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One real-life thing here that's relevant is that there are a lot of people who specifically do not have an "inner voice" when they think. https://www.psychologytoday.com/gb/blog/pristine-inner-experience/201110/not-everyone-conducts-inner-speech
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# ¿ Apr 20, 2021 13:18 |
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# ¿ May 15, 2024 07:16 |
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mary had a little clam posted:Had a thought last night. I'm finishing up a 4th playthrough and some scenes are just a moving and powerful to me as the first time I saw them. The game just emotionally resonates very well.
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# ¿ Apr 20, 2021 13:52 |
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There's no one "right" way to play the game but I think the way I'd recommend playing DE is to do a couple runs with different stat buildouts and try to get to the end and experience the content as it comes and let the dice fall where they may. After that you can start setting goals or stuff you wanna see the results of. Like going for the closest thing to the perfect scooby doo ending where you go sober, get over the sad thing, solve the case fully/properly, become besties with Kim, etc. Then just full communist/fascist runs, etc
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# ¿ Apr 26, 2021 00:40 |
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NikkolasKing posted:Hello, I know zilch about this game but I got it because it sounds interesting. If you want to know how skills generally work: Your skills basically are all parts of your character's personality that chime in with their OPINIONS based on the passive checks they make or fail. They're not infallible however- and their input can be unhelpful (or flat out wrong) even at very high levels. Some skills will flat out give you bad advice on a more regular basis if you pump them really hard so they're passing all these hidden background stat checks when you're talking to people or making observations. Electrochemistry at medium levels will pester you to get drunk and high, but can let you spot that someone is on drugs and even make accurate guesses as to what drugs they're on. At very high levels electrochemistry will basically be screaming at you to get hosed up when you pass a cigarette butt on the ground. Authority can make useful suggestions about when you need to stand your ground and well, assert your authority. At high levels it'll constantly be butting in to tell you to dominate everyone and be a complete loving prick- to the point you may miss the times it's actually a good time to square up and take charge. Encyclopedia will give you useful background information off and on, and details/trivia that can be useful. At super high levels it will deluge you in absolutely pointless minutia at every single turn. etc. etc. So unlike some roleplaying games, pumping a stat too hard can actually make it something of a detriment! But that's also part of the fun.
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# ¿ May 6, 2021 13:21 |
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Professor Wayne posted:Question about helping Evart: Was it intentional that his seemingly super-shady plan for the fishing village didn't seem to have moral downsides? The pyro twins who hang out with an old, horny murderer get a rec center, but the residents have to deal with temporary construction noise. You know, normal city noise? Drama and I think another skill or two seem fairly convinced that Evrart legit thinks the center is gonna help the district, and that he actually wants to rebuild the district. My intuition is that Evrart is good enough to fool Drama and Volition doesn't care enough to notice because it's not a parallel to Dora for it to get upset about.
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# ¿ Jun 2, 2021 01:56 |
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Cpt_Obvious posted:Out of curiosity, who is it that tells you this information?
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# ¿ Jun 2, 2021 04:09 |
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Kim is basically Frank Drebin but competent. Like imagine this scene with Kim as Frank and Harry as the chief https://youtu.be/o8_9gHzW8vo
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# ¿ May 17, 2022 16:45 |
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Klaasje makes good on helping you crack the case (when she did not have to, and is clearly remorseful how it turned out) and has no part in the original murder but she starts the dominos that ends up getting a half dozen people killed in the street and just peaces out at the critical moment. She also hosed over Ruby who actually was growing to like her new position and home. Doesn't mean she's explicitly evil or deserves to disappear into an organ bank on behalf of the moralintern, but in a vacuum where you don't know all the extenuating circumstances or outcomes detaining her is a sensible choice.
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# ¿ May 25, 2022 19:25 |
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christmas boots posted:Although even without her I think you still end up with bloodshed in the streets. The mercs are still going to be looking for someone to blame and the Hardy Boys probably still end up taking the heat for it just by dint of being the local muscle.
