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Ihki
Dec 28, 2005
Hiik

Lorem ipsum posted:

Oh yea, that would do it. I really wish they would figure out how to squish the servers. Apparently its super hard because they did the old mmo thing and tied everything the character names so merging would be a nightmare.

I actually ran into a PAX Q&A where they say this is at least being actively worked on: https://www.youtube.com/watch?v=_jfbYogZGzc&t=745s, guild transfer being the big tech hurdle. In, err, February 2020.

With what a janky mess DDO is can be at times, I'm having a surprisingly good time getting back in the game! It's been a trip reading the official forums about what a mess everyone thinks the epic destiny rework is going to be, but even that sounds perfectly great to me when looking at the design principles and the state of the game where all my epic power spikes at 20, particularly now that U50 released all this epic crafting loot that made me go from EH struggling to EE comfortable within a week of returning to the game. Give me those new epic destinies, a gear pass for MotU/Shadowfell, add in server merges, and I bet I'd be happy for a good while. Sounds like they're gearing up for a new reincarnation tier for 30-3x also, what with there being more quests at levels 30-32 than 21-29.

That said, please, for the love of god, if anyone has an abundance of shield frames, I could really use pieces 3, 6 & 7. I have extras of 5 & 8, IIRC, if you could use any. Picked up one of those Quivers of Alacrity and want to get that upgraded before TRing. The thought of another full ransack of Necro 4 (I hate it!!!) & hours of encounter farming in Orchard (searching the crypts is the worst!!!) is not an appealing one.

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Ihki
Dec 28, 2005
Hiik

Lorem ipsum posted:

I might have pieces, but honestly you would be better off doing 3 iconic lives for the movespeed and just using speed boots until then. I have some unbound min level 1 striding 30/ff boots if you want those.

You think so? I don't have any iconic lives, but was thinking of starting out with a Bladeforged, maybe. By my count, farming out three tiefling iconics would be something in the range of 100-200 hours of active gameplay, which is a pretty heavy investment. Then I'd be locked into using the iconic stance which could alternatively be replaced with a ML1 quiver item I already have (waiting for an upgrade), which is in a slot that is useless for most characters. And it's a pretty good quiver for heroic archers, too! By the numbers, I'd rather run another six or twelve hours of Necro 4, probably, and be done with it. Or just find a way to trade for those three fragments I'm missing. Not seeing the downside for it, where investing an iconic stance in low level speed looks a bit clunky.

Ihki
Dec 28, 2005
Hiik

Lorem ipsum posted:

I mean if you really want the quiver, it is a nice upgrade. I guess if you already have the base quiver which it sounds like you have thats most of the work done. I will say though, no way does 3 iconic lives take 100 hours. Its going to be like 40 hours max and also give you the class past lives too. ~1 hour/level is about what it takes someone who is slow at soloing. Farming just makes me want to die.

I'm pretty sure you could easily double your one hour per level estimate and then some for anyone who isn't powerleveling with years of system knowledge, quest routes memorized, with something like an Excel sheet ready at hand with numbers crunched for the right leveling plan. For instance, anyone who hasn't played the game in seven years and also expects to spend time dicking around, gearing their dudes up. Or having murderous impulses when Necro 4's Inferno of the Damned keeps bugging the gently caress out, or spending ten minutes jumping around waiting for spawns to oneshot while that idiot doomsphere drains my constitution every couple of seconds just so that I can get that optional chest I need!!

I'll take being annoyed about that kind of old world MMO bullshit (which has its own bull-headed charm) over farming out multiple past lives I don't really want (or need, as I already have this goddamn quiver) out of necessity. But, granted, I forgot that you reset bravery bonuses for these runs which really makes the levels go by a lot faster with the iconics.

In other news, just found out what minor artifacts are after looting this baby in Saltmarsh!

Ihki fucked around with this message at 17:21 on Sep 2, 2021

Ihki
Dec 28, 2005
Hiik

Lorem ipsum posted:

e: I mean I get the appeal of the quiver but do you really have better boots than something like cannith propulsion boots or some other boots that give striding right now? I only feel squeezed on the boot slot when my gear starts filling up with set bonuses. If thats the case I suspect you are better geared than me haha

I mainly want the quiver as what I figure is the best-and-only-in-slot quiver item (epic version notwithstanding) for most characters in the game, but yeah, could even use it on my current dude (29 bard-swashbuckler probably hitting 30 today). I'm wearing these from what I had laying around, but if I got striding from something else, I could use haste to provide for the combat attack speed, augment the proofing and replace those boots with something that provides doublestrike, then looking get rid of my poo poo-rear end (pre-buffed) Crystal Cove buckler for something better. So yeah, turns out my boots are one of the two slots that I'd most like to upgrade.

