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Endorph
Jul 22, 2009


https://www.youtube.com/watch?v=w8vPZrMFiZ4

Honkai: Star Rail is a turn-based gacha RPG by HoYoverse (formerly MiHoYo), developers of Genshin Impact and Honkai Impact, featuring very high production values (wow I wonder where they got the money for that), a snappy turn-based combat system, and a space train. It will release on PC, Android, and IOS on April 26th, with PS4 and PS5 versions in the works. man that theme song was cheesy but it kinda owns, ps2 jrpg vibes.


Characters
Characters are your party members, obviously. You're given a fair few for free throughout the story or for completing certain side content or temporary events, but most must be obtained through the gacha.



Characters are defined by two things - their Element, and their Path, or their role in combat.

The elements are:
Physical
Fire
Ice
Lightning
Wind
Quantum
Imaginary

And the Paths are:
Destruction (All-Rounder)
Hunt (Single Target DPS)
Erudition (Multi-Target DPS)
Harmony (Offensive/Utility Support)
Nihility (Debuffer)
Preservation (Defensive Support/Tank)
Abundance (Healer)

Characters exclusively deal damage of their element, and their Path indicates what role they fulfill in combat, as well as affecting the benefits they get from certain equipment. You can think of Paths as their class, if that helps explain things.

Going back to the screenshot above, we can see that Seele is a Quantum Hunt character. In other words, a single target DPS character that deals Quantum Damage.


Combat

As mentioned, Star Rail is a turn-based RPG. Characters and enemies take individual turns (the order indicated by the icons on the left) using their basic attack, skills, and ultimates. Using a skill consumes Skill Points, which are shared among your party. Basic Attacks, meanwhile, regenerate skill points. As characters use their skills and attack, they will generate energy. When their energy is full, they can use their ultimate, a powerful technique. Unlike Skill Points, Energy is on a per character basis.

Each enemy has two bars - the red bar, representing their HP, and a white bar, representing their toughness. Enemies are weak to up to 3 elements - rather than taking increased damage from that element, taking damage of that element will reduce their toughness bar. When having their toughness reduced to 0, that enemy will be broken, taking increased damage and suffering a debuff based on what element broke them. After a turn, the enemy that was broken will return to normal with its toughness bar fully restored.

There are support characters that can push allies forward in the turn order, as well as attacks that can push enemies back in it - therefore, managing turn order and setting up a barrage of attacks on turns the enemy is broken is a key part of the game.

Exploration
Rather than the full open world of Genshin, Star Rail's map is more similar to a classical JRPG, with large cities and more boxed in dungeons. There are still puzzles and bonus challenges to find, but there's less ground to cover, for the most part. While exploring outside of cities, enemies will appear on the overworld - you can launch an attack with your active character to initiate combat, or avoid them.


How much is this like Genshin?
As mentioned, it lacks the open world aspect, and the elemental system is much simpler. However, the aesthetic and artstyle is obviously pretty similar, though Star Rail is obviously far more science fantasy than just raw fantasy. It also lacks any sort of co-op features, at least at the moment.

Do I need to know anything about Honkai?
Star Rail takes place in an alternate universe version of Honkai's setting. Some characters will recur, but so far they serve different roles than they did in Honkai, and are basically different people. It's not a direct sequel or anything.

Is this gacha?
Yes, sadly.

Is this worth playing anyway?
Combat's fun and it looks really nice, and the story seems neat if a bit technobabbly. I like the writing more than Genshin's just because there's no Paimon equivalent to make every conversation go in circles for five minutes. Up to you. Gacha is extremely bad, though. Always remember that. Don't spend any money, and if you must spend money, set a hard spending limit per month, make it low, and don't get tempted to spend more money if spending money still doesn't get you what you want. If money's burning a hole in your pocket, go get some food you like, you'll probably enjoy it more than losing at a virtual anime jpg casino. i had a giant fuckoff calzone the other day, it was great.

The mobile gaming subforum on this site and the gachagaming subreddit on, well, reddit, both have useful addiction resources. Do not let the anime gacha game devs gently caress you, even if you enjoy the game they're putting out. Even if you want to support them (and i dont think the genshin devs need money at this point), buy official merch or something. And if you do gacha, you go to hell, before you die. Please.

