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ah, what a beautiful Jipang [chew]
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# ¿ Oct 2, 2022 22:10 |
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# ¿ May 14, 2024 23:52 |
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I like the asides on folklore and translations.
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# ¿ Oct 10, 2022 00:05 |
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Oh man that's actually loving cool.
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# ¿ Oct 20, 2022 22:41 |
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Well that's certainly a first party member to gain. I feel like this game is kind of interesting in that the moving-around graphics are so comparatively simple and then you have these awesomely detailed character headshots and enemy sprites, and the cutscene with the Dark Orchid.
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# ¿ Oct 30, 2022 21:37 |
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Oh, uh, that got a bit darker at the end than I was expecting.
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# ¿ Nov 13, 2022 00:00 |
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Yeah, no kidding about the scale of the world, this is huge! How big a part of the total world have we seen so far?
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# ¿ Dec 2, 2022 00:39 |
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Some of those attack sprites really look cool. And man, more jRPG vehicles need to come with usable cannons. Hell yeah that owns.
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# ¿ Dec 12, 2022 15:32 |
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Fingers crossed, but looking forward to the next game if this one's a wash.
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# ¿ Dec 22, 2022 23:15 |
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Will there be a new thread for it or will it be in here, too? Excited the LP gets to continue, though!
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# ¿ Dec 30, 2022 22:33 |
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W-wait is he... is he really gone? Noooooooooooooooooo. He was absolutely the funniest part of the game to me, I kind of expected him to stick around through the game like Gilgamesh or something, after the rooftop battle and the theater(and you weren't kidding, the rooftop battle was hilarious). I was even kind of suspecting maybe he'd end up being the third or fourth party member somehow. RIP to a real cool dude.
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# ¿ Feb 17, 2023 00:42 |
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Tallgeese posted:Is there some joke I missed with the schedule that makes it something other than what it looks like? Honestly my thinking was that it was a schedule for who had to listen to him that day, not something greasier, since the first caged guy complained about that.
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# ¿ Feb 17, 2023 09:34 |
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Ah, access to a Lump of Salt, exactly what every legendary hero needs.
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# ¿ Mar 5, 2023 02:35 |
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I still miss Kikogorou. I also love that for so much of its span this game just looks like a, nicely sprited, but unexceptional jRPG, then you get stuff like the arrow, the interface between the red lake and the blue river, all the goofiness with the vehicles, etc. it never stops being impressive.
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# ¿ Mar 18, 2023 22:59 |
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After defeating the final boss, the traffic cops catch up with Manjimaru and fine him for multiple instances of months-long illegal parking.
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# ¿ Mar 20, 2023 23:12 |
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Man Gokuraku really hates rocks.
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# ¿ Apr 8, 2023 21:20 |
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Attack of the Clones looking good.
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# ¿ May 4, 2023 23:14 |
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Always fun to see another update of this charming game.
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# ¿ May 11, 2023 22:41 |
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The sprite work for this game is really great, and it keeps surprising with goofy stuff like the minecart ride. I also absolutely love the sea tub music. I'm assuming that the fifth of Princess Clam's elite goons is a sea urchin... but what animal is the third supposed to be? Sea cucumber?
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# ¿ May 24, 2023 23:29 |
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Poor Princess Clam.
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# ¿ Jun 6, 2023 23:51 |
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Randalor posted:Those two... things going off the side of Princess Clam's human sprite keep making me think of those AI generated photos where people had extra limbs. Amd does this mean her human form was technically just her tounge? Clams usually have a pair of siphons that they use for inhaling and exhaling water as part of their filter feeding, even if in most cases they're hidden by the shell, so I imagine they're what we can see.
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# ¿ Jun 7, 2023 09:37 |
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Randalor posted:Neat! ... still reminds me of the extra limbs in AI images. Oh, yeah, for sure, but I need to share my extensive collection of largely-pointless trivia every now and then.
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# ¿ Jun 7, 2023 15:33 |
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...okay I did not expect that. Now I'm deeply excited for the next update(I already was, but now even more so!).
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# ¿ Jun 11, 2023 20:27 |
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But can we pet the dog?
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# ¿ Jun 13, 2023 00:02 |
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The Chain of Purity to me implies that Silk would go all "Doomguy with a Berserker Pack" if her hands weren't tied.
