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Steamworld dig 2 was really good and I wish there was more of it
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# ¿ Feb 28, 2023 00:52 |
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# ¿ May 16, 2024 12:13 |
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Haak has been pretty good so far. The combat is pretty chilled out and not overly complicated so far, which is the kind of game I enjoy. Some of the platforming is a bit finicky for middling rewards but it isn't too bad. Not sure why they went with the fallout style world map, but it ends up working I guess
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# ¿ Mar 29, 2023 23:24 |
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Getting towards the end of bloodstained now I think. It's fun, but consumables are really expensive to buy, and drop rates for cooking ingredients seem pretty darn low. Also it does the annoying thing where if I need two doodads and a knick knack to make a doohickey, and one doohickey and a widget to make a doodget, it won't let me go straight to making the doodget if I've got the doodads, the knick knacks and the widget. I have to explicitly make a doohickey first
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# ¿ Apr 13, 2023 00:30 |
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Weirdly enough one of the endgame bosses in iconoclasts bugs my game. I beat the boss and it cuts to another character, but the screen is black. I can hear the movement and run around but there's no way to tell what's going on and any (presumed) screen transitions don't work
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# ¿ Apr 16, 2023 22:22 |
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I think I'm bad at video games but drat was blasphemous ever worth struggling through. Such a cool aesthetic. Same as ever though I tapped out right before the final boss because I struggle to finish games for some reason
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# ¿ Apr 20, 2023 22:04 |
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The instant respawn in bloodstained I think is designed to help with the grind. When I wanted (for reasons I don't really know) to get all the shards I found that nearly every enemy had at least 1 spot where they were near a screen change. Only a few had actual frustrating runs to grind. I don't know why I bothered
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# ¿ Jun 19, 2023 20:18 |
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Instantly respawn as in on screen change I'd imagine.
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# ¿ Jun 19, 2023 20:53 |
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bossy lady posted:Are there any metroidvanias with combat that feel as good as guacamelee? I'd be lying if I said I didn't enjoy pretty much every metroidvania I've played, but guacamelee just felt so good to play as someone who enjoys fighting games. Especially when you get the skeleton costume and can just go crazy with special moves. Sleeping dogs is pretty great for combat. You explore the world opening up new combat moves as you discover certain items and turn them in. The exploration is maybe not as good as most metroidvanias as the world opens up pretty quickly and you don't get many new traversal options
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# ¿ Jul 14, 2023 17:02 |
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Haak was pretty fun. Don't know if it fits in with the thread though
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# ¿ Jul 16, 2023 01:34 |
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Something I don't like in a lot of metroidvania games is that there's no indication you're next to a save room. I like it when the games put a little marker up when you're 1 room away. Picking the wrong door in a room of 6 then getting sent back because of dying sucks when another door would've been a heal and save.
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# ¿ Jul 17, 2023 22:51 |
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"The president has been kidnapped by ninjas. Are you a bad enough du-" "God, so much story, these cutscenes never end. GET TO THE GAMEPLAY!"
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# ¿ Jul 18, 2023 01:23 |
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Haak was a lot of fun
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# ¿ Aug 7, 2023 18:23 |
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virtualboyCOLOR posted:Yep. But then folks would be defensive and say “well you didn’t really play the game.” "I played (game name). It didn't grab me." There, it's not needlessly contrarion.
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# ¿ Aug 10, 2023 22:58 |
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Serephina posted:Oh Jesus Christ the penultimate (?) boss of Blasphemous 2 has an intro speech, which he repeats on retries, and has another upon entering his second form. Yeah it sucks rear end. Especially as the second half felt way harder/faster than any of the other bosses up to that point
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# ¿ Sep 7, 2023 22:42 |
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The layout reminds me of dead cells
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# ¿ Sep 15, 2023 08:53 |
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Schwarzwald posted:My completely naive guess is that there are two big obstacles: First, that level design with movement upgrades that fit together as well as in Super Metroid is just genuinely difficult -- not only to implement but even to conceptualize. It's a minor miracle that Super Metroid is as good as it is, and its not surprising that even its own sequels don't measure up to it. Maybe I should try super metroid
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# ¿ Sep 18, 2023 11:20 |
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I bounced off salt and sanctuary, it felt like it controlled strangely to me. Blasphemous 1 ruled though. Blasphemous 2 was decent
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# ¿ Nov 21, 2023 10:13 |
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The 7th Guest posted:Haak DLC date (free update): Haak is very good
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# ¿ Nov 22, 2023 09:59 |
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Blasphemous 2 doesn't have instant death spikes which is nice.
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# ¿ Nov 25, 2023 11:55 |
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I wanted the kicking boots to be good in sotn but don't think I ever really worked my way into a busted combo
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# ¿ Dec 11, 2023 12:18 |
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how do you get the meteor strike working in lone fungus? Iive got the spin jump, but when i start a spin and hold rt nothing happens oh, apparently i had to go into the abilities menu and actually equip it? weird because i don't think i had to do that with any other abilities Okay there are a LOT of bosses in this game and it feels like about 15 different pieces of movement tech. I still haven't found the wall bounce that it keeps talking about ilmucche fucked around with this message at 00:58 on Dec 15, 2023 |
# ¿ Dec 15, 2023 00:03 |
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Healing coming entirely from consumables, at least early on, is where it lost me. Once I realised that I checked out pretty hard
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# ¿ Dec 21, 2023 23:52 |
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nrook posted:I mean even actual, literal dark souls isn't really about difficulty. The game is hard, but the difficulty is in service to the vibes, not the other way around. It's not like there's anything like Hollow Knight's postgame boss arena in any Souls game I'm aware of. This is a pretty good way of putting it. There were frustrating areas but the vibes and exploring the world was super good. I never ever felt bad about cheesing difficult areas because it meant more exploration. Weirdly by ds3 I was burnt out on the boss fights because pretty much every boss had a "heat up" second phase. I lost my mind laughing when the second gargoyle showed up and owned me in ds1. By ds3 the novelty of grinding through a first phase to get owned in the second had worn off.
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# ¿ Mar 4, 2024 11:46 |
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# ¿ May 16, 2024 12:13 |
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Islets was really good
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# ¿ Mar 22, 2024 09:44 |