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paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Male troll adept who is known as Three Body Problem because when he hits people no one can predict where they'll end up (aside from "potentially everywhere")

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paragon1
Nov 22, 2010

FULL COMMUNISM NOW
That spell bounce is a real rude surprise if you don't realize it can do friendly fire.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Sometimes your corporate black site prison is a fenced in bunch of cargo containers in the trackless desert. Sometimes it's the humanities department at Reed. :shrug:

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

Deep Dish Fuckfest posted:

Probably still more professional than Lone Star.


That bar is so low its technically a wine cellar.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Ares isn't going to build the complex space mirror and telescope system because nobody is going to pay for an ultra-expensive system that can be foiled by a loving cloud when you already have GPS and rods from god.

Also learning invisibility spells and/or having halfway decent stealth tech and skills is enough to nullify the oh so clever fiber optics caster.

paragon1 fucked around with this message at 03:46 on Dec 31, 2020

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
To blatantly steal a joke: At mage school they have a test where you fit wooden shapes into a cube with various holes to match those shapes. This results in two kinds of mages: The moderately clever and the incredibly strong. If you're using spells to kill people in a combat situation I hope you're in the latter category. It's almost always a FAR better use of your time to call up a spirit, point it at the enemy, and then use your mojo to do something useful that can't be replicated by good hand eye coordination and a heavy enough rock.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

apostateCourier posted:

a drone with a can of spray paint works just as well.

If your drone's program is good enough that it can spot the, presumably hidden, ends of a fiber optic cable then its probably about to develop a God complex and take over an arcology.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

apostateCourier posted:

:psyduck: people who aren't riggers use drones?

I mean if you replace program with rigger it doesn't really change anything. :v:

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

Deep Dish Fuckfest posted:

I'm not sure you understand how defense contractors work.

Ares is more of a service provider than a pure defense contractor really. They don't build big infrastructure to sell to someone else when they can rent it to them instead.

This is besides the point that the UCAS is not a super power with unlimited resources to spend on useless crap that doesn't work. Japan is the super power and the Imperial military deals with failure to deliver a bit more harshly.

paragon1 fucked around with this message at 18:20 on Dec 31, 2020

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

Deep Dish Fuckfest posted:

The UCAS still has significant power projection capabilities though, don't they? I thought they were one of the only three factions in Shadowrun that fielded nuclear carrier battle groups, the other two being the IJN and S-K.

And really, the Pentagon is still standing in Shadowrun, as far as I know. If there's one tradition I'd expect to have survived since the days of the good ol' US of A, it's that place acting as a black hole for money. What else is the UCAS gonna spend its tax revenue on anyway?

Yeah, sure, they have some nice carriers. Granted I've only got mention of a total of 2 more being commissioned in like 60 years from what I can see. One of whose home port is Seattle and well uh... lets just say you won't see UCAS ships in the Pacific very often anymore

All those military bases around the world to actually base operations out of are gone. They don't even really have Gitmo anymore that got leased to Ares long term. Most of the nuclear attack subs went with the CAS etc. Seriously, she ain't what she used to be. Combine that with them down to being like less than a fourth of the old territory and yeah, national defense is still a budget black hole but they do actually need to get things for their money now. What with being surrounded by hostile powers, some of whom do not recognize their right to exist.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
You stay because it's the only job open to you where you can get 3 months wages for an afternoon of of effort.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

Soylent Pudding posted:

I haven't played this game so pure speculation but how is Kowloon not infested with insect spirits by this point?

Potential shamans dying too quickly or being too far gone to be useful.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Insect shamans can go toxic but it's blessedly super mega rare. They're all about unity and the whole above the self and the outlook of toxic spirits is pretty inimical to that.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

wiegieman posted:

It depends on the spirit. Some of the predator bug spirits get along quite well with humans because they have the same enemies, and don't even override their host.

They 100% override the host, but yes they can be cooperative. If they actually like you then you'd better watch your back because they probably think you're a good candidate for a merge.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Hey now, all blood sacrifices are 100% voluntary and willing!

*scoots book titled How To Coerce and Mind Control People under bed*

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

Deep Dish Fuckfest posted:

Or they're prisoners which, y'know, aren't actually people.

That's for secret R&D and destroying your enemies. The public religious stuff is separate.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

habeasdorkus posted:

I've always enjoyed the notion of deep cover Vatican agents in Aztlan, tbh.

There's more than a few. What Catholics are left in the world are supremely pissed off at Aztlan.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
A more common term among doctors treating patients with the condition is "GOD DAMNIT I DID NOT NEED ANOTHER ETHICAL DILEMMA THIS WEEK"

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

wiegieman posted:

There's a bounty on vampires, so it's typically not a dilemma at all.

so that's where hospitals get all their money

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Leave Gobbet Isobel lived there, Racter's new, and Duncan should have something useful to say.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
RE: the land use stuff mentioned earlier, corps absolutely care about that sort of thing. After all, if you're a AA or AAA that's not just your land, it's legally your country. Buying more land legally expands your borders. But they're also corporations so what they want is PROFITABLE land. And what makes places like Wahmpoa valuable isn't the location or some resource, but the people there.

