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isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Kibayasu posted:

Are some penances broken? Because I'm 99.9% sure I killed 4 elites or specialists with big boxes of hurt (or Bombs Away! specifically) without missing at least once tonight.

Edit: You have to not use Bombs Away don't you. That is totally it.

I don't know what it is like on the current patch, but I've read that you have to kill four without missing and then not miss any throws for the rest of the mission. Once you get the four kills just stop using it and check the penance progress back on the station.

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isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Arc Hammer posted:

I just need to not kill them fast enough to keep the stance active, though, right? That could be challenging when we're shooting lots.

Wait for a horde event and watch for shooters while your teammates are bogged down in melee. When I got the penance I used the the semi-auto lasgun (Kantrael XII I think?) with the combination of good damage and large magazine so I could focus entirely on shooting and not worry about losing uptime by being forced into a reload.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
I use BB on my Purg build and when Crusher packs show up I mostly start puffing hoping to stagger while someone else finishes them instead. :shrug:

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Shuka posted:

With regards to cosmetics, fatshark is owned by tencent. It might be hard to see the fingerprints but they are there. Tencent is a very powerful Chinese State run media company.

Conversely ghost ship games is owned by THQ Nordic, another powerful yet privately run Austrian gaming company. Nordic owns a lot of smaller European developers like the ones that made Gothic, Destroy All Humans, Titan Quest.

It might be interesting to contrast the development of these two games with the companies that own them.

Why are you certain that it is Tencent calling the shots with regards to monetization, and not Games Workshop? You know, the company that is already legendary for making the most expensive miniatures wargames on the market, and exercises tight control over anything related to the IP? Allegedly the reason why the shirtless Ogryn bug got patched so fast even though it was highly popular?

I'm sure Tencent has some fingers in the pie, but I don't see any evidence that they're dictating the cosmetics pricing. They are likely a big part of the reason the game launched a year before it was really ready, but GW seems the more likely culprit for anything more specific.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Pharmaskittle posted:

enemy: tyranids
autoclicker mod: preinstalled and mandatory
system requirements: unachievable

You just have to believe hard enough that your system can run the game. :colbert:

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Shuka posted:

I don't remember saying anything about GW, or that the two things would be mutually exclusive. If anything it's compounding.

You could have totally added to the convo without white knighting for tencent with a straw man argument my friend.

I did add to the conversation: I reminded you Games Workshop was involved whereas you completely omitted their existence and laid the entirety of the blame on Tencent.

How about some evidence to back up your claims rather than a nebulous "they are Chinese so they're bad"? Simply putting money in doesn't mean anything, because drat near every developer in the world has outside stakeholders waiting for their payout. It's rare that those stakeholders get to determine actual policy. Meanwhile it's well known that GW manages anything related to the 40k license with an iron fist.

Accusing me of a straw man is rich when you're the one ignoring the obvious culprit to blame Tencent.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Arc Hammer posted:

So are scab gunners supposed to be immune to being forced into melee combat? They're unloading on me point blank.

I think they might just not have a melee weapon to swap to? I noticed that you can taunt Shotgunners as an Ogryn and they'll swap to melee, but Gunners will only smack you with their gun if they ever make a melee attack.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Further Reading posted:

I got my first character to 30 and am now on the "get perfect itemisation" phase. Just to make sure I'm doing it right, here is what I'm doing:

1. Buy greys from brunt until I get the % numbers where I want them.
2. Upgrade that to orange.
3. Change up to two blessings/perks.
4. If I don't like what I have go back to step 1.

Sometimes you can decide if it's salvageable at blue or purple tiers based on the revealed slots, so you can save yourself the plasteel by not going all the way to orange. If you're fishing for tier 4 blessings you can keep going though.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Potato Salad posted:

how DOES that blessing repository work?

I have to reroll item after item to get something with high level blessings, but I also could just.... replace them?

An orange item has two perks and two blessings, for a total of four slots. You may modify up to two of those slots as often as you can afford, but it locks the remaining two slots forever. You have access to the full perk list all the time, but blessings have to be unlocked by recycling the weapon at Hadron before they become available. Note that unlocked blessings are specific to the exact weapon mark, so getting Slaughterer on a Mark 3 doesn't mean you have it on a Mark 6. When looking at a weapon, you can tell if you've unlocked the blessings by the shading (a blessing you haven't unlocked will be partially greyed out).

