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There's also plan Wait and See. I don't recommend this one, but its there. -- Wait and See This action plan waits a turn for the delivery to arrive then deploys with our strongest units. (this is an exception to the rule just to speed things along!) Aas a special request for the GM, please process the mission deployment first in the turn as a way to get into a mission - I want to spend as least amount of time on management stuff and deal with the tail end of the turn after. Downtime 5: Everyone trains Downtime 6: Go right into mission. However, to make things easier, ths plan assumes a downtime default of Travel (if the mission moved us) or Logistics Support(if it didn't) unless countermanded in a later action plan. Hiring: All Warriors Staff Hires: Rhett Schuler, Akulina Sauvage, Markus, Calpurnius Sea Fox Unit Maintainance 48 barter + 8 salvage -1 salvage: Preta Dominus omnipod unlocks -1 salvage: Ice ferret J omnipod -6 salvage and - 6 barter: unsell and frankensteiner an archer c 2 +12 barter to frankensteiner and sell the malice to a mal-yz before sale -7 barter staff hires -10 elemental ba -10 elemental ba -2 barter long range targeting adjustment on the Wob Missile carriers XP Expenditures (reminder: some units were to train on hire on turn 4, and everyone is +1 xp/fatigue during turn 5) Taboo - Jumping jack Lioness: size 3 proficiency and oblique attacker Epoxy: Oblique attacker Bugbear: size 3 proficiency Frost: Sniper Ironsides: Sniper Flycatcher: skill 3 Sahara: Float like a butterfly 1, human tro, forward observer Afterburner: combat intuition Catastrophe: skill 4 Trachazoi: Forward observer Command lance Ice Ferret J - Awoo (combat intuition) Black Knight - Frost Linebacker D - Fisher Archer c 2 - Ironsides (combat intuition) *will be fixed on dt6 Defensive Battle Lance Excalibur 1 - Rampart Excalibur 2 - Bugbear Locust 5w2 - Sahara Preta Dominus - Taboo Anti-Air fire support lance Default: sniper to R10, anti-air specialists to r10. this can be shuffled each turn freely and seperately. IE if air appears, both can go to the missile vans. R10 B - Backstop Tortoise ba - Cassowary (mechanized) R10 B - Flycacher Elemental iii BA - Trachazoi (external) (mechanized) Tortoise ba - Rat Party (mechanized) WoB Missile Carrier - Lioness WoB missile Carrier - Epoxy Support Both oppies + salvage beds Kiso - Control hydaspes - Afterburner BFFL --
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# ? Apr 12, 2023 21:34 |
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# ? May 4, 2024 03:30 |
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Plan Captain's Advice The last plan is that takes Schezerade's advice to heart, and strengthens a negotiation position without buying much of the Not Discounted but Forbidden Units, while holding a ton of barter to see if we get any concessions after showing off what we can do. It leans pretty hard into working with what we got before the special order arrives. The regent is a necessary buy because of units tags for the command lance. plus, I just wanted to use catastrophe to see if she lives up to it. This battle plan leans hard into inferno apcs, and might be in trouble if air shows up, which is why it buys another interceptor: to provide some cover for Afterburner to work in. Hires: Staff Hires: Rhett Schuler, Akulina Sauvage, Markus, Calpurnius Sea Fox Warrior Hires: All Expenses 48 barter / 8 salvage -7 barter staff hires -1 salvage ice ferret j omnipod -4 salvage un-selling the archer wrecks, but keeping them wrecks Un-sell and frankensteiner the malice to mal-yz before sale: net +29 barter and 1 salvage remains -26 Regent Prime -15 Batu E ~! 29 barter remains xp expenditures (certain units should have trained turn 4 to be used turn 5) Catastrophe - skill 4 Cosmos - Wind Walker Afterburner - Combat Intuition Funnelweb - Float like a butterfly 1 Stray - Float like a butterfly 1 Impact - Human TRO Sahara - Float like a butterfly 1 Training: everyone not fighting, trains. Post-Training xp purhases: Ironsides: sniper Lioness: Size 3 training +oblique attacker Fisher + Bugbear: size 3 training Command lance Ice Ferret J (combat intuition) - Awoo Regent Prime - Catastrope R10 IFV Prime w/ Inferno SRM (combat intuition) - Epoxy Tortoise BA - Trachazoi Vindicator - High Voltage Medium Battle Lance (defensive) - lct-5w2 - Sahara Preta Caelestis - Taboo Excalibur - Rampart Linebacker D - Frost Support Lance R10 ifv prime - Flycather (combat intuition) Tortoise BA - Cassowary - (combat intuition) Jackalope 1 - Impact Jackalope 2 - Stray Jackalope 3 - funnelweb Support Lance Both oppies + beds Kiso - Control bffl Hydaspes - Afterburner Batu e - Cosmos
