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Clairetic posted:i can kinda answer this. it's mostly not because of Forge at all. hi muse what's up
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# ¿ Feb 10, 2021 08:43 |
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# ¿ May 16, 2024 22:51 |
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That mod looks cool as hell and the salt thing is neat, but what are you going to do about creepers, huh? I think early game options for nomadic players is really cool and it makes me wonder what a pack that plays into that would look like. I've always felt like the terrafirmacraft early game would be better with something that like that, I'm looking forward to seeing how it turns out!
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# ¿ Feb 11, 2021 07:44 |
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Nuebot posted:I'll jump in rear end first with that new horizons stuff and see how bad it gets . Friends keep telling me to get this multiloader thing over curseforge, what's the difference if anyone knows? MultiMC works better but looks gross imo. GDLauncher is the good curse alternative imo.
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# ¿ Feb 12, 2021 01:14 |
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Clairetic posted:This took more effort than I expected but now I understand Forge Capabilities, mob AI goals, and a bit more about pathing, particles, and sound effects Nice!
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# ¿ Feb 15, 2021 07:04 |
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Reminds me of the K.C. Green comic with the whizzard
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# ¿ Apr 10, 2021 21:49 |
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Does that chisel mod still exist?
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# ¿ Aug 12, 2021 18:39 |
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I meant chisel and bits but yeah regular chisel is a great source of cosmetic blocks. To me if you want to distract a more casual non-mod player showing them they can make insanely detailed sculptures in c&b is easy mode
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# ¿ Aug 12, 2021 21:26 |
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D34THROW posted:I used to run...I want to say Tekkit (?) on a $10/month Akliz server for myself. This was right after everything went under the server/client architecture and playing a singleplayer world would start a server and my computer could no longer handle both. So, I went ahead and had the Akliz instance and it ran everything fairly well. The only packs that can run on that hardware nowadays are like... maybe tekkit legends.
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# ¿ Aug 31, 2021 17:25 |
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They did bcrypt right, the "salt" isn't a secret, it's a randomized string to prevent people from being able to reuse brute force attempts across multiple passwords, and it is supposed to be available everywhere the hash is. Unless they had literally one salt that everybody shared, which I don't believe is the case. Any hash dump is going to be associated with some number of stolen passwords because an awful lot of people use passwords that are in the top 10k most common passwords, or passwords that were stolen in a previous breach- in fact, twitch users specifically do it so much (because they trend young), they used to have a problem with people brute forcing common passwords & credential stuffing attacks on the front door until the identity team made some stupid AI thing to lock account aggressively if anything looked weird. Your password will not be stolen if you have practiced good password hygiene up until now, but that is not a good reason to stop practicing good password hygiene.
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# ¿ Oct 6, 2021 23:47 |
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McFrugal posted:What's the difference between having the salt from the list of hashes, and having the salt from the source code? The leak has hashed passwords and the source code. Why would it matter which of those two spots the salt is in? Having the salt from the source code would imply that twitch uses a single salt for all users (bad, defeats the purpose of using a salt) but I don't think any salts are stored in the source code, and it would be a tremendous amount of work to gently caress up in that manner with bcrypt. Going over it this morning I haven't seen any evidence of salts in source code, I have seen a lot of aws aurora & firehose credentials. I was aware of the latter & it's too bad they didn't leak my 2016 jira tasks to the security team about it isndl posted:If you have the source you know how the salt is used, so you can just start plugging in passwords to generate hashes and see if anything matches the leak. Once you have something you have access to the account using that hash, and it doesn't even have to be the original password so long as the hash matches. Everyone already had the source for how the salt is use, it's located here: https://github.com/golang/crypto/blob/master/bcrypt/bcrypt.go
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# ¿ Oct 7, 2021 19:47 |
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And if anyone discovers a fast mechanism for brute-forcing bcrypt passwords, they probably have better things to do than hijacking twitch accounts. Generally speaking when a properly functioning hash dump gets leaked, it goes like this:code:
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# ¿ Oct 7, 2021 19:58 |
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Xun posted:Is tekkit still goon run? Kakermix is a goon and still owns it, a lot of folks who've worked on it throughout the years are goons and still pop in to contribute from time to time (not me though! I'm lazy!). I think a lot of the day to day stuff gets done by some people who were like college dudes who wanted some part time work 5 years ago and probably aren't goons.
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# ¿ Oct 17, 2021 09:43 |
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PittTheElder posted:I know, but the snapshots are out which is what the people I know are coming to play for. I don't know anything about minecraft modding but it seems like most stuff wouldn't change too much between releases and would be easy to update for, but I could be wrong. That's wrong on a couple levels. If this is a version that doesn't actually require rewrites, which is uncommon for new minecraft versions, it's still going to require obfuscation mappings and new fabric/forge versions which will not be available until the final release at least.
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# ¿ Oct 24, 2021 05:46 |
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SugarAddict posted:An ad inside of a program running on your computer can very quickly turn into an involuntary crypto miner or anything else that someone else wants it to be. If it's just html on electron, this isn't really true.
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# ¿ Nov 25, 2021 22:10 |
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It's a loving brilliant move by overwolf- they don't have to be the bad guys, they can count on modders to be greedy bastards. People are just talking about bringing back "mod piracy" on Reddit though. I wonder if solder is going to get a second wind. I suspect multimc has won the launcher wars, but it does support solder packs I believe
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# ¿ May 22, 2022 23:59 |
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Change your GC flags to bring the minimum up to the maximum, make sure maximum is high enough
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# ¿ May 24, 2022 21:37 |
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oh, are emeralds better than diamonds?
