Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Perpetual Notion
Nov 17, 2004

Aster0ids posted:

So after a couple of days im in a good position to enjoy this game. All the quests packs, plus grabbed 3 expansion packs yesterday doing alts. From my understanding, i dont really need anything else besides epic destinies. Im wondering if theres a good way for me to just accumulate DDO points without thinking too much about it.

For now im just doing every quest at least once when i arrive in a zone, putting all the markers blue. Will that be enough to unlock EDs when ill get to 20 or i should run some elites like waterworks a couple of times, or?

Favor works as an absolute, with elite being the most available from said quest. Kind of a one and done system, but if you do ALL the quests the current favor cap is 7,184, you get 25 DDO points per 100 favor and also the first time you reach certain milestones on an account on a server (meaning you can go to another server and grind out said favor for the first time bonuses all over again). These milestones are 5, 25, 50, 500, 1000, 2000, 3000, 4000, 5000, 6000. If i remember right the milestone first times are a fair amount larger than the typical 25 per 100.

The game honestly has the best premium currency price/rate of premium currency earned ratio of any game I've played, literally just levelling from 1-30 gets you a fairly decent chunk of currency and if you make a concentrated effort to max out the favor each life you walk away with about 1700 DDO points a life, combined with the constant sales on premium items its a pretty friendly setup.

Adbot
ADBOT LOVES YOU

Perpetual Notion
Nov 17, 2004

DerekSmartymans posted:

I am a bit confused about something: Does subbing VIP allow you to make a gnome or elf or any other race that is normally only unavailable to F2P? I get a bit confused from the description and don’t want to spend money to unlock a <whatever> and find out it’s a free option later just for subbing. I’m not paying a WoW sub anymore and don’t mind subbing for a little while because I’m not in my twenties anymore and would rather just pay a bit to play a character like my favorite AD&D avatar from jr high if VIP doesn’t help with that.

Subbing does give you access to all of that goodness to an extent, some of them I believe still need to be unlocked via favor (its been like 7 years since I just caved and bought mine so I can't remember for sure) and the favor unlocks are far from difficult to hit.

DerekSmartymans posted:

Is soloing with a rogue too hard to be feasible? The web calls it “challenging” while a solo barbarian is “good.” I solo’d a rogue day 1 EQ before we had backstab or even stealth mechanics, but I enjoyed the challenge in EQ after I stuck with it and just want to be able to use my brain to solo equivalent-lvl mobs even if I have to learn patrol routes or stun tricks or whatever for 1v1 kills. In WoW at max level with good gear I could stealth into a pirate cove and pull 20+ pirates without dying or vanishing-to-lose-aggro, but it was a lot of fun using wits and cooldowns and skills/gadgets instead of just auto-attack, vanish, repeat. Is there a death penalty?

Lastly, is Vistani Knife Fighting a good thing to unlock for a dual-dagger rogue? I just don’t know the mechanics of it and I want my first character to be stealthy. Just reading tooltips, it seems assassin is the default for sneaky guys, even though I would love to try acrobat as well.

Rogue is a good class but it lacks in self healing in a bad way, with enough use magic device you can red heal scrolls to heal yourself but thats about it outside the store-bought potions or hirelings which don't cut the mustard after a bit. Barbarian used to be in this boat until they revamped barb a while back now in the correct enhancement tree those assholes get a ridiculous amount of self healing that is also not affected by the reaper mode self-heal debuff. Honestly play what you find fun, look on the forums and ask around there are a ton of builds available that will fill a lot of niches.

As for vistani it is a fantastic tree for anything dual dagger, I highly recommend it.

Perpetual Notion
Nov 17, 2004

Ok, so with all the new people coming to the game here lately, I've been meaning to post my list of Important poo poo [tm] to have for leveling.

1) Symbol of the Slave Lords
https://ddowiki.com/page/Item:Symbol_of_the_Slave_Lords
Add in a lvl 8 heavy fortification blue augment and a Master's Gift Augment
place it in your trinket slot and forget about the slot until 20.

2) Ring of Power
https://ddowiki.com/page/Item:Ring_of_Power
Add in a Feather Fall topaz
You can replace this with anything else with a yellow slot at 16 (when 10% melee alacrity/30% run speed is available in a yellow augment) but until then it is pretty much the best melee haste item you'll get

3) Quiver of Alacrity
https://ddowiki.com/page/Item:Quiver_of_Alacrity
Needs to be upgraded with a token also gotten from the abbot raid, but is ML1 and gives you 30% run speed on an otherwise unused slot, 'Nuff said.
You can also emulate this effect with 3 scoundrel past lives, but you cant use any other iconic stance then.

