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Newsletter #6: kumba posted:there is a dev hangout thing scheduled for 2pm (Eastern US) on March 4 Previous Newsletters! Announcement Video https://www.youtube.com/watch?v=7thyJjHhE6U&t=1880s TL;DR
Full FAQ from UO.com: quote:Q: What is Ultima Online: New Legacy? I'm cautiously optimistic. The entire development team for UO, at this point, is 6 people, but they seem passionate about the game and the idea of trying to return the game to its roots while also catering to the fact that games, and especially MMOs, have evolved a lot in the last 20 years. kumba fucked around with this message at 16:00 on Mar 2, 2021 |
# ? Sep 24, 2020 19:57 |
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# ? May 3, 2024 20:11 |
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This can only end badly unless they are going to turn off PVP or nerf someshit. Goons will instantly ruin it for everyone (or already have desipte the shard not even open yet?)
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# ? Sep 25, 2020 01:28 |
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I mean, it will be worth seeing what they come up with maybe. Might be interesting -- I find UO revamps to hold my interest for a few months each time a decent one comes around.
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# ? Sep 25, 2020 02:27 |
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UO is a game that's so loving old, only people who know what they're doing want any part of it. It's for them. They'll never capture the magic because you need a lot of people who don't know what they're doing to make it fun.
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# ? Sep 25, 2020 11:15 |
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While that's mostly true, a fresh new ruleset and a total reset of everything putting everyone on roughly equal footing should still be fun assuming the ruleset isn't total poo poo. They made it abundantly clear that it is not meant as a true return to classic or the 'literally everywhere you go you are in danger' feeling of 1997 I've followed UO's FB group for a while and there's a surprising number of posts coming from new players who haven't played the game ever mixed with folks returning after a 20 year absence. It'll never return to its former glory, but I think there's enough nostalgia there that if they dial it in correctly, it could be a sleeper hit. Especially if it manages to pull away folks from private shards. Like I said, cautiously optimistic. They couldn't even ballpark a timeline so this could still be a full year away and everything could change by then, who knows! On a totally different note: a few months ago I contacted Broadsword about my account that has been inactive since 2002 - they managed to find it and reactivate it, so all that data still exists somehow?? I never did log in but this recent announcement has piqued my curiosity to look at what a horrorshow the game has probably become
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# ? Sep 25, 2020 17:25 |
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Meh... i'll check it out.. FreeWifi!! fucked around with this message at 06:42 on Sep 26, 2020 |
# ? Sep 26, 2020 06:31 |
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God damnit don’t get my hopes up w this poo poo and have it turn out to be lame
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# ? Sep 27, 2020 23:30 |
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I wanna be an elf elfs are cool why can't I be an elf
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# ? Sep 27, 2020 23:45 |
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I wonder if they're taking a hint from Everquest's Time Locked Progression servers. Those have been very successful in bringing in revenue for the game.
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# ? Sep 28, 2020 00:34 |
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A proper time-locked progression server for UO probably wouldn't work anyway. Separating pvp with the renaissance expansion was such a fundamental shift in direction. I guess I just don't understand what these rules are trying to address. You've got the original pre-trammel world but not the pre-trammel pvp, which afaik is still a big deal with classic UO players. Humans only and simpler stats on gear is also an appeal to pre-trammel. You've got the seasonal purge, which works for action rpgs because fresh content gets people to ignore the character purge, but this server doesn't appear to have fresh content really and the reset happens after one year. This whole brittanian legacy thing sounds like maybe seasonal achievements, which is a big pile of whatever. This vice vs virtue system sounds like another pvp flag to me, but if they have something more complicated in mind, they need to spill the beans now. A handful of private shards have tried to change things with pvp to be more likeable with non-pvpers and failed, so I'm not optimistic.
