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Been playing only Ogryn and while I haven't had a chance to get high level yet still been having a blast of a time. To chip in to Grenade Gauntlet chat: It's the single target early weapon option. You don't use it for hordes, it's supposed to be used to kill that one rear end in a top hat special or knockdown an ogryn sized enemy. The AOE explosion is just bonus CC the softens up smaller stuff at the same time. You use your melee for hordes usually anyway, as you have a huge swing and deal loads of damage. Also if you have a competent Veteran congrats on never running out of ammo even using it liberally.
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# ¿ Nov 19, 2022 22:04 |
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# ¿ May 16, 2024 03:11 |
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I mean we're playing a closed beta stress test and balance check essentially, the patch notes even have a section that literally states this. The devs limiting map selection to stress test certain levels and identify maps with glaring issues to fix before removing them because no one can complete them due to crashing kinda feels par for the course. Fingers crossed on launch the variety and stability of maps goes way up so that the beta wasn't done in vain. On the content of the notes side, I'm interested in how Bleed stacking will do now that the various classes will interact together and hopefully make it effective. As an Ogryn messing around in the Meat Grinder pre-patch, your first bleed talent was incredibly underwhelming, and literally could not stack it's effects, just reset them. Now that it might actually stack with itself and also Vet+Zealot stuff, might be good for bigger targets. Also lol at the Eviscerator being bugged to only do 50% damage before the patch regardless of stat rolls.
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# ¿ Nov 22, 2022 14:44 |
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thebardyspoon posted:
Sorry, it's not a direct response to you, just the general feeling I've seen here some and a lot on other places. I agree in terms of how mission select is done, and DRG is right over there showing you how mission select is done right. Offer a different selection of missions and maps, and let the player select the difficulty. Seems like a solved issue even with the differences in gameplay and progression.
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# ¿ Nov 22, 2022 15:25 |
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ChickenHeart posted:watching a fleeing grenadier get walloped by a crate of grenades traveling at supersonic speeds, sending him somersaulting over a guardrail, remains my favorite moment in this game. Playing with goons, I (an Ogryn) and another goon also playing Ogryn both spotted a Crusher at the same time. Cue two grenade cases colliding with it's skull at the exact same time. A thing of beauty.
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# ¿ Nov 22, 2022 21:33 |
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toasterwarrior posted:More detailed notes: https://forums.fatsharkgames.com/t/1-0-7-update-expanded-patch-notes-balance-tweaks/58673 whoa whoa whoa, hold up- Ogryn: Grenade cluster bomb talent now triggers on Resistant and Armored too I tested this in the Psykanarium and this means any enemy with flak armor and any Ogryn. Don't have level 30 yet so can't test bosses but now this talent is really good?
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# ¿ Nov 23, 2022 01:06 |
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toasterwarrior posted:A lot better now, especially since you also get two grenade boxes as Ogryn too. If the spilled frags also caused bleed then I'd even accept them returning it back to 1 grenade box max. they don't, but since you can now proc it on crowds of scab shooters it's pretty drat good. You can proc it on anything with flak or carapace, and any ogryn body shot but not a Reaper head shot. I'm unsure if it works on Plague Ogryns or BoNs, haven't had a chance to test it on them yet.
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# ¿ Nov 23, 2022 01:40 |
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Mordja posted:Wish you were a servitor. that's hosed up to say
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# ¿ Nov 23, 2022 03:28 |
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wedgie deliverer posted:Is there another way to get loot besides waiting for the shop to update, because that feels real bad right now and is my biggest complaint with the game after stability. You can get loot drops from doing missions, anecdotally it feels more likely to happen if there's a secondary objective like Scriptures or Grimoires and you fully complete it. I've gotten both a purple ogryn cleaver and a yellow curio from random drops, but also a chunk of blues and whites so ymmv.
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# ¿ Nov 23, 2022 03:54 |
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In the 41st millennium, there are still catgirl lovers. https://cdn.discordapp.com/attachments/517738683856846850/1045404213758394548/Weebhammer_40k.mp4
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# ¿ Nov 24, 2022 19:25 |
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I have been really enjoying playing, but man Endless Hordes needs to go. It's the only modifier rn and it just makes Malice completely unfun.