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# ¿ May 25, 2022 19:41 |
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No Dignity posted:It is remarkable how they took 'Homer Simpson arguing with his brain' and turned it into such a rich, faceted and incredibly entertaining mechanic
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# ¿ May 26, 2022 00:34 |
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If you're really role-playing or are on your first playthrough blind arresting her isn't really a morally complicated thing or "cop brained". Depending on how well you investigate your only real info on her is that she has been constantly lying to you, and she may or may not be involved in the guy's death. There's no real evidence to go on that her story about being a spy isn't ridiculous (and her fake id poo poo you find after isn't definitive proof either). You have to believe a person who hasn't been truthful to you despite possibly several, several efforts to give her the benefit of the doubt- that she is not only a spy but such a spy that the moralintern will disappear her into a ditch if you send her to lockup. instead of you know, a possible murderer trying to cover her rear end by constantly lying and throwing people under the bus. In a vacuum where you only know what Harry possibly knows, it's pretty benign to arrest her. You're sending someone to a lock up to get them to stop lying about a murder and you have no idea she'll get blackbagged out of there. It's not really the same thing as shaking some innocent person down or abusing your authority horribly- you're actually trying to figure out a crime with actual victims.
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# ¿ May 26, 2022 15:02 |
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The first time I played through the only reason I didn't arrest her was because I felt like in the time frame we're working with that whatever testimony we get would come too late to accomplish anything. May as well give her a station call since my department seems to have all but cut me loose by my reckoning. If I had an inkling arresting her would've lead to me or someone actually interviewing her properly in a reasonable time frame I'd have done it. I arrested her in another playthrough and was pretty surprised that the MI did in fact come for her. Because nobody in the game is really what they say they are save Kim.
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# ¿ May 26, 2022 15:56 |
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UP AND ADAM posted:Volition was wrong about shivers. It never steers you wrong.
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# ¿ May 26, 2022 20:51 |
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Again this is all predicated on believing her story about being a spy. Even in the end you actually don't know for a fact that a single word of what she says is true outside of her admitting her fake names. Finding her passport and ids doesn't really prove poo poo. You have zero (0) idea why the Moralintern wants her and the only reason you know they even do is your damaged brain giving you a psychic premonition of her being blackbagged after you arrest her. In retrospect arresting her is dumb because it doesn't help the investigation (she hands you your final clue on a platter if you let her go where you get nothing if you send her to lockup for the MIBs to disappear), but IMO at least all decisions from a roleplaying standpoint can be judged on the information you and Harry have at the moment of the choice. She repeatedly lies to you regardless of how much benefit of the doubt you give her. All info you have makes her highly suspicious. There's a murder with an actual victim, and depending on your conversations it seems clear that solving the murder is one of the only possible paths to Lely's colleagues not hosing the neighborhood down with bullets (my original thought before I got to the tribunal was that the big decision was going to be if you wanted to hand the potential perp over to the mercs to be hideously killed, or have a shootout because you want to properly arrest them). Klassje very likely knows this considering she knew far more about him than anyone else, and her first move after he dies is to sucker the Hardys into staging a hanging which she's probably well aware WILL trigger violent retribution from the rest of the mercs. Taking or not taking in the morality of everyone's individual decisions it makes 100% perfect sense to arrest her. The person who was with the murder victim can't keep their story straight and you've got everyone else's involvement nailed down fairly well- you'd logically have to be a loving moron to let her walk based on a fairly wild sounding story after she already has lied to your face repeatedly. Harry can toss her in the clink for entirely petulant, shitheaded reasons (making his brain sad because she LIED to him and reminded him of the wife he abused) but again- from both of your vantage points there is zero reason to believe her story and legitimately no way to know the MI would haul her off for real. Ruby is stupidly easy to explain. She literally puts a gun to her own head and you get the choice of either letting her go or making her blow her brains out. You have almost no reason to believe Klassje because she's straight up a proven liar and a manipulator- regardless of how sad her life is or how pathetic Harry's anger about it is. Ruby has a loving gun to her head- that math is easy. Attempting to arrest Ruby is 100% copbrained, sending Klassje to the station makes sense. Fabricated fucked around with this message at 03:42 on May 27, 2022 |
# ¿ May 27, 2022 03:38 |
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Dros is better off being taken care of in some minimum-security jail or whatever than staying here he is. He almost certainly will die in short order after his arrest of natural causes. It's not deeply satisfying but it's not meant to be- if you didn't catch him he was no longer in the shape to do it again. You were far too late in more ways than one.
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# ¿ May 27, 2022 11:44 |
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I'd love an effortful Japanese dub just to hear some prolific anime voice actors have to do some of these lines
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# ¿ Jun 9, 2022 22:19 |
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It's the socialist version of "my crook is the only good crook".
