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StashAugustine posted:Out of curiosity how appropriate is Pathfinder for running am Eberron game? It seems like an interesting system but idk how easy it'd be to reflavor to some of the specifics of the setting, especially Artificers
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# ¿ Aug 20, 2022 19:18 |
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# ¿ May 15, 2024 23:03 |
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The Slack Lagoon posted:I've always found that website to be so slow
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# ¿ Aug 20, 2022 23:12 |
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Is 8 PCs too many for PF2e? I have an upcoming campaign with potentially that many players
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# ¿ Aug 21, 2022 01:13 |
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I'm looking hard at the Kineticist playtest for my upcoming Eberron Pathfinder game. Gonna very much enjoy being a viking hobgoblin with water powers
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# ¿ Aug 22, 2022 17:14 |
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Eastmabl posted:So before I buy it, Mwangi Expanse isn't "Paizo does a racism duct-taped to a bigotry", right? It's great, highly recommend
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# ¿ Sep 7, 2022 12:20 |
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Skeletons have a ton of flavorful and powerful options. I can kinda tell whoever wrote it had a blast.
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# ¿ Sep 13, 2022 18:05 |
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Toshimo posted:Yeah, but should that compete against class features like crafting alchemy items or scribing spells?
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# ¿ Sep 20, 2022 18:32 |
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no you don't
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# ¿ Sep 23, 2022 22:54 |
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So if I'm an occult caster (like, say, a Bard) who takes Psychic Dedication at 2 and Basic Thoughtform at 4 to get Psi Burst, it would key off my Psychic class DC and not my Bard class DC, correct?
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# ¿ Oct 22, 2022 15:26 |
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# ¿ Oct 27, 2022 14:19 |
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Duergar Dwarf Heritage you cowards
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# ¿ Oct 27, 2022 15:42 |
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Syrinxx posted:The Ghoran ancestry is pretty rad thematically and I am a sucker for cool unarmed attacks. Now I just need to find a game I can play one in Looks neat.
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# ¿ Nov 29, 2022 03:36 |
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If you are the kind of player who's playing a sentient puppet and tries to argue that you should be immune to bleed damage even though there's nothing in the rules to support it, then you should probably not play as a sentient puppet
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# ¿ Feb 16, 2023 18:52 |
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"You could be an Intelligent-based Fighter in Dungeons and Dragons 3.5!", I say as I make a Bard with 14 Charisma in Pathfinder 2e, a game that is not Dungeons and Dragons 3.5
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# ¿ Feb 18, 2023 22:44 |
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Honestly, out of all of the classes to try to go against the grain on, Bard isn't the worst idea? Inspire Courage is Charisma agnostic without Lingering Performance. Multiclass into something martial-oriented, mostly cast spells that don't rely on Charisma (read: True Strike and buffs), and smash dudes with a guitar. Optimal? Eh. A detriment to the party? Probably not.
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# ¿ Feb 19, 2023 00:40 |
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+1 isn't just an extra 5% chance to succeed in PF2e, it's also a 5% chance to turn a success into a critical, and a 5% chance to turn a critical failure into a failure. All the +1 / +2 bonuses floating around are way, way stronger this edition Being down -2 in your main stat will gimp your character significantly unless you have a game plan Froghammer fucked around with this message at 02:49 on Feb 19, 2023 |
# ¿ Feb 19, 2023 02:47 |
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Anything Charisma focused (Sorcerer, Champion, Summoner, Bard, etc) would obviously work, but if you're going ranged then Sniping Duo is fantastic
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# ¿ Mar 12, 2023 23:39 |
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I'm playing a Fighter with Blessed One and spamming Lay On Hands is very, very effective.
