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I'm trying to finish a bretonnia vortex campaign before this comes out and man this ain't happening. After 100+ turns of tomb King hell war I've just crossed half the chivalry needed
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# ¿ Feb 16, 2022 14:47 |
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# ¿ May 21, 2024 09:37 |
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Ravenfood posted:Each reinforcing lord/army earns chivalry separately from the main army, though I think they get less. Also, Bretonnia doesn't get a supply line penalty for some reason. These two facts combined mean that 2armies of 10 units each costs about as much as 1 army of 20 units, but earns substantially more chivalry. 3 armies of 7 units each earn even more. Also, each lord and hero will need babysitting for Vow progress, so you might as well start earlier. And lastly, reinforcing an army will eventually earn the reinforcing lord the "savior" trait which increases chivalry and army-wide charge bonus. thanks, managed to wrap it up in a couple hours. god that system sucks though, a small province getting destroyed with a lord sitting there will set you back a lot of chivalry, you shouldn't lose chivalry for defeats imo, particularly valiant defeats
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# ¿ Feb 16, 2022 18:41 |
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i dont really like this new UI, a lot of the colouring makes things hard to see, like the icon that tells you you can construct an upgrade in a settlement. the skill trees are untouched apart from making lightning strike a 3/3 talent so now you've gotta waste 2 more levels before buying anything fun the new reinforce system seems really strange on defence, it takes a minute or so for your reinforcements to show up so you... just wait for a minute while the enemy politely waits too so it adds nothing except a time waste. why does it want to alert me that a garrisoned lord hasn't moved, yes thats the poiint? oh CA please stop adding more poo poo to turn off every time you press end turn in these games anyway those are my gripes so far, its still TW:WH though so im gonna play this all day once work is over
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# ¿ Feb 17, 2022 13:52 |
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Wafflecopper posted:pretty sure that was in the last game, there's a way to turn it off permanently for individual armies iirc nah it was in the last game for units standing around outside of garrisons but not when garrisoned im pretty sure
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# ¿ Feb 17, 2022 14:26 |
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the pathfinding and movement AI seems extremely broken, way more than normal. combining this with every minor settlement battle being on a city map is going to be fun
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# ¿ Feb 17, 2022 20:27 |
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Trillhouse posted:how are the ogres? are they cool/fun? my dumbass boss scheduled a 5pm meeting and i’m stuck at work. Greasus seems insanely overpowered and rich, and I had a fun event where they discovered ketchup The battle engine does seem to be borked a bit atm for everyone though
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# ¿ Feb 17, 2022 21:56 |
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I'll be open palm slamming the Minor Settlement = Field Battle mod into my folder as soon as its made
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# ¿ Feb 17, 2022 23:27 |
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Leal posted:Game good? Uuuuuuh It's not bad but the battles don't control nearly as well as 2 (which I was just playing last night) and the battle AI is a lot worse, broken even. enemy units just walking back and forth aimlessly in a circle kinda thing. CA have come a long way but one of their traits has always been accidentally double downing on issues and the decision to turn every minor settlement fight into an even lengthier seige is a very funny response to there being too many boring seige battles in warham2 E I always buy total wars so I don't regret it at all, but if you aren't that kinda fan I'd... Well I'd just get it on gamepass is the good thing, it's worth a play but will definitely be better in a few months Communist Thoughts fucked around with this message at 01:50 on Feb 18, 2022 |
# ¿ Feb 18, 2022 01:48 |
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Fists Up posted:Has anyone managed to play a multiplayer game with one on game pass for PC and another on Steam? My friend and I couldn't join each others games yesterday but the FAQ says they support cross store multiplayer. Worked for me and my friend earlier
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# ¿ Feb 18, 2022 04:19 |
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I thought there was supposed to be 3Ks autoformations when you click and drag but it doesn't seem to be a thing Also that it was meant to save your last formation with that army and its not doing that either. Am I crazy?
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# ¿ Feb 18, 2022 14:24 |
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It might only annoy me but its a shame that all the demon characters sound the same with a booming evil voice even the cheerful fat man and sexy androgynous one Too many TW warhams chars are just interchangeable deep man voice
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# ¿ Feb 18, 2022 15:57 |
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PerilPastry posted:That's weird. For me clicking and dragging just dumps every unit into a line with no discernible reason to it, unlike 3K. And even activating formations manually just splits everyone into a melee/missile binary which is still mostly a jumbled mess. messing around with it now, it actually does seem to sort units somewhat but seems to only seperate melee from ranged with not a lot of rhyme or reason beyond that, so like i had a line of pink horrors randomly mixed with flamers and the soulgrinder. so i think rather than having the clever 3k setup its just that the game automatically uses that melee front formation from all the warhams on another note: does anyone have any idea how winds work now? as tzeentch i never have any magic winds
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# ¿ Feb 18, 2022 16:22 |
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Maps probably work better on smaller sizes but I would never elect to have less mans
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# ¿ Feb 18, 2022 18:16 |
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any idea how to make money as daemons? just by fightin?
