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achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
I flew a chopper into the yard where the Sky Crane is once- got shot a lot and the game prompted me to take out the two Hunters before approaching my target. I suspect those things will not let you take off unhindered if you try going for the Sky Crane first.

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Scalding Coffee
Jun 26, 2006

You're already dead
I shot out all of Pulaski's tires and that car still chugged along like a racer. NPCs are always cheesing missions.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

I noticed I missed ChaosArgate asking if Pulaski was invulnerable until he stopped taunting CJ. I wanted to make sure we get all his lines before blowing him up, but I'm pretty sure I have seen people just blow him up with the minigun as soon as he enters his car, which I believe is also invulnerable until that point.

For some reason, the homing missile launcher won't work even when you can damage the car with other weapons.

edit: If you want to know more about the map corruption bug, it's covered in detail in the Vadim M. video I posted on the previous page:

https://www.youtube.com/watch?v=L97xXbFnFWM

Skip to 14:44 if the timestamp doesn't work. As is also mentioned in the video, people playing the original PS2 release would actually trigger this corruption on purpose to create more gang territories around the map and mess around with them. While that is one of the less harmful effects of this bug, it also has other potential effects like messing up the vehicle and pedestrian spawns in areas or breaking some missions.

DMorbid fucked around with this message at 09:28 on Jun 17, 2021

Comrade Koba
Jul 2, 2007

rchandra posted:

Can you fly to pick up the sky crane? I don't remember that combat gauntlet but might just be getting old.

I completely missed that you can get through the gate using a military vehicle, so I just grabbed the jetpack and landed on the roof near the skycrane. Still had to take out the attack helicopters before I could leave, though.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY



Episode 37: Breaking the Bank at Caligula's

With all this meticulous planning, surely there is no possible way for this heist to go wrong even slightly. Unless, of course, some idiot decides to brag about the plan to his worst enemy on Usenet or whatever, but that would never happen!

edit: If I sound a bit under the weather in this episode and the next one, that's because I am. There's a heat wave going on in my neck of the woods, and while the temperature (30C both outside and inside, I sure am glad our buildings are designed for winter or at least what winter was 50 years ago and nobody knows what an AC unit is) and humidity are not as severe as you might find in Florida or something, they are still massively uncomfortable for someone like me who is used to a colder climate and might put a winter jacket on when it's -20C out.

DMorbid fucked around with this message at 13:16 on Jun 21, 2021

rchandra
Apr 30, 2013


The payout seems less bad if you consider how many people are getting shares. Still not great, a 90s casino movie heist should pay many millions and I'd assume CJ is taking a larger share than some of the others.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
For what he did to mess up the heist, Zero would have relinquished his share entirely. Were I in charge, that is. Of course, I probably would have been arrested at some point during all the convoluted prep work I did had I exactly followed CJ's plan. Better to stick to counting cards.

Scalding Coffee
Jun 26, 2006

You're already dead
It all went by perfectly right up to escaping in the helicopter.

Manic_Misanthrope
Jul 1, 2010


And it seems like a lot more money if you're not doing all the side stuff. On my first playthrough I never beat Driving School so I never got to the Import/Export stuff.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Manic_Misanthrope posted:

And it seems like a lot more money if you're not doing all the side stuff. On my first playthrough I never beat Driving School so I never got to the Import/Export stuff.
This is true, of course. Not everyone's going to do all the side content, so they won't have 1.5 million in the bank by the time they do the heist.

That being said, $100,000 isn't even enough to buy the most expensive safehouse in the game so I think they could've at least increased the payout to half a million or something.

Zaroff
Nov 10, 2009

Nothing in the world can stop me now!
At least they did this at the end of the game, whereas in GTA IV they gave you a shitload of money after Four Leaf Clover halfway through the game (and nowhere to spend it!)

Scalding Coffee
Jun 26, 2006

You're already dead
How many more missions are there left to do?

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Scalding Coffee posted:

How many more missions are there left to do?
If my math is correct, nine. Two of those are in this video:



Episode 38: A Home in the Hills

After 50 hours in other parts of the map, it was time to go home.