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# ? Apr 12, 2023 22:05 |
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Right, so. Sort of a pre-thread vote. Please choose up to three of the following: Name: Theo Key Callsign: Grandpa Rank: Master Sergeant Age: 47 Pronouns: He/Him Homeworld: Summer House: Commoner Strengths: Experienced Veteran Weaknesses: No Growth Potential Gunnery: 2 / Piloting: 3 / Guts: 1 Background: Theo Key signed up with the Star League Defense Force in 2735. At only eighteen years of age, his tests showed he had high aptitude as a Mechwarrior. Although his skills in the cockpit were everything the Star League had hoped, Theo showed little aptitude for command and was never Mustanged into a lieutenancy. After two decades in service, he earned what he still considers to be a ‘pity promotion’ to Master Sergeant. In 2762, he was mustered out of 18th Army’s 292nd BattleMech division due to his ‘deteriorating skills’ and was reassigned to the Star League Astrological Mapping Corps. While he considers this something of a ‘working retirement’ he nonetheless plans to “re-up” for another decade in 2765. Name: Saffron Lucas Callsign: Nightshade Rank: Sergeant Age: 32 Pronouns: She/Her Homeworld: New Canton House: Commoner Strengths: Japanese Translator Weaknesses: Ronin Rivalry Gunnery: 3 / Piloting: 4 / Guts: 2 Background: Initially assigned to the 14th Army, Saffron Lucas has seen direct combat with the Draconis Combine on more than one occasion. She was recommended for a stint in the SLDF’s Gunslinger Program, but when she washed out in her second month after calling out an instructor’s questionable tactics, the SLDF quickly reassigned her to the Star League Astrological Mapping Corps. She hopes loyal service will see her back into a line regiment soon, as she sees the AMC as little better than babysitting. Name: Nakai Katsuo Callsign: Cobalt Rank: Sergeant Age: 31 Pronouns: He/Him Homeworld: Ashio House: Nakamura Strengths: Ronin, Native Japanese Speaker Weaknesses: Gunslinger Rivalry Gunnery: 3 / Piloting: 3 / Guts: 2 Background: Proud Samurai and member of a House Nakamura branch family, Nakai’s world ended when his father was disgraced in a Ronin duel with a member of the Star League Defense Force. Faced with the prospect of being relegated to the infantry by his father’s failure, Nakai resigned his commission in the DCMS and signed on with the SLDF in the hopes that he might be admitted to the Gunslinger program himself. His yearly applications seem to have worn down the patience of someone higher up the command chain, and in 2763 he was assigned to the Star League Astrological Mapping Corps in the bleakest, emptiest corner of the Deep Periphery. Name: Ailbhe Owens Callsign: Spooky Rank: Master Sergeant Age: 31 Pronouns: They/Them Homeworld: Lone Star House: Oxford Strengths: Gunslinger Graduate Weaknesses: Ronin Rivalry Gunnery: 3 / Piloting: 3 / Guts: 3 Background: A graduate from the SLDF’s prestigious Gunslinger Program, Aibhe Owens should have been on the fast track to success in the SLDF—but upon their graduation they found themself reassigned to the Star League Astrological Mapping Corps. Stationed just coreward of the Draconis Combine as part of a wave of newly reassigned Mechwarriors, Ailbhe suspects the SLDF is expecting some sort of trouble in the region, most likely from House Kurita. They’re convinced the SLDF is raising a regiment in secret under the guise of ‘guarding’ AMC exploration teams. Name: Etienne Dresari Callsign: Lionheart Rank: Sergeant Age: 28 Pronouns: He/Him Homeworld: Kentares IV House: Dresari Strengths: Member of a Ducal House, Good Growth Potential Weaknesses: Disdains House Kurita Gunnery: 4 / Piloting: 4 / Guts: 3 Background: Fifth-born and so far removed from the Dresari line of succession that well over twenty of