Tiny Chalupa posted:

Quick dumb question, I've looked around and can't find a definitive answer, but what exactly does stamina do?
Like....what harm is there in me mainly sprinting everywhere? I'm a Zealot, I have the perk that I count as dodging even when my Stamina is depleted....so. What am i missing out on by mainly being out of Stamina?
I slide run around, slide into combat to dodge pesky gunners and things like that but what else should I be using Stamina for while running around as a Vet or Psyker for example?

Also.....I think it's time for me to bump up the difficulty. Level 21 and only getting 2700xp a quickplay mission (difficulty 2) is starting to REALLY slow down my leveling.

Stamina is used to block and push. Your slides are also shorter when out of stamina. It mostly means you're at a disadvantage in melee, but if you're good at dodging it can be fine. Psyker has basically zero delay for stamina regen for example, so you can sprint into a fight and start spamming pushes to get enemies off someone really fast. On the other hand, if you sprint into a horde to revive someone, a lack of stamina means you can't block and you're going to be interrupted.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
I'm noticing my success rate in quick match Auric 5s is substantially higher with my Psyker than anything else. Feels like the combination of Bubble to anchor the team and Purgatus for unparalleled horde control pays off more than expected; even if I'm popping specials nonstop as Plasma Vet things just flip around the moment a Chaos Spawn shows up and everyone scatters. Ogryn or Zealot can take a lot of punishment but it's still hard to break out of a bad spot sometimes.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Arc Hammer posted:

New assault chainsword is pretty good if you're spamming light attacks and block pushing people but it doesn't do anything really amazing.

It sounds great for smoothbrains like me who don't want to learn complicated chains!

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
As I recall, poxwalkers are alive but their bodies are controlled by the worms. They're also fully aware of being parasitized and can't do anything but watch as their body deteriorates.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Back Hack posted:

because I got tied of experiencing team wipes because pubbies don't know how to kill anything other than hordes.

I feel like it's the opposite in my experience, groups tend to be very good at efficiently cleaning up specials and then crack under pressure as the next pack of specials show up while they're bogged down by a horde. Maybe it's a regional thing?

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Al-Saqr posted:

really excellent work by owlcat

They must be doing a drat good job over there on Rogue Trader if it's bleeding over to Darktide. :v:

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

The Demilich posted:

In fact I've found most all problems can be solved by stabbing someone in the face.

I stabbed the barrel and now I have more problems!

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
I had the crash at Melk's the first time visiting him after the patch and none of the times I visited him after that. I'm guessing it was a shader compilation thing? :shrug:

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

drat Dirty Ape posted:

I always go back to the rumbler. It’s just a really fun weapon and I love banking shots around corners.

There's only so many times I can land a body shot on something, watch the grenade fly into the air, then see the guy get finished off by a teammate before the grenade lands and explodes before I give up and switch to a different gun. :eng99:

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
Purgatus/Brainburst/Bubble is my build for Auric 5s and it does great. Use BB to pick off priority targets, switch to staff when hordes show up, spam bubbles with near 100% uptime as long as it's not getting broken by sheer damage. Use whatever you want for melee, I like the dueling sword for mobility but anything that can do single target kills quickly works well.

Terrifying Barrage on the staff helps a ton with controlling hordes coming at you from all directions, and when rager packs show up you can stagger lock them with M1. Learn to dodge-slide while blasting. With the right talents you can be blasting blue fire almost non-stop as long as you're killing things. Being able to solo hordes is a big deal, letting your teammates focus on other problems like monstrosities.

Brain Burst is slow but with all the changes to Psyker you should always be pre-charging it. Feels great when you turn around and instantly pop a dog or trapper coming around the corner. Learn to dodge-slide while charging. Assail is probably better at cleaning a room of shooters but I never got the hang of the rhythm with it and BB handles armored stuff like Crushers better. Swap to staff to quell while on the move.

Bubble does exactly what you'd expect, but keep in mind that its targeting is kinda like the Trauma staff so you can place it a little ways in front of you. If you ever stop moving to fight, just drop a bubble. If your team is having trouble moving into the next room because of shooters, put a forward bubble up. If your team has a shield Ogryn with the block taunt talent, put your bubbles a little further back so they can pull shooters from a better angle. When fighting a Beast of Nurgle put a bubble on it and enjoy ignoring its sludge bomber attacks entirely. Always be bubbling.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Potato Salad posted:

You basically give that contingency up when you take the shield talent, right?

