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apostateCourier
Oct 9, 2012


Male
Street Sam
Elf
Travis "BIG TRUCK" Thomas

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apostateCourier
Oct 9, 2012


Female Troll named Clarissa Black

apostateCourier
Oct 9, 2012


bob dobbs is dead posted:

nah theyre just balls hard

Shadowrun: Hong Kong makes you earn your street cred, yeah.

apostateCourier
Oct 9, 2012


bob dobbs is dead posted:

they dont put you in jail for killin ghouls, they give you a credstick

This is very, very true. Many shadowrunner careers begin (and end, messily) with clearing out a ghoul nest.

apostateCourier
Oct 9, 2012


Keldulas posted:

Having now seen Isobel in action, she's basically the primary reason why being a Decker feels pointless. She has custom weapons which always seemed to be strong for any point in the game, and I never encountered problems with her Decking.

Is0bel is very good at what she does, yes. There'll be plenty of opportunities to show off just how competent she is, RNG willing.

apostateCourier
Oct 9, 2012


Kobal2 posted:

True starting off, but then he becomes "guy with a rifle with riot slugs that bean people out of cover" and then "guy who catches every grenade and sends them right back". He's really solid mechanically. His Subdue is an instakill on stunned people that never fails too, so he's a really good pair-up with a punchyfist or shotgun MC. No need to geek the mage when you can just book him, Dano.

It's just that Izzie is more or less required if you're no decker and Gobbet is your friendly neighbourhood Hastebot if you're no wizzard (plus her elementals range from nice ablative armor to goddamn mean), which leaves 1 open slots for 3 potential people, and in many cases at least one of them is heavily hinted to be Real Good On This Mission soooo...

Lorewise, cuffing the mage doesn't do poo poo. They don't need their hands to melt you into a puddle, they just need to be able to see you (sense, really, but sight is the most reliable). Kind of a shame that isn't modeled- one of the biggest nightmares of dealing with mages is that until they are dead they are a threat. An unconscious mage is a mage that might get you via ritual later if you left any physical evidence behind. Always geek the mage, and geek the mage first.

apostateCourier
Oct 9, 2012


bob dobbs is dead posted:

there's magecuffs and magemasks that will actually do the job in the crunch. if you don't send them to mage jail somehow and dont geek them they might geek you by ritual later yah

The problem is the long term more than anything if you let a hostile mage live. They're too dangerous to leave alive unless your magical defenses are spot on, which they won't be unless you have an absurd amount of money or know some drek-hot mages of your own (whom you will almost certainly have to pay for the trouble)

apostateCourier
Oct 9, 2012


Kobal2 posted:

C'mon, you're being paranoid. Most of the time it was just business, they know that. It's not like you're shooting them in the head personal-like.

Paranoid is better than dead, chummer.

apostateCourier
Oct 9, 2012


SIGSEGV posted:

OTOH, being a bit too eager about killing mages gets you attention and that attention can turn into Attention and then people whose Attention you have attracted might find your behaviour questionable.

...I'm talking about not holding back against mages who are trying to kill you, what do you think I'm talking about?

apostateCourier
Oct 9, 2012


bob dobbs is dead posted:

theres gear for that too. grenade w dna in it

I'd forgotten about those. There's also a magical formula for disappearing biological evidence, so there are solutions to that specific aspect of the problem yes.

apostateCourier
Oct 9, 2012


SIGSEGV posted:

I meant it for players magdumping in downed mages after a fight, yeah, no one reasonable is gonna hold it against someone shooting people shooting fire and necrosis at them.

Ah, yeah, that's the sort of thing that gets kill teams sent to your last known location.

apostateCourier
Oct 9, 2012


kaosdrachen posted:

Here's a fun fact: Astral perception does not necessarily require being able to see. You can astrally perceive with your eyes closed. You can astrally perceive if you're physically blind. You can, in fact, astrally perceive while blindfolded.

Casting spells via the astral isn't quite as easy as doing it the conventional way, but it's still possible.

This is why you don't leave living security mages behind you on the job. Professional respect. The security mage knows that they are the single largest threat to any intruders.

Many companies install fiber optic lines leading to security offices, so their mage(s) can do their thing from a secure location anyway. It's less effective, but safer.

apostateCourier
Oct 9, 2012


Groetgaffel posted:

Consider also:
Mage submarine captain casting spells through the periscope.

otoh casting spells strong enough to affect a naval vessel will melt your brain.

apostateCourier
Oct 9, 2012


kaosdrachen posted:

The reason that's not a major concern is because casting through binoculars is really drat hard. It's been ages since I checked the rules and I'm mostly a 3E guy anyway, but it's like trying to thread a needle using a 50-yard-long set of pliers.

If you have no better options, sure, it's possible, but in terms of efficiency, forget it.