Also using propulsion boots, of course, but only to switch on the go!

Ihki fucked around with this message at 18:04 on Sep 2, 2021

Ihki
Dec 28, 2005
Hiik

Ort posted:

Why don’t you just get a quiver with your anniversary gift?

I did, but going back to my begging for shield fragments, it still needs to be upgraded with one of those stupid abbot seals. Besides raiding, those you can get by turning in full Necropolis tome or shield frame, of which my latter is at 5/8 parts.

Ihki
Dec 28, 2005
Hiik

Inverted Sphere posted:

Well color me curious about this, I've fallen pretty deep into D&D hell over the last year and this sounds like two great flavors that go great together. How newbie friendly is it? Am I gonna royally screw myself Diablo 2 style if I don't have a comprehensive plan for building a character from the get-go or a ton of free time?

Honestly, not the friendliest. The game absolutely has many layers of old and weird system complexity (much of it branching off on its own from D&D 3.5e) that you're expected to find out for yourself. DDOWiki will be your greatest friend in this along with any fellow goons! And yeah, you are not likely to create a very efficient character build going in blind unless you start off by copying someone else's. There are ways to do partial and full respecs, which may or may not cost real money. That said, most "respecs", where you reincarnate your character and start a new dude on top of it while gaining bonuses for each time you do it, are very easy to farm out at level cap.

I don't know how the new player experience goes these days since I've only played through levels 20-30 since returning, but I think there are some improvements both to the power curve and ease of gearing your dude up, as well as the diversity of quests available. For an upside, you get a really impressive amount of content by doing the month-long subscription routine. For a downside, some of the cool new stuff (and best loot) for lower levels is gated behind the Saltmarsh and Feywild expansions which one would need to buy separately.

Build wise, I've been liking my old pure bard swashbuckler just fine so far, but have been eyeing out a next build from this DDO poopsock streamer du jour Strimtom's YT channel. Those lead me to this DDO forum thread with some character builds that might be helpful to look at in case you find something interesting! Notably, these are for -- what the gently caress, they have that these days -- hardcore league, but the idea is that the builds appear to be mostly self-sufficient, survivable, fine-tuned and competent soloers. I think barbarians and paladins are common first characters that are difficult to do poorly with, but I bet you could roll with any class you like as long as you do a bit of prepwork. Still, yeah, pick a plan and stick to it for starters.'

Edit: Oh, complexity related newbie friendliness aside, one definitely helpful feature is how you can scale pretty much any content in the game from braindead easy to :fuckoff: hard. You get better loot and more XP for harder scaled content, but it doesn't really matter because a first life character (before any reincarnations) takes a lot less XP to level up than a veteran character.-

Ihki fucked around with this message at 14:22 on Sep 3, 2021

Ihki
Dec 28, 2005
Hiik
Also, money is close to useless for a veteran player. I often struggle to find ways to spend it, especially with the platinum cap being super easy to reach. But for a newbie, having a couple hundred grand can make an awfully big difference in how you can afford stuff from the auction house while building out your gear from nothing. Scrolls and consumables (very important!) probably cost something too if you don't have millions in the bank. If you could use some pocket money, let me (or anyone else probably) know. It's free real estate.

Ihki
Dec 28, 2005
Hiik
Oh, and, neat, Crystal Cove just opened. I was just complaining about this some week or two ago, trying desperate measures to upgrade my old event loot, considering they were buffed some years ago yet upgrading old stuff required access to the walled off zone. I even got my way in there, but the zone was also empty. No more. As it turns out, due to mercilessly working my kobold employees to the bone, my alt had some thousands of these gems and doubloons at hand which can buy right about anything within reason. There's some really good lowbie gear available there. Looks like item levels 4, 12 & 20 are generally the best bang for buck. You can find your way to Smuggler's Cove from eastern Harbor to whip some goddamn kobolds into working shape. More event specifics can be found on the wiki, of course.

Ihki
Dec 28, 2005
Hiik

Ort posted:

I enjoy soloing too. It’s much slower than a group but you get to experience the quests and learn them, and the learning curve gets so much easier once you’re familiar with a set of quests. You can really tell the difference in your skill and growth of knowledge life to life.

The only thing that majorly sucks is you can’t really rescue yourself from a death solo, excluding a Jibbers blade, so you have to restart the whole quest. It can feel like you’ve wasted a lot of time.

This, basically, although you can go back without restarting the whole thing unless you're playing reaper mode (which first life players don't want to do when solo). I think the period between the last player dying and reviving out of the instance, and the quest instance self-resetting, was five minutes. Make it back and you still get in with some penalties.