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# ¿ Feb 18, 2022 20:45 |
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Altgoref
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# ¿ Feb 19, 2022 01:29 |
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I like that the plot is that belakor is trying to farm enough money from fighting you to summon a doomstack
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# ¿ Feb 22, 2022 16:37 |
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Slaanesh seem really good to me just over costed. A daemonette costs nearly twice the upkeep of an ogre bull
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# ¿ Feb 25, 2022 17:43 |
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Real Cool Catfish posted:Where dwarves gets 3 slots for runes, chorfs will get 3 slots for hat combinations. They will use the daemon Prince tech to actually change the unit model. This is the goal. CA plz
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# ¿ Feb 27, 2022 02:49 |
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It's a shame the chaos realms are so hit and miss, Khorne and slaanesh add some useful options, you can go have field fights against LLs in murderbowl and pick up some force multiplier weapons or fish for gamechanging buffs in the Palace. But as the focus of the campaign they suck to navigate and the soul battles are so tedious ill skip them all from now on probably
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# ¿ Feb 27, 2022 03:43 |
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Foul Fowl posted:as long as you have enough income to maintain one strong doomstack with your LL, the actual state of your empire doesn't matter at all. i spent the time between the 3rd and 4th soul pressing end turn with fast forward on and letting whatever was gonna happen happen. lol. This is the key problem with the campaign imo
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# ¿ Mar 9, 2022 13:20 |
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Deketh posted:I'm amazed this supply line bug will persist unfixed for so long. I suppose it doesn't matter too much to me as I can go back to all the content in WH2 I haven't touched yet but loving hell. TWC seems less feral than the steam community at least
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# ¿ Mar 10, 2022 16:17 |
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I wish the battles didn't control worse than ever but mainly I'm just waiting for blood dlc
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# ¿ Mar 10, 2022 21:15 |
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3k was the rare TW game that launched in an amazing state then got shakier over time with DLCs
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# ¿ Mar 11, 2022 17:15 |
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Is there a place for mods yet?
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# ¿ Mar 13, 2022 19:59 |
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Just replace all the realms with Khornes realm but different colours with diff rewards at the shrines and that'd be an improvement imo
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# ¿ Mar 15, 2022 13:08 |
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Lol that video, I'm glad nobody films my cranky tantrums. He's really upset I guess it must be annoying if CA made out that they'd listen to feedback before the game came out but that really isn't how AAA game dev works, you release what you can and then fix it later
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# ¿ Mar 21, 2022 14:40 |
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Cranappleberry posted:It's not just LegendofTotalWar, he is just the most vocal and whiny about it. Other content creators warned CA that there were a ton of bugs, that it was clear that it hadn't been playtested enough, that some of the mechanics were unfun/punishing for no reason and that some changes they made (especially to mass and knockdownability of infantry) were outright bad or broken in the other direction. yeah i mean i keep thinking "i'll play some total war" then ehhh
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# ¿ Mar 21, 2022 15:27 |
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TheLastRoboKy posted:Fire arrow archers are carefully selected from amongst the peasantry who do not stare at the fire, then look at the castle, then back at the fire again. Lol
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# ¿ Mar 27, 2022 23:14 |
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Captain Beans posted:If anyone else is sick of seeing the same drat names duplicated for Lords and Heroes in Warhammer3, I made a mod that adds like 3,500+ lore appropriate names. How'd you do the ML for that? I had a thing I was doing a while ago where I needed to generate sumo ringnames
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# ¿ Apr 5, 2022 20:52 |
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Funky See Funky Do posted:Out of curiosity I looked at the player stats for this. Yesterday there were more people playing WH2 than 3 and there weren't that many people playing WH2. They've been about equal for the last week. That seems bad. Even I'm struggling to get motivation to try the new patch and I breathe total war I've been playing Rome 2 instead lol
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# ¿ Apr 6, 2022 13:33 |
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Loaded the game up again then got bored pretty quick. My issue is I wanna play daemons but I don't wanna fight other daemons with them, that just seems boring. I wish there was a mod that replaced all other daemons with order factions.