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# ? Sep 28, 2020 13:15 |
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Newsletter #6kumba posted:there is a dev hangout thing scheduled for 2pm (Eastern US) on March 4 Newsletter #5 Announced a dev hangout for Newsletter #4 quote:New Legacy: Feature Spotlight Newsletter #3 quote:New Legacy: Feature Spotlight Newsletter #2 quote:New Legacy: Feature Spotlight Newsletter #1 quote:ICYMI: A New Shard for a New Legacy kumba fucked around with this message at 15:53 on Mar 2, 2021 |
# ? Sep 28, 2020 13:28 |
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Which shard was it they had where you'd log in, pick a color and just go ham on mass PVP with tricked out characters? That poo poo was the bees knees.
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# ? Sep 28, 2020 21:04 |
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Givin posted:Which shard was it they had where you'd log in, pick a color and just go ham on mass PVP with tricked out characters? That poo poo was the bees knees. The Abyss which eventually morphed into Test Center
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# ? Sep 28, 2020 21:09 |
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I am the legendary miner Freakazoid. My legacy is I mined and smelted more ore than anyone else.quote:Q: I do not want to play a game where another player can kill me or steal from me - is the new shard a place for me? Is it consensual PvP and can I play without being harassed? How does Trammel/Felucca fit into the game? They said no pvp, but stealing isn't pvp
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# ? Sep 29, 2020 15:47 |
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Sign me the gently caress up let's go. I actually just linked my UO account to my
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# ? Oct 2, 2020 17:25 |
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bump because i forgot i made this thread and there were 3 (albeit tiny) newsletter updates since!
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# ? Dec 21, 2020 18:25 |
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kumba posted:The Abyss The way that evolved was cool to live through at the time.. The Abyss would randomly pop up randomly, you'd spawn in and run through a moongate and become a monster with skills and gear depending on the gate, and people would not attack other monsters of the same type. Then a holiday one called "Santa's Slay" popped up at Christmas and ran for a week that changed it all- this time you were human avatars instead of Air Elementals or whatever. I remember spawning in Trinsic the first day and some guy had blue dyetubs all over the ground around a Santa gate and was convincing everyone to dye their clothes blue. This snowballed and the whole server turned into blues vs reds (santas) vs greens (elves). There were the biggest battles I have ever seen in an mmo, just hundreds of people duking it out at the same time trying to take control of the Brit bank for hours at a time. After that, test center popped up, and people immediately tried to revive the "Color Wars" thing by throwing down keeps in the desert. The GMs very quickly pounced on this and within a day set up a very well scripted capture the flag game with 6 color teams, and that ran for month (maybe years?), and was then the blueprint for the AoS factions.
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# ? Mar 2, 2021 03:34 |
Wanna make a poison vending crafting lunatic.
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# ? Mar 2, 2021 14:07 |
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there is a dev hangout thing scheduled for 2pm (Eastern US) on March 4 https://www.youtube.com/watch?v=vc6cm10hPPQ
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# ? Mar 2, 2021 15:51 |
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bank guards vendor buy
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# ? Mar 13, 2021 11:57 |
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Turns out vice and virtue is a pvp flag. Brilliant work, guys. I'm not sure I like their new take on stealing. Items stolen can't be sold/used/equipped and have to be "cleaned" by a fence. I'm not sure if that means you can't do anything with it but sell it for a fixed price, or if the fence literally cleans it with soap and water to remove its stolen status. It also sounds like you can't steal without the victim knowing and the window to get their revenge is opened wider. They seem to recognize thieving is a one-sided affair but still came to the conclusion that it has to be player enforced. They also didn't say how they're going to handle stolen items via game mechanics trickery. This whole thing doesn't sound promising.
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# ? Mar 13, 2021 17:08 |
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Yeah the more I see about it the less interested I am, which is a shame cause I really wanted to like it but here we are
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# ? Mar 13, 2021 22:25 |
That’s dumb. My favorite character I’ve ever played in an mmo was a thief in UO. I hung out at the Ocllo bank most of the time. That kinda kills my interest too.
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# ? Mar 13, 2021 22:40 |
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I never really cared about the value of an item I stole back in UO (unless it was that really stupid dude that put three house deeds into a bag,) I just liked stealing because it made some dude in a chair upset. It also made towns dangerous and not safe havens like pretty much every other mmorpg. I guess it would be annoying not to be able to pay to feed yourself.
