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First Outriders and now Magic Legends. What game will ICR
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# ? Jun 29, 2021 19:34 |
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# ? May 2, 2024 15:03 |
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LordSaturn posted:I really wonder why people think the game will close. like, what's your business case for this admittedly wrong about this, but it still lasted longer than most predictions itt. Kalli posted:Some interesting ideas, executed very poorly.
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# ? Jun 29, 2021 19:36 |
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Honestly if anything there was a lot of restraint in waiting this long to shut it down. It was a good run, can't wait for the next ICR thread.
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# ? Jun 29, 2021 19:37 |
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lmao they didn’t even make it to launch
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# ? Jun 29, 2021 20:21 |
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Should've mulligan'd
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# ? Jun 29, 2021 20:27 |
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People just wanted Diablo in the Magic universe and they couldn't get that very basic concept right. Every developer who keeps insisting on these destiny style overworld zones with mmo style quests just needs to go work in a different industry. No ones likes it and this game was just so boring.
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# ? Jun 29, 2021 20:31 |
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I wanted shandalar 2.0 so badly This game was not that
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# ? Jun 29, 2021 20:35 |
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Holy poo poo. Incredible. I’m so glad I got to experience what will probably be the worst game “launch” of this decade. The player counts and incoming revenue must have been truly abysmal for them to pull the plug rather than float the corpse for another year.
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# ? Jun 29, 2021 20:36 |
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Here's to hoping the Marvel Heroes people find a home one day.
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# ? Jun 29, 2021 20:37 |
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Seriously, I just want some nonsense I can see loot splosions in while I listen to podcasts after a hard day in the coding mines. loving give me back Marvel Heroes you bastards
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# ? Jun 29, 2021 20:41 |
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lol
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# ? Jun 29, 2021 20:43 |
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Surprised it's a shutting-this-down and not a back-to-the-drawing-board
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# ? Jun 29, 2021 20:44 |
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I used to work at a small company called Octopi that was purchased by Sony Online Entertainment (for some reason). Early on, they nearly gave us a project which would have been a Magic the Gathering tactics game (a la Pox Nora), but at the last minute they decided to give it to the Denver studio even though the Denver studio had only made those complicated as poo poo card games for EQ and SWG. I guess they thought they knew what they were doing and we were unproven? Those guys always thought they were hot poo poo even though the only reason people played them was for the loot cards. Anyway, the Denver studio promised they could get the game out for ps3 as well as pc in full 3d and have it be this tactical + cards mashup. Their studio had experience in none of those things. Our studio was put on Facebook games. Our first one came out as a promotional game to go alongside The Agency. The facebook game came out right when the Facebook game bubble burst, and the mmo was canceled when they realized that the studio had literally nothing and were sending bullshit videos to bamboozle smed. SOE Denver launched Magic The Gathering - Tactics more than a year behind schedule, and it was such a wreck that SOE didn't actually advertise it. I think they only released it because they were contractually obligated to. I guess what I'm saying is that the Magic the Gathering IP is cursed for online games other than straight interpretations of the card game. Let this be another warning. Cutedge fucked around with this message at 21:20 on Jun 29, 2021 |
# ? Jun 29, 2021 21:12 |
Cutedge posted:I used to work at a small company called Octopi
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# ? Jun 29, 2021 21:27 |
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I'm just hoping they can cycle resources back into Neverwinter and Star Trek Online rather than laying people off, but I know I'm being unrealistic there. edit: gently caress https://twitter.com/StevenJSharif/status/1409964891906084865 Cutedge fucked around with this message at 21:40 on Jun 29, 2021 |
# ? Jun 29, 2021 21:30 |
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Cutedge posted:I'm just hoping they can cycle resources back into Neverwinter and Star Trek Online rather than laying people off, but I know I'm being unrealistic there. Pretty sure that Neverwinter has begun it's death spiral. As for STO, they pretty much just make new Risan Luxury Liners to sell to the whales.