his relatives would need to die before Etienne would even be in spitting distance of a title, Etienne Dresari joined the SLDF comparatively late in life, at the age of 25. Although a noble in name only, his family name had nonetheless afforded him one of the best educations the Federated Suns could provide. Faced with the prospects of joining the AFFS as a reservist or joining the Star League Defense Force, Etienne chose the second under the hopes that he might perform well enough to be permitted to retire with a ‘Mech. Or at least enough experience to serve House Dresari as a trainer for the Duke’s future heirs. Name: Dara Chey Callsign: Booster Rank: Sergeant Age: 26 Pronouns: They/Them Homeworld: Carver V House: Commoner Strengths: Good Growth Potential Weaknesses: Ronin Rivalry Gunnery: 4 / Piloting: 4 / Guts: 3 Background: Dara’s parents fled to Carver V after their extended family was slain in a raid by House Kurita. Although Dara is too young to remember their grandparents, they were raised with an intense hatred of the DCMS. Although their parents begged them not to join the SLDF, Dara signed up in 2756—but was disappointed when they found themselves assigned to the 5th Army on the Capellan Confederation border. After almost six years in the ranks, Dara put in a transfer request for ‘anything near the Draconis Combine’ and found herself reassigned… to the Star League Astrological Mapping Corps. Name: Zawadi Stewart Callsign: Rampart Rank: Master Sergeant Age: 27 Pronouns: She/Her Homeworld: Stewart House: Stewart Strengths: Member of a Ducal House, Good Growth Potential Weaknesses: Reluctant Soldier Gunnery: 4 / Piloting: 4 / Guts: 3 Background: Zawadi Stewart would have been content running a science lab or research library and wiling away her time studying whichever topic captured her fancy. Unfortunately, her uncle, the Earl of Stewart, had different plans in mind. Given a choice between an arranged marriage or a tour of duty to make political contacts in the SLDF, Zawadi chose the latter. She was swiftly promoted thanks in part to her potential as a Mechwarrior but mostly due to pressure from the Earl. The only thing that’s held back her career thus far has been her own reluctance as a combatant, Zawadi practically jumped at the chance for reassignment to the Star League Astrological Mapping Corps. Name: Vladyslava Havrylyuk Callsign: Ironhead Rank: Sergeant Age: 22 Pronouns: She/Her Homeworld: New Earth House: Commoner Strengths: Courageous, Good Growth Potential Weaknesses: Inexperienced Gunnery: 4 / Piloting: 5 / Guts: 4 Background: A young hothead, Vladyslava Havrrylyuk was assigned straight from the academy to the Star League Astronomical Mapping Corps. She still rankles at the assignment, as she’d much rather be serving in a more prestigious position with a higher chance of earning herself a lieutenancy. Her irritation at her backwater posting has made her rather uncooperative and insubordinate; but she’s still nearly always the first to throw herself into danger if her lancemates need her. Please vote for up to three: SLDF Lancemates Vote PoptartsNinja fucked around with this message at 20:10 on Apr 13, 2023 |
# ? Apr 13, 2023 19:51 |
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PoptartsNinja posted:Name: Theo Key This guy sure is a veteran alright, seeing as how he's over a thousand years old! I'm voting for him. Hopefully his millennia of service will lead us to victory.
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# ? Apr 13, 2023 19:59 |
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Oh whoops, nice catch. Should be 2762 and 2765, respectively. For some reason I'm just in the habit of starting every in-universe date with a 3. PoptartsNinja fucked around with this message at 20:14 on Apr 13, 2023 |
# ? Apr 13, 2023 20:09 |
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Seriously though, a campaign set in the twilight years of the Star League sounds awesome.
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# ? Apr 13, 2023 20:24 |
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Ooh, so this is going to be an extremely pre-usual-Battletech-era Star League game? With some adventuring into the hinterlands elements ("Astrological Mapping Corps")? Sounds sweet!
