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Sel Nar
Dec 19, 2013

Something to note in the sewer area below Carnegie Hall. First off, it's a one-and-done zone; you never return to it at any point in the game after the opener, so any items you miss are gone forever. Thankfully medicine 1s grow like mushrooms, so you basically have infinite healing going on as a result.

Another thing to note is that on the right side of the main hall in the sewer, almost directly opposite of the gate that leads to the crocodile, is a hidden passage that opens up into a room with four chests, each one with Offense or defence +1s and possibly +2s.

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