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Cucumbers
Apr 9, 2006
<img alt="" border="0" src="https://fi.somethingawful.com/customtitles/title-cucumbers.jpg" /><br />Happy Train Speedmobile! (<b><i>Stallman Approved</i></b>)

It's nerfed and buffed at the same time.
It's super nice that you can turn and point in the right direction when you finally rez now.

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Hulk Krogan
Mar 25, 2005



New game mode is a fun change of pace. Seems like it lets (good) Lights shine a little more than the launch modes since you need some kind of counter to enemies camping on roofs above the sled's route.

Skeet shooting with the gravity cube + slug shotgun is pretty fun, also.

whaley
Aug 13, 2000

MY DOODOO IS SPRAYING OUT
game is fun as gently caress. the season 2 soundtrack is fantastic

Too Many Birds
Jan 8, 2020


been too busy playing the finals to post about playing the finals

everyone should play the finals

i play the finals and you can too

the finals

d0grent
Dec 5, 2004

they're getting rid of bank it :/

Sassy Sasquatch
Feb 28, 2013

d0grent posted:

they're getting rid of bank it :/

Wait what? Where am I going to get rid of my light class dailies guilt-free now?

Hugoon Chavez
Nov 4, 2011

THUNDERDOME LOSER

Sassy Sasquatch posted:

Wait what? Where am I going to get rid of my light class dailies guilt-free now?

The 5v5 mode is pretty good and lights are great in it as long as your team is not ONLY lights, which is about 80% of the matches.

Relyssa
Jul 29, 2012



d0grent posted:

they're getting rid of bank it :/

what the gently caress why

Sassy Sasquatch
Feb 28, 2013

So what the post said was that they’re temporarily rotating out bank it and unranked tournaments because they have the fewest players. They will be back in the future but Embark wants to experiment with other game modes without splitting the player base too much.

Regarding playing light in 5v5, I have actually tried that. If the opposing team knows what they’re doing (bubbles, and barricaded APS turrets mainly) what you need is heavies with sledgehammers and charge&slam, glitch grenades don’t really help.

Relyssa
Jul 29, 2012



remove the light class from the game tia

Kwolok
Jan 4, 2022

Sassy Sasquatch posted:

So what the post said was that they’re temporarily rotating out bank it and unranked tournaments because they have the fewest players. They will be back in the future but Embark wants to experiment with other game modes without splitting the player base too much.

Regarding playing light in 5v5, I have actually tried that. If the opposing team knows what they’re doing (bubbles, and barricaded APS turrets mainly) what you need is heavies with sledgehammers and charge&slam, glitch grenades don’t really help.

The sniper is actually somewhat mandatory against a good team because it can reliably take out APS turrets.

Hulk Krogan
Mar 25, 2005



Snipers seem good for harassing respawns and reinforcements when you do get a team off the boat too. Forcing someone charging at it to waste time taking cover or hunting for the Light can be pretty impactful.

They're also really helpful for finishing the "Kill 5 enemies with quick melee" challenge. I think at least 4 of mine were via creeping up on a Light standing on a roof and doing the gears of war two-piece.

Mordja
Apr 26, 2014

Hell Gem

Sassy Sasquatch posted:

So what the post said was that they’re temporarily rotating out bank it and unranked tournaments because they have the fewest players. They will be back in the future but Embark wants to experiment with other game modes without splitting the player base too much.

Regarding playing light in 5v5, I have actually tried that. If the opposing team knows what they’re doing (bubbles, and barricaded APS turrets mainly) what you need is heavies with sledgehammers and charge&slam, glitch grenades don’t really help.

Oh, what? Unranked Tournament is pretty much the only way I play! D:

I greatly prefer it to Quick Cash and don't want to deal with the stress and meta-obsessives that I assume populate Ranked.

dopesilly
Aug 4, 2023
I enjoy playing the 5v5 but I wish there were game modes around destructive environments. I want a game mode that's like what team can destroy the most poo poo + kill players in a limited time. More reason to play a heavy who likes just charging poo poo and collapsing buildings. I don't really enjoy the gunplay in this game but I sure do like the explosives.

Too Many Birds
Jan 8, 2020


Sassy Sasquatch posted:

Wait what? Where am I going to get rid of my light class dailies guilt-free now?

same but getting my Light wins achievement.

Mordja posted:

Oh, what? Unranked Tournament is pretty much the only way I play! D:

I greatly prefer it to Quick Cash and don't want to deal with the stress and meta-obsessives that I assume populate Ranked.

the meta in ranked is still being discovered right now so it's fun to play at the moment.

gravity cube can create some extremely funny situations.

Sassy Sasquatch
Feb 28, 2013

Too Many Birds posted:

gravity cube can create some extremely funny situations.

Oh word ? I was excited to try it so I've played a bunch of tournaments with the cube but not once did I think "I'm glad I gave up my C4 for this". What uses have you found for it? I've tried lifting cashouts on defense, that usually buys you 3 to 5 seconds at best. Using it for traversal is slow and leaves you really vulnerable so that's out. Haven't had the opportunity to fish a cashout from above but that seems to run into obvious problems. (#1 being opponents can just shoot it)

I watched a youtube vid that was suggesting using goo and jump pads to bounce the cashout around after lifting it. That seems kinda fun but also very impractical and challenging to set up with randoms.