But yeah, I think it's one of the most unique and fun solo leveling experiences I've had in MMOs, and it has a lot of staying power. With how none of the content really goes out of date since you'll probably want to reincarnate and try new builds, and, with how well it scales as you improve in the game and want to up the challenge.

Ihki
Dec 28, 2005
Hiik

Robo Reagan posted:

How long would rep take to grind to unlock Artificer? I like tech in fantasy settings and paladin feels boring but safe for a first life. I have the coins to unlock it but if I can rep grind and use the coins for feywild I'd rather do that

It's a bit trickier than many other favor (rep) unlocks, requiring high level raiding and/or timed Cannith challenges, which take some time to figure out and master. These challenges are kind of a detour from leveling/xp, but provide some pretty good gear. You'll almost certainly need a group for running through them when already trying to figure out everything else. I wouldn't recommend aiming for it on a first life character, personally, but it's definitely doable.

But! Playing the game without the monthly VIP pass is definitely not a good idea after the very first couple of levels (otherwise you'd need to buy related adventure packs to even grind out Cannith rep), so if you're going to invest in something, I suggest you buy a 30d subscription. You'll also get 500 cash shop coins per month of sub, which is already 1/3rd of the artificer's price. VIPs get artificer access for free (but if subscription ends, you'll need either the unlock or resub to login IIRC).

Ihki fucked around with this message at 14:04 on Oct 2, 2021

Ihki
Dec 28, 2005
Hiik
Oh, that's true, I even thought I checked that it's free for VIPs, but probably multitasked my way rear end backwards into some adventure pack on the wiki instead. Oh well. Enjoy!

Ihki
Dec 28, 2005
Hiik
My build, coming into 2021 from 2014, was some adaptation of the old Monte Cristo pure bard, which was pretty strong for back in the day. And that's what my character was, so better work with it. Once I spent a week or two getting my bearings and gearing up into a solid 2021 era ML20 epic set, it still worked quite well for soloing most content at level on epic elite to pump out a couple of epic past lives. I had pretty good DPS, fast run speed, great utility and CC. There's not much AoE -- though you can pick some up to kill weak mob swarms with shout or some epic destinies -- but it wasn't slow-going at all. It's going to run into some problems with hit rate in high level content (28+ for me) without picking up charisma to hit (feydark illusionist tree can help here if you have it), but until then, I'm pretty sure you could still make a serviceable build out of this. The enhancement trees are changed since then, I guess, but the stat, feat & spell layout is basically fine.

Ihki fucked around with this message at 19:44 on Oct 13, 2021

Ihki
Dec 28, 2005
Hiik
Yeah, the gear for that pure bard is far worse at level 28 than I have for level 20, there's been a lot of power creep since then. The lesson here is that most of the gear in DDO is outdated, some to the point of complete uselessness. That's why I'd honestly go a different route for anyone asking for their beginner's build and instead suggest how you can get good leveling gear. For most current content (meaning stuff that drops good loot), your odds are getting one item from a named chest loot table at a 33/16/10% rate per end chest on elite/hard/normal difficulty, which you can then further divide by the total amount of items in the chest's loot table (33% / 6 for six different items etc.). I doubt it's a super realistic objective to wear a set of heroic expansion gear while first leveling up, even if you've minmaxed enough to run elite difficulty as a newbie. You basically need group members to feed you their loot. Then, later, gearing up at level cap is in my experience a fairly marginal part of the game for many. Almost certainly so if you're first life. And gearing up takes a lot of time and effort when you get there, so much that I'd rather have most of my gear ready from running reincarnations before even thinking about needing it. The usual experience of trying to run for a single piece of gear is ransacking quests to no guaranteed reward whatsoever (after eight openings in a week, a chest no longer drops named gear = "ransack"). It took almost 100 chests for me to get a Blood Stone at ~16 chests per week, and almost as many to get a Flightfoot Greaves from Ravenloft. Some quests can be run very quickly for this, some take a lot of time.

I have a solution to this hell. Around level 7, the easiest gear of your life comes from The Red Fens, where each quest completion guarantees you get to pick from a selection of multiple named items, even at normal difficulty (and casual I guess). Here, in one evening of play, with the guaranteed rewards, you could mix and match three pretty decent sets that fit your character. With some random poo poo in other slots and some halfway decent build, you'll probably be well geared up for soloing many more levels of heroic elites (though I'm sure there's a learning curve for newbies) and maybe even grouping in low reaper. Many of these can also be upgraded to some pretty great items once you turn level 20 and re-run the Red Fens quests for epic crafting reagents -- again, you could be wearing three two-item sets that are great for level 20 in maybe one evening of farming that place.