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# ¿ Jun 27, 2023 00:08 |
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ivantod posted:I'm glad you enjoy the "translation notes", but please let me know if anybody at any point feels it's too much since I can sometimes get a bit distracted. I always find translation notes interesting, sometimes they can teach you some neat things!
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# ¿ Jun 27, 2023 14:57 |
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I can't believe Shiro didn't get a dress, too.
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# ¿ Jul 1, 2023 21:30 |
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...spider car. That was a weird goddamn vehicle. More games need poo poo like that.
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# ¿ Jul 17, 2023 20:51 |
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ivantod posted:Is Manto still stuck in that hole? I'm gonna go piss on him! lmao, I'm probably juvenile but I loved the whole Manto bit. I love me a good comedy boss.
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# ¿ Jul 30, 2023 22:18 |
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Wow yeah no kidding about things getting a bit dark. I expected wearing the pig-leather gear to get you turned into pigs, too, but I guess it just makes you feel like a bad person.
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# ¿ Aug 10, 2023 01:18 |
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While this remains a game I'm pretty sure would wear out my patience pretty early if I tried playing it myself, it's always cool seeing the new things it keeps doing.
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# ¿ Aug 23, 2023 22:16 |
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ivantod posted:To be honest I think the game works best if you view it as a kind of a road trip thing. While the game is by any measure absolutely huge* in size (again, you know, having a full CD of available space compared to a SNES cartridge lets you do stuff like that), it also has a more episodic, road trip-like structure, which I think helps to not overwhelm the player. And yeah, you may have to go around and talk to people to figure out what to do next, but it's usually within a limited area and you never have to go back to a place from 20 hours ago to get a hint how to proceed. And it also gave the authors the opportunity, as you say, to just keep doing something new and different in every "chapter" because it doesn't need to be relevant past that limited section of the game. I feel they did a really good job here to keep the player interested to continue. Yeah, every chapter has a cool, neat gimmick or idea of some sort. It just feels like, and correct me if I'm wrong, you're cutting out a lot of generic jRPG random encounters in between every noteworthy thing, which are a thing that do not spark joy in me, as they say. It's one aspect of "old school" game design that I'm glad most developers have dropped.
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# ¿ Aug 25, 2023 23:55 |
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I pray that the lack of Kikugorou in the boss rush was because he's still out there. Please don't let him be gone, he's the best villain.
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# ¿ Sep 7, 2023 00:24 |
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That intro for the STARFISH CASTLE really reminded me of older anime in a great way, not exactly sure which anime but it just kind of had that vibe, with the mix of camp and serious and feeling like it takes some cues from non-animated TV.
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# ¿ Sep 23, 2023 01:54 |
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I love the design of the Speedbird, it's rad. Also really? There's nothing else undersea? Despite it, presumably, covering all of the game's sea? Or in the lakes or anything? Sad. Additionally, what's up with those "Orangutans"? Odd translation or just an odd name?
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# ¿ Oct 7, 2023 23:23 |
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ivantod posted:Orangutans are I guess just a reference to the real life orangutan apes: Oh, yeah, I mean, I know what orangutans are. Just, those enemies did not seem very orangutan-y. So I was thinking that maybe in Japanese the name for orangutans is close enough for a pun to reference some demon or something.
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# ¿ Oct 8, 2023 11:44 |
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ivantod posted:Sorry about missing this. The one time I decide not to look into it further it turns out you are right and there was more there. Oh, no, that's fine. I'm just glad you're providing all this neat context.
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# ¿ Oct 8, 2023 20:04 |
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So now that we have freedom of travel, are there any super-tough challenge optional dungeons or anything in the game?
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# ¿ Nov 3, 2023 23:38 |
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That was a gory goddamn cutscene, I love it, though, really well-executed!
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# ¿ Nov 15, 2023 15:07 |
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Well, I was surprised by that end, with what was coming up to it, I expected it to be notably... darker. Because goddamn I know that most jRPG's have some, uh, killy moments, but goddamn that was like putting the cast through a meat grinder.
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# ¿ Nov 23, 2023 02:01 |
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# ¿ May 14, 2024 23:52 |
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Also say, out of curiosity, since the ULTIMATE SWORD is empowered by the protagonist's max hit points, does that mean that you could make it arbitrarily powerful with sufficient tolerance for grinding?
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# ¿ Nov 23, 2023 22:00 |