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Some LPs avoid the worst of the image lag by moving older updates to test posts so only the most recent one is loading in the thread, maybe that would help. Also surprised that the dungeon is so straightforward after the craziness of the first update.
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# ¿ Sep 13, 2020 08:31 |
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# ¿ May 17, 2024 14:24 |
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There's a fine line between silly and utter cringe, and so far we're staying on the right side of it. It helps that the game is actually solidly put together, it's a lot easier to forgive 'cheese illuminati' when everything else works properly and there isn't too much bullshit and it looks good.
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# ¿ Sep 16, 2020 15:05 |
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It works for me I can follow what's going on, it's not boring me, the updates aren't so long I zone out.
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# ¿ Oct 6, 2020 20:38 |
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Well, this was a very abrupt return to the tone of the first update.
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# ¿ Oct 25, 2020 21:42 |
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Jade Rider posted:Ah yes, the obligatory Bonus Bullshit dungeon. I don't know why so many game creators feel compelled to do this.
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# ¿ Oct 28, 2020 08:37 |
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# ¿ May 17, 2024 14:24 |
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This whole game was a bizarre rollercoaster of tone whiplash that leaves me thinking that the devs didn't know what sort of game they wanted to create. I really liked the silliness of the first update, and then they forgot all about it and made a serious Zelda game that seemed pretty decent for the most part - which is fair enough but it's a shame they so completely abandoned the initial feel. They remembered a bit of silliness at the end, then had a far-too-serious postgame full of unnecessary bullshit before (in my opinion) crashing and burning here with this lolrandomcheeserofl cringe that might have been funny if they'd just toned it down a little bit. Still, it was interesting to see, thanks for showing it off.
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# ¿ Oct 29, 2020 09:04 |