?f=11899&sid=99b8ca5234801e34e3d5544512b9b29c Bloodly fucked around with this message at 14:28 on Mar 18, 2022 |
# ¿ Mar 18, 2022 14:24 |
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RandomBlue posted:I've modded the game so there is only one resource, HillDawgs, and now you only need 10 freighters max. Oh? So few? What are the finances of your own and AI empires like?
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# ¿ Mar 24, 2022 20:23 |
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https://www.matrixgames.com/forums/viewtopic.php?f=10151&t=381813&sid=8d640673168060c08bd5e7df53b3e6c4 I...I don't fully understand it, but I don't like it. Full planets being worse for you?
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# ¿ Mar 26, 2022 01:45 |
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Freighters will eventually deliver stuff to the colony to let it build a starport. Just takes time. It's dangerous in terms of upkeep to pre-build a colony ship. They're loving expensive, both in upkeep and initial cost.
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# ¿ Apr 13, 2022 15:38 |
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SlightlyMad posted:You play as an Archfiend (some sort of hell demon) in Hell, where the big bad himself has left the building for unknown reasons. Then the remaining demons gather forces, souls and other such resources, plot, conspire, cheat, betray and backstab to become the new head of Hell. Really cool concept, the original was something of a cult classic. I feel like somehow you could add to this "And then you invade the world of Dominions".
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# ¿ Sep 25, 2022 08:35 |
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victrix posted:I'm still struggling with the concept of a master of magic expansion It's not. It's a mod that got adopted in.
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# ¿ Dec 18, 2022 18:57 |
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Armageddon has been there since Populous 1.
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# ¿ Dec 18, 2022 19:50 |
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You have to count Warlock1+2, Impire, and they also did a tower defence somehow.
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# ¿ Feb 14, 2023 15:39 |
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victrix posted:If I squint, Total War carried on some of the thoughts there, but I still think Kohan's army system, army building, army cap, and morale/resupply mechanics were absolutely top notch and should have been more widely adopted https://www.youtube.com/@kohanduels This channel may be of interest. Some multiplayer Kohan still exists.
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# ¿ Apr 13, 2023 12:07 |
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It's hardly impossible. There's weird background flavour weirdness with Cook Serve Delicious, after all. And Simcity 200 and 3000 had those newpapers/ricker tape things. Semi silly, but it can happen. Building a world through anecdotes.
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# ¿ Jun 24, 2023 12:52 |
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There probably isn't a concept of 'lore-based' in terms of positioning or anything. I doubt they've thought of it.
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# ¿ Jun 28, 2023 19:01 |
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I like Galciv 1. Also 2. Never played 3 or 4, though. Vaguely interested, but more worried about the space and the price, mostly. Everything's so big these days. Though one can easily see tone early from Altarian Prophecy(Galciv 1 expansion); the race description of the Drath has 'blah blah blah' in it. Shame, because the Galciv 1 Drath music is really cool,. Ups and downs, I guess. Bloodly fucked around with this message at 06:09 on Oct 26, 2023 |
# ¿ Oct 26, 2023 05:33 |
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# ¿ May 16, 2024 10:55 |
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Possibly, but the in game DataLinks are very strong help and explanation.
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# ¿ Mar 12, 2024 14:25 |