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I have almost zero use for this but want one anyway. Also makes me reluctant to buy, say, Doom for Switch.
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# ¿ Jul 17, 2021 21:15 |
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# ¿ May 12, 2024 08:15 |
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This would probably be amazing for running Dolphin. And the superior PC version of super Mario 64, lol.
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# ¿ Jul 18, 2021 03:48 |
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flavor.flv posted:That is absolutely a lie, because there are several manufacturers already producing pc-based handhelds and this is going to destroy all of them Whatever happened with the Alienware switch? I saw that in person at CES 2020 right before the world ended (probably got Corona also)
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# ¿ Jul 18, 2021 21:01 |
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ExcessBLarg! posted:I'm pretty sure "painful" means they're taking a loss on it. They're probably breaking even with the 256 GB model, so you can extrapolate from there. I figured painful meant what they had to sacrifice to get the base model to $399 (to sell at cost). Like how the PowerGlove was originally much better then Mattel forced them to make it for like 10% of the original BOM.
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# ¿ Jul 18, 2021 23:37 |
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ExcessBLarg! posted:The only thing sacrificed in the base model is the SSD. Yes, but to get the base model to that price involves other sacrifices across the board
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# ¿ Jul 19, 2021 00:02 |
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repiv posted:I wonder if they intend to sell many 64GB models or if it's just there for the "starting at 400 bux" factor The 64gb slow model has "White 8GB Wii U" vibes. More easily upgradable storage would have mitigated that a lot.
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# ¿ Jul 19, 2021 00:19 |
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# ¿ May 12, 2024 08:15 |
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I don't disagree with you about their (no doubt intense) negotiations with AMD. I just read it as Valve expressing that it was painful to get it to sell at or around cost, not at a loss. I'm sure there were many hard decisions that had to be made, not saying the device is lovely (it seems neat and I want one). In the same interview he afterwards mentions that they don't have a calculus around counting on attach rate (to make up for a theoretical loss). And while storage in the base model is the "only" thing different, that's also a pretty big thing. The entire existence of a 64GB slow storage SKU is an example of a "painful" decision, and it's so meagre to the point of being comparable to the White Wii U, or the later models of iPhone 16GB, where you eventually couldn't even have enough space to do OS upgrades. How many Steam games right off the bat are incompatible with that model because they require more space?
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# ¿ Jul 19, 2021 00:43 |