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# ? Apr 13, 2023 20:25 |
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expect to see some incredibly short sighted and wasteful sabotage of habitable worlds
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# ? Apr 13, 2023 20:29 |
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Scintilla posted:Seriously though, a campaign set in the twilight years of the Star League sounds awesome. Third Hidden War is my second favorite era (behind the War of 3039). It's got small unit tactics with high tech units, false flag ops and the opportunity to paint your guys however you want since they're all disguising themselves as pirates. Anyway we've obviously got to recruit the only commoner option. And getting a relative of the Earl of Stewart in there is a must, he's probably the second most important person in the FWL besides the Captain-General right now. Defiance Industries fucked around with this message at 20:42 on Apr 13, 2023 |
# ? Apr 13, 2023 20:38 |
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Were the dressari's the protagonists of one MW games? I swear its familiar somehow and somewhere
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# ? Apr 13, 2023 20:43 |
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Defiance Industries posted:Anyway we've obviously got to recruit the only commoner option. There're four commoners.
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# ? Apr 13, 2023 20:44 |
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TheParadigm posted:Were the dressari's the protagonists of one MW games? I swear its familiar somehow and somewhere Yep, in Mechwarrior 4: Vengeance. They were also in Mechwarrior 4: Black Knight, but we don't talk about that one.
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# ? Apr 13, 2023 20:46 |
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Carver V was also the world MechCommander 2 was fought on.
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# ? Apr 13, 2023 20:53 |
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Scintilla posted:Yep, in Mechwarrior 4: Vengeance. They were also in Mechwarrior 4: Black Knight, but we don't talk about that one. Their home planet is also going to get ethnically cleansed in a couple decades, so we've got that to look forward to.
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# ? Apr 13, 2023 21:01 |
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Scintilla posted:Yep, in Mechwarrior 4: Vengeance. They were also in Mechwarrior 4: Black Knight, but we don't talk about that one. But black knight let you finally kill casey, so its better than vengeance if only because of that
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# ? Apr 13, 2023 22:35 |
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Theo Key, Nakai Katsuo, Ailbhe Owens The 'Who starts with the best stats?' vote.
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# ? Apr 13, 2023 23:21 |
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quote:Astrological Mapping Corps This is gonna be good!
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# ? Apr 14, 2023 03:19 |
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Is there a way to stop the block on "VPN voting" because it's convinced my normal connection is a VPN suddenly
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# ? Apr 14, 2023 03:30 |
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Title: I traded the Mercenary Company for a Time Machine - Destination 2765!
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# ? Apr 14, 2023 03:31 |
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Chronojam posted:Is there a way to stop the block on "VPN voting" because it's convinced my normal connection is a VPN suddenly That's not an option it gives me, and I've got it on really permissive settings that stop just short of 'you can vote an unlimited number of times if you want' Edit: Surprisingly close vote so far. That means I've probably introduced a cast of characters people are interested in seeing. PoptartsNinja fucked around with this message at 05:40 on Apr 14, 2023 |
# ? Apr 14, 2023 03:45 |
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Stravag posted:But black knight let you finally kill casey, so its better than vengeance if only because of that True, but you also have to kill Gonzales, who is cool and good.
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# ? Apr 14, 2023 16:13 |
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The only mission of either of the two i remember is killing Casey
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# ? Apr 14, 2023 16:33 |
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Black Knight is great if only for confirming that yes, an IS noble would absolutely seize power for himself.
wiegieman fucked around with this message at 17:54 on Apr 14, 2023 |
# ? Apr 14, 2023 17:49 |
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Heh.
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# ? Apr 14, 2023 18:59 |
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I just managed to catch up with this thread. I followed the previous LPs religiously but NGL I found this one incredibly hard to track. The battles are fine, and I would love to see gigantic battalion on battalion affairs in Alpha Strike but the management parts are just meh. Literal walls of incomprehensible text everywhere. Part of the reason I caught up so quickly is outside combat I maybe read 3-4 posts per page.
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# ? May 1, 2023 09:37 |
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Looking forward to two rivals and somebody who actually wants to be there.