4) Platinum Prayer Beads
https://ddowiki.com/page/Item:Platinum_Prayer_Beads
Just a solid all around item to cover all your healing needs early on

5) Ethereal Ring
https://ddowiki.com/page/Item:Ethereal_Ring
This ones new to the list, but its both your ghost touch and melee haste at lvl 3, really can't be beat for the level

6) Cloak of Winter
https://ddowiki.com/page/Item:Cloak_of_Winter
Procs all the drat time and gives WAY more absorb than it says it does

7) Sapphire Studded Buckles
https://ddowiki.com/page/Item:Sapphire_Studded_Buckles
Nice low level shield clicky, because champs with bonus damage types and magic missile will gently caress you up, shield will block both/all damages because the missiles wont hit

8) Golden Greaves
https://ddowiki.com/page/Item:Golden_Greaves
These recently got upgraded, the only important stat you're getting here is the DR 15/-, everything else is gravy
Note: these *ONLY* drop in the heroic version of the quest (ransacked it 6 times on epics with 0 drops, got 4 in 6 runs with 3 characters on heroic)

9) Cloak of Invisibility
https://www.ddo.com/forums/showthread.php/516606
Fairly easy to get, fills your ghost touch needs earlier than some of the other items, but you also have several other items that do the same thing in Barovia at lvl 10.

10) Crown of Butterflies
https://ddowiki.com/page/Item:Crown_of_Butterflies
Not 100% sure if the heal amp stacks with other heal amp items (I think it does as most are competence bonus and this is enhancement) but the 10 melee power is pretty sweet plus the defensive proc is nice as well.

I have not included in here the Voice of the Master or Mantle of the Worldshaper, they are useful early on, especially when you wear both, but once you can craft a Master's Gift they become obsolete as there are much better items to fill their slots
https://ddowiki.com/page/Item:The_Master%27s_Gift

Crafting/Augments:
Low level crafted weapons with multiple red/purple/orange augment slots, you can craft 2 damage modifiers then augment in 2 more that will match the damage craftable at the augments level, certain named items also have multiple slots, make good use of these as you can buy damage rubies for remnants in the hall of heroes. Stat diamonds now also match craftable/dropped levels of base stat (str/dex/etc) so consider utilizing those heavily to meet any stat needs you may have as well.

Consider crafting a min level 1-min level 3 armor with invulnerability on it, the DR 5/magic is much more useful low end than it looks as things don't tend to have magic weapons until lvl 8-10 quests with a very few exceptions, and it can completely block damage from mobs early on in difficulties as high as reaper.

Player crafting kinda teeters off high end until they revamp it yet again, but it is VERY useful low level, still good for filling in certain missing slots that some drops just can't cover. Also bear in mind that when you disjunct (create a crafting blank) on an item with multiple augment slots it lists a specific min level, you can ignore that, adding in the appropriate level crafting shard will still make the item the shards level. The only absolute minimum level stuff is basically armor based on material type (theres semi-hidden tiers of armor base strength based on what it's made of and an appropriate absolute min level to go along with it)

Augment List:
https://ddowiki.com/page/Augment_Slot

DDO Crafting calculator:
http://ccplanner.byethost14.com/?i=1

Puzzle solver 1:
http://solver.cubicleninja.com/

Dice Pillar puzzle solver, incase you lag/rubberband and gently caress up the puzzles in Smash and Burn:
https://furyflashddo.com/

Hope this helps some of you newer guys. I also have some links to solid old builds I've used that may need some updating but in general still work quite well.

Edit: Forgot to add in some of the handy external apps I've come across.

DDO Character planner app:
https://www.ddo.com/forums/showthread.php/487211-DDO-Character-Planner
Gets updated pretty regularly, lets you test your theory crafted builds to be sure you can fit everything you want in without getting nasty surprises mid-build in game

DDO Tracker:
https://www.ddo.com/forums/showthread.php/516606
App made by a friend on Argonessen, allows you to max out and track your progress/favor/reaper XP, also comes with puzzle solvers for specific quests that are not in the above mentioned solvers (looking at you ridiculous double pentagram wheels in The Price of Freedom).

Perpetual Notion fucked around with this message at 12:41 on Nov 4, 2021

Perpetual Notion
Nov 17, 2004

Robo Reagan posted:

Cursed Blade of Jack Jibbers is worth mentioning, if not to suggest a dedicated grind for it than to point it out if you're questing in the area. Kind of a gamechanger and nothing to really point out it exists


Fair, but that is more of a treasured item that this character may have, like your giant bags for ingredients/collectibles, only instead of purchased the stars aligned and you got one - not so much something you can farm with any reliability.

