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Finally, I can hardRP my lifelong dream of stealing a Shenyang J-11A (Chinese: 歼-11, NATO reporting name Flanker-L) from the CCCP, so that I can ride the waves of boundless fortune as a merc ace. The J-11A is the most advanced model of the Russian Su-27 that is playable in DCS. It is the only flanker capable of firing the R77 active radar homing missile, which is deadly at medium range. The ability to lock up enemies in infrared makes it even more deadly to human opponents and AI that can't see you, because they won't get any warning that they are being locked. The AI in DCS started simulating this in a recent update. Consequently, the J-11 is the perfect platform to trench-run a mountain range hidden from the AWACS only to pop up and smoke an unsuspecting capitalist who will have no idea what just happened. It is part of the Flaming Cliffs series of low-fidelity sims and has several simplified systems in comparison to other available airframes, but it is very capable in terms of air-to-air combat. Flaming Cliffs is a cheap way to put a plane in your hangar for pretty much any mission, but in the case of the J-11, you're going to be competitive with the most advanced f-teen blue jets in the air. The J-11A is agile to the extreme, I've only torn the wings off of it a few times with G-force but I'm sure going to try to do it again in this campaign. The western spies at Warner Brothers are in trouble. franzkafka fucked around with this message at 10:52 on Jun 17, 2022 |
# ¿ Jun 16, 2022 02:09 |
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# ¿ May 9, 2024 22:56 |
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Teeter posted:I'm in for the campaign but not available this first weekend, hopefully jumping in for missions after that. People sleep on the Su-25T because it's the free jet that comes with DCS, but it is really pretty capable in terms of pretty much every mission type that doesn't involve a dogfight. It has: Built-in targeting pod (Shkval electro-optical sensor system) that doesn't take up a pylon. 2x 8-shot racks of Vikhr laser beam-riding rockets that wreck pretty much any ground target, with very few exceptions. 2 heavy anti-radiation missiles that are 15 feet long and weigh 3/4 a ton, along with four smaller ones that still erase SAM search and tracking radars. Add the Vikhrs to this loadout and you can wipe entire sites of their air defenses. Fantasmagoria pod instantly locates radar emitters around you, showing precise locations of SAMs and radar-enabled AAA that are painting your jet. You can slew the targeting pod to the exact location of the radar and then switch to laser-guided weapons, which saves head-down search time. Only airframe in the sim that has an IR jammer on top of ECM, so you can maximize your chances to survive a missile shot. A plethora of laser-guided air-to-ground ordinance from the Kh series missiles to the massive S-25L, which is a laser-guided 340mm rocket... for comparison the rocket pods on most NATO attack aircraft fire 70mm Hydra rockets. If you go unguided, you can strap a ridiculous amount of S-13 rockets that have five 122mm rockets per pylon, which can saturate an entire area in explosions. Finally, sub-munition dispensers that shower an area in bomblets... like this train Free jet, slots in this mission for it, free map, free training server to practice on with spawnable missions... if you're on the fence about DCS, come to the goon training server and give the Su-25T a spin, one of us will probably be on to help you get your frog legs. franzkafka fucked around with this message at 10:42 on Jun 17, 2022 |
# ¿ Jun 17, 2022 06:05 |
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After Action Report - CAP Ghost and Stingray Our job was to protect the strike flights from fighters and protect the base from bombers. We succeeded. No friendlies were lost to enemy air threats and the CAP skylounge at the base remains intact and functional. We shot down 15 enemy aircraft for an estimated total of over a billion dollars in damage with ordnance no newer than 1982. Two of our pilots became aces, one became an ace in a single sortie. First the Balance Sheet: LOSSES with (Estimated Value per unit) 3 J-11A airframes-one recoverable ($30m per) 1 F-14A airframe ($38m). TARGETS DESTROYED with (Estimated Value per unit) Stingray 1-1 | F-14A destroyed a MiG-25PD ($40m) and an F-4E ($16.3m). Overall Flight kills: 2, losses: 1-due to Friendly Fire Overall Flight Damage: $56.3 million Ghost 1-1 | J-11A destroyed 2x BF-109 K-4's ($1m per), 4x Tu-22M3's ($215m per), and an F-4E ($16.3m). Ghost 1-2 | J-11A destroyed a MiG-19P ($6m), a BF-109 K-4 ($1m), a P-47D ($1m), 2x F-4E's ($16.3m per) and the enemy AWACS ($176m). Overall Flight kills: 13, losses: 3 Overall Flight Damage: $980.6 million (including the Blue F-14A replacement) Combined Flights Overall Damage less Costs: $1.0369 billion ABSTRACT The weather was an impediment to