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# ¿ Nov 24, 2022 21:07 |
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drrockso20 posted:Ogryns and Ratlings are the most common types of Abhuman and pretty much the only ones that ever get miniatures(well before they reintroduced Squats in their new form) but it's always been canon that other types exist, including ones that are basically just 40k versions of Fantasy Beastmen I'm well aware, I follow a pair of warhammer nerds and Felinids have been brought up by them a few times as very silly things. I just was uh, not expecting a reference to them in Darktide of all things lol.
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# ¿ Nov 24, 2022 22:48 |
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Diephoon posted:Sure doesn't feel like it. I have to wait a noticably longer time between dodges with dagger now. Did they buff the distance/iframes or something? All I know is it doesn't feel useful for scooting around now but that's what they want I suppose. Their goal I believe was to stop endless dodge kiting, so to compensate for making it a longer cd between dodges they improved the dodges on the "agile" weapons, and Zealot in general.
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# ¿ Nov 25, 2022 00:22 |
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almost like they don't want to show their full story before the official launch day. Naw, couldn't be.
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# ¿ Nov 25, 2022 02:26 |
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Orv posted:I love that most people have adopted the assassination boss strategy of curb stomping a man and basically ignoring the adds until he's dead. tbf I think if a sniper or multiple disables spawn you need one person at least to break and kill them, probably two. We had double sniper at the start of one fight and just got wiped.
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# ¿ Nov 25, 2022 17:28 |
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While I've only played Ogryn the whole beta so far, the only thing I want out of a Vet is the grenade back on elite kill % chance. Especially now that the grenade box feat is actually good on top of two grenades. You delete anything that isn't a Crusher (carapace armor ) and yes that includes Plague Ogryns and BoNs. Haven't tested it any on 4 or 5 difficulty but the grenades that drop out will kill any chaff in the radius, and you deal about 75% of a PO or BoN with two boxes. They're pretty fantastic.
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# ¿ Nov 25, 2022 19:33 |
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Jack B Nimble posted:I'm only level 8 so could you please tell me, does the level 10 grenade refill work for just me or the whole team? It's the whole team.
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# ¿ Nov 25, 2022 19:35 |
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Kaddish posted:Not for us lonely psykers. There's no "I" is psyker now is there.
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# ¿ Nov 25, 2022 19:39 |
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S.J. posted:Sorry if this had been answered, does anyone know what the "defences" stat for the chain axe actually does? My presumption, as the Defences stat is also on the Ogryn shield, is that it costs way less to block stamina wise compared to other weapons. Anecdotally I can block for way, way longer with a shield than any other Ogryn weapon, though I haven't had a chance to use the billy club much past the early levels.
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# ¿ Nov 25, 2022 21:18 |
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BombiTheZombie posted:Just had a mission where our team was wiped out instantly in the second room of the mission by a beast of nurgle bursting through the wall and knocking us into an instakill pit. That sounds kind of amazing?
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# ¿ Nov 25, 2022 22:08 |
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OGS-Remix posted:Do Curios stack? I'm using two plus Stamina ones and I don't seem to be getting extra bars. I guess it's better to get all separate bonuses. + stamina doesn't actually give you extra bars, it just makes the bars there more efficient Evil Kit fucked around with this message at 00:05 on Nov 26, 2022 |
# ¿ Nov 25, 2022 23:41 |
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Power level is a combination of the amount of stats distributed between the bars, and any perks and blessings add to the power total as well. So theoretically you could have an early white that just has better base stats than a blue you picked up, but generally speaking if you're at least 2 levels up from when you picked up a weapon anything you find is gonna be an upgrade, especially if it's the exact same weapon type.