Combine the trouble of establishing land ownership after devastating world plagues, state collapse, major natural disasters, and the internet exploding with likely high local resistance; then you get a picture of why the corps often tend to let organized communities of squatters like this one be.

Relatively speaking, everyone's always loving with everyone else a little bit. That's just business.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

Rogue AI Goddess posted:

Is it possible to magically or technologically overclock one's brain and nervous system so that everyday reality is augmented to BTL levels?

Novacoke and PCP will do the trick for a few minutes.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Novacoke is like regular cocaine.

But nova.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Drugs in shadowrun is great, you just put random words in front of real drugs (deepweed, betameth) or just capitalize some real word (Kamikaze, Cram).

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

girl dick energy posted:

Deepweed sounds like a music genre you listen to while stoned.

I agree but it's actually just weed laced with magic and definitely not PCP.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

Poil posted:

I once played a pen and paper runner with addiction to both novacoke and alcohol. He took a break in the middle of a gunfight to save an expensive bottle from being shot to pieces full. Fortunately no one in the group, me included, could be bothered trying to figure out the addiction rules so he didn't suffer too badly from his lifestyle. Although most runners probably don't need to worry about long term prospects even without a heavy drug addiction. :v:

Yeah the addiction rules are fully terrible and involve book keeping to the level of "you may need to keep a drat calendar that has to be checked over multiple play sessions.

Which in practice means absolutely no one uses them as written, and don't usually replace it with anything. So addiction becomes a way to get free karma for positive qualities.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

argosaxelcaos posted:

So the culprit uses a blade, probably a katana, and has renraku gear, and drags victims to the sewers? Would a ghoul have enough of his mind to be a ninja like this one seems to be? I think there were ghouls in berlin that were still sapient, but I don't know how common it is.


There's a whole rear end country of ghouls with their own complex politics and society, so common enough.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
iirc Yamatetsu's hat was they were the cyberware guys. The heavy focus on metahumans came with the transition being Evo.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Fun side note: Their dual-natured existence means ghouls are real handy for dealing with insect spirits.


Deep Dish Fuckfest posted:

Yeah, APDS rounds are military grade stuff. It's not gonna be carried around by some random traffic cop. I think they're harder to source than explosive rounds, which are already not something you find at the average sporting goods store (even considering the sort of things you'll encounter if you go hunting in Shadowrun). I think the only type of ammo that's even more restricted than APDS rounds is depleted uranium rounds, which might be a literal war crime to use in the SR universe. Good luck getting your hands on it though. Either you have some *serious* arms dealing connections or you know a very good and specialized machinist to make the bullets individually.

But hey, keeping some huge fuckoff revolver loaded with 6 of those rounds for emergencies does feel very cool, and isn't that what really matters?

For the curious, rarity in 5th edition is governed by the Availability system. Each piece of equipment is assigned a number value and a letter code of R, F, or nothing. The higher the number, the rarer it is meant to be. R means its restricted and you better have a (fake) license for it (and not try to carry it onto a plane or into a courthouse). F means it's forbidden and is just straight up illegal for almost everyone. Don't get caught. Nothing means it's legal goods that anyone can theoretically buy off the shelf. The books are careful to note that the numbers given reflect rarity and legality in Seattle specifically, so if you've got a campaign in Havana, Atlanta, or Lagos you should adjust accordingly (or don't, lazy copying is the secret to happy GMing). Availability also somewhat limits what you can take at character creation, with you being limited to items with Availability 12 or lower.

Want to buy a piece of gear? If it has a rating, you need to find it. This is done by using the availability number as a dice pool to roll against your or your contact's Negotiation + Charisma pool.

Regular ammo is rated 2R, so odds are pretty good that you can get it by scoring just one hit (a 5 or 6) on your test. APDS is a 12F (seriously, don't get caught), so on average you're going to need to be rolling 4 hits or better. If you're willing to pay a hefty surcharge, you can get more dice to represent the doors opened by throwing money at a problem.

There's also a whole system for how long an item takes to get as determined by its value range and the net hits you got, but I seriously draw the line at players having to keep a loving calendar YEAH THAT'S RIGHT I'M LOOKING AT YOU ADDICTION AND TRAINING RULES :rant:

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

The Lone Badger posted:

They can, theoretically, harm True Form insect spirits that are highly resistant to mundane damage. But they'd have to be using their bare hands and teeth to do so. A mage or an adept with a magic sword is a much better bet.

