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dis astranagant
Dec 14, 2006

Magic Rabbit Hat posted:

The club has a hidden use in that it steals items from creatures! :eng101:

if you want to tack another 2-3 hours of playtime onto the game, you can use the Club to farm Junk from enemies in the park, but only under specific circumstances. Trade in enough junk and you'll get a special extra-powerful weapon. You should not do this, it sucks!

Club 1 can't steal, because it's just that lovely.

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dis astranagant
Dec 14, 2006

The main thing the inventory cap means is that you'll have to discard some of the rain of low end healing items the game dumps on you.

dis astranagant
Dec 14, 2006

anilEhilated posted:

So this is basically Resident Evil: The JRPG?

More or less. The sequel is a straight up Resident Evil clone with a magic system bolted on. And a bunch of irl guns modeled and implemented in pornographic detail.

dis astranagant fucked around with this message at 01:07 on Feb 5, 2022

dis astranagant
Dec 14, 2006

McGavin posted:

Certain chests have a loot table, so you have a % chance of getting each item on the table. It isn't all chests though.

It is most of them, tho.

dis astranagant
Dec 14, 2006

Malachite_Dragon posted:

The ones with weapons and armor in them would be, I would imagine.

The rng weapons are generally 50-50 of 2 largely equivalent guns and there's only a couple of them. The next area is absolutely infested with 80/20 and 60/40 splits between permanent upgrades and ammo/medicine but there's so many such chests and so few save points that actually bothering is hard to justify.

dis astranagant fucked around with this message at 04:37 on Feb 15, 2022

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