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# ? Mar 14, 2021 05:39 |
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so this gonna suck or?
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# ? Mar 17, 2021 18:48 |
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sounds good to me i dont like being robbed
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# ? Mar 17, 2021 19:14 |
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FormerFatty posted:so this gonna suck or? there's a pvp flag so you specifically (and most of us here tbh) will absolutely hate it probably
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# ? Mar 17, 2021 19:25 |
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Biowarfare posted:sounds good to me i dont like being robbed *steals your mandrake roots*
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# ? Mar 17, 2021 21:54 |
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Biowarfare posted:sounds good to me i dont like being robbed I love carefully stacking individual pieces of leather hide over my lockbox for five minutes just to visit the bank.
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# ? Mar 17, 2021 23:30 |
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Freakazoid_ posted:I love carefully stacking individual pieces of leather hide over my lockbox for five minutes just to visit the bank. *steals your indestructable supremely accurate silver katana of vanquishing*
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# ? Mar 18, 2021 01:05 |
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drat I miss UO.
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# ? Mar 28, 2021 04:38 |
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Selling 2 tubs of true black dye
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# ? Mar 28, 2021 14:16 |
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Full Metal Jackass posted:drat I miss UO.
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# ? Mar 28, 2021 15:02 |
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Full Metal Jackass posted:drat I miss UO. *kills your pack horse full of ore as you're mining in the wilderness*
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# ? Mar 29, 2021 01:17 |
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Node posted:*kills your pack horse full of ore as you're mining in the wilderness* While you're at the bank my ghost blinks into existence to reveal I've followed you back and very upset about it, possibly having a meltdown.
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# ? Mar 29, 2021 04:31 |
OOooooOOOoooooooOOOOOOOOooooooooOOOOOoo ooooOOOOO oooOOOOOOooo
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# ? Mar 29, 2021 04:44 |
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I remember setting a macro to blink into existence at half second intervals and just camping in a guilds town. There wasn't a gd thing they could do to get rid of seizure ghost.
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# ? Mar 29, 2021 04:57 |
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I played on some renaissance type server around 2003, it had a feature of typing "You see X looting the corpse of Y" above your head on the server side every time you looted off anyone's corpse. The reason that is interesting is because you could set up same macro message to type that in the same font in chat, which would show up in the same spot above your head. If anyone saw you looting someone in a town with that message and you were blue, it was generally assumed you were looting a PK and it was a free-for-all looting frenzy at that point. So naturally I created 2nd account with a stealther, put a bunch of stuff on him to entice looting, killed myself in a busy spot near the bank in Minoc during off hours. Then I ressed with a stealther near my own corpse, went into hiding, and started waiting for someone to come near. When they did - I would start the macro that typed "You see X looting the corpse of Y" at a believable pace, and started moving items in my own corpse on 2nd account while in hiding. To the observer it looked convincing, so naturally they began looting free stuff off of a red "PK", got flagged, I called guards and they were immediately killed. All that was left was to wait till guards despawned, loot them, recall and repeat that a few hours later or in another place. Every once in a while I remember Ultima and what amazing of an experience it was and I realize I'd hate playing it today. Strotski fucked around with this message at 08:56 on Mar 29, 2021 |
# ? Mar 29, 2021 08:28 |
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Strotski posted:I played on some renaissance type server around 2003, it had a feature of typing "You see X looting the corpse of Y" above your head on the server side every time you looted off anyone's corpse. This is what UO was about. Beautiful.
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# ? Mar 29, 2021 17:36 |
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# ? May 3, 2024 20:11 |
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When I briefly played IPY 3.0, someone figured out you could provoke pack horses inside town without becoming grey, so a small group would pull anyone's pack horse and kill them outside of town. It was easily defeated if you were paying attention and ordered your pack horse to follow, but the group doing it were bizarrely persistent and kept targeting just my pack horse for like an hour, wasting their time completely.
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# ? Mar 30, 2021 00:13 |