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gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Black Desert Online is ostensibly a buy-to-play Korean action MMORPG developed Pearl Abyss, who are now also owners of CCP Games, soon no longer to be published by Kakao Games, formerly Daum. BDO features a wide variety to play the game such as gathering, crafting, trading and combat, each with their own form of progression. BDO's Combat is an action combat system where you execute different skills with a combination of inputs (QWERASDFZXC, LMB, RMB, Shift, Space) to execute skills. Some skills can be used from the hotbar, often at the cost of more mana/energy or reduced damage while allowing the normal inputs to be locked, while others can only be cast from the hotbar. Combat is the main focus of both the developers and most players, but as of the last couple years, non-combat activities are now viable for money-making and have their own gear progression. BDO also features a pretty lengthy main story questline which has been reworked like 500 times over the last couple years. Most/all of it is voice acted, but the story has never really been a strong selling point of black desert. From a rewards perspective, it is 100% worth doing as a new player as it gives you gear to get off the ground as well as some free inventory slots and is an easy way to get your quest count up for some other benefits.

Most importantly, Kakao (formerly known as Daum) Games's publishing contract with Pearl Abyss ends this year. The transfer of service is set to take place on February 24 of this year, and :siren: if you have played this game in the past and care about your account, you must manually apply to have your account transfer before May 31 or your account will be permanently deleted:siren:. Details here, with a bunch of rewards you can get if you do so and decide you want to play again.

Playable Classes

Every class except Shai uses 3 different weapons and has a choice between a preawaken/awakened skillset and a relatively new "succession" skillset that blends the two while using the preawakened weapon. All classes are gender locked, and male/female versions of similar classes may be similar in preawakened, but completely diverge after awakening. Once you pick a class, the class-specific discords class-specific discords can be a good resource to get you started with useful combos/cancels. Below is a list of every playable class with their weapons, but I won't go into much detail since there are 21 of them and its easy to pop in and ask or look up recommendations.
  • Warrior: Uses a sword and shield in preawakening and a greatsword in awakening. This class has seen much better days
  • Valkyrie: Uses a sword and shield in a preawakening and a lance in awakening.
  • Kunoichi: Uses a shortsword and shuriken/kunai in preawakening and bladed chakram hula hoop in awakening.
  • Ninja: Uses a shortsword and shuriken/kunai in preawakening and a katana in awakening.
  • Musa: Uses a blade and bow in preawakening and crescent blade / naginata in awakening. Great at blendering weaker things quickly, but not great at anything else.
  • Maehwa: Uses a blade and bow in preawakening and spear in awakening.
  • Witch: Uses a staff and dagger in preawakening and magic balls in awakening. Preawaken/succession are very similar to wizard, but in both cases wizard is strictly better. Awakening witch is mostly better than awakening wizard.
  • Wizard: Uses a staff and dagger in preawakening and different colored magic balls in awakening. Succession wizard is one of the most complained about classes for being overpowered.
  • Ranger: Uses a bow and dagger in preawakening and a sword in awakening. Usually a glass cannon.
  • Archer: Uses a crossbow and ra'ghon in preawakening and a greatbow in awakening. Usually a glass cannon, but unlike ranger, has knockdowns that can hit people before you render on their screen
  • Striker: Uses a gauntlet and vambrace in preawakening and a "guardbrace" in awakening.
  • Mystic: Uses a gauntlet and vambrace in preawakening and a cestus in awakening.
  • Tamer: Uses a shortsword and trinket in preawakening and a bo staff in awakening. I'm not sure PA knows this class still exists. Character defaults to looking like a early teenage girl, so don't play one if it bothers you.
  • Berserker: Uses an axe and ornamental knot in preawakening and uses an iron buster in awakening. Spin to win or be megaman!
  • Sorceress: Uses an amulet and talisman in preawakening and a scythe in awakening. BDO's #1 iframe abuser, not for those with carpal tunnel syndrome.
  • Dark Knight: Uses a kriegsmesser and ornamental knot in preawakening and a vediant in awakening. Once a strictly better sorceress, now mostly played as a melee assassin form what I hear.
  • Hashashin: Uses a shamshir and haladie in preawakening and dual glaives in awakening. I know nothing about this class, but it didn't sound terribly popular on release.
  • Lahn: Uses a crescent pendulum and noble sword in preawakening and crimson glaives in awakening. Has a ranged grab and a move where you can jump up and glide/fly.
  • Shai: Uses a florang/boomerang and lantern and has "talent" weapons that affect its support skills. The shai race look like 5 yr olds, so don't play them if that bothers you.
  • Guardian: Uses a battleaxe and shield in preawakening and a jordun (bigger axe) in awakening. Not as overpowered as on release, but still an easy class to get into pve since its pve damage/armor base stats are good.
  • Nova: Uses a morning star and quoratum (tower shield) in preawakening and a sting (rapier) in awakening. This is the newest class.