Too Many Birds
Jan 8, 2020


also if they want me to play 5v5 more then they need to nerf the APS, which has been just as big of a menace as as Recon or the Nuke was imo.

the balance of an item cannot be:

i get: infinitely destroy all incoming projectiles
you get: no more projectiles

ironically the APS in BF2042 was (is?) the same way.

even outside of 5v5 they can be extremely loving annoying to encounter but at least you can work around them. and they have given Medium new tools to do that this season. but in 5v5 the Dematerializer doesn't work with the moving platform, and the Data Reshaper would be good if you weren't instagibbed the instant you were spotted by the 3 mediums and 2 heavies riding the platform. sure, your snipers could shoot at the APS, but they aren't gonna.

i can think of half a dozen ways to balance it so that it's still desirable to use and not a complete loving nightmare for your opponents to deal with.

i'm sure the devs are already working on something if i had to guess.

Sassy Sasquatch posted:

Oh word ? I was excited to try it so I've played a bunch of tournaments with the cube but not once did I think "I'm glad I gave up my C4 for this". What uses have you found for it? I've tried lifting cashouts on defense, that usually buys you 3 to 5 seconds at best. Using it for traversal is slow and leaves you really vulnerable so that's out. Haven't had the opportunity to fish a cashout from above but that seems to run into obvious problems. (#1 being opponents can just shoot it)

I watched a youtube vid that was suggesting using goo and jump pads to bounce the cashout around after lifting it. That seems kinda fun but also very impractical and challenging to set up with randoms.

it's an extremely good item right now:

- lifting cashouts and skeet shooting players trying to ride it up to steal
- lifting cashouts off the moving platforms which are the dumbest cashout locations in this game by far
- lifting players off the platform in 5v5 to also skeet shoot them and/or to give your four other teammates all running light sniper to get a chance for a sick nasty headshot
- throwing it at a doorway/window/opening when you have a team chasing your rear end and you need to buy just a few more seconds to get a revive in
- goo + doorway + gravity cube for cashout defense.
- just fuckin' hucking it at people and seeing them short circuit because they don't know what to do

it's just a really fun chaos tool at the moment. i've actually started using it over the C4 since they took one of my charges away from me. just throwing down the cube on the cashout when you have all 4 teams fighting around it creates beautiful mayhem.

eventually people will learn to just shoot the cube, but it's got a pretty solid HP count on it that still buys you an extra second or two if you need the clutch.

Too Many Birds fucked around with this message at 00:07 on Mar 27, 2024

Brooks Cracktackle
Oct 17, 2008

This game is still pretty good! The easter event has been a pretty fun way to try out some of the new weapons and gadgets (deleting lights with the heavy slug shotgun is a hoot)

Triggs
Nov 23, 2005

Tango Down!
The game is *finally* in a great state and this new season has been a lot of fun. I'm glad they switched out that 'Win 1 Tournament' challenge because holy hell was I never going to grind for that one.

Kwolok
Jan 4, 2022

Triggs posted:

The game is *finally* in a great state and this new season has been a lot of fun. I'm glad they switched out that 'Win 1 Tournament' challenge because holy hell was I never going to grind for that one.

I literally got my first ranked win today only to find the challenge for changed, fuckers!

But it's a good change. They just need to give aps a small nerf and the game is somewhat balanced. Medium is still too good at most things but that's ok

whaley
Aug 13, 2000

MY DOODOO IS SPRAYING OUT
wish they'd change ranked mode back to how it worked before. they previously showed you how many points you got (or lost) after a tournament and how many you needed until the next rank up. now there's zero indication of any of that. game is still super fun but ranked working this way is kind of discouraging

Triggs
Nov 23, 2005

Tango Down!
The matchmaking in the casual modes is still a mystery to me because I thought it was skill-based - some matches my team completely steamrolls against a mediocre team, and other times we get our poo poo pushed in against a bunch of sweats who should be in a ranked mode. I just don't get it.

Too Many Birds
Jan 8, 2020


whaley posted:

wish they'd change ranked mode back to how it worked before. they previously showed you how many points you got (or lost) after a tournament and how many you needed until the next rank up. now there's zero indication of any of that. game is still super fun but ranked working this way is kind of discouraging

it's weird. best i've come up with:

higher rank? win at least 3 rounds in a tournament to level up. losing at round 1 demotes. losing at round 2-4 breaks even.
lower rank? win at least 1-2 rounds. more wriggle room to lose and keep your progress but don't lose too many rounds!

i'm not too worried about it. i'll be stuck in plat until i decide to stop being a solo queuer and maybe actually join the voice chat.

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Triggs
Nov 23, 2005

Tango Down!
Here's hoping they replace the 'Steal 15 cashouts in progress' with something less grindy. Sheesh.

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