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Drakenel posted:Well, I came in from battle brothers too. It's a little weird seeing full 3d characters move about. The combat system works a little similar to games like Divinity 2, honestly in that you have so far you can move, and your attack action is by itself so you don't need to worry about having enough AP to swing. (Though you can throw together level up skills and certain weapon combos to take a ridiculous amount of actions in one turn.) Each time its your turn, you can pick any of your units to move, regardless of where they are. Though the enemy has a set order so you can plan around it. Been meaning to check this out, since I love Battle Brothers. Would love to hear from people who've played the actual release version. Is it still as much trouble keeping your people fed and paid?
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# ¿ Apr 17, 2023 05:53 |
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# ¿ May 20, 2024 04:46 |
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PosSibley posted:There are some major differences from Battle Brothers and this game. When it is your turn you use one of your characters that hasn't acted yet, and when you attack you have 100% hit chance. So Wartales will feel more puzzley than BB. dogstile posted:I wouldn't really say this scratches a battle brothers itch at all, the only real similarity is that you control a party of mercs. The movement is different, the combat is weird (i don't really like how each battle starts) and everything hits, but it does take its own identity, which is cool. I'm not sure how I feel about the 100% hit chance and I can't think of another game where that was how combat was resolved. I mean, chess, obviously, but how does that work as a practical matter in a game like this? You (and enemies, I presume?) hit everything you swing at, and then depending on their armor or other defensive measures they take damage? Do you do the same damage with the same weapon every time after armor/etc. are factored in? I'm not saying it's a bad thing necessarily, just sort of strange to me.
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# ¿ Apr 17, 2023 20:29 |
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PosSibley posted:Into the Breach Spectacular explanation from Gyoru!
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# ¿ Apr 19, 2023 00:11 |