Guilds
Membership in guilds are for whatever reason done as "contracts" in game, with daily pay, durations, and (trivial) contract termination fees. Once the contract expires, you still remain in the guild, but you lose most/all benefits that a guild would normally provide such as:
  • Daily pay, up to 5 million per day. Can't collect this if your contract is expired or pay is 1 million or more and there are less than 10 members online
  • Passive guild buffs such as fishing/gathering speed and small combat stat buffs
  • Ability to participate in node wars
  • Ability to contribute to guild missions--normally half of the silver reward of a guild mission is split between those who complete it.
  • Receive guild payouts from the guild funds, up to once a week at the discretion of the GM
Parks and Rec is currently the only remaining SA affiliated guild. PNR is not a node wars guild and mostly provides a place for people to have guild buffs--if you want an active pvp/node wars guild, PNR is not that place but it's not a bad place to start since it would take months of grinding to be competitive. Join the discord to ask for an invite or just come bs with us about this game. We have a couple people who hang out there that have gone on to other guilds to do pvp stuff.

Discord link: https://discord.gg/tXJYW48

Combat gear and progression
Combat gear is largely defined by 4ish stats--AP and accuracy for offensive stats and damage reduction and evasion which are summed up as DP. To make things more confusing, the AP/DP numbers in your equipment screen aren't necessarily reflective of your actual stats as the vast majority of the stats you get are "hidden" from that number. Fortunately, you don't really have to worry about anything other than making those numbers go up until you have well over 50b sunk into your gear, by which time you should be able to figure out what to do on your own. For the most part, you can follow a gearing guide such as this one or just ask someone what to do. A big change on this front is that the marketplace was reworked a couple years ago and the price caps on most items were increased to the point where you can pretty easily buy all but the most expensive/rarest gear, so I won't describe the enhancement system here.

If you start now, there are two ways you can accelerate your gearing. First, if you make a normal character, once you get to level 56 you can buy weapons from the event oasis vendor that is equivalent to 1.5b total for 1 silver each, but the weapons will disappear whenever that event ends. Second, you could make a season character. Season characters use season-specific naru and tuvala gear are entirely made/enhanced with materials gained when grinding on season servers. Fully enhanced tuvala gear is equivalent to what most people used to call soft cap gear, but this does mean you have to enhance them on your own, and you cannot standard gear until you graduate your season character.