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# ¿ Jul 6, 2022 20:07 |
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I haven't played since omnifactory and I never got very far but I think I did oxygen with sugar cane or or sugar? Once I moved on to numismatic dynamos there wasn't much need for my snad setup so it slotted right in
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# ¿ Jul 19, 2022 19:08 |
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Falcon2001 posted:https://hytale.com/news/2022/7/summer-2022-development-update quote:It makes it easier for us to release Hytale across multiple platforms. wtf?
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# ¿ Aug 5, 2022 00:14 |
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I mean, idk, I guess it's a pain in the rear end to get java & C# stuff running on console? Unity has some tech that makes it work & minecraft just hired port houses until they made bedrock edition (C++). But mobile would work just fine and it's a game for 10 year olds, so... Like what were they planning to do 18 months ago?
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# ¿ Aug 5, 2022 00:27 |
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McFrugal posted:Wasn't the blightfall dev working on something else now? Talonos made a game jam game called Final Winter. It apparently did not sell at all, but he was able to leverage that into a decent job as a designer on mobile games (at least last time we spoke). Some Rude Teens have been working on a new blightfall update and he has lent some world improvements to the effort.
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# ¿ Aug 15, 2022 20:04 |
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The students or whoever that run the open source project for a minecraft launcher said "wow we should have a CLA and a CoC just like real OSS projects!" Maybe they had community issues and wanted to get proactive about them, or maybe they just decided to Get Serious Like The Real Guys, or maybe they realized they should do a CLA (you need a CLA) and decided to take care of the CoC at the same time. Not having a CLA will gently caress you right up if your project lives longer than a couple years- you may find yourself in a position where you NEED to relicense code for one reason or another, but just cannot because it is the property of every individual contributor. In response the original guy who forked the project from MultiMC who was missing presumed dead for several months came back and destroyed the entire thing.
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# ¿ Oct 17, 2022 23:54 |
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Someone I was talking to about this just reminded me of the last meltdown of this type. I'm pretty sure it was posted in the thread, but it's worth remembering. https://www.orespawn.com https://www.orespawn.com/fight-back/ 30.5 Days fucked around with this message at 00:01 on Oct 18, 2022 |
# ¿ Oct 17, 2022 23:59 |
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Vib Rib posted:And given the content of his response it's very much just entry-level homophobia and transphobia anyway, so we're not missing anything. Yeah it sucks, that orespawn thing was so strange and fun, this is just inconvenient and lovely
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# ¿ Oct 18, 2022 09:47 |
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It kind of looks (grain of salt) that there is some kind of jacked up NBT it is trying to read that is instantly allocating several gigs of data but I can't tell from the logs what exactly it's reading
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# ¿ Nov 7, 2022 14:54 |
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Your logs show that yungsextras and yungsbridges aren't present, but your screenshots show them present. Possible those jar files are busted?
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# ¿ Nov 7, 2022 15:01 |
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A few months ago I mentioned that some college students had gotten really into blightfall and were making a community edition type update- it just went live in the technic launcher as 3.0.0-CE. Here's the changelogs:quote:- Configuration Changes
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# ¿ Feb 2, 2023 16:44 |
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I will pass along that message- "involved" is too strong of a word, but I did end up pushing all the solder buttons to get it out since it turned out my access was never revoked and there aren't any full time employees at technic anymore. EDIT: Midnight posted:that's literally the version in it lmao Here's the full mod list update: quote:
30.5 Days fucked around with this message at 21:40 on Feb 2, 2023 |
# ¿ Feb 2, 2023 21:38 |
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Black Pants posted:Also hm, Botania update concerns me. Intended progression always seemed to me to use the few passive flowers you find until you get enough mana to make other stuff, but as far as I know the version in Blightfall is the latest version to have passives that don't decay. The botania version includes passive wither, but it has been deactivated in the configs
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# ¿ Feb 5, 2023 20:59 |
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McFrugal posted:I don't see how graves make anything easier. Well, quote:it prevents despawning of items while you're trying to get back to where you died.
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# ¿ Mar 3, 2023 08:26 |
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..btt posted:
Sounds dumb. If that guy was here right now I'd give him a piece of my mind.
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# ¿ Feb 16, 2024 19:20 |
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Stoneblock? Edit: oh there's a whole other page
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# ¿ Feb 24, 2024 00:41 |
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To be clear you absolutely cannot copyright lists of mods or configs
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# ¿ Feb 25, 2024 08:11 |
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Either GTNH or Nomifactory. Nomifactory definitely gets you away from creosote and flint tools and toward serious tech much faster.
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# ¿ Apr 1, 2024 16:22 |
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AceClown posted:I think if I was going to recommend an onboarding to mods pack it would probably be Stoneblock 3 tbh, it's got a solid quest book, it's short enough that makes the pack "winnable" and the quest book is pretty solid. I really didn't like stoneblock's questbook. A large percentage of the quest tabs were "and here are an unordered list of things in this mod!"
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# ¿ Apr 2, 2024 17:21 |
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I'm away from the game for a year or two and I have to be reminded that spiders can climb walls if you don't build them right. During a blood moon.
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# ¿ Apr 3, 2024 04:54 |
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For the bbf do you really have to just mine a ton of gypsum macerate and hope for the 10% dust drop or am I missing something? Calculating about 4 stacks of gypsum ore needed on average?
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# ¿ Apr 9, 2024 19:02 |
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Gwyneth Palpate posted:Don't forget that you can clean dusts (up to a stack at a time) by physically throwing them into a full vanilla cauldron. Wait what? That's not in nei!
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# ¿ Apr 9, 2024 21:24 |
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Oh maybe they tell you if you find redstone? I got my red alloy from a Simon says game
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# ¿ Apr 9, 2024 21:26 |
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# ¿ May 16, 2024 22:51 |
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Kyrosiris posted:Doesn't impure dust say you can in the tooltip? lmao you're absolutely right
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# ¿ Apr 9, 2024 21:29 |