How bad is the Gacha system?
Roughly equivalent to Genshin's - currency split between standard banner currency and limited banner currency, character banner with a pretty low rate, soft pity at 75, hard pity at 90, 50/50 chance to get the thing that's on rateup, if you don't get the thing on rateup you're guaranteed to get it the next time, dupes of a character/weapon give small bonuses or niche gimmicks rather than anything game changing.

There's a few niceties, like being able to access some 5* Lightcones (weapons) for free via certain endgame grinds, the standard banner giving you a selector at 300 pulls (which is a very high amount but will eventually happen if you play the game for long enough), and the lightcone banner having only a single lightcone on rateup instead of the two genshin's weapon banner has, and very slightly higher rates, but it's still basically the same system. You're given a free standard pool 5* via the new player banner, called the Departure Warp, which lasts 50 rolls and is guaranteed to give you that 5* before those 50 rolls are up. Roll on that before anything else.

Do I have to spend?
I realize everyone says this for every gacha game and its varying amounts of true but the characters you're given for free in this game do actually seem very good, especially the Fire version of the protagonist. There are also several good 4*s. With the pity system working like Genshin's and thus carrying over between banners, you will also inevitably get 5* characters over time, even if you won't get every single one you want. (And all limited time characters will be rerun eventually, and then rerun again, etc, like every other gacha game, so don't let FOMO get to you.)

I have more indepth questions.
Prydwen.gg has very good, well-formatted guides that should answer any questions you have, as well as information on things like characters and gear.

When does this come out?
~18 hours from now at the time of this OP.

Endorph fucked around with this message at 18:48 on Apr 25, 2023

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Endorph
Jul 22, 2009

Anno posted:

Is there any reason to jump into this right at launch if I’m mildly interested? Promotional launch pulls that’ll go away later or whatever.
about 40-60 standard banner rolls, plus some random other goodies like Serval (a 4* character) and rando currencies.

Endorph
Jul 22, 2009

Pryce posted:

This game’s fully single-player, right? No co-op like Genshin?
You can borrow a unit from a friend in some content, but it's just you borrowing the character and controlling them yourselves, not co-op.

Endorph
Jul 22, 2009

FractalSandwich posted:

When I try to preregister, it tells me my email address is already in use, by the account I'm obviously already logged into. I don't know what the gently caress it wants.
The preregister is super jank honestly, if it's telling you it's in use I'd just assume you're already pre-registered.

Endorph
Jul 22, 2009

frajaq posted:

Still haven't decided on Male or Female MC, it's actually over
The MC actually does get a bit of voiced dialog in a few cutscenes/sidequests, not a ton but more than Genshin. In terms of general vibes, the male MC's animations and VAing goes way more passionate while the female MC is more detached, almost has an emotionless vibe.

https://www.youtube.com/watch?v=wyxdapg3Ef0&t=27s

No actual gameplay difference but compared to Genshin they do give off fairly different vibes.

Endorph
Jul 22, 2009

the 4*s are good and of the 5*s only bronya is that busted, and you can get her via the selector eventually. It's really not worth bothering with unless you just genuinely enjoy rerolling, even with the time investment.

Endorph
Jul 22, 2009

Maxwell Adams posted:

Is Yu-Peng Chen doing the music for this one?
Doesn't seem like it, or at least they aren't listed as one of the main composers.

Endorph
Jul 22, 2009

Infinity Gaia posted:

How come we already know what the second banner is going to be? I thought this was a global release (and thus didn't have chinese/japanese spoilers)?
the second banner was already shown during one of the beta tests iirc and they confirmed it wouldnt change

we also know the 1.1/1.2 banners due to datamines of the betas

Endorph
Jul 22, 2009

It's basically the exact same as Genshin. Dupes unlock small bonuses for the characters but they aren't required at all, and the level cap isn't unlocked behind them.

Endorph
Jul 22, 2009

We already know all the changes from beta to live, the only nerf was to Bronya being able to give herself turns.

it's possible there's other unannounced ones but I seriously doubt they're going to nerf all the 4*s into the ground for no reason, especially when, while there's plenty of good 4*s, nobody seems to be Benny/Xiangling/Xingqiu levels of centralizing. (the way this game is designed also makes it way harder for a character to be that way without just being absurdly broken in a way thats very obvious)

Endorph fucked around with this message at 20:26 on Apr 25, 2023

Endorph
Jul 22, 2009

Unlucky7 posted:

I do like Genshin but there apparently being no exceptionally dumb baby Paimon-esque character speaking for you makes this sound appealing.
Trailblazer's still a mostly silent protagonist but they just talk for themselves via dialogue options/occasional actual lines with VAing, yeah. There's no mascot character or anything, March 7th is the app icon but she's just like, a person, who's one of the party members in the plot, she definitely isn't serving Paimon's role.