our CAP. There were three thick layers of clouds with rain and fog at the lowest altitude. When we ended up in dogfights, we were largely dependent on the radar to identify and track targets. A blue-on-blue incident occurred early in the mission when Stingray 1-1 was being targeted by a MiG-25PD from below and Ghost 1-1 fired a heat-seeking missile into the dogfight. It tracked and destroyed the Stingray F-14A. Abstract will continue below. COURT MARTIAL Ghost 1-1 presented a defense at the subsequent court-martial proceeding that amounted to three points: Stingray was under threat of immediate destruction, the low visibility prevented visual IFF and the bandit was very close to Stingray's F-14. The corporate court, being sponsored by pornhubcoin, also took under advisory the J-11A's jungle camouflage livery. ABSTRACT, CONTINUED: Stingray was a single ship, so our plan was to fly as a joint CAP flight, over the water. We followed the SEAD flight into the AO, providing top cover. Engagement #1 - Warbirds and Coldwar MiGs We were engaged by multiple bogies at different altitudes almost immediately. We were vectored to Gudauta towards multiple low-flying, slow bogeys that ended up being warbird-era fighters. After the combined flights splashed six of them Stingray 1-1 was downed in the incident above and Ghost 1-1 ate a NASAM at low altitude in pursuit of a warbird. Engagement #2 - Bombers and their Escorts After regrouping, we noticed several contacts on the radar with a large radar cross-section about 75nm away over the water that we assumed to be bombers. We tasked Stingray 1-1 with their intercept but there were concerns that the four AIM-54 Phoenix missiles Stingray had fired were not tracking and indeed none of them connected. Both of the Ghost ships turned to support the F-14A. We initially saw two radar blips that multiplied as we closed the distance into two sets of FOUR radar contacts each. Ghost 1-1 focused on closing with the lead group which ended up being Tu-22 bombers and Ghost 1-2 went for the rear group which was their F-4 phantom escorts. Stingray was able to catch one of the F-4's with a sidewinder on the way in but had to bug out. Ghost 1-2 splashed another one but ended up with a bandit on his tail that he wasn't able to shake and ate a sidewinder. After a massive furball, all of the bombers and escorts were defeated, except one. Ghost 1-2 relaunched to finish off the surviving F-4 bomber escort and then followed a radar track deep in enemy territory all the way to the red AWACS. Ghost 1-1 was not able to make it back but landed the J-11A on a sandbar close to shore in a water landing. Stingray 1-1 maintained the CAP coverage for the rest of the mission, but there were no further air threats. WHERE TO IMPROVE ⊛ Intra-Flight comms - raygun callouts should be made including the target's altitude, to help deconflict with potential friendlies who are in or near the mix. ⊛ Separation - we got too far separated on the bomber intercept to support each other. ⊛ Transition from BVR to WVR - we lost track of each other during dogfights and were unable to quickly regain situational awareness. ACMI OF THE BOMBER/ESCORT INTERCEPT: https://vimeo.com/721834521 franzkafka fucked around with this message at 16:43 on Jun 20, 2022 |
# ¿ Jun 19, 2022 04:23 |
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Actionman posted:Court Martial Proceedings The accused has hired a renowned corporate defense attorney to present their defense, which revolves around the following points: * Stingray 1-1 was on the radio calling out that there was an imminent threat underneath him. * The MiG-25PD would have killed Stingray 1-1. * White-out conditions in the dogfight prevented visual IFF. *Jungle camo livery. * The decision to fire was split second after the lock - THERE WAS NO TIME. * The J-11A vertical scan mode locks are not predictable when there are multiple aircraft in the scan zone. * If the NTSF:SD:SUV radar had locked up the MiG, it would have saved Stingray 1-1. * Ghost 1-1 went on to do over 800 million dollars in damage to the enemy corporations, successfully completing the bomber intercept mission. * Chewbacca is a wookie. * We might not have an HQ, but for the subsequent actions of Ghost 1-1. * This is GW "MadDog" K's first blue-on-blue incident in over a year and a half of service. * It does not fit. * Mercenaries are expendable. The defense appropriately acknowledges that the cost of the F-14A should be deducted from Ghost 1-1's individual profit, but believes that in light of the points above the case against Ghost 1-1 should be dismissed and no further action should be taken. If it does not fit, you must acquit. franzkafka fucked around with this message at 17:07 on Jun 20, 2022 |
# ¿ Jun 20, 2022 16:42 |
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Warlock/Ghost flight officially changing name to "CyptoSimpVapelord420" flight.
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# ¿ Jun 22, 2022 02:09 |