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# ? Jun 29, 2021 22:58 |
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Kalli posted:Seriously, I just want some nonsense I can see loot splosions in while I listen to podcasts after a hard day in the coding mines. Last Epoch is surprisingly fun so far, but it's still early access and multiplayer isn't expected until this winter last I heard
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# ? Jun 29, 2021 23:14 |
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Gynovore posted:Pretty sure that Neverwinter has begun it's death spiral. As for STO, they pretty much just make new Risan Luxury Liners to sell to the whales. Neverwinter is adding a new class and redoing levels entirely in the next update so I don't think it's that spirally just yet
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# ? Jun 29, 2021 23:15 |
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This must have been performing insanely badly to get shutdown, when Champions is still getting small updates and events.
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# ? Jun 29, 2021 23:28 |
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Ready to kill New World now.
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# ? Jun 30, 2021 00:04 |
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AngryBooch posted:lmao WotC.
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# ? Jun 30, 2021 00:11 |
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I actually can't think of any specific example of a service game being shut down this fast. Maybe I've vaguely heard of it happening in the mobile space. The game was awful, so I'm not surprised at all at that an executive balked at the money vortex that would be required to *maybe* make this game able to retain players (let alone attract new ones). I know it's not unusual for some games to go through an awkward phase where they run like poo poo and are only fun for a few seconds at a time, before everything can click into place and be polished in the final stretch of development. I'm not sure any amount of time or money could have saved them from some of the mistakes they made. Performance optimization alone was so bad it felt like they must have screwed up something fundamental from the very beginning when building the game (like using their horrible in-house engine).
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# ? Jun 30, 2021 04:17 |
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lmao, light em up Renaud
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# ? Jun 30, 2021 04:40 |
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LordSaturn posted:I really wonder why people think the game will close. like, what's your business case for this This was the post it went to when I clicked on new posts just now. RIP
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# ? Jun 30, 2021 05:03 |
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boo_radley posted:lmao, light em up Renaud Who is this?
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# ? Jun 30, 2021 05:08 |
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Cutedge posted:I used to work at a small company called Octopi that was purchased by Sony Online Entertainment (for some reason). Early on, they nearly gave us a project which would have been a Magic the Gathering tactics game (a la Pox Nora), but at the last minute they decided to give it to the Denver studio even though the Denver studio had only made those complicated as poo poo card games for EQ and SWG. I guess they thought they knew what they were doing and we were unproven? Those guys always thought they were hot poo poo even though the only reason people played them was for the loot cards. Anyway, the Denver studio promised they could get the game out for ps3 as well as pc in full 3d and have it be this tactical + cards mashup. Their studio had experience in none of those things. Our studio was put on Facebook games. Our first one came out as a promotional game to go alongside The Agency. The facebook game came out right when the Facebook game bubble burst, and the mmo was canceled when they realized that the studio had literally nothing and were sending bullshit videos to bamboozle smed. SOE Denver launched Magic The Gathering - Tactics more than a year behind schedule, and it was such a wreck that SOE didn't actually advertise it. I think they only released it because they were contractually obligated to. Thanks for the dope story. I didn't even know there was a Magic tactics game published by SOE lol. What a disaster.
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# ? Jun 30, 2021 05:13 |
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Scoss posted:I actually can't think of any specific example of a service game being shut down this fast. Maybe I've vaguely heard of it happening in the mobile space. I think Amazon un-releasing whatever the gently caress that thing was called.... Crucible? probably wins that contest. That card game Artifact also probably deserves a mention because Steam carries a bit more oomph I feel like what this game needed first and foremost was a way more granulated difficulty system. As is you'd play a character, get through your first zone, just equipping whatever and using spells as they came up and never feeling challenged. Then the game would send you to... one of the other 4 starting areas but too low level to up the difficulty, so if you somehow got through the first boring ~6 hours or whatever, you were greeted with an even more brain dead boring experience. Like I think this game had fixable problems, but it made such an incredibly poor first impression that nobody stuck around to see if it would get better.