Life skills
Life skills use completely different gear than combat. With a relatively recent update, life skill gear now have "mastery" stats which are affected by your level in the skill, general life skill accessories, skill-specific clothes, and activity specific tools. Higher mastery generally makes whatever lifeskill you're doing better in some way, but how it does so differs from skill to skill. Below is a brief description of every life skill in black desert:
  • Gathering: Exactly what it sounds like, going out in the world and gathering resources with a tool. The most popular gathering activities are gathering meat for meat and life skill upgrade materials and chopping/sapping trees primarily for caphras stones which are used to upgrade combat gear. Probably one of the best life skills in the game for profit, but requires a specific tier 4 pet to get the most out of it.
  • Processing: Turn materials into higher tier materials. The most common use of this is to turn certain timbers and ores into plywood and alloyed ingots for the trading skill. This used to be a popular AFK activity for 2-4 hour spans, but with the mastery system, a max-weight character easily fills up in under an hour.
  • Trading: Crate up raw or processed materials and sell them for silver. Mostly used as a way to dodge market taxes on processed materials, especially when not using a value pack. There is a trading system of hauling npc goods around, but it makes basically no money.
  • Cooking: Make food that buffs stats, or take that food, box it up, and sell it for profit to imperial vendors every day. Semi afk activity, with about a 10 minute touch time if you have enough max weight.
  • Bartering: Boat trading. Trade resources from land nodes into barter goods and barter goods into higher tier barter goods. Unlike trading, this can make decent money as a semi-afk (every 5-10 minute touch) activity.
  • Sailing: Not really a standalone life skill and primarily leveled by dailies
  • Fishing: Exactly what it sounds like. Get fish and ancient relic crystal shards which can be run for gear repair materials. Long term afk activity if you leave your computer on, but it only makes 2-8m/hr and heavily benefits from having more inventory slots
  • Alchemy: Make elixirs. This skill isn't really in a great spot
  • Hunting: Find hunting targets, shoot them dead with a musket, and chop them up for meat. Pretty bad compared to gathering for money/hr, but if you have fun who cares
  • Farming: Put down farming plots and grow crops. Most common use of this is to grow materials for cooking or for the farming byproducts to make tier 9 horse materials
  • Training: Catch and raise horses. Raising a T8 courser is pretty heavily reliant on skill change coupons which are cash shop items, but they are occasionally given out for free. Buying a horse with instant accel/drift (and S:IA for t8s) makes a big difference in travel speed if you don't mind pushing buttons when traveling. Otherwise, a manos riding crop is a good investment if you mostly autopath.

Housing and node networks
Contribution points, nodes, and housing are an account-wide shared resource. Contribution points are primarily gained by questing or turning in cooking byproducts and can be used to purchase housing, workshops, and "invest" in nodes for your workers to gather resources. Workers are "hired" but are fed with beer and chicken to restore their stamina, not paid with silver--the lore claims their city of residence is paying on your behalf but try not to think about it too hard. There are basically 4 races of workers, each with 5 tiers of quality you can hire initially. Workers can level from 1-30, and every 10 levels they gain a promotion attempt that can be used to upgrade them to the next quality tier. Success rate is based on level, so save 2 promotion attempts for level 20 and fire them if they both fail. Ultimately your goal is all artisan workers, and ideally not giants as their massive stamina pool isn't all that relevant anymore. Workers can gather all sorts of resources for all sorts of things.

FAQ
Q: Is this game pay to win?
A: Technically yes. The most efficient direct conversion of USD to silver is buying costumes from the pearl shop and selling them on the market at a conversion ratio of about 1 USD to 10m silver. You probably shouldn't care about this because you're unlikely to ever grind the hundreds of thousands of hours it would take to be competitive in the first place, and these days active money making easily breaks 100-200m/hr. Ultimately, people "paying to win" is unlikely to ever affect you in game other than making it possible for you to buy cron stones for half of the npc price. I can count on one hand the number of people who have come through PNR in the last 3 years that have gotten gear that would be considered remotely competitive. For reference, and "end-game" piece of gear starts at about 15 billion silver and the very top end of things can go well over 100 billion.

Q: How much will I need to spend and what would I buy?
A: Beyond the game package, the major QOL purchases are weight/inventory slots, maids, pets, and a tent. Inventory slots are not as necessary as they once were and is commonly given out for free, and you only need so much weight with maids outside of certain activities. Pets are a major benefit as they pick up loot for you and in some cases provide ridiculous buffs like 30-50% extra gathering loot--you get a couple free ones from the story quest, and they just gave out a t4 for new years and are giving out another for server transfer soon. The pet tier system sucks but it's there. Maids are account-shared and let you access the storage/market without going to the respective NPCs which reduce your need for weight/inventory slots. The tent's primary benefit is repairing gear and buying potions basically wherever you want, but it's a bit expensive. All in, you should be able to be pretty comfortable under $200 including the initial purchase, but you can also get by without most of it if you wait for things to be given out for free. The game also has 3 soft-subs--the value pack, kamasylvian blessing, and secret book of old moon. The latter two can usually be bought on the market since they run with loot scroll promotions, but value packs are basically impossible to buy on market. I basically never run a vp--I pop a 1 or 7 day when I have a couple billions worth to sell, and I have run kamas that I bought with silver for grinding a rare drop

