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Kitchner posted:At the moment I'm playing this on standard difficulty and finding it really hard. I don't really mind the challenge per se but I do wonder if I'm missing a anything that's bloody obvious. It isn't just about speed. The maps tend to have a lot of spots for power armor guys to jump across or up and down. It really opens up maneuverability.
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# ¿ May 8, 2022 14:30 |
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# ¿ May 14, 2024 15:41 |
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I watched some preview blurb from a developer and it really seemed like they went to GW and said “40K x-com?” and GW glanced at their plastic inventories and said “sure, make them grey knights”
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# ¿ May 10, 2022 12:54 |
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Collapsing Farts posted:They should have let us use the baby carrier mech in the game: Look at the gams on that one!
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# ¿ May 12, 2022 14:53 |
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I'm downloading something they are describing as a "major update"
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# ¿ May 24, 2022 17:35 |
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https://www.chaosgate.com/news/update-xiii-coming-25-july Large update inbound. https://www.pcgamer.com/chaos-gate-daemonhunters-is-getting-a-free-update-with-new-enemies-and-gear-seems-to-be-teasing-more-dlc/ Article thinks an assassin dlc in the works.
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# ¿ Jul 17, 2023 18:23 |
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# ¿ May 14, 2024 15:41 |
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I felt like easy was too easy and broke the fundamentals. The game is designed for setting up sick crits and the lower HP on easy made everything get one shot on early levels so you don't actually interact much with them (early game at least).
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# ¿ Jul 30, 2023 16:28 |