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A
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# ¿ Dec 21, 2022 17:26 |
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# ¿ May 10, 2024 18:27 |
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Shogeton posted:Well yes, but it has the wisdom of goons behind it. Let me tell you about an island called Crete... How well did that go in Al-Andalus?
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# ¿ Dec 22, 2022 16:21 |
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Jesus christ. Already?
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# ¿ Dec 24, 2022 01:50 |
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Look, if there's one thing Mike Duncan has taught me, its that the Romans don't know when they're beat. We can win this war, and then Rome will lick their wounds and come at us again in another generation with an even bigger army and an even bigger navy. It won't stop, because it can't stop. So, Yes.
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# ¿ Dec 27, 2022 04:02 |
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Asterite34 posted:You guys remember less than a page ago when we were talking about Rome's unique ability to absorb battlefield losses seemingly endlessly, and how their greatest enemy always seem to collapse them in times of relative stability when the rot sets in internally? As long as we exist, the romans are going to be able to unify over being angry we beat them.
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# ¿ Dec 28, 2022 04:48 |
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Chronometry posted:I didn't know Revanchism was an Imperator mechanic! Look, the Romans are history's sorest losers.
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# ¿ Dec 28, 2022 19:34 |
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Jesus loving christ, how strong are these Rome buffs?
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# ¿ Dec 31, 2022 06:07 |
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Honestly, I think this LP is in the running for "Shortest Time till goon voting led to disaster in a paradox LP."
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# ¿ Jan 2, 2023 07:36 |
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hashashash posted:we'll be playing Imperator until shortly after the rise of Christianity, and then hopping over to CK3 -- I've got plans for how to deal with the intervening time skip, some of it decided by the thread Would Islam even arise in this altered timeline? Unless we get loving bodied by Rome.
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# ¿ Jan 3, 2023 00:49 |
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Archaeology Hat posted:Rome also seem prone to just randomly implode into incredibly destructive multi-phase civil wars in some games which can put a damper on them a bit in my experience. I think its to do with the Republic collapsing into Empire mechanics and Rome's missions sometimes directing them that way interacting with the character holdings mechanics. so this is appropriate.
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# ¿ Jan 6, 2023 16:18 |
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hashashash posted:huh, in that case I think one of the mods I've been using (the one that brings in historical characters like Caesar and Hannibal) actually made Rome much stronger, because it adds an event chain for Rome to become an empire and makes it impossible for them to do so any other way Gonna give a controversial opinion: This mod sucks.
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# ¿ Jan 6, 2023 21:50 |
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Jesus loving christ. I expected the ROmans to just pull out another army, another massive army from nowhere, but we did it. We loving did it somehow.
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# ¿ Jan 9, 2023 01:48 |
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I choose C, for the basis of not wanting future historians to have to deal with even more Ptolemies named Ptolemy.
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# ¿ Jan 12, 2023 03:17 |
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By popular demand posted:First poster to tell an interesting fact about the Phoenicians gets to tell me what to vote. We're not actually sure what the Phoenicians called themselves.
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# ¿ Jan 12, 2023 13:54 |
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NewMars posted:Speaking of armies... what the hell does the Carthaginian army look like? Congratulations. Can't wait till we end up with mercenaries from the Niger River Basin and Sahel making the resultant Sahelian Empire Cycle way larger and possibly more stable.
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# ¿ Jan 18, 2023 23:05 |
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Kangxi posted:C C C C for CARTHAGE
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# ¿ Jan 21, 2023 21:52 |
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Man, The church but with Pharonic Egyptian imagery instead of Latin seems like a cool idea.
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# ¿ Jan 22, 2023 02:18 |
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Its like i'm playing 3.5 D&D again because i'm all about BAB
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# ¿ Jan 24, 2023 04:16 |
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Buschmaki posted:rip to sub-saharan africa Its a Paradox LP- Paradox doesn't care about Africa and neither do most players. In other words? Forget it Jake, it's Chinatown.
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# ¿ Feb 23, 2023 18:25 |
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# ¿ May 10, 2024 18:27 |
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Jesus Christ.
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# ¿ Apr 6, 2023 15:55 |