Useful Links

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gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
In general, it's better to not wait for events to start to play again. There are some exceptions where having olvia channel access can make a difference or timing the reset on the new/returning attendance rewards, but you can't really know that in advance. The transfer attendance rewards are loaded onto the first day with 500 cron stones and the end with shakatu luxury boxes usually giving 25 memory fragments, currently worth about 2m each.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
Combat xp is trivial to get these days, so the +xp from olvia is mostly a non factor, especially since there always seems to be a +200% hot time event running. The real benefit is having fewer people able to be on the channels to grind at popular places. Getting to 61 is pretty trivial these days, and even 62 is way easier than 59 was 3 years ago

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
Yes it still uses xigncode. It's still a korean mmo , and thus will have xigncode/hackshield/gameguard/whatever

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

ExCruceLeo posted:

I've been playing a season character the past few days and enjoying (Nova). When you talk about being competitive in end-game are you referencing PVE or PVP. I guess I don't really have a clear understanding of what end game content is here.

PVP, mostly. There's not really an "end-game" per se unless you're counting node wars and siege, otherwise it's a game of setting goals and progressing towards them. There are "end-game" PVE areas, but they're just grind spots that give better income or different accessories. There's no real equivalent to raids unless you count whatever rift thing they added a while back. Even then there's mostly no competitive aspect to pve other than the occasional pvp you might encounter if you are at a popular spot

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Biowarfare posted:

drat. And they're apparently banning people using geforce now or other similar services too. ffs

Good news, they're probably dumping xigncode as of tomorrow

Bad news is they're replacing it with "Easy Anti-cheat"

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
Manos mostly adds a way to make number go up yeah. There have been some changes that have made lifeskills quite a bit different than launch such as:

1. Outside of gathering, most lifeskills don't use energy
2. Hunting is actually somewhat interactive even if it's not really good money. I believe feather wolves are the cool spot for this.
3. Gathering Lakario is a minesweeperesque game you can go play. The money on this kinda sucks, and I'm pretty sure most people who do this do so with a pegasus.
4. Cooking/Alchemy have imperial delivery, which is probably the largest sink of produced food. Making meals is the meta now which has a lot more steps than milk tea or beer or whatever. Pilgrims haven also made stone easy to come by for utensils

Fishing and trading are basically unchanged. Gathering is fundamentally the same, but the amount and in some cases the materials you're gathering for have changed. Processing is just faster but is otherwise unchanged

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

BubbaGrace posted:

I did cooking as my main life-skill and found gathering milk and meat were the main bottle necks. I especially wasn't fond of the milking mini-game. Looks like I still will be playing the afk energy game still in order to gather a decent amount of materials. I also remember blowing through loads of the special cooking clothes trying to upgrade them.

If cooking is your main thing, meat is still a large bottleneck, but manos gathering made it profitable enough to gather than you can buy most forms of meat. There are also occasional quests that can pop up when you're cooking that will have you cook and deliver 100 of some dish and get 1000 milk or egg. There's also one for hot pepper or onions but I just fail them because I get more than enough of those farming. My primary meal is valencia meals, so the milk from the cooking quests is more than enough for me, but it means I have to gather/buy lion/scorpion/snake meat. Basically everything else comes from nodes

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

stump collector posted:

If you can get a carrack and get that scam going it's reportedly 750m-1bil daily

It isn't realistically that much. If you're not running a VP you only get 2 trade resets a day, and each of those is maybe 200m depending on how lucky you get. So far I've only been selling T5s and the coins have all been going back into boat gear, so a good reset is about 160mil for me right now. Adding sea coin value would add 30-100mil on a reset, and I have no idea on selling T4s and below.