Endorph
Jul 22, 2009

Bronya is the best pull from the starter banner, yeah.

Physical MC is whatever, but like Genshin you'll unlock other elements of them through the story. Fire Trailblazer is a very good tank who does decent damage. That said, a lot of early game stuff is weak to physical, so it's worth leveling Trailblazer both for when you unlock Fire and for that stuff.

Endorph fucked around with this message at 06:17 on Apr 26, 2023

Endorph
Jul 22, 2009

Unlucky7 posted:

...Are Light Cones this games version of Craft Essences? Because I kind of hate Craft Essences on principle.

Me being a weirdo about that aside, I am liking what I played so far. Haven't made my rolls yet but will do so shortly.
lightcones are like genshin weapons more than craft essences, in terms of how many you get for free and how theyre essentially locked to certain characters, but they're still stat boosters that eat up 90% of your rolls, yeah

Endorph
Jul 22, 2009

theblackw0lf posted:

This game is way funnier than I was expecting.
you can tell its more honkai than genshin because the women are way cooler

Endorph
Jul 22, 2009

Meowywitch posted:

dub serval is yor / miorine so i think i'm contractually obligated to put her in my party
the dub is wild compared to genshin getting all the b-list JRPG dub VAs. kafka's va was in a few eps of always sunny.

Endorph
Jul 22, 2009

Unlucky7 posted:

I never had much of a problem with Genshin weapons than I did with Craft Essences, but then I think it is because that Craft Essences are used to make FGOs gatch that much worse in a unique way by having the guaranteed 4 star card usually be....a Craft Essence.
Oh, this game works like Genshin, if you get a 4* Light Cone your next 4* is guaranteed to be one of the rateup 4*s. FGO not having that guarantee is a massive pain in the rear end when it comes to rolling for 4* characters.

Endorph
Jul 22, 2009

Natasha isn't amazing but as one of the two healers in the game RN she's very much worth having.

Endorph
Jul 22, 2009

Ytlaya posted:

I've enjoyed the dialogue; it seems like it takes the goofy dialogue options from Genshin Impact and just makes them even more frequent.

the tl also seems a fair bit better. genshin's tl isnt bad but theres times where it devolves into feeling like an edited machine tl of a philosophy book. most of the cast in star rail just kinda talk like normal people who drop Key Words sometimes.

Endorph
Jul 22, 2009

also thinking about it heres the 3* lightcones that might be worth keeping max duped/actually leveling at some point:

Abundance
Multiplication: When the equipped character uses their basic attack, their turn advances forward by 24%. This actually seems pretty alright? Since it's on healers they can just be basic attack spambots when everyone is healthy and they'll get more turns so they're more likely to be able to heal in time when it matters. Definitely keeping one of these around.

Destruction
Mutual Demise: Increases wearer's crit rate by 28% when under 80% max HP. Pretty low bar to clear and it's extremely good on Arlan since his gimmick is being a berserker anyway. If we ever get a 5* equivalent to Arlan it'd also be very much worth considering.

Erudition
Pass Key: Gives the wearer 16 energy when they use their skill, once per turn. If a character's really energy hungry this seems alright.

Harmony
Meshing Cogs: Gives the wearer 8 energy when they attack or get hit. Same logic as Pass Key. If we ever get a tanky harmony character, a character throwing a taunt onto them could make this really solid.

all the Hunt ones seem kinda eh.

Nihility
Hidden Shadow: When you use a skill on an enemy, they'll take 120% extra damage next time you basic attack them. Any Nihility character that has a skill/attack/skill/attack rotation could actually make really good use of this.

Preservation
Amber: Just a massive defense boost, and then an even bigger one below half HP. Obviously useful for tanking.

Endorph
Jul 22, 2009

Bussamove posted:

Did they do what they did in Genshin, and rather than needing to do a 10 pull all at once for the guaranteed 4-star, it just keeps a running count of how many pulls you've done?
Yeah. It also carries over across banner rotations like it does in Genshin.