Another place for really good mid-level (minimum level 10/11) loot is Sands of Menechtarun, which just had a gear pass update. You can farm most of the wilderness zone random bosses quite quickly (a few at a time) if using hirelings to reset the instance from a nearby quest instead of the zone entrance. Something like https://www.youtube.com/watch?v=cz-DP8hPVzk. Quest loot from Offering of Blood, The Chamber of Raiyum, and Chains of Flame, is also excellent. All of this stuff can also be upgraded for level 20 with epic crafting, then, by running this area's epic quest versions for epic reagents.

Other worthwhile adventure packs for easier gearing (compared to running Feywild/Ravenloft/Sharn, which you of course also need to buy) include Phiarlan Carnival, Sentinels of Stormreach & Webs of Chaos, as they also have epic crafting available.

One more tip for gearing an outdated slot or missing bonus that you're not quite sure about is searching for the item attribute, or item type, on DDOWiki. Whether that might be Resistance +5 items, or, if swashbuckling, all bucklers. With gear, there's a few missing links, but almost anything you might want to equip can be discovered through category searches. Without them, I wonder if I'd know where to find goddamn anything in this game.

But when starting out, you also don't really need to sweat it. Put some thought into combining green stuff that's kind of useful, maybe go somewhere you know good named loot can be found, but unless you really want something, don't worry about going out of your way to farm That Best Item from some annoying quest. You'll progress quite well without worrying about elite (much less reaper) difficulty, as it takes half as much xp for you to level up as for vets. When you come around to it again, maybe your next sorcerer life can use all that poo poo that dropped for you that your bard couldn't, and it all starts coming together.

Ihki fucked around with this message at 12:46 on Oct 14, 2021

Ihki
Dec 28, 2005
Hiik

Seizon posted:

Also I get instantly murdered by a lot of spells even through deathblock

Oh, and also, I think most of the dangerous spells you're going to find are some combination of monster champions casting multi-hit spells with damage-on-hit components. Namely, magic missile and chain missiles can deal a lot of burst damage through otherwise solid defenses, as force damage can't really be mitigated with regular gear, and the champion on-hits really pile up. You can use a Shield/Nightshield to gain immunity from all this damage, easily available as scrolls and wands (Use Magic Device check 20), fx. in the middle of the Marketplace.

In addition, unless you can cast Resist Energy yourself, you're going to want to carry around potions of resist fire/acid/cold/electricity/sonic 20, which will be well worth using even at high levels. Potion vendors are listed here, but basically, pay a visit to a guy in Tower of the Twelve.

Then there's more uncommon damage types like evil and negative, which will gently caress most anyone up in a raw spot. An unlucky throw against a disintegrate will deal a billion damage even through deathblock, and while a few items give you resists, you're probably best served by getting more HP :shrug:

Ihki fucked around with this message at 15:52 on Oct 14, 2021

Ihki
Dec 28, 2005
Hiik
Oh, absolutely, Borderlands gear is well worth going for, not the least since the quests are also pretty quick and comfy to run. Overall I think the epic crafting stuff gives you more mileage (and a lot more diversity) if you can match some valuable set bonuses, but at a minimum, you want one of those Borderlands' insightful+quality items for your main stat. If you can find one, pop a festive stat augment on one of those and off you go. For WIS and INT, you could get festive augments from the event that begins today, it seems, so, neat.

Ihki fucked around with this message at 16:33 on Oct 14, 2021

Ihki
Dec 28, 2005
Hiik
Oh, woot, the LotRO free poo poo promotion is now also up for DDO until the end of the year.

:siren: All adventure packs for free, forever, with the redeem code DDOQUESTS2021. :siren:

:siren: Ravenloft, Shadowfell and MotU only cost 99 DDO points each :siren:

For measure, a list of all the free stuff. This basically makes it viable to play without the monthly subscription, that's great!

Ihki fucked around with this message at 21:49 on Oct 14, 2021

Ihki
Dec 28, 2005
Hiik
This might be stating the obvious for most of us, but make sure to visit the guild airship every so and so hours to pick up guild buffs, which provide an enormous boost to a character of any level. Airship zone-ins can be found on most significant public hubs as marked by an anchor icon. Interact with the doohickey in the center of the deck.

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Ihki
Dec 28, 2005
Hiik
No bags, think there's a tech limitation in how reagents couldn't be consumed straight from any such bag without rewriting some part of the surrounding code base, which, after an aeon of hard work and elbow grease, would probably awaken a couple of the old gods and bring forth a cosmic apocalypse.

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