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# ¿ Apr 7, 2022 03:50 |
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Warhammer 3 NFT? More like, uh... Not Fun Totalwar!
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# ¿ Apr 10, 2022 10:03 |
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Is the new winds of magic system just totally RNG whether the zone you're in gives you mana or not?
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# ¿ Apr 10, 2022 19:53 |
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I still can't be arsed with this game, even with mods. Where is the blood patch I thirst E if they are gonna make blood dlc then they should add some other PG thing as a damage indicator. The game just feels better with blood cause you actually have some idea of when something dealt damage rather than units bouncing around and sometimes getting up and sometimes not
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# ¿ Apr 19, 2022 14:03 |
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drat that's really bad. I agree with people that theyr buckling down and working but I also agree with that post above about how it now seems that they took a primitive version of warhammer 2 and most of the work done ended up making the game worse and they now have to both catch up to warhammer 2 (a lesson they said they'd learned already and wouldn't repeat) and also undo/mitigate a lot of the development they have done. Never mind the chaos wastes, seiges and minor settlement stuff which are all new systems that took a long time and largely were steps back that any TW fan could have warned them about in advance. (wait so you're reducing the number of field battles and making seiges depend more on AI pathfinding? And you're buffing siege towers and making them omnipresent and respawn? ) Even just the basic battle engine is way worse at the fundamentals of total war combat. Even with loads of mods as soon as I zoom in and see how broken the units behaviour is I completely lose interest. I dunno, this sucks. Although I'm not fully doom and gloom I don't think it's a given this game is gonna eventually be as good as warhammer 2 which seems to be the hope everyone is hanging onto. Making games is hard, sometimes you work really hard and things just don't come together in a fun way. Also blood dlc being so far away is a personal attack on me.
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# ¿ Apr 29, 2022 18:33 |
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Immortal Empires isn't gonna have the short turn times and all the factions are gonna have the earliest iteration of their mechanics
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# ¿ Apr 30, 2022 02:32 |
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Tbf it's in beta towards the end of the year, which in gamedev speak often means next year and they do say the road map may "shift"
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# ¿ Apr 30, 2022 02:38 |
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Ravenfood posted:Iirc they also didnt really abandon 3k either; it got a typical amount of DLC from CA. It just didn't compare to WH2, which had an abnormally long tail for a TW game. 3K was an odd one, it argueably launched in a better state than it finished in which is unique among TWs afaik but there were some obvious DLCs that never appeared, the most obvious being an actual three kingdoms start date, then stuff like xiongnu faction packs which i was personally really hyped for, its sort of weird to do this period of chinese history without including their major rival the DLC they did add was wierd stuff like the princes start date that includes no major characters and isnt a period anyone is into, or an early starting date letting you play while the emperor is still active that completely destroys diplomacy since the game doesnt know how to handle everyone starting out allied and is even further removed from the "three kingdoms" era the main issue was that there was still an expectation of more stuff to "complete" the game, and then CA cancelled it in an awkward way where they tried to pitch this is a good thing because we will all get to buy 3K 2 in a couple years Communist Thoughts fucked around with this message at 14:21 on May 17, 2022 |
# ¿ May 17, 2022 14:19 |
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ZeusJupitar posted:The announcement for 3K 2 was quiet vague, but it sounded like they've decided that warscape based total war can't simulate the period in the way they'd like too, so they're starting again from the ground up i.e the current game covers the early period of warlordism well but breaks down once you actually try to do the three large states going 1v1v1. There's also a lot of room for improvement in the role playing and character building aspects. If they get the 3k launch team to successfully reimagine the TW formula I'd be totally down for that to be fair. Just please... Do xiongnu this time, a cavalry based army in the 3k engine woulda been awesome/very OP
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# ¿ May 17, 2022 15:27 |
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# ¿ May 21, 2024 09:37 |
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Lord Packinham posted:I booted it up since the last patch, the game is definitely better it’s just 90% of my fights are settlement battles. I don’t know how you fix them, I’d rather they were removed completely. I don’t know how you fix this, but I will not play IE if it has these settlement battles because they are abysmal. Did they do no play testing on these maps? Yeah I tried to play again last night and ran into that. I guess I'll just mod them out but man... Such a classic CA move. I've been a fan since Shogun 1 was the first pc game I ever beat. Its really notable how often they will seize total war in both hands and sprint in the opposite direction anyone who plays the game wants. Everyone thinks therees too many seiges in warhammer 2? How about every battle is a seige now but we've made it so it's also a tower defence mini game that relies on the AI and pathfind-OH NO
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# ¿ May 24, 2022 15:25 |