Albu-quirky Guy
Nov 8, 2005

Still stuck in the Land of Entrapment
Here's confirmation that both my Army mom and Air Force dad (and their respective units) called them SAM (as in the name Sam) and not S-A-M (as in Ess Ayyy Emm).

Scalding Coffee
Jun 26, 2006

You're already dead
Maybe you should try explosives or fire to change things up.

Poil
Mar 17, 2007

"Once you're on the inside, I cannot help you."
"Well, can you help me now?"
"Uh, well, no. Actually, no."

I love that mission and wish it was longer. Getting to dogfight and then strafe ground targets both of which you are actually able to target from outside the normal tiny vehicle spawn distance so it's quite a lot of fun.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Scalding Coffee posted:

Maybe you should try explosives or fire to change things up.
Unfortunately, almost all of the remaining missions are of the "shoot much mans" variety with a whole bunch of enemies getting in your face, and you also have at least one idiot AI companion to babysit most of the time. That means the rocket launchers and the flamethrower are basically useless at this point outside of random open world mayhem.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY



Episode 38B: Climb Like a Monkey (Air Races)

Well, we are flying through rings so of course the discussion would eventually turn to Superman 64.

The ever-vigilant copyright bots wouldn't let me publish this while Ozzy Osbourne's "Hellraiser" was even vaguely audible in the background, so I swapped in some GTA2 music near the end.

Scalding Coffee
Jun 26, 2006

You're already dead
I would have expected the console to catch fire if it was real racing.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY



Episode 39: Grove 4 Life

This part of the game feels extremely rushed because it probably was.

Scalding Coffee
Jun 26, 2006

You're already dead
Sweet's motivation is to be angry at everything. Probably because everyone he knows is either dead or successful.
Now that gang wars are back, does that mean we can start killing Cesar's gang and take his neighborhood?

The Shame Boy
Jan 27, 2014

Dead weight, just like this post.



I remember the exact moment i was flying around on a jetpack after beating the game when suddenly the "your turf is under attack!" message came up and i was like "oh, the turf war thing isn't over now huh?" and then proceeded to get all the territory just to shut the game up about it.


I feel like i would just quit the game there nowadays, i already beat it after all!

Tenebrais
Sep 2, 2011

Scalding Coffee posted:

Now that gang wars are back, does that mean we can start killing Cesar's gang and take his neighborhood?

Cesar's gang got wiped out the same time Grove St did.
You can get revenge on the Vagos from him though.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
I always took over all the turf I could as soon as I could both times it came up in the game. The messages to deal with territory under attack were that annoying.

Fifteen years later I found myself playing Judgment and hanging up on Kim when he told me the Keihin Gang was at it again. Times have changed…

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Tenebrais posted:

Cesar's gang got wiped out the same time Grove St did.
You can get revenge on the Vagos from him though.
Yeah, the Varrios have no turf at this point unless you do the map corruption glitch. It's all Ballas and Vagos now.

Also, sharp-eared viewers may have noticed another GTA2 music overdub in this episode because "Hellraiser" was playing again. It only played for five seconds so that probably wouldn't have triggered the copyright bots, but I didn't want to risk having to spend 20 minutes uploading a cut version (or however long it would take YouTube to mute the offending segment) so I just put a bit of "Taxi Drivers Must Die" over it.

Tiggum
Oct 24, 2007

Your life and your quest end here.


I think, realistically, at this point CJ should be able to go "You want the ballas out? Done.", make a phone call and have it dealt with. I know he's been doing everything personally the whole time so it's not inconsistent to do this too, but when you own a casino you no longer have to do your own violence. You have people for that. CJ used to be one of those people, but he doesn't seem to have realised that he's the boss now. Or one of them, anyway.

Also, what is Sweet's goal here? Take back the neighbourhood and then... leave everything as it is and continue fighting gang wars with every drug dealer who shows up? He really doesn't seem to comprehend the fact that CJ is rich now. You can just throw money at your problems. That's the whole point of having money.

mercenarynuker
Sep 10, 2008

Yeah, this part of the story never made any sense. CJ and his sister have grown beyond Grove Street, and seem like they recognize that Sweet is being an idiot. Hell, CJ has a loving Harrier and attack helicopter on call that Ballas and Vagos can do NOTHING about, why doesn't he drive Sweet's dumb rear end to the airport and tell him to sit in the gunner seat

Cooked Auto
Aug 4, 2007

If you will not serve in combat, you will serve on the firing line!