Yeah, it replaces your activated ability. I think it's worth it though, once you learn to manage peril the bubble opens up a lot of breathing room for the entire team when you're getting stuck in a corner with flamers and trappers trickling in. Some loadouts are easier for managing peril than others, of course.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Arc Hammer posted:

What does the little plus icon do on the talent screen?

You hit it to set different builds/loadouts. Right click the icon of the new loadout button to change the icon.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

drat Dirty Ape posted:

For example, Kinetic Flayer sounds fun in theory but seems like it will just randomly pop poxwalkers now and then on later difficulties.

Ideally it's popping hard targets like Crushers but even when it takes out a random walker it's a good thing, because it's building and maintaining your warp charges. Synergizes well with the warp charge keystone on the left side.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Evil Kit posted:

it still fires as normal, you just don't get any animation or VFX of it going off. I've killed things this "dud" shot, so it's purely a visual issue.

Sure, lucky for you i'm home sick today so you get it right away:

https://darktide.gameslantern.com/b...gn=share_button


You take dueling sword because your main weakness is a large target that can ignore the flames and mutants. Mutants you can stun with a special attack headshot, then follow up with two heavy attacks to kill. You crit a lot with Purgatus so the crit talents are all pretty worth it imo.

I went to compare my build out of curiosity: https://darktide.gameslantern.com/builds/9ad3c41b-5715-40dc-a898-66ea59c925a9/purg-bb-bubble

Bottom half of the tree is mostly the same, but the very top half is swapped because I elected to go for consistency over crit effects. Some differences in the weapons, where EK's staff uses Warp Nexus for more crits while I went Terrifying Barrage for more crowd control. The choice of the Mk II sword is interesting because I don't actually know what its advantages are over the other dueling swords, I went with Mk V because it double dips on mobility stats so the dodges are huge (was able to reliably sidestep mutants back before their grabbing was nerfed). Rampage as a blessing there seems like a bit of a wash since for crowds you have the staff, I decided to go with Uncanny Strike instead. Comes down to preferred play style in the end either way.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Potato Salad posted:

Can you replace a blessing with a higher level blessing?

Yes, it'll still use up one of your two modification slots though.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

tangy yet delightful posted:

I believe currently 4pm PST is when the changeover happens. It was 5 but then daylight savings or whatever happened.

UTC+0, or whatever that happens to be in your locale. I can never keep track of daylight savings time either. :eng99:

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

JBP posted:

Is there some way to make brain burst not completely useless? I haven't touched the brain burst penance because it's an actual punishment to use that power.

Which Brain Burst penance? Because there's several of them (especially if you include the warp charge ones). One thing that really helps is getting used to pre-charging your BB, like when you hear a Hound or Trapper behind you can pre-charge and pop them the instant they become visible. In big fights where there's a pack of Gunners coming up or something you can pre-charge to allow switching targets if someone gets the one you were going to kill first. Learn to dodge-slide so you aren't completely crippled while charging.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

megane posted:

This still doesn’t make it good, exactly. The fact you can BB a loving pox hound and not get a kill is just disgusting.

If you have the upgraded BB with a couple warp charges you'll one-shot, sucks when you don't have the charges up though.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
As far as curios go, I think having three wounds (in total, not curios) is the sweet spot, because that'll cover you against 90% of bullshit that happens, and for the remaining 10% nothing would have saved you anyways. The obvious exception is Zealot, who might have all the wounds for Martyrdom, or just the invulnerability talent as their hedge against bullshit.

For health versus toughness, I lean towards health. You start with more health than toughness, the curios have bigger multipliers for health, and I think they might stack multiplicatively so you just get bigger numbers across the board? The value of toughness also scales weirdly depending on how often you get hit - if you take one melee hit at full toughness, it doesn't matter. If you take a second hit, it starts bleeding into your HP anyways. Once your toughness gets low, it's mostly HP damage now.

In my experience things are mostly going fine and you're barely taking HP damage, or things get really messy and your toughness is completely broken. In the former case you don't really need the extra toughness, and in the latter the extra HP is more margin for stuff like eating a sniper shot or poxburster explosion. Some builds might get more value out of toughness thanks to talent picks, but as a general rule I think most players would get more value out of health.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
I prefer BB to Assail but I only gave it a handful of runs before shrugging and giving up on it, even pre-nerf I just couldn't jive with the rhythm it wants on Damnation. I'll admit I'm probably biased as well because I had a lot of experience with BB prior to the talent rework so the addition of peril reduction nodes to make BB more spammable was just gravy. I do miss having access to the talent that gives no movement speed reduction while quelling though, because swapping back to staff all the time is a lot of extra fiddlyness.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

JohnnySavs posted:

Repetitive levels is my main remaining complaint, which could be "easily" solved by adding some level of randomization to the map details. Payday 2 had "the vault is on this side this time" or "this door now has a camera on it" or "there's a truck you can use for cover" elements that added a surprising amount of variety to "rob this drat bank again" gameplay. The comparison to rogue likes is apt, but those have had procedural level generation for decades. Does Darktide have anything like that for level geometry that I've just never noticed? Did Vermintide? Power cell locations and daemonhosts are about it for needing to adjust your pathing.