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# ¿ Jun 13, 2022 13:32 |
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Joyce and Edgar are pretty good examples of different approaches to what I'd consider evil. Joyce is pretty nice, well educated, cultured, shockingly patient, seemingly sympathetic. She genuinely does not want a massacre to go down for at least partially human reasons. She wants to de-escalate the situation both to save face but also she pretty genuinely seems horrified at the idea of a massacre. ... She's also part of the body that manages the company that hired these unvetted mercs to break a strike. Wild Pines hired these people. She's the one who played into the Claires' hands by trying to strongarm them and loving it up. You don't hire these guys and this doesn't happen. Meanwhile if you talk to Claire after Joyce leaves he's almost sick with glee about the massacre he knows is coming. That conversation more than anything Drama wants to tell you, confirms that Claire seems to drink his own Kool aid. He hates Joyce and everything she represents so much he's breaking kayfabe and giving easily readable expressions. He also makes it very clear he does not give a single solitary gently caress about the Hardies or anyone else who ends up gunned down in the street. Not even in the "well they'll be martyrs" or "they know what they're doing" way- he's barely thinking about them because to him this is all they're good for. He has his "real" boys anyway. He's a lot more openly monstrous than Joyce in this bubble, even though I still think this falls squarely on Wild Pines for loving up their escalation.
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# ¿ Jul 15, 2022 19:03 |
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They're a bunch of drunks who run off unauthorized drug dealers and remind outside parties that the union is in charge there. Facing down extremely highly armed and armored military personnel with popguns was absolutely the last thing even the Claires expected them to have to do. It's pretty clear Edgar doesn't give a poo poo what happens to them. He all but says it. Titus even knows how hosed they are when the showdown happens- after they all puff themselves up about having weapons to deal with the mercs when you try to warn them in the Whirling that they're gonna get loving wiped. They (well, not Shanky depending) all step up in the end but lol no way did any of them or even their bosses figure this was potentially in the cards before the strike.
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# ¿ Jul 15, 2022 19:18 |
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Titus is basically like "I'm deleting it, I'm deleting it" when you show up to the tribunal. I forget which skill says it but it says he knows he's facing overwhelmingly superior firepower now that they're standing in front of him. To the point he even hushes Lizzy- who is probably the only person there who has no idea that poo poo is going to go down. No matter what happens- they never fire the first shot. It's either you or the mercs. They do their job when the lead starts flying but they don't exactly do their defenders of the realm poo poo before that point. They appreciate you for it in the best outcomes but they happily let you step between them and handle negotiations despite it being their turf. Fabricated fucked around with this message at 19:52 on Jul 15, 2022 |
# ¿ Jul 15, 2022 19:49 |
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I got it on the first playthrough and realized "Oh wow, the game will account for you not finding this" when it's such a critical piece of evidence.
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# ¿ Aug 5, 2022 20:43 |
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I don't feel like doing it, but what does Kim say at the end of the game if you properly solve the case as a boring cop copotype and don't opt in to any political stance?
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# ¿ Jun 29, 2023 03:11 |
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CJacobs posted:Per fayde.co.uk:
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# ¿ Jun 29, 2023 19:48 |
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Sardonik posted:My favorite playthrough has to be WoolieVersus'. You can tell they have a tremendous appreciation for the game's themes.
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# ¿ Jun 30, 2023 03:59 |
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The thing that kept consistently slaying me when I'd check out other playthroughs is how upset almost all of them got at getting The World's Most Laughable Centrist achievement. Or their reactions to the end-of-game evaluation. Especially funny when they get evaluated as a fascist.
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# ¿ Jul 4, 2023 19:58 |
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Jean and Harry's probable dynamic when they worked together is something I'd love to see. The impression I got is that Jean is probably more like Harry than he cares to admit which is why he takes Harry's collapse so personally past just having to put up with a suicidal drunk.
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# ¿ Jul 5, 2023 06:08 |
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You can be a true-blue moralist in your end-game assessment. It has been a while since we talked about it but I believe you can register as nothing/purely boring too but it's difficult.
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# ¿ Dec 4, 2023 17:43 |
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I'm mostly annoyed about the circumstances even it is poetic in a disgusting manner. I don't think they would've pulled a second rabbit out of their hat; I just wish they could've kept their IP.
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# ¿ Feb 16, 2024 13:37 |
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# ¿ May 15, 2024 07:16 |
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christmas boots posted:There's a genuine possibility that this game would never have been made had they not made this Faustian bargain. They lost the rights to it, but at the same time, they were able to get their message out to the world at least once.
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# ¿ Feb 23, 2024 15:01 |