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Dabir posted:Using English words for style even when a Japanese equivalent exists is all over Japanese culture. Example, lots of places called 'Labo' even though they're definitely not actual labs and there's a perfectly servicable Japanese word for laboratory. Yeah, I've seen that in my country as well. It feels like, starting somewhere in the 80s, we have given up on even transforming English loanwords into native words, and just use the straight up English for a lot of neologisms.
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# ? Sep 7, 2020 02:34 |
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# ? May 5, 2024 00:36 |
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Incidentally, did anyone ever figure out what the Cruelty stat in Dragon Girls was for?
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# ? Sep 7, 2020 04:52 |
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Even in Japanese there's a very small number of pages on this subject but I think actually any of the charge attacks use that stat. Not sure exactly how that interacts with the strength stat.
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# ? Sep 7, 2020 12:36 |
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Suddenly, an outbreak of sexy.
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# ? Sep 12, 2020 11:04 |
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SelenicMartian posted:Suddenly, an outbreak of sexy.
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# ? Sep 12, 2020 15:06 |
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The girl models were really unnerving
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# ? Sep 12, 2020 17:11 |
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Somehow the game started with spraying water at animals and followed up with people dying in a fire and poolside sexy time. I wonder what was the thought process behind it.
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# ? Sep 12, 2020 17:29 |
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HardDiskD posted:When I learned Japanese I was told bakery translated to パン屋 (panya lit. bread store), not ベーカリー, though I suppose either works. If it makes you feel any better, Not sure I could read any of those library book covers even with a perfect unobstructed view but I'd guess they're intuitive if you know what school library books are likely to have on their covers. Interestingly they did actually change the textures on the pictures of the old principals - the 1st/2nd/3rd etc markers were translated presumably because you actually need to interact with them to play the game. Unfortunately this Japanese playthrough of the game (seemingly the only full one on the internet) did not stop to look at the computer screen, but I'm pretty sure it's different even from the oblique angle as they flew past it. Also it seems like there should indeed be audio, going by these videos. There were sound options in the menu, is there anything relevant there?
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# ? Sep 12, 2020 23:56 |
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I was the one who pointed out that it made sense you couldn't fly over buildings and it still makes sense you can fly out of the window. Panty Waste Hawk has been in perfect physical state his entire life. Even as a child, jumping off and into windows was just extremely easy to him. I have far more questions about the P.E. graded tests though. Especially since somehow, every single one of his students got a 65%.
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# ? Sep 13, 2020 00:51 |
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I'm no expert, but here in Australia the subject P.E. teachers actually teach is Health/P.E. so you have written tests for the Health part. My guess is that Japan is the same on that one. Also I appreciate Pany Waste Hawk's and the neighborhood's commitment to solving everything with a radio helicopter at all costs.
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# ? Sep 13, 2020 17:02 |
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"Kid plays with his rc helicopter around town" is not where I expected to find a palate of cheesecake, but here we are.Mathwyn posted:I'm no expert, but here in Australia the subject P.E. teachers actually teach is Health/P.E. so you have written tests for the Health part. My guess is that Japan is the same on that one. We do this some in the US as well.
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# ? Sep 17, 2020 20:00 |
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Main game: shoot cats, shoot birds, grab and carry stuff, herd frogs. Post game: Polsy, you're my only hope! What the gently caress was that level at the end???
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# ? Sep 19, 2020 07:40 |
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Again, not a great deal about this on the internet (there's more about the Simple 1500 PS1 equivalent, probably because you can still get that on Japanese PSN) but from what I can tell it's endless (challenge yourself!) and you should move on with your life. Still no idea about the sound. There's a small number of other English youtube videos of this game, I wouldn't watch them any longer than you have to but they pretty clearly have the sound effects on. Chances are they're playing on emulator but it'd be surprising if that was the critical factor. Also the store front you took a look at says 'コンビ II'. This is some classic low-effort Japanese punnery because the number two is pronounced 'ni', giving you 'konbini', which is what they call convenience stores.
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# ? Sep 19, 2020 15:46 |
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A shame you couldn't attack that arsonist.
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# ? Sep 19, 2020 23:26 |
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That definitely feels like an endless mode with the pick-ups and non-upgraded helicopter. It's hard to believe that the sequels could be even more Simple but I guess these games don't make money by trying too much.
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# ? Sep 21, 2020 09:29 |
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OK, just hypothetically speaking... How mad would you be, if 505 released and marketed your unrelated game as the sequel to a Simple 2000 title?
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# ? Sep 22, 2020 19:33 |
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SelenicMartian posted:OK, just hypothetically speaking... How mad would you be, if 505 released and marketed your unrelated game as the sequel to a Simple 2000 title? Depends on how much effort was put in the game in the first place. If it was on the same level, sure, whatever. If it was a game with an actual budget, I'd sue.