There's a lot more ghouls than magicians :v: And yeah they should be able to see invested spirits as well, though the masking metamagic works just as well on them as anyone.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
I pray daily for whatever gods may be to smite Hewlett-Packard from this Earth.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
I used to have a color printer. One day HP did a "firmware update" that made it stop printing black ink. Did a factory reset, and suddenly it worked fine again. Years later I realized I had printed 3 documents in 3 years and threw it into an abandoned quarry.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
One time in a past campaign my players were raiding a syndicate's stash house and found a safe. The party decker asked if the safe was wireless. I said "That's completely idiotic. What's the point of a wireless safe? It adds no functionality and opens up massive security holes. All a safe needs to be is a tough metal box with a combination lock on it.
....
Of course it's wireless. Roll Computer+Sleaze."

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
The money

and

:krakken:

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Good generalists gently caress up the incentives to diversify play with specialists. It makes no sense to make a character that's excellent in some situations and hopeless in others if you can make one that can scrape by to excel in all of them. This can be fine for games where your character is on their own or are supposed to do everything, but in a game like Shadowrun where you're supposed to be part of a team (and is supposed to be evocative of a pen and paper system meant for multiple players) it just wouldn't make sense.

That said, with how character progression curve works in Shadowrun pen and paper, it actually becomes a lot more viable to diversify into other skillsets when your characters have earned a lot of karma/money (generally later in the campaign). The karma needed to go from rank 5 to 6 in an attribute could take you from 0 to 5 in a new skill. Now, depending on the skill, that one extra attribute die might come up way more than the five new ones in your shiny new skill, but you get the picture. Your shooter can start doubling as a reasonably competent second story man. Your decker can pick up some new languages. But more importantly, your mystic adept starts looking a whole lot more scary.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW

KataraniSword posted:

I feel like the best time to start diversifying is well after you've made a name for yourself, though. Make sure you're great to passable in your main pursuit, and THEN branch off, unless it's esoteric stuff that wouldn't fit in any standard build (Biotech in this game engine comes to mind).

Make sure your decker can actually deck worth a drat before investing in drone control for side-rigging, that sort of thing. In the case of a mystic adept you'd probably start as a plain mage and then branch into adept arts later for a bit of physical resilience.

Yes, that's what I meant when I said "late in the campaign". Successful Mystic adepts usually make it by starting with a fairly specific (usually totally busted) combo of adept and spellcasting in mind, and then add more gimmicks as they progress. So, ironically, this magic generalist archetype often starts out even more narrowly specialized for something.

paragon1 fucked around with this message at 15:47 on Sep 22, 2021

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
If he's not awakened, then all his games to advance are even sadder since the rules for actual Black Lodge membership start at "Awakened Metahumans Only, No Elves".

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
See, that sort of thing is why you should just take grenades everywhere.

paragon1
Nov 22, 2010

FULL COMMUNISM NOW
Racter up in here accidentally thinking up the setting of Altered Carbon.


MJ12 posted:

He actually gets this right. I believe the HBS Shadowrun games take place a while before the 'present day' of the TTRPG, which is why he seems to be extrapolating a possible but not guaranteed outcome (if you're being generous to him) or just taking this on faith (if you aren't), but by the latest era of Shadowrun they've managed to figure out ways to get cyberware and bioware's essence costs down significantly, with Gammaware cutting down essence costs by 60% (at admittedly fairly ruinous prices), cyberware 'packages' being able to cut that down further, and things like adapsin and neonatal genetic modification (prototype transhumans) also letting you integrate more augmentation into someone at admittedly significant prices.

But with all Deltaware and a cyberware package, I think you can literally replace all four of your limbs, armor-plate your head and torso, load up with the highest grade wired reflexes, and get all the other doodads you want while still maintaining an essence above 0. Given how expensive cyberzombies are, I suspect that gammaware might end up rendering cyberzombie tech into a dead-end technology. Sure, cyberzombies get a bunch of magical kickers that a gammaware fullborg doesn't, but the gammaware fullborg doesn't have nearly as high of a risk of deciding to just will themselves to death, doesn't need nearly as much psychological and magical care and maintenance, and most importantly doesn't need the nasty magical bits, which probably ends up making it way less expensive overall.

There's also stuff like full cyborgization where you just transplant a brain into a life support system and that leaves the subject at 0.01 Essence.

Now, if they can find some way to renew essence lost to longevity treatments, Racter's dreams would be very close to realization.

Though we should note that getting your essence below iirc 2 or so starts to see pretty severe problems crop up on the mental/emotional side of things. It can get a lot worse than what Glory was dealing with.

Most interesting of all is they figured out a (ruinously expensive) method to restore lost essence. Though it requires you to forego any augments lowering you to that point and doesn't recover essence lost to Lionization treatments.

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paragon1
Nov 22, 2010

FULL COMMUNISM NOW
I think it's definitely the better approach from a setting and roleplay perspective yeah.

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