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This looks deliriously wack, and also really fun. Bookmarked.
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# ¿ Sep 12, 2020 08:31 |
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# ¿ May 17, 2024 16:33 |
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I vote for Just Post, but to be fair...ultrafilter posted:The first update is probably at the upper limit of where an SSLP update should be, if not past it. I'm also the person who happily has 200+ screenshots a post in my PMMQ LP, so you may want to take my suggestion with a grain of salt or two.
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# ¿ Sep 13, 2020 02:05 |
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Niiiice! That was a cool dungeon gimmick. Also, as a fellow user of Discord light theme, I salute you.
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# ¿ Sep 15, 2020 11:25 |
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Wow, the Cheeseforce is a definite 'what the quack' moment. The game seems really solid still, though. Also, is it just me or do the devs really like their ice physics?
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# ¿ Sep 17, 2020 02:32 |
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Wow, this dungeon seems... kinda stressful! Especially with the darknuts on ice, which seems (dark)nuts.
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# ¿ Sep 22, 2020 08:12 |
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Wait, does this mean we could have gotten the sun block and had the entire basement lit up after getting the Fire Rod?
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# ¿ Sep 29, 2020 19:53 |
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The, uh, Haribo Gummy Bear tech, huh. Wow.
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# ¿ Oct 6, 2020 11:07 |
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quote:Welcome to the Temple of Seals. I only got that pun with the last image of the update.
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# ¿ Oct 7, 2020 10:18 |
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quote:Sadly, heading north is blocked by this dam. This'll be a recurring theme here. Oh, dam it. quote:We are the ancient darkness, the blood god Kumakuma. We wished to make an unending cycle of heroism and corruption so we might feed on the bloodshed that follows. So does that mean each half of Kumakuma... is a Mono-kuma? I'll see myself out. But seriously, congrats on beating the game! This was a fun one. Looking forward to the postgame.
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# ¿ Oct 25, 2020 00:06 |
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OK, first, that was obnoxiously hard. Also, "We live. We laugh. We love." snuck up behind me and kicked me in the kazoo.
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# ¿ Oct 26, 2020 18:30 |
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Wow, Wallmaster Beamos sound interesting.quote:Never mind, a Death Lumen killed me. But seriously, the other guy was a much better dungeon designer. This went from "oh, cool" to "this is utter nonsense" very quickly. quote:Utter nonsense.
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# ¿ Oct 28, 2020 02:15 |
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Great googly moogly, that was... something.
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# ¿ Oct 29, 2020 02:22 |
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Explopyro posted:I've seen discussions about this kind of thing in game design before... Don't wanna hijack, but I just wanna say that I'm not dead, neither is Paper Mario Master Quest, and we're working on it. And also on making it well-balanced, because some of Explopyro's complaints about the difficulty have been relevant in that game at times.
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# ¿ Oct 29, 2020 17:53 |
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# ¿ May 17, 2024 16:33 |
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quote:Yeah, he's gone completely bananas. I knew some line like this was due eventually, and my faith is rewarded. Looking forward to your upcoming LP of the Zelda Train Wreck.
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# ¿ Oct 30, 2020 06:16 |