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# ? Sep 22, 2020 19:43 |
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Blaze Dragon posted:Depends on how much effort was put in the game in the first place. If it was on the same level, sure, whatever. If it was a game with an actual budget, I'd sue. Yeah, that sounds about right. If it seemed like it'd help my no-budget game and I didn't make it because I had a strong authorial vision, why not.
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# ? Sep 23, 2020 00:40 |
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For me, I think it'd depend on what I think the reaction would be (or what it actually is). Mostly I'd be both annoyed and amused, assuming everything was done above-board and I just have to accept that some people will find it bizarre. But if it's done in a way that reflects poorly on my work, for instance I see reviews saying, "this is a terrible sequel, none of the original characters are in it at all!" then I would be more upset & likely to pursue legal action.
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# ? Sep 23, 2020 13:17 |
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I'd be dying in poverty and gratitude, considering that what is being shown in this thread tend to leave a very lasting impression.
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# ? Sep 23, 2020 16:00 |
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*whipping sound*
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# ? Sep 26, 2020 13:38 |
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Looking forward to a carrier mission where roaches take off from the deck of the USS Flagg.
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# ? Sep 26, 2020 17:01 |
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I can see how you'd fool someone into thinking this is a sequel to the previous Radio Helicopter. It does look good though, beyond the terrible hitboxes.
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# ? Sep 27, 2020 04:46 |
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The parallels are kind of interesting though I guess there's only so much you can do with 'make a game out of a remote control helicopter'. I think Mini mode does actually make your helicopter smaller (presumably making it harder to get stars but easier to get into small spaces with stars in them) - this is 'puchi' [petit] mode in the Japanese version, and since that version is titled Puchi Copter it makes me wonder if that was meant to be some kind of compelling feature. Either that or partially a joke on calling the game Mini Copter because RC helicopters are small, but what if they were even smaller.
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# ? Sep 27, 2020 15:17 |
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Obviously there was some intense competition in the mid-2000 radio helicopter video game market and Simple wanted to make sure they cornered it through any means necessary.
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# ? Sep 29, 2020 18:45 |
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Polsy posted:
In some hilarious turn of fate, it's going to turn out that the normal sized helicopters already use the mini-sized hitbox for stars, and mini mode scales down the visual model so the star hitbox is now similar to it. That, or mini mode will make things even harder. Space Kablooey fucked around with this message at 00:02 on Sep 30, 2020 |
# ? Sep 30, 2020 00:00 |
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Well, the mini mode does something, but it may be a trade-off.
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# ? Oct 1, 2020 11:45 |
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That's a surprising spike in difficulty between the last video and this one.
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# ? Oct 1, 2020 16:21 |
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Huh, wasn't expecting mini mode to be more complex than 'it makes the helicopter smaller'. But yeah it did cross my mind to wonder what settings they had on when they set the goal times. Particularly, that the 'simulation type' had an 'easy mode' - is that scored differently or does that just make it easier to get a full 100? (alternatively, is it actually not easier in any meaningful sense?)
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# ? Oct 1, 2020 21:41 |
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That is a lot of challenges and still have a way to go.
Scalding Coffee fucked around with this message at 03:28 on Oct 2, 2020 |
# ? Oct 2, 2020 03:26 |
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Like machine guns behind a propeller I know its basically impossible for intermeshed rotors to collide but it still freaks me out a little seeing stuff like that on real things.
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# ? Oct 3, 2020 05:38 |
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Are we sure the two series are not related?
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# ? Oct 5, 2020 10:13 |
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I was just about to say 'funny how much easier beating these levels becomes when you don't have to do precision star collecting', then you got to the end of the final level.
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# ? Oct 5, 2020 16:14 |
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Flaming skulls are a fine step up from flying a RC copter into narrow openings.
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# ? Oct 5, 2020 17:31 |
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Son, bring me some Aqua!
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# ? Oct 10, 2020 12:16 |
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I'm left wondering what the Large Helicopter reward would be and how terrible its engine sound is.
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# ? Oct 10, 2020 16:33 |
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It may be some two engine giant with two times the noise.
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# ? Oct 10, 2020 19:51 |
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Blaze Dragon posted:I'm left wondering what the Large Helicopter reward would be and how terrible its engine sound is. A zepplin that plays Ride of The Valkyries chiptune that pitch shifts when you increase the throttle
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# ? Oct 10, 2020 21:07 |
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Honestly I think these guys should be happy that their game got pushed into another series. This didn't even have terrible models of topless ladies!
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# ? Oct 11, 2020 02:11 |
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# ? May 5, 2024 00:36 |
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We meet Joe Thompson, also known as Joe Member to his friends who flashbang him. At least we got Death John off the streets, for now.
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# ? Oct 16, 2020 21:19 |