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Personally I found the point about how the distributed-GM roles actually don't function very salient, regardless of genre or style preference. Nobody is actually going to allot the military authority to decide 'send your Specialist on this mission' to one player. It's very hard to enforce military hierarchy in a tabletop game, out of character, and that's what would be necessary to make that operation work. I think that's a meaningful criticism of the game and one that makes me think about how one might distribute roles in ways that don't break down like that.
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# ¿ Jan 6, 2021 03:31 |
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# ¿ May 11, 2024 18:19 |
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Lemon-Lime posted:They're not meant to be taking load off the GM - they're meant for the players to have control over what the Legion is doing as a military force so they can more closely identify with the unit as a whole. Sure, but that doesn't change that some of the roles don't function as individual roles given how they fit together.
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# ¿ Jan 7, 2021 00:58 |
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Leperflesh posted:Jimbozig I'll just add that, are the adults at wizard school really giving kids swords to use in their wizard sports? Like sharpened ones? If someone had given us swords when I was in 7th grade, a kid would definitely have died within a week. Given the genre thing it's riffing off, I imagine 'wait isn't this sport incredibly, incredibly unsafe' is more of a positive than a negative.
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# ¿ Jan 15, 2021 08:31 |
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aldantefax posted:I've made an entire GURPS game that was fueled by Blue Oyster Cult's "Fire of Unknown Origin", and very specifically, "Soldier of the Psychic Wars". Music has played a larger role in the inspiration and formation of games but I have found it lacking in terms of being leveraged in a game that I feel like there has to be some better opportunities out there than purely "niche". I have played a character who was just "Veteran of the Psychic Wars" - that was her entire starting concept. I intend to do so again, because that game fell through. BOC are great, and they're the single most TTRPG-inspiration band I can think of.
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# ¿ Jan 15, 2021 17:24 |
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FirstAidKite posted:IMO in cases like this the other players would greatly benefit from getting to take portions of control the GM would normally have so as to let the one big central character continue to be central and big but other players get to help define them. So you’re saying Moby Dick is the Overlord in a game of Fellowship. I can buy that, actually. You can run MD in a lot of systems depending on how you slice it; we should have a Moby Dick Indie Game Jam to see exactly how wide that can go (75% of entries will be about kissing your sailor buddy on the lips but that’s honestly not at all untrue to Melville).
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# ¿ Jan 11, 2023 09:17 |