|
theenglishman posted:I'd really be interested to see the exact difference in opinions of the NST between those who grew up with the original games, and those playing them for the first time. My gut feeling still tells me that a lot of the problems older fans have with the new compilation are related to muscle memory. Those old instincts kick in when playing the compilation, and you temporarily forget which version you're playing. It's like listening to an old song, but some of the notes you remember are moved, or changed around, or played in a different way. I sympathize with those fans, but I also think it's important to distinguish between the N. Sane Trilogy's actual flaws vs. things that are just different. Personally speaking, the biggest and most frustrating change the NST made was to Crash's hitbox. It went from square in the original games, meaning you could stand with the very last pixel of Crash's shoes on the ledge just fine, to capsule shaped, meaning you'll hit the edge of ledges and just slide off (due to the shape of the collision box) a frustrating amount, especially during speed runs when you're trying to skip as much stuff as you can.
|
# ¿ Jul 9, 2021 21:38 |
|
|
# ¿ May 10, 2024 16:05 |
|
theenglishman posted:I don’t disagree with you about the hitbox issue but I just haven’t really noticed that much of a difference while playing. I’m sure it’s there, but maybe there’s something about my playstyle that makes it less noticeable. It’s weird. Trying to speedrun Road to Nowhere/The High Road without using the rope trick because I wasn't any good at it, some of the jumps you're supposed to use the turtles for you can juuuuuust make by running at full tilt and jumping at the last second, which is faster... but sometimes you hit the rim, and just slide off and die. That's where I noticed it most.
|
# ¿ Jul 13, 2021 19:39 |
|
The sixth warp room might actually be intended to be the zeroth warp room. In the original, you can clearly see N Sanity island as well as the volcano island, placing it pretty clearly on top of Cortex Castle. And when you leave via the lift in NST, you leave upwards, arriving in Warp Room 1. So the implication is that all the warp rooms are in Cortex's space station, meaning Crash was kidnapped to space I guess.
|
# ¿ Dec 28, 2021 21:21 |
|
oldskool posted:how does the spin attack work when Crash is hanging from the mesh? Yoshimitsu hands.
|
# ¿ Jan 2, 2022 16:02 |
|
I don't think 154/155 was actually a meme about that Nitro-ensconced box originally, as far as I remember it was about the one box above the bounce crates in the bonus round; in the original games it was entirely offscreen, as you can see here: https://www.youtube.com/watch?v=Oh4cYpQCSAo&t=62s Also, you can see bonus rounds did not tell you how many crates were in them in the original, so you never knew if you had missed one! But between that and the ! box in the death route, there are a lot of candidates for That One Box. But the bonus round hidden one is the one I remember being hated on the most, specifically. NST fixed the bonus round box (and gave you the counter), but wow yeah they did make that nitro-blocked one harder.
|
# ¿ Jan 21, 2022 18:51 |
|
Rigged Death Trap posted:Its the best of the games I understand this opinion but I do not share it. It is a very good game though.
|
# ¿ Jul 23, 2022 21:17 |
|
The actual platforming is at its best in this game, time trials are a fantastic addition, and the chase levels are vastly improved by making the entire level not about that. It's seriously only just that a full 50% of the levels being not platforming kind of breaks it for me.
|
# ¿ Jul 24, 2022 10:35 |
|
The jetski levels are my least favourite vehicle levels. They're also the most plentiful.
|
# ¿ Jul 31, 2022 16:50 |
|
I can't believe you let suicide frog pass unmarked. It did happen sort of offscreen I suppose.
|
# ¿ Aug 6, 2022 22:37 |
|
theenglishman posted:Watching the episode again, I see what you’re referring to. In 20 years playing this game I never noticed that. The things you learn when you’re older, huh? Yup, he's sort of a minor Crash 3 meme, because usually he kills himself when you come back from the bonus round. It's just that the global cycles this time lined up such that he jumped while you were leaving.
|
# ¿ Aug 7, 2022 15:01 |
|
The monkey has purified himself by throwing all of his impurities at you, so now he gets to ascend? That's my guess. Also you totally don't need the purple gem but you still can't do the clear gems now. Sucks.
|
# ¿ Aug 13, 2022 17:37 |
|
|
# ¿ May 10, 2024 16:05 |
|
All those cuts and rewinds where you missed boxes because of the weird loose controls on the jetski. I felt those.
|
# ¿ Sep 10, 2022 20:56 |