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# ¿ Nov 26, 2022 00:16 |
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Having just hit 30 on Ogryn as the only class I've played in the beta, ranged weapon choices seem straightforward. Grenade Gauntlet: Tired of armored targets and those pesky specials getting ignored by your teammates as they blast you? Grenade them. Bonus points if you like the bleed talent and just want to murder single targets high hp up close without having to use any actual grenades. Also using a high level one the higher bars of Blast Radius really let you CC entire groups of ranged minions at a distance with a single nade, it's fantastic. Heavy Stubber: so you want to clear hordes and gun patrols? Here's your dakka, way more efficient at range than the ripper, and even just 2 bullets clipping Dredge shooters will gib them, with a couple more needed for Scabs. Has a long rear end reload to go with its huge rear end mag size, but tbh I'm not sure what others say about it being ammo inefficient, I've pretty much never run out of bullets. Not worth shooting Crushers with ever though, and the special attack might as well not exist. Ripper: tbh I think this is a good intermediate gun till you get the heavy stubber if you want horde clear and to evaporate gun patrols asit sort of does both jobs of the weapons above in different, slightly less effective ways. Way less ammo efficient than the stubber but arguably comparable in terms of horde clearing but you won't be doing it nearly as far or for extended periods. Fine to suppress gun patrols with but you aren't gonna be clearing them out if they're 20m out or more, don't expect any significant kills till you get closer. You can't whip it out quite as often for literally every horde like you can with the stubber, but it's much better at killing high health targets and the special attack (especially with a unique blessing later on that gives it Rending) is great for apply bleed with the relevant feat on high health, high armor targets. If you want to be able to hold your own against gun patrols though, go with the stubber. Still think it's a good intermediate role between the above weapons. Thumper: I need to buy one to try, haven't had a chance. Looks like a lot of fun and still pretty effective.
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# ¿ Nov 26, 2022 02:19 |
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terrorist ambulance posted:What melee weapons are you using The cleaver that's the horde clear version. Let's you do your melee job (horde clearing) with incredible ease, and the heavy attacks are fine for dealing with meatier targets. The special attack uppercut is also perfect for chain staggering Ragers, Maulers and Crushers, but especially Crushers since in melee you main job is to keep them occupied while someone with armor piercing does actual damage. I've tried the shield and it is really nice for approaching gun patrols, tanking snipers and reviving people (hold block while you revive someone!), It's pretty mediocre at horde clearing and only passable for bigger targets. I'm trying out a max level billy club now to see how it feels after the buffs. Disclaimer I've not really had a chance to push difficulty 4 at all. Most of this is done at difficulty 3. Evil Kit fucked around with this message at 03:33 on Nov 26, 2022 |
# ¿ Nov 26, 2022 03:31 |
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Phlegmish posted:I've started using the cleaver, yeah. It seems pretty good, I'm now one-shotting the basic grunts, but that could also be because I went from a rating of 130 to 200. You should def just be tap firing at long ranges, and make sure you're bracing the gun while doing it. Even targets with flak armor don't take that many bullets and it's easy to aim for heads.
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# ¿ Nov 26, 2022 03:32 |
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Insert name here posted:It absolutely does give more bars: Oh huh, Ogryn's start with so many more bars base it's honestly hard to tell. Maybe it caps? I'll need to test it out with curious in the Meat Grinder I guess, I had no idea other classes only started with 3 stamina bars.
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# ¿ Nov 26, 2022 13:16 |
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Cease to Hope posted:I play Ogryn pretty much exclusively, and this is based on my experience with 4*. I haven't tried 5 yet at all, but I do feel comfortable doing 4s in pugs at this point. I've also tested weapons in the psykanium a bunch; any specific claims about worse or better damage are based on psykanium testing against 4* and 5* enemies. This genuinely solidifies my thoughts on the feats and weapons Ogryn get as well. Only a couple of actually interesting ones, even fewer actually strong choices and the rest are gimmicks or trash. Sad to hear the grenade gauntlet falls off but it does kinda make sense. I feel like paired with a Vet that has the grenade return % chance per elite killed is probably the best synergy for Ogryn by far of you want to take the grenade case explodes feat but man the fact it's on an entire separate class just sucks. I dunno, Ogryn is hella fun and will probably be my main but fatshark need to do some work to make the feats more interesting so there's some better play styles within the class.
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# ¿ Nov 26, 2022 14:38 |
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Did end up testing out stamina in the Meat Grinder and wow, it does increase the number of bars! Ogryn just has so many base it's hard to tell, I honestly would not have known human classes only had 3 bars base till I finally decided to play one lol.
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# ¿ Nov 26, 2022 18:37 |
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No, item power def goes over 400. Grab any blue level 30 weapon around power level 380 and check out the Tech priest, taking it up to purple will immediately put it past 400. Also just rolled a non-ogryn class to level and wow y'all are small af. How do you even deal with this. Yes I made myself a maximum shorty too okay don't judge me.