Now if you're bartering 16 hours a day sure I guess

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
Who holds onto kakao cash for longer than 10 seconds anyways, you can't spend it on anything but pearls? Kakao cash is just their dumb intermediate currency where they can be like lol too late you already spent it no refunds.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
Did they say mail won't transfer? I have a bunch of mail with a bunch of stuff that is probably useless

Also, the event starting tomorrow is called Praise the Sun. Black Desert: Dark Souls edition

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Kore_Fero posted:

hey goons, I need some help. Trying out the current season as a Guardian and got most of my Tuvala gear to TET and finishing of the season track rewards. I'm trying to make myself a reasonable list of goals to complete before the end of season but its hard to filter out the old season info to really know the essentials.
So far I plan to get as many Tuvala gear to PEN (I don't have much hope for this except unless I aim for 1-2 pieces) and to complete the season track and Fughar's graduation quest (get previous season Capotia PEN ring reward)

Am i missing anything out?

Are you doing season for the season (tuvala) gear? If no, there's no real reason to pen those if you have better gear on your main unless you want it for bossing alts, and the main prize is the end reward of capotia/perilla's star. Pen is super rough without crons or an incredible amount of grinding since it's basically tet muskan/bheg/tree/giath/kzarka/dande/kutum. It's probably actually harder to hit than those for # of total clicks, but the repair mats are like 3 minutes of grinding while repairing boss gear is almost 20 mil right now.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

stump collector posted:

Iirc new ship gear doesnt fail so they have fixed enhancement costs

Ship gear does fail but it does not downgrade. For the most part, it's not that hard to enhance them outside of blue carrack gear which you probably don't have if you're asking.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
I mean either way, I'm pretty sure the gear doesn't downgrade at least it doesn't for blue caravel/galleass or green gear, so crons wouldn't do anything

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

iuvian posted:

are there any benefits from joining the guild for a newbie player?

You get some passive buffs like +3 gathering speed and some other stats. The daily income barely matters at this point, but you do get a little daily pay too but it's worth like a couple minutes of playing

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Howard Beale posted:

And not surprisingly, the new Easy anti-cheat overlay has flagged steam_api64.dll as untrusted and refuses to start the game. I'm having Steam verify the game files and hope that'll fix it.

Epic games surely has no incentive to do this!!!!

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

busalover posted:

lol all the storage space got reduced

wtf is this poo poo

There's a known bug and they're apparently fixing it one channel at a time right now.

Also if anyone was looking at the game, playing a non-season is also a decent head start right now--there's an attendance event that gives the equivalent of a tri accessory for the ring, ear, belt, and neck slot which fills out all but 2 slots with the oasis weapons/armor. You'd want to play actively enough to replace the oasis gear at some point since those would eventually go away.

Seasons are still probably worth it since you get a tri earring/ring equivalent for getting to 61 which could compliment the current attendance reward, not to mention the extra inventory slots and stuff you get from the leveling box

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
Well if anyone just started and wanted to know a good time to buy things in the cash shop...the current sales are about as good as they ever get

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
That's on sale? Nothing is really a you must get this, just lots of things that are nice to have like inventory, maids, and pets. If you're just getting started, it might not be a good idea to jump into the cash shop immediately. 50% off is pretty good, but most of this stuff goes 33% off regularly, and usually we get similar sales for black friday.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Shredder posted:

how do you do this I hit redeem in game and it just brings up this blank page that says "Web Storage Information ID Posted on Item Name Status Used Date" and there's nothing there to do

Pretty sure those codes no longer work since they were through kakao. The only active codes I know of are:

1. BDOT-RANS-FERT-WEET
2. JKSC - OUPO - N50A - RTME
3. 0225 - WEAR - ETHE - ONE!
4. 0225 - 2021 - ENDL - AIVE
5. ENDL - AIVE - 0225 - 2021
6. PEAR - LABY - SSST - REAM
7. WHIC - HCLA - SSAR - EYOU
8. FIFT - HANN - IVER - SARY

Some of those may not be active anymore/soon

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Hy_C posted:

Have they added any additional content to the sea besides grinding spots?

they added bartering which is basically boat trading

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Pigbottom posted:

How is the sailing? I'm dying for a good sailing game without the forced pvp of sea of thieves.

