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Infinite Karma
Oct 23, 2004
Good as dead





First Time Caller posted:

I have this weird thing where I constantly try to do more with a hand than is really possible. It's like I feel compelled to keep every 4 card hand in order to use all 4 cards. If I don't use all the cards on my turn I have failed. I only arsenal a card if I can't use all 4 cards. I play Rhinar and Boltyn mostly. How do I kick this really bad habit? I *know* as Rhinar I should probably block with 1, pitch 1 to play 1, and arsenal the last, and be happy with that 6 or 9 attack with 1 intimidate making them discard a card they probably dont want to... but then the little guy on my shoulder is like "but what if you take the 6 damage they are sending your way so that you can use all four cards in your hand and pop a piece of equipment for a whopping 7 or 10 damage instead"
Different decks run differently in terms of turn cycles. It might be a good play to intentionally block/double/triple-block, make a small tempo play, and then set up your arsenal, to make a 4-card or 5-card offensive play the following turn, instead of trying to balance attack and defense in the immediate term.

Especially with Rhinar where you can easily have a strong weapon attack by just pitching 1, it's not as big a deal to block 2, pitch 1 to attack, and then arsenal 1.

The mindset I'd consider is that you should proactively rate your hand and "race rate" versus your opponent. If you're gonna eat a naked 7 damage hit, but you can do 10+ with your 4-card hand, it's probably worth it to race. If you need setup, or need a better hand to get in an optimal attack, block and regroup.

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