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Pablo Nergigante posted:He knows what he did.
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# ? Aug 24, 2021 20:41 |
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# ? May 4, 2024 00:02 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." lmao
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# ? Aug 24, 2021 20:48 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." lmfao
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# ? Aug 24, 2021 20:49 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." lol
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# ? Aug 24, 2021 20:52 |
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Pablo Nergigante posted:He knows what he did.
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# ? Aug 24, 2021 21:00 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." lmao
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# ? Aug 24, 2021 21:06 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." lmao
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# ? Aug 24, 2021 21:38 |
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Cubone posted:[trying to jump on the lights] lmao
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# ? Aug 24, 2021 21:52 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help."
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# ? Aug 24, 2021 21:59 |
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I hate when you get blitzed by random encounters inside a puzzle area and you can't remember wtf you did/were going to do.
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# ? Aug 24, 2021 22:04 |
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Chuck Buried Treasure posted:I really appreciate Bolverkur’s lust for noob blood while I’m not able to keep as much of an eye on the forums as usual this thread is a perfect honeypot lol
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# ? Aug 24, 2021 22:12 |
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Frenz posted:I hate when you get blitzed by random encounters inside a puzzle area and you can't remember wtf you did/were going to do. 50% of my time spent dungeon crawling in overhead perspective jrpgs is getting into an random encounter and afterwards walking in the wrong direction for a while because i forgot where i was going
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# ? Aug 24, 2021 22:40 |
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mycophobia posted:50% of my time spent dungeon crawling in overhead perspective jrpgs is getting into an random encounter and afterwards walking in the wrong direction for a while because i forgot where i was going as a gamer, i have an incredible sense of direction in real life exactly due to problems like this. this gamer pet peeve makes you incredibly powerful.
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# ? Aug 25, 2021 00:15 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." Ugh the worst
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# ? Aug 25, 2021 00:27 |
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Bolverkur posted:as a gamer, i have an incredible sense of direction in real life exactly due to problems like this. this gamer pet peeve makes you incredibly powerful. I can get anywhere as long as the minimap rotates with me
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# ? Aug 25, 2021 00:27 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." psychonauts 2 feels
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# ? Aug 25, 2021 20:48 |
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I can get anywhere as long as the minimap stays still and doesn't rotate with me.
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# ? Aug 25, 2021 23:20 |
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One thing that I thankfully don't experience often these days is when, in a game that doesn't allow you to jump or climb wherever/whenever you want, you can't step over a tiny ledge. As in, one that's smaller than a step on a staircase. Like, if you're going up a ramp and want to cut the corner at the very top, instead of running over it there's an invisible wall, so you need to go 100% up the ramp before turning left or right. Probably not explaining it very well, but you know what I mean! Always annoying when games don't let you step/clamber over tiny ledges or gaps, forcing you to go the long way. Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." hahaha yep, absolutely this
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# ? Aug 26, 2021 05:43 |
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CyberPingu posted:It's weird. I did a run on Professional recently and it's actually insane how much ammo and money you get in that game. I wasn't even being particularly conservative with my ammo and was trying to kill everything I came across and I never felt like I was going to run out. Pro nixes the adaptive difficulty entirely, it's just set to the maximum the entire time. Every time I play pro enemies seem to drop money like 80% of the time but there's enough set ammo to get by for sure.
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# ? Aug 26, 2021 06:11 |
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Cubone posted:[checking the room for secrets/easter-eggs] "there's got to be a way to get that door open! I wonder if those control panels will help." lol
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# ? Aug 26, 2021 08:11 |
Arrhythmia posted:I can get anywhere as long as the minimap stays still and doesn't rotate with me. There was a dungeon in KQ5 that rotated with the players perspective. And was the only tile set in the whole game to do this and it really messed with your perception of where to go.
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# ? Aug 26, 2021 09:04 |
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CyberPingu posted:There was a dungeon in KQ5 that rotated with the players perspective. And was the only tile set in the whole game to do this and it really messed with your perception of where to go. https://youtu.be/QxtmxivtsN0
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# ? Aug 26, 2021 13:26 |
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aagh
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# ? Aug 26, 2021 21:37 |
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when the game won't let me invert the horizontal axis
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# ? Aug 26, 2021 22:31 |
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jesus christ
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# ? Aug 27, 2021 02:24 |
Thanks.... At least in this game every room does this so I guess eventually you might get used to it. The KQ5 one you had no idea what was going on and coupled with the fact that it was the same dungeon you had gone through earlier that didn't do that gimmick totally hosed you around. Also it had the obligatory Sierra poo poo of "if you get lost for long enough you die"
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# ? Aug 27, 2021 07:41 |
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slamming into an object too small to see behind your katamari, but too large to roll up
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# ? Aug 27, 2021 14:15 |
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Nostradingus posted:slamming into an object too small to see behind your katamari, but too large to roll up I hate when games do this
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# ? Aug 27, 2021 21:04 |
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In SMT: when it takes so long to find a fusion partner for a demon that the result is too low-level to be worth it. also when you need to fuse two demons with all their awesome skills but the result can't make use of any of them (e.g. a bunch of healing/magic + pleromas for a phys-type with low mp.)
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# ? Sep 13, 2021 03:48 |
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I'm just a few hours into smt 3 and every time I exit a door I go the wrong direction I wish the camera pointed head on and not behind. I'll get used to it at some point. Played too much botw and dqxi I guess
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# ? Sep 13, 2021 07:06 |
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Frenz posted:In SMT: when it takes so long to find a fusion partner for a demon that the result is too low-level to be worth it. also when you need to fuse two demons with all their awesome skills but the result can't make use of any of them (e.g. a bunch of healing/magic + pleromas for a phys-type with low mp.) Oh?
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# ? Sep 14, 2021 01:11 |
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# ? May 4, 2024 00:02 |
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this is sick Evil Eagle fucked around with this message at 04:45 on Sep 14, 2021 |
# ? Sep 14, 2021 04:42 |