Some people like it--if you want to watch someone on twitch inuyasherz on twitch basically only does boat stuff i think. It's not particularly rewarding, and non-consensual pvp with boats is extremely punishing even compared to land pvp.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Hy_C posted:

I should have clarified when I last stopped they kept teasing some sea revamp and added coral and stuff to look at and opened 3 islands for grinding. Did they add anything else to the sea or game in general to explore/do or is this game still only about grinding mobs in an area. I have a hard time wrapping my head around them only adding another trade system in all this time.

not really sure what this update is, but if you're talking about land activities that require crossing water to get to, scyraia and the duo pirates spots are new, but sycraia is the only good one of the two. They added boat progression so there are bigger boats than the frigate/sailboat that you can use for bartering or sea monster hunting. They've also changed seamonster hunting from a while back, so most of the old monsters are only really hunted for dailies and places like crocs/leks are done for actual loot.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

fappenmeister posted:

I'm having a total arse of a time with the instructions to transfer. I think I mucked up somewhere along the line. I've transferred SOMETHING but the launcher on Steam keeps asking me to add an email address. Apparently they can't be the same email address as the one you used to transfer the account across? I'm stumped.

Is it worth perservering or is the game dead/bad now?

I don't go through steam, so I can't help you unfortunately. There are at least some people here who login through steam, so maybe they know how that works.

The game is...well if you thought it was bad before you'll probably still not like it. There are certainly many things to do in the game, but if you don't enjoy doing any of them over a long period of time then it just won't be fun. This is basically a number go up game, with "up" being very wishful thinking once you're far enough

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Atari teenager posted:

Do we have a EU guild?

Not that I know of. I think Ineptitude was one of the only EU players, and I don't know if they're still playing

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Demiurge4 posted:

Just getting back into this over the weekend after a 3 year hiatus, I'm completely lost but at least I hit 56 on my Musa (I'd been 51 before). What's a good progression for me to do right now? I'm trying to farm Kzarka for the sword but I'm otherwise completely lost at what I should be doing, the rifts kick my rear end completely so I'm definitely at a deficit gear wise.

I currently have 163AP and 167 DP with awakening AP at 130. Again I have no idea what this means :v:

Right now the path to gear is the stuff they just added last patch. Running through calpheon/mediah should get you enough resources for pen naru gear which can be exchanged for narchillan gear which is roughly between tri and tet boss gear in stats--note you only get one set of these per account, so you want to be sure on the class you're getting these on.

Another option is oasis gear--this is "temporary" and will go away whenever the event goes away, but it's been around for a year now. It's basically tri boss gear for 1 silver per piece. Downside of this is that the off-hand is nouver instead of kutum, but you can get as many copies as you'd like for characters over lvl 56

Aside from all of those, they revamped the leveling rewards so you get capotias much earlier, so you get a full set by lvl 61. You might still be able to get the ones from the login rewards, which would get you a full set of tri accessories. I think all in, it puts you around 230/280 or something

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Demiurge4 posted:

How do I go about doing that? From the guide I found it seems to be just questing around Serendia? I already did a pass through there way back when I was first levelling, and I don't have any beginner black stones.

The beginner blackstones are heavily backloaded in the mediah main questline, but you do start getting a small trickle of them in serendia/calpheon main quest lines. Like the last quest that gives them in mediah gives like 200+, while you probably only get like 20 in serendia/calpheon

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
PNR is on NA. I don't think there is a goon guild on EU, but pnr is mostly a place to have guild passives and a chat room. If you're looking to do things like node war, you'll be looking for other guilds eventually.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Demiurge4 posted:

So I'm wondering if its because I did the Calpheon quests on this character before they even existed and so I'd have to do it on an alt and then Fughar will unlock the option?

It's probably this or something. It says it has a quest requirement, which is probably the end of the newest calpheon quest line

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
Old accounts get erased at the end of the month if you still haven't transferred and somehow still care

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

quote:

Discord link: https://discord.gg/tXJYW48

Also there's just under 2 weeks left before all untransferred accounts get deleted

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
One week remains for transferring data

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

gwrtheyrn posted:

One week remains for transferring data

24hrs left before untransferred accounts go away forever

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

FreshFeesh posted:

I’m on the Steam version and I keep getting the notices that I need to finish account transfer (which fails when I go through the process). Everything I see says I should be in good shape, so here’s hoping?