Sweet is pretty much a stubborn traditionalist who has nothing beyond the Grove.
He obviously lacks any ambition or ideas beyond that because he's grown comfortable living there and just accepting the situation as it is.
CJ on the other decided to break the mold and realize there is more to the world than the hood.
I just wish he would tell his brother off for real, he looks like he's about to in one of those missions but then he just sorta mentally shrugs and goes with things.

Tenebrais
Sep 2, 2011

I can see Sweet's perspective for sure. The low-level street gang stuff has been his entire life, he was born into it and he'd always assumed he'd die in it. He'd never dreamed of anything bigger, and it had always pissed him off when CJ left all those years back to try and make something of himself in Liberty City. Now after being inside for a year or so, he gets out and sees that CJ has abandoned Grove Street again and has settled into that high-flying lifestyle that Sweet has always lived his life in opposition to. He didn't keep it real. So he's pissed off all over again and pushes CJ to prove that he still cares about the Grove because he sees not caring about the gang as not caring about Sweet.

CJ would have been smart to stress all the resources they have access to now. They have steady incomes from investments all over the place, property (and territory) all over the state, a very close relationship with the Triads. Grove Street could come back as a massively well-funded force, heavily armed with top-of-the-line equipment and roll over Los Santos. And Sweet would probably have rejected that, because it wouldn't be keeping it real. He's a stubbon old ox that can't move with the times. He's been carefully groomed for that by Tenpenny and Smoke, to keep Grove Street just where they wanted it - with the loyal people held down by lack of ambition and the ambitious people perfectly positioned for corruption.

I think really the problem is that CJ is just weak-willed. He'll do whatever anyone asks of him and really can't give more than a token objection. It's been a consistent thing the whole game. I guess in part it's good for the gameplay, since it lets them throw you into missions for cool setpieces that would be really stupid ideas to actually do. It does make me wonder how this part of the story could have gone if Kendl had been around to actually stand up to Sweet, and push to clean up the streats of LS her way. Could've had some interesting mission choices, but I don't think Rockstar were really going for a "choices" thing yet, and I can understand wanting to put more of the interesting stuff in the earlier parts of the game that more people are going to play.



Mostly unrelated but I can see why they cut the Big Bear dialogue stuff. He's a character that appeared for twenty seconds in one of the early missions; most players will have completely forgotten he existed and no one really needs to know his life story. The scene of him standing up to B Dup is enough, it gives you an impression that was CJ and Sweet are doing is good for Los Santos and the Families.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Tenebrais posted:

Mostly unrelated but I can see why they cut the Big Bear dialogue stuff. He's a character that appeared for twenty seconds in one of the early missions; most players will have completely forgotten he existed and no one really needs to know his life story. The scene of him standing up to B Dup is enough, it gives you an impression that was CJ and Sweet are doing is good for Los Santos and the Families.
Yeah, that does make sense. It seems Bear was supposed to have a bigger role in this part of the game, rejoining GSF and helping CJ and Sweet out on missions, but once all that got axed I guess there wasn't much reason to keep the lengthy conversation either.

The Shame Boy
Jan 27, 2014

Dead weight, just like this post.



GTA protagonists ever since San Andreas have had the same problem CJ does really. They are these career criminals who outside of whatever mayhem you get up too in the free roaming part of the game, are not opposed to using murder,mayhem,violence etc to get what they want yet they always end up working for some crazy shifty corrupt (usually government) dude who keeps sending them on suicide missions. Yet they never just get tired of it and shoot them in the face until it's dramatically convenient to do so. Usually after some big epic chase set piece too. Although CJ at least has the excuse of not shooting the guy that is holding his brother hostage.

I imagine even if CJ was smart and called in his connections to the mob(since the heist missions aren't necessary to beat the game CJ probably doesn't rock the boat on that canonically) or triads to get Grove Street buffed up with weapons and equipment. Sweet would probably still bitch about it since he would be taking outside help for these "family" issues.

achtungnight
Oct 5, 2014
I get my fun here. Enjoy!
Yeah, Sweet is the type that's never satisfied with the life he has up until maybe the day he's about to die. I had a relative who was the same.

The game gets CJ and Sweet's relationship to a satisfactory point, it just takes a while.

As for Loc, well, three things stopped him from outing CJ's past to Madd Dogg. 1, it's obvious CJ is his enemy now ("you betrayed me and my brother, fool!"). 2, he has no proof of CJ's past Madd Dogg would immediately buy. 3, Loc's ego says he has talent and he can make it, CJ and Madd Dogg notwithstanding. Given that he managed to develop a clothing line and a sucky rapper career, maybe he's right.

Marshal Radisic
Oct 9, 2012


That mission with Madd Dogg and Loc was a weird one to me. I was thinking about how they would keep Loc from telling Madd Dogg how CJ stole his rhyme book, and initially I thought the mission was setting up a way to resolve that issue. We have a big chase across San Andreas and blow up Loc's go-kart or whatever, allowing us to get rid of him while avoiding a face-to-face confrontation that risks spilling the beans. But then...we have the face-to-face confrontation anyway? And Loc just never says anything? You set up a situation that can easily resolve a plot issue, but then you don't resolve the issue and simply never speak about it again afterwards? It's all so strange to me.

Tenebrais
Sep 2, 2011

Loc also has no idea Mad Dogg doesn't know what CJ did. It might not have occurred to him that he's keeping it a secret - for all he knows, CJ is screwing over Loc to make it up to him.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY



Episode 39B: Midnight Club L.S. (Los Santos Race Tournament)

One more street race video and one more MOTION SICKNESS WARNING.

DMorbid fucked around with this message at 23:06 on Jul 4, 2021

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY



Episode 40: The Battle of Los Santos

All hell breaks loose in Los Santos as we take the last of the enemy gang territory and help Cesar rebuild the Varrios los Aztecas.

YouTube is taking forever to process HQ 1080p and 4K so check back later for a higher quality encode, or just watch the video now if you prefer.

Scalding Coffee
Jun 26, 2006

You're already dead
That reminded me of the old games. In GTA2 and possibly earlier, the carjackers always wore a red shirt and they will chase you down. Also in GTA2, the 3 gang's bosses will spawn with flamethrowers and rocket launchers if they didn't run you over at super fast speed from offscreen.

The Scarface game has this feature where plot advancement means that as you unlock more missions, the enemies become better armed until they are equipped with one of three or four weapons that can instant kill you no matter what. That isn't even the highest difficulty that spawns with them and enemies can spawn anywhere like in Cyberpunk, even behind you and tag you with a rocket that splashes you. Scarface's endgame is almost like the riot cheat with all weapons.

DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Scalding Coffee posted:

The Scarface game has this feature where plot advancement means that as you unlock more missions, the enemies become better armed until they are equipped with one of three or four weapons that can instant kill you no matter what. That isn't even the highest difficulty that spawns with them and enemies can spawn anywhere like in Cyberpunk, even behind you and tag you with a rocket that splashes you. Scarface's endgame is almost like the riot cheat with all weapons.
Radical Entertainment made some pretty good games, but it seems like they always had some problems balancing the difficulty and ended up with a bunch of ridiculous difficulty spikes.

Scalding Coffee
Jun 26, 2006

You're already dead
I think it is possible to die from the RNG in an early cutscene, where you have to protect some diner.

You can almost be completely invincible by bending over the whole time when the game decides it is time for you to die, so all the bullets keep missing you. It is not a well made game, but very nice looking.

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DMorbid
Jan 6, 2011

With our special guest star, RUSH! YAYYYYYYYYY

Scarface: The World Is Yours definitely has some problems (especially on PC, as the port was buggy as poo poo), but it also has pretty fun - if sometimes way too difficult - combat thanks to the taunt and rage mechanics. The driving is solid as well and the soundtrack is great, and overall I think it's one of the better open world GTA-likes from that era.

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