Perpetual Notion
Nov 17, 2004

If you're going for token runs my favorite is wizking on epic elite, guaranteed 2 full tokens per person per run and with the right setup the quest takes like 10 minutes.

Perpetual Notion
Nov 17, 2004

DDO guild discord at this link, will be adding more to it over the next while, but bear with me as I am not terribly familiar with discord and its UI is not very intuitive if you're new to it.

https://discord.gg/9Gw5H5QP

Perpetual Notion
Nov 17, 2004

Lorem ipsum posted:

Producer's letter with this year's roadmap dropped today: https://www.ddo.com/news/ddo-producer-letter-january-2023

Additionally, the CEO of SSG (company that makes DDO) also did a Q&A on twitch: https://twitch.tv/videos/1720270768 here are the cliff notes:

code:
-New epic destiny and universal tree this year probably
-VIP reward plan is for there to be continuous rewards for many months of subscription
-No new race this year (2023)
-They might make people able to get lizard gem
-New raid with mini expansion and in Q3
-UI scaling pushed back, will be worked on with ui art revamp
-Character model revamp incoming to modernize looks (Q4 2023 or later)
-Working on 2FA, hold up is they are building new launcher technology because launcher can't do it, which can't happen until they update the store (Early summer 2023). So New Store and den New Launcher and den 2FA
-They have a large lag patch coming for later this year to address many issues.
-Future reaper update is to remove reaper trees and replace with a scaling system that automatically applies bonuses based on reaper points aquired and gives bonuses at certain levels (think battle pass), that is also sharable.
-They aren't updating AC (AC is fine)
-They know there is a problem with imbue threat, and they wanna fix it
-They will definitely be adding support packs for DDO. To see an example, see link: [url]https://www.lotro.com/supporter-packs[/url]

I'm actually pretty OK with the droaam content getting a legendary pass, some of that stuff was *really* good back in the day and an update to it would be nice for more gear tetris options.

Perpetual Notion
Nov 17, 2004

Lorem ipsum posted:

Yea, i'm like 80% sure thats never going to happen. I'm still holding out hope that the bank stuff will improve though ever since they did a bit of a bank overhaul.

I had suggested they put in a wondrous item compendium like they did with the monstrous manuals, give it an account wide container that would hold precisely 1 of every account bound item in the game that you could remove or replace the item in any public area as you chose, which would allow them to cut down on the insane amount of unnecessary item ID tags as well as the huge TR caches that are likely eating up a huge chunk of the server resources, not to mention making item asset management for the players a much less tedious chore. Leave the bank tabs for the personal bound raid loot and the shared bank for consumables.

Perpetual Notion
Nov 17, 2004

Same, I've been MIA a lot since wow finally had a decent expansion but now that myself and my standard leveling partner are caught up there we should be on DDO a bit more, still not a ton since I'm still in school for another year, but more.

Perpetual Notion
Nov 17, 2004

Elblanco posted:

I can't seem to find any starter builds that are up to date. I want to be able to pick locks and find hidden doors but not also be able to deal some damage, should i just roll ranger or rouge?

I have one that's similar to the above but its 12 fighter, 3 bard, 5 rogue. I think its better than the barbarian setup
Basic leveling path:
Rogue, 3 Bard, Rogue, Fighter, Rogue, Fighter to 18, last 2 Rogue
start with 18 intel, all levelup stat increases into intel
Single weapon fighting line, shield mastery line
weapon focus/specialization/improved crit slash
precision
then the big enhancement highlights include:
all chain enhancements
the swashbuckling along with the shield style for bucklers from bard
kensei focusing on whatever weapon style has handaxe
intel to hit and damage as well as know the angles from harper

Between your damage output and your high defenses most things will melt before they can do much damage to you, once you hit 20+ take enough into unyielding sentinel to get renewal, otherwise go with legendary dreadnaught and wear a wizardry item which should be plenty to keep you in spellpoints

Adbot
ADBOT LOVES YOU

Perpetual Notion
Nov 17, 2004

PMB posted:

That actually sounds quite fun to play. I haven't done shadar kai lives yet, though i'll probably grab the shield speciality feat at 31 instead of the full line so I can squeeze in dodge, mobility and whirlwind attack as well.

You'll dodge cap without the feats, and whirlwind is totally useless with the chain enhancements they're basically each 3 whirlwinds that are affected by your attack speed, the shield mastery line gets you a bunch of prr and doublestrike which is why its so nice and a well statted buckler gets you some very fine bonuses to your character

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply