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NoNotTheMindProbe
Aug 9, 2010
pony porn was here

Lynneth posted:

Jesus, that's a lot of bloody classes. And they have subtypes? So over a hundred options, at minimum? I'd get decision paralysis if I tried playing.

Yeah I just started playing this and ended up going for a Half-Orc standard fighter. Should be simple right? Except the fighter class gets to pick a new feat almost every level and the list of feats has dozens of options.

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NoNotTheMindProbe
Aug 9, 2010
pony porn was here
The first act is really tough on arcane casters as most of the demons have innate magic resistance.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
Also Zen Archer monk has ridiculous ranged damage output.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
There are some weird moments in this game where you're supposed to be in a dramatic battle storming a city but nobody seems to mind if you decide to camp out in a room for a day or so.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
The alignment system is one of the most dogged gygaxisms left in the game genre. 5e has been gradually moving towards dropping the system altogether but still isn't there yet.

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
Are alchemists any good? They seem like a unique class and not something that could be included as an archetype under an existing one.

JustJeff88 posted:

Thank you for the ideas. I just bought this game on the GOG summer sale. It will probably languish with all of my many other unplayed RPGs, but I knew right off that this wasn't a game that could be enjoyed 'vanilla'.

CRPGs are like KFC for me. Every now and again I think I want to eat it and then I do eat it and remember why I don't. WotR is holding up so far but I think the crusade mechanics are going to wear thing before long.

NoNotTheMindProbe fucked around with this message at 04:27 on Jul 21, 2022

NoNotTheMindProbe
Aug 9, 2010
pony porn was here

JustJeff88 posted:

I am kind of the opposite. I don't really play games for character and story, and I could count on one hand the games I have seen in my life where the story really impressed itself upon me. I would rather experiment with all of the game mechanics and have a varied party in terms of all the classes, abilities, spells etc. My first playthrough of BG years ago I exploited the MP game to make all of my own characters.

The next DLC for WotR is being described as a roguelike mode. So I'm guessing/hoping something like an old school shared campaign/MUD where we can bring our own custom parties.

quote:

In this new adventure, you will:
-Explore the vast archipelago full of treasures and dangers in a stand-alone rogue-like mode, or as a part of the main campaign
-Try out different builds and party compositions, taking advantage of the enormous variety of the Pathfinder role-playing system – including the mythic paths
-Death is just a setback! If a party perishes, its progress can still help you in subsequent playthroughs
-Equip new magic weapons, put new magic potions and scrolls on your belt, and challenge both old and new enemies
-Discover the secret of the ship that takes you on your journeys – and the truth about the ultimate treasure you're seeking.

https://store.steampowered.com/news/app/1184370/view/3400797688635109882

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
What spells did you pick for Kiyomi?

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NoNotTheMindProbe
Aug 9, 2010
pony porn was here
Minagho sound like an anime

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