There's that one mission that has a randomized path through one of three doors, two sections in a row. That's the only form of variation that I've seen, excluding how different missions might reuse the overall level geometry.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Nehru the Damaja posted:

This might be a problem with ultrawide but I have no idea. See those white speed lines in the corners? The ones that look like Blazing Piety, except not orange and I'm not playing zealot? They're up 100% of the time in missions. It's not distracting as the effect is pretty subtle, but it's weird as hell.



If it's up 100% of the time in missions, you're wasting talent points on something you're not using. :v:

That effect indicates you're at full stacks of Focus Target!

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
If armored dudes in particular are giving you grief then you need to switch one of your weapons to handle it. A Deimos force sword can punch through with powered strikes, different staves can be effective, Brain Burst ignores armor if you have the time, etc.

Psykers have a lot of different tools for hard situations so it's mostly a question of building a balanced kit and then learning how to use it effectively. As a low level Psyker you're still limited on options and your weapons are low stats so you probably want to focus on your fundamentals like dodging and sliding which will continue to be important even after you get your full kit assembled.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

ScootsMcSkirt posted:

rock is for ranged

rock good

Turns out rocks are hard to aim at Snipers during a ventilation purge!

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
Male Loose Cannon is just chilling and enjoying life while Female LC is constantly angry. Need to get the two of them on a team together to see how they interact.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
We should also get rewards for blowing up barrels! Turn them into pinatas!

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

ninjoatse.cx posted:

I asked elsewhere and they said it has something to do with Merge Striketeams, which I have never, ever done or cared about.

It started seeing some use with the special assignment hard mode, if you happen to run into a competent team.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
The Witch was made to fit into a game with a PvP mode so she functioned as a speed bump that an opposing team could plan an attack around. Her spawning was random so you sometimes were forced into triggering her because she was sitting in the doorway you had to go through, and there was no block or dodge mechanic so the only way to fight her was to DPS race her. Being able to literally one-shot her also made her a complete joke for anyone with a shotgun (which was everyone in L4D1 because weapon balance was busted).

Daemonhosts are a lot more threatening but you're always guaranteed a path around them because the spawning locations are hand placed. You have a ton more tools for fighting them, between a much more diverse weapons selection, blocking and dodging, and class abilities. The AI also has no idea how to leverage the DH except by accident.

Overall I would say the DH is fine, just have it gently caress off after one kill at higher difficulties because it's already hard enough to play when you're down one person and that would reduce the encounter length significantly. Lower difficulties can have it leave after downing someone instead of killing them if it needs to be easier.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
If you're recording short clips, the Xbox Game Bar thing has been working fine for me with the only performance hitch happening after I tell it to save whatever just happened. You get a clip of the last 30 seconds or so that you can cut down in whatever video editor you prefer (I've been using Clipchamp because I've been too lazy to get something better).

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE
Isn't Shadowplay locked behind GeForce Experience which requires an account? That's some real bullshit to use hardware I already paid for.

isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Shuka posted:

When I pay $500+ for a product that comes with software that does exactly what I want it's usually within my capacity to make an account.

Microsoft at least helps me port my user settings between installs and gives me some free cloud storage, that's stuff that actually needs an account to function. Nvidia isn't offering poo poo besides more email spam for things that shouldn't need an account to work.

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isndl
May 2, 2012
I WON A CONTEST IN TG AND ALL I GOT WAS THIS CUSTOM TITLE

Fishstick posted:

It's stupid that it requires an account now, but it's also like 5 minutes of :effort: with a temporary email that you set up once during install and then never have to touch again. GFE doesn't need to be running for shadowplay to work since it's a seperate service. You can block/prevent GFE from starting and check that the overlay is still working, and you can access shadowplay settings from there as well without the need for GFE.

Or instead of enabling their bullshit, use one of the free alternatives instead. :shrug:

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