It's not quite that bad. It's harder, yeah, but not catastrophically so.

apostateCourier
Oct 9, 2012


Rogue AI Goddess posted:

Sounds like a good setup, not just for the company, but also for any shadowrunning PCs that hit it.

It opens up solutions that are not limited to geeking the mages in question and allow other party members to shine (hack the feed, cut the lines, sneak through unmonitored maintenance areas, etc.).

No hacking the feed- it's just a fiber optic line, no computer involved. If the light bouncing off the target doesn't reach your eye direct, it doesn't count.

apostateCourier
Oct 9, 2012


Deep Dish Fuckfest posted:

Come on, no sane corp with an army of bean counters is gonna pay a mage to monitor a single "camera" 24/7. There's probably a system of mirrors connected to a motor and a computer somewhere to switch between the various endpoints. That's what you target.

Now whether it's hacking with a decker or with Brick The Troll and his sharpened surfboard, that's up to you.

Nah, mate. Many fiber optic end points ending in a plethora of peepholes. I'm going by original FASA descriptions, that motorized setup isn't in the listing.

apostateCourier
Oct 9, 2012


I dont know posted:

From what I recall, it only worked with pure unarmed attacks, which means the adept really needs a high unarmed skill paired with a high level of the ability killing hands to do lethal damage with it.

I do think if a magical character detects it, they can dispel it using the normal rules for dispelling persistent magical effects. But it's been 20+ years, and I really don't remember how those work.

Killing Hands (D) and a high strength, quickness, and unarmed skill are paramount to getting good value out of it, yeah.

apostateCourier
Oct 9, 2012


paragon1 posted:

Ares isn't going to build the complex space mirror and telescope system because nobody is going to pay for an ultra-expensive system that can be foiled by a loving cloud when you already have GPS and rods from god.

Also learning invisibility spells and/or having halfway decent stealth tech and skills is enough to nullify the oh so clever fiber optics caster.

a drone with a can of spray paint works just as well.

apostateCourier
Oct 9, 2012


paragon1 posted:

If your drone's program is good enough that it can spot the, presumably hidden, ends of a fiber optic cable then its probably about to develop a God complex and take over an arcology.

:psyduck: people who aren't riggers use drones?

apostateCourier
Oct 9, 2012


sebmojo posted:

Also endless intricate planning sessions are game poison. The nights dark agents preparation stat is the way to go, where you have x number of slots for you to go "of course, I anticipated this new development" and pull out a suitable tool.

Hard disagree, my shadowrun group loves intricate planning almost more than actual execution.

apostateCourier
Oct 9, 2012


Kobal2 posted:

I mean, you go in expecting a milk run (I know, I know, no such thing) and you get a one-two punch of getting half your team domed in seconds then the government branding you as kill-on-sight public enemy #1,2,3 and 4... it's going to rattle just about anyone. Even a veteran runner would be phased by the volume and odour of that pile of poo poo dumped on their head without warning.

They had no reason to think this two-bit escort gig was going to be this big of a trap, yeah.

apostateCourier
Oct 9, 2012


habeasdorkus posted:

Playing a punch-adept helped a lot since I didn't need to buy weapons.

You were missing out on some damage, then. There's a dude that sells punch weapons, it's the adept shop guy.

apostateCourier
Oct 9, 2012


KataraniSword posted:

You don't achieve immortality by having morals.

It's not really something you achieve, in this case. Some elves just stop aging in their mid twenties.

apostateCourier
Oct 9, 2012


By popular demand posted:

Does a berserker still have the wherewithal to use chi powers? I just imagined it as supercharged Leeroy Jankins.

Adept powers are, for the most part, passively active at all times.

apostateCourier fucked around with this message at 20:28 on Apr 30, 2021

apostateCourier
Oct 9, 2012


thekeeshman posted:

Street Monk, what's the point of being an adept if we're not going to lean into it?

I mean, generally, leaning into the magical living aesthetic can get you prioritized for incoming fire. Geek the mage first is a universal rule one, and as far as most people are concerned adepts count.

apostateCourier
Oct 9, 2012


habeasdorkus posted:

If any of you start a poetry slam, God as my witness I will turn you all in.

to who, chummer?

apostateCourier
Oct 9, 2012


KataraniSword posted:

So what you're telling me is that I can have 20 dicks and still be functional but once I get that 21st I turn into a cyberzombie.

no, you die unless a necromancer makes it so you only wish you were dead.

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apostateCourier
Oct 9, 2012


Poil posted:

I can't really fault Is0bel too much considering, but it is such a decker thing not to have any kind of preparation for if the power goes out.

Also: WHERE ARE THE NOODLES COMING FROM?

There's not really much prep you can do- if any part of the path you took to where you're currently in loses power, you're getting dumped, and probably hard. You can have power backups at home, sure, but that doesn't save you from interstitial nodes going down.

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