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# ? Jun 30, 2021 05:30 |
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I think both Crucible was probably still beaten by the original launch of APB, where they launched it and shut it down within 30 days if I recall correctly. edit: it was 2 months. Cutedge fucked around with this message at 05:47 on Jun 30, 2021 |
# ? Jun 30, 2021 05:36 |
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Cutedge posted:I think both Crucible was probably still beaten by the original launch of APB, where they launched it and shut it down within 30 days if I recall correctly. APB was actually around longer than Crucible, by around six or seven days IIRC. 42 vs 49 I wanna say. There's a few things in the like two to three month range, almost entirely MMOs but I think APB and Crucible take the extremely exciting dual crown for service games dead in under two months.
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# ? Jun 30, 2021 05:53 |
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The team that oversaw this on the wizards side is the same one that oversaw dark alliance. The VP in charge has been running it for like 3 or 4 years and has nothing to show for it. The tabletop team is apparently accusing him of "ruining the summer of drizzt" with his lovely game, so that dude's projects are probably all getting rolled up now.
30.5 Days fucked around with this message at 08:04 on Jun 30, 2021 |
# ? Jun 30, 2021 07:58 |
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30.5 Days posted:The team that oversaw this on the wizards side is the same one that oversaw dark alliance. Lol, pretty good track record there.
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# ? Jun 30, 2021 08:04 |
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*places envelope to forehead* I predict.... a Magic: Spellslingers cancellation!
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# ? Jun 30, 2021 08:07 |
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If you get the license to make a MTG ARPG, why the gently caress would you get experimental with the design??? Just make a generic-rear end dungeon crawler/looter with Magic enemies and abilities, this is a license to print money! What a missed opportunity.
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# ? Jun 30, 2021 08:15 |
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ICR really knows how to pick 'em
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# ? Jun 30, 2021 09:55 |
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Cutedge posted:I think both Crucible was probably still beaten by the original launch of APB, where they launched it and shut it down within 30 days if I recall correctly. APB, man that takes me back, going to have to find the chill loading screen music on YT now. I remember putting crazy effort into getting into the early access days. Great character editor, I feel like they could maybe have sold the tech?
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# ? Jun 30, 2021 10:51 |
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Bardeh posted:If you get the license to make a MTG ARPG, why the gently caress would you get experimental with the design??? Just make a generic-rear end dungeon crawler/looter with Magic enemies and abilities, this is a license to print money! What a missed opportunity. 100%. They should have just themed the abilities and resources, had a system where you could build a single color or multicolor skill set, and not had the bizarre overworld and difficulty systems. They could have even still had a collectible-Ish skill system by having skills be drops you learn. However, they tried to do a dozen different things and didn’t stick the landing on a single one. And on top of that, the performance was dogshit and the story was terrible. There was nothing redeeming about the game at all.
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# ? Jun 30, 2021 12:48 |
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30.5 Days posted:The team that oversaw this on the wizards side is the same one that oversaw dark alliance. The VP in charge has been running it for like 3 or 4 years and has nothing to show for it. The tabletop team is apparently accusing him of "ruining the summer of drizzt" with his lovely game, so that dude's projects are probably all getting rolled up now. lol hot drizzt summer
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# ? Jun 30, 2021 12:50 |
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ICR is becoming stronger, able to kill games before they are even born. All of those sparks he gathers and puts them into Last Epoch
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# ? Jun 30, 2021 14:07 |
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30.5 Days posted:The team that oversaw this on the wizards side is the same one that oversaw dark alliance. The VP in charge has been running it for like 3 or 4 years and has nothing to show for it. The tabletop team is apparently accusing him of "ruining the summer of drizzt" with his lovely game, so that dude's projects are probably all getting rolled up now. They should just hire Creative Assembly to make Total War: Forgotten Realms or whatever. I'd be down for Warhammer Total War except I can play as Illithids
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# ? Jun 30, 2021 14:39 |
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# ? May 2, 2024 15:03 |
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deep dish peat moss posted:They should just hire Creative Assembly to make Total War: Forgotten Realms or whatever. I'd be down for Warhammer Total War except I can play as Illithids that would require WotC to be willing to spend some of the piles of money they're hoarding
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# ? Jun 30, 2021 15:50 |