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# ? May 1, 2023 11:08 |
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I'm going to go ahead and close the polls. Which means we've got our starting lineup. PoptartsNinja posted:Name: Theo Key I'm in the process of prepping new spreadsheets. Trying to automate more this time around so they're less of a hassle. Edit: So far, I'm wasting a lot of space but I think it's looking pretty nice. I just have to figure out how I'm going to display crits. PoptartsNinja fucked around with this message at 03:44 on May 5, 2023 |
# ? May 4, 2023 22:24 |
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Is the paper chart mech an actual, playable unit in the series?
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# ? May 6, 2023 06:49 |
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It wasn't for a very long time (we all kind of thought it was some weird Crusader) but then a prototype record sheet was unearthed from someone's personal archive and now we have the VP-1 Viper.
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# ? May 6, 2023 07:38 |
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At that size you could just put a symbol for whats in that torso. * Medium Laser ^ ER Large Laser ... a lot easier to demonstrate with a more asymmetrical design.
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# ? May 6, 2023 09:24 |
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PoptartsNinja posted:Edit: So far, I'm wasting a lot of space but I think it's looking pretty nice. If you’re talking about actuator damage, you can always do what I did and stick them in the limbs, then highlight them in red when they take a crit. It saves space and you can see immediately when one of them is damaged.
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# ? May 6, 2023 13:02 |
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Cool! Looking forwarsd to see where this goes!
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# ? May 7, 2023 05:30 |
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Ok, I'm satisfied with this. Now I just need to do simplified ones for the OpForce. I'm really tempted to do this as a double blind LP, where you may not have accurate information on enemy armor values.
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# ? May 11, 2023 03:29 |
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PoptartsNinja posted:I'm in the process of prepping new spreadsheets. Trying to automate more this time around so they're less of a hassle. PoptartsNinja posted:Now I just need to do simplified ones for the OpForce. I'm really tempted to do this as a double blind LP, where you may not have accurate information on enemy armor values. Do it. Something like... Adding a second column in the spreadsheet that fudges the displayed armor values by 1-3 randomly. If someone wants to ask how close to dead a unit -actually- is, get someone in visual range. You can't tell how maintained a machine is until you get up close after all!
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# ? May 11, 2023 04:24 |
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Oh I like that idea, that's fun. Hiding non-obvious weapon details till they fire, too? "It has an auto cannon"
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# ? May 11, 2023 06:31 |
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PoptartsNinja posted:Now I just need to do simplified ones for the OpForce. I'm really tempted to do this as a double blind LP, where you may not have accurate information on enemy armor values. One of the less-consistent (maybe not strictly inconsistent) things I remember liking about Battletech is what kind of information is apparent about a 'Mech from just looking at it. iirc in some of the Gray Death books individual 'mechs can be identified by their scars / repairs basically (and at one point such identifying marks are deliberately faked, along with camo and unit markings). People kept around information like "the GDL command lance Shadow Hawk is missing some of its heat sinks." Or whatever, I'm not going to pop open the old scenario books to try to remember.
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# ? May 11, 2023 08:44 |
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Chronojam posted:Oh I like that idea, that's fun. Hiding non-obvious weapon details till they fire, too? "It has an auto cannon" Hilarity will ensue when someone realises far too late that the Urbanmech UM-R60 they thought they were about to squash is actually a UM-R60L.
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# ? May 11, 2023 09:16 |
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Chronojam posted:Oh I like that idea, that's fun. Hiding non-obvious weapon details till they fire, too? "It has an auto cannon" The first Banshee-3S units to see combat kind of did this, the new model wasn't known to anyone else yet so while they were at range they only fired one PPC at a time, and then when they got a little closer they just opened up on the enemies who thought that was pretty much all the weaponry that they had.
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# ? May 11, 2023 09:24 |
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oh hey i just got through this thread
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# ? May 12, 2023 20:58 |
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# ? May 4, 2024 03:30 |
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Just playing around a little while I automate everything I possibly can (and making the OpForce spreadsheet reminded me I missed some critical info). Should I keep the black and white, or switch to Apple IIe vision? (If we do Apple IIe I'll make the outline bright green to compensate)
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# ? May 18, 2023 01:47 |