You started after they transferred providers, so you're fine. If you've actually logged into the game in the last 2 months, then your game data is already on the new servers

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!
Honestly you can get by with a lot less than that now, though not sure since they killed seasons. With seasons you could basically get a full set of pets and enough inventory for that character for the most part. I still wouldn't expect to stay under $100 if you actually play a lot though.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

avoraciopoctules posted:

Steam has Black Desert on sale for a dollar, so I picked it up. Anything particularly important to keep in mind as a new player at this point in time?

I like magical characters with minions, so I'm assuming that witch/wizard is a solid starting point, but I also saw some mention that the new "Nova" class can raise fallen enemy zombies and shoot ice blasts. Any other options that let you put something between you and the enemies?

Seasons can be quite good for a new player. The gearing part of it isn't that important anymore since they added narchillan gear, but you can only get that once per account. The more important part imo is all the random crap it gives you like stacks, pets, and inventory space. The end of season rewards have generally been pretty good, but who knows where they're going with that. Grinding seasons is a pain in the rear end imo, but I guess some people like it

Witchard is the closest thing to magical characters with minions, but really minions are irrelevant for their stats. Their main utility is messing with autotargeting and sometimes letting you escape a cc by ccing the other person while they're comboing you.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

avoraciopoctules posted:

What is a "cc"? Google suggests it stands for Crowd Control, which in turn stands for stun effects.

Its that. It won't let you escape your credit card bills if you start whaling :)

It doesn't take too much to get the end-of-season reward usually, but if you want to go through the entire pass or whatever, 30 min a day every day from now until the season ends is probably more than enough as long as you don't get distracted by unrelated tasks--it's largely doing the main questline, doing some world bosses, and leveling from 1-61 or something. If you don't need the gear super enhanced because you can just take narchillan/oasis after you graduate, then you don't really need to grind all that much beyond leveling + weeklies. You can skip days as well, since you could pile up your +combat xp% scrolls and just hammer out a 4 hour session or something if that's your jam.

The hard grind really comes when you're pushing tet/pen tuvala or any accessories, which you don't need to do to get all the season rewards.

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Fried Sushi posted:

You can't transfer an existing character to seasonal servers though right? So you would need to create a new character and level it up.

Correct

gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Tabletops posted:

i asked before i think about the ~$200 startup cost or w/e, but i just realized - is that for participating in the endgame or whatever? Is it a fun ride up to that point?

It's all QoL stuff but honestly you can probably get away with half that or less these days depending on how patient you are. I haven't really thought about the startup cost in a while The nice/must to haves at full price are:

Pets x5: $45, but you can buy from the market if you're patient or they tend to give these away. You can buy a lot of these if you want 5x T4 pets, but they do give away a t4 pet 1-2x a year. I think you get some of these for free from season quests but I don't know if they're permanent.
Inventory slots: $14.50 per 16 Between seasons giving extra inventory and them giving slots away occasionally, if you're patient you don't need to buy these. I'd still like having at least a +16 expansion on each character
Maids (remote storage/market access): $12 ea up to however many you want. They give these away at least a couple times a year
Tent (remote repair): $49 They never give these away. Best you'll see is 20-30% off. Some classes depend on this more than others

Then if you want to cook a lot, canape is $29.

Basically if you're patient and only buy things you can't get for free or for silver, you can easily come under $100. That'd require more patience than I have though.

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gwrtheyrn
Oct 21, 2010

AYYYE DEEEEE DUBBALYOO DA-NYAAAAAH!

Dr. Kayak Paddle posted:

I think it takes a client restart, I noticed the same thing, but it did stop eventually and I think that is just for the UI alert, you have to turn it off in chat separately

Any alerts already in the queue when you change the setting will still play. Anything that generates a loading screen (connection drop, change channel/character, restart) will clear out the notification queue

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