Endorph
Jul 22, 2009

Unlucky7 posted:

Are you able to return to the first area later? I see the big level 11 enemy and I do not have a healer yet, and I hestitate to pump up my current characters, not to mention that the required character is taking up a slot that probably be better served by another character for that particular fight.
That guy isn't too bad, he's the same type of enemy that the shielding tutorial was about so you can just toss March's shield on people as he charges up at them. You should be able to handle him with the base Trailblazer/March/Dan Heng/Himeko party at level 8, which takes barely any materials and won't overlevel you.

Endorph
Jul 22, 2009

padijun posted:



gently caress's sake, not already
This one's an actual joke rather than 'literally the same dialog option' or 'the same dialog option split over two dialog options.'

Endorph
Jul 22, 2009

Ytlaya posted:

Does the beginner banner guarantee a 5*?

Edit: By the time you finish it off anyways; obviously not in the first 10-pull since I've done 3 so far.
You can only do 50 pulls on it, and you're guaranteed a 5* on your 50th pull if you haven't gotten one from it already. If you get one before then, you can still do all your pulls on it, but you aren't guaranteed another one at the end.

Endorph
Jul 22, 2009

Gepard is decent it's just that he's March 7th but with less damage and more shielding, and for the difficulty of story content March 7th's shielding is enough.

Endorph
Jul 22, 2009

m.hache posted:

Should I burn this jade currency on the 50 banner or will I get enough tickets naturally. Just made it off the first space station
You'll get enough standard tickets naturally, the beginner banner doesn't go away until you've rolled on it 50 times so there's no rush.

Endorph
Jul 22, 2009

Ibram Gaunt posted:

Very surprised at how much life and personality is in the dialogue compared to Genshin already.

yeah even more than the tl this just seems like it was written by people who are way better at comedy, even on the cn side

genshin has some neat characters and funny moments but the flow of conversations is always pretty stiff even when its trying to be funny and breezy

Endorph
Jul 22, 2009

yea plus youre just hanging out with dudes (for the most part) instead of like, gods

Endorph
Jul 22, 2009

wokow6 posted:

So far I got Arlan, Asta, Tingyun, Herta, Serval, and finally Welt.

Any recommendations? I plan on using Welt, but I want to know who else is or has good synergy.
a good welt team would be

arlan or dan heng/welt/trailblazer/a healer if you need one, whoever if you dont

welts a debuffer so his main synergies are just single target dps's

Endorph
Jul 22, 2009

New Leaf posted:

Is this playable on PC at all? I hate moving around with a touch screen..
there's a pc client, no emulator or anything required, you can just grab it off the website

Endorph
Jul 22, 2009

I said come in! posted:

Thank you! But where in-game do you enter these codes? I couldn't actually find a place to enter them in the iOS version.

open up the in-game phone menu, hit the three dots next to your name at the top, hit 'redemption code'

Endorph
Jul 22, 2009

gacha games make money off of two types, a large number of extremely low spenders and a very small amount of extremely high spenders. the bp and monthly thing feeling good for the price gets the former crowd and the latter crowd being able to spend 'just' a couple hundred and guarantee the character is actually relatively generous, as insane as it is to say, compared to the stories of like early day granblue players, pre that game having pity, spending thousands and not even getting the character they want.

Endorph
Jul 22, 2009

i really dont think the liveservice/gacha model is on its way out lol. a bunch of stuff has closed but even mor stuff is opening up and doing well. uma musume and genshin are having their biggest months ever lately.

Endorph
Jul 22, 2009

I said come in! posted:

There is really only room for a couple Gacha's to be successful. The rest have maybe one or two months of strong revenue, and then die right after.
Nooot really. There's at least a couple hundred ongoing gacha that show no real signs of shutting down anytime soon.

Endorph
Jul 22, 2009

if you go to akihabara for five secodns its like 90% gacha ads these days, and most of those games are very stable. and its not all ads for the same game. there's a ton of stuff the west never sees, or stuff that gets shuttered in the west but has a long and healthy life elsewhere. like symphogear is a niche-rear end anime that has a gacha, its eng release lasted 6 months that seems like the norm, but its jp release has been going on for like 6 years at this point

Endorph
Jul 22, 2009

Concurred posted:

I played Genshin on my PS5 and don't recall having to make a hoyoverse account - how do I log into that account so I can use it for this game too