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# ¿ Apr 28, 2023 20:37 |
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Weapon sizes and restrictions on small PCs are a classic example of rules as a way to preserve verisimilitude being at odds with player empowerment. One the one hand, yes, it makes sense logically that smaller races would wield smaller weapons and that the rules should reflect that. On the other hand, halflings with 18 Strength wielding great swords is awesome and the rules shouldn't disincentivise things that are awesome
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# ¿ Jun 22, 2023 00:06 |
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"Actual play podcasts are perverting the hobby, get that poo poo away from my table" has the same energy that "Storygames are perverting the hobby, get that poo poo away from my table" did ten years ago. Everything old is new again, grognards gonna grognard, gatekeepers gonna gatekeep
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# ¿ Jul 18, 2023 21:52 |
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Right, except for the part where you're accusing people, presumably people that you're gaming with, that they're having fun incorrectly and / or perverting the hobby
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# ¿ Jul 18, 2023 21:55 |
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The fact that you'd have a violent overreaction to a player doing something they've seen in an actual play, which is how people get into this hobby in 2023, says more about you than it does about Critical Role or Matt Mercer
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# ¿ Jul 18, 2023 22:02 |
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Zurai posted:Anyone who thinks CR is scripted clearly hasn't tried to sit through a shopping episode. And it's not like there aren't plenty of Actual Plays that are just actual recordings of actual people actually playing their actual real-life tabletop games, even if you're so self-absorbed that you think the professional actors are out to pervert the purity of your players. Foaming at the mouth about Actual Plays just makes you sound like a rabid stoneage grognard.
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# ¿ Jul 18, 2023 22:54 |
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Kyrosiris posted:Honestly it seems like he's trying to do thirty seven different things at once and sucking at all of them. There's a bunch of stuff he could do to fix it. Off the top of my head, switching from melee to ranged and switching from an actual shield to cantrip Shield would both bump up his AC and allow for smoother turns (Shoot + Move + Shield is almost always a solid turn, regardless of the situation). If he's an Ancestry with an unarmed attack (Ifrit has a feat that gives one if he doesn't wanna switch to being a Lizardfolk or whatever), then he can still Warp Step in to threaten flanking while not dropping his bow. That's just system talk, though. If he's stuck in his ways, then he's stuck in his ways and it's a player problem. Froghammer fucked around with this message at 00:43 on Aug 11, 2023 |
# ¿ Aug 11, 2023 00:17 |
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Summon Fey is a 1st level spell. If he wants to provide flanking bonuses so badly, that's what he should be doing
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# ¿ Aug 11, 2023 04:06 |
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Zoomies Bard man is super perplexing because, if that's a playstyle that you wanted, it's totally doable and a thing that the system allows for. A Gnome Fighter with a Flickmace and Psychic Dedication can Warp Step in, take a swing, raise their shield, and lock down everything around them with Opportunity Attacks. Bard's one of the strongest classes in the game, with access to the strongest spell list and probably the strongest single action ability in the game. Only using it to rush in and give a +2 to a single ally's attack is completely baffling. That's not even how they worked in 5e, either. Misty Step's great, but teleporting into the fray in order to give someone a clutch flanking bonus is pretty far down in the list of useful things to do with Misty Step.
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# ¿ Aug 29, 2023 18:54 |
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Ninja should be a Rogue Racket, Samurai should be an Archetype
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# ¿ Aug 30, 2023 16:21 |
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Blockhouse posted:The thing I'd want from a samurai archetype that the pf1 version didn't really deliver on is iaijutsu poo poo
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# ¿ Aug 30, 2023 22:09 |
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Zarick posted:Every table I've played at enjoys the "crit fail gives you obviously false and hopefully amusing misinformation". Basically makes it the same as a regular fail but with a joke attached.
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# ¿ Sep 3, 2023 15:15 |
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Chevy Slyme posted:The biggest trap I’ve seen people playing a thaum fall into is forgetting that at the end of the day, you’re still a striker and you need to invest in being good at attacking.
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# ¿ Sep 6, 2023 14:58 |
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My favorite thing to do with Alchemist is to take Duelist dedication with a set of Doubling Rings so you can Quick Draw anything from bombs to poison daggers without sacrificing being a potential melee threat (are you poisoning your weapon? You should be poisoning your weapon).