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# ¿ Nov 26, 2022 20:48 |
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Insert name here posted:It's per weapon, so the knife and tomahawk both have 3 bars baseline, while for example the shovel and power sword have 5 baseline IIRC. I know certain weapons give bonuses to stamina (it's listed on the info card!) but even base Ogryn def have more stamina bars. I've really noticed a difference trying to block and shove as a puny human.
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# ¿ Nov 26, 2022 21:50 |
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A friendly reminder as to why Muties will instantly throw you if they shove you into a wall. One goon was not so lucky.... https://cdn.discordapp.com/attachments/517738683856846850/1046504045902299156/Ammo_Dispensing_Servitor.mp4
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# ¿ Nov 27, 2022 20:15 |
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Ra Ra Rasputin posted:So, would advise against taking any trinket with grimoire corruption resistance, I think it is doing the opposite effect because the one friend in the group who had it for a couple runs would just speedrun the corruption down to 1 hp while we barely had 1 bar corrupted. I have not had this experience at all with a grimoire corruption resistance trinket on my Ogryn. It had a noticeable affect on how much initial corruption it hit me with, and I'm always way less affected by the trickle corruption. Was your friend always the grimoire carrier while wearing the trinket? Cause I've def watched a friend speed run it down as well without any kind of corruption resistance while they were the active carrier.
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# ¿ Nov 27, 2022 20:17 |
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Ciaphas posted:is sprinting of any benefit at 0 stamina? yeah, there absolutely is at least just moving over a certain distance faster. I was always confused early on why other goons would be way far ahead of me sprinting away cause I didn't know you could keep sprinting at 0 stamina. Makes even more sense knowing that humans have less base stamina than ogryns too.
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# ¿ Nov 27, 2022 22:58 |
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*inter squad banter between the Vet and the Psyker about really wanting some time off* Ogryn: "Sounds very nice. Probably will not happen." Alternatively, one of the combat barks for killing a Poxburster- "KABOOM! hurrhurrhurr."
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# ¿ Nov 28, 2022 00:54 |
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big cummers ONLY posted:Which voice calls the Ogryn "sweet brute"? That's what I'm taking to 30 next when the game is back up female psyker, dreamer maybe? It's funny since all she's met is with extreme caution during the revive. The other two voices don't fit though I don't think I've gotten to hear all the female psyker variations yet.
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# ¿ Nov 30, 2022 00:23 |
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Anti-Hero posted:For folks who played the game in the pre-order window: No, not as far as I'm aware. Also smh at hitting random for the name, I never would have a chance to come up with Evil-Oniyn for my Ogryn which just works on so many levels. Or layers. Heh. edit: Orv posted:Cosmetically it does, hit boxes are standardized. Has this been confirmed officially somewhere? Because anecdotally I have absolutely gotten away with hiding behind some shorter pieces of cover as my shorty Vet, and can head glitch some taller pieces of cover as my tallboy Ogryn. Especially noticeable since I can fire through the cover even though my gun is stuck in it, and snipers trying to fire back only hit the cover piece I'm in since they aim for center mass. Evil Kit fucked around with this message at 18:01 on Nov 30, 2022 |
# ¿ Nov 30, 2022 17:59 |
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BrotherJayne posted:Is the PoV adjusted, though? Definitely, yes lol. I feel real heckin' short as the shorty Vet.
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# ¿ Nov 30, 2022 19:02 |
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Nehru the Damaja posted:Dogg wtf did they do to my beautiful ogryn voice it seems to be a bug for only whoever is playing the Ogryn. I have the same issue, but the other ogryn in my group sounded fine to me but also had the same issue for themselves.
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# ¿ Nov 30, 2022 20:07 |
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Diephoon posted:Word on the discord street is that toughness over 100 is multiplying the damage you take
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# ¿ Nov 30, 2022 23:05 |
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Orv posted:Also got confirmation for whoever was asking that height does effect hit box now. Heckin' knew it.
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# ¿ Dec 1, 2022 22:23 |
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# ¿ May 16, 2024 03:11 |
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Unsurprisingly, the Floorgyn is not particularly effective of a strategy. https://cdn.discordapp.com/attachments/517738683856846850/1048018982973751378/Floorgryn.mp4
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# ¿ Dec 2, 2022 00:38 |