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# ¿ Sep 6, 2023 16:06 |
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gurragadon posted:You're in a good position with fighter, they are awesome and a lot of fun to play in PF2e. I'd recommend trying to get flanking with the barbarian and inventor if they are melee. The -2 to enemy AC really helps with hitting, and you will crit more because of the +10-crit rule. Because your using the pick and it has the fatal d10 modifier you will really do a ton of damage on crits. I would still raise my shield as a third action pretty frequently even with reactive shield because fighters get attack of opportunity, and I would hate to miss a chance to use it.
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# ¿ Sep 14, 2023 14:48 |
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boxen posted:I'm confused here... You need a shield raised to use shield block, and if you're using reactive shield, you didn't have a shield raised. I don't see a case (at least at low levels, I think later feats change things) where you have to pick between using your reaction to shield block or use it to raise the shield. Move + Strike + Strike Move + Strike + Shield Strike + Strike + Shield Strike + Strike + Strike Reactive Shield only helps in the first and last scenarios, both of which are rather rare; you're not going to want to move and then double swing on something unless you're reasonably sure you can finish it off with those two attacks, and triple swinging is a Hail Mary.
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# ¿ Sep 14, 2023 17:24 |
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Mending's also not a bad idea if you find yourself burning through shields, and I'm a huge fan of Blood Vendetta at Rank 2, but yeah that's a good list. Also Shield is the best cantrip in the game and there's never a reason not to take it.
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# ¿ Sep 17, 2023 02:55 |
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Chevy Slyme posted:This is mostly just Level 1 Problems. Honestly the bigger problem is Medic plus sword and board; Medicine checks require a free hand and constantly stowing / dropping to get off a clutch heal mid-combat will start to eat into your action economy. Keeping that hand free and spamming Glass Shield via Bone Magic might be the way to go in the long run. Better yet, you could also switch to a versatile 1/2 hander like bastard sword, gada, or katana and only drop to 1 hand (which is a free action) when you need to. Froghammer fucked around with this message at 04:04 on Sep 20, 2023 |
# ¿ Sep 20, 2023 03:58 |
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ZZT the Fifth posted:There isn't another healer in the party (yet, we're at level 1), unfortunately, and I'm kinda pulling double duty as the tank and medic. Beyond that I actually think you and your group are going to be fine. The healing issues will clear up after level 1, which is always going to have a degree of being survival horror regardless of party makeup.
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# ¿ Sep 21, 2023 16:39 |
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Piell posted:Leshy seems like a weird ancestry to make core considering they all have to be individually created by druids
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# ¿ Sep 30, 2023 15:36 |
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Dexo posted:Define pretty modern, because uh, "Others" have been discriminated against/forced to assimilate in various societies, for a pretty large chunk of human history lol. "Your character will face discrimination and bigotry based being what they are" can be incredibly triggering and is a bullshit thing to spring on a player without their enthusiastic consent, verisimilitude be damned.
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# ¿ Oct 2, 2023 15:45 |
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gurragadon posted:I hate darkvision so much on PC's. Any ancestry that see's the sun ever shouldn't have anything above low-light vision. Going to the surface should just burn anyone's eyes with darkvision. I kind of want to remove it from my games but that's just a blatant weakening of a bunch of ancestries in the game and I wouldn't know how to compensate for it.
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# ¿ Oct 3, 2023 14:16 |
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# ¿ May 15, 2024 23:03 |
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Dexo posted:Hmmm. This would be a fun mechanic for like a dungeon or area made by a group of humans who loving hated elves or some other creature/ancestry with dark/low light vision. A weirdo inverse gravity dungeon where everyone can fly except for the flying PCs (who now have to walk) feels extremely bad for the person who built their character to be able to fly, because they wanted to be able to fly.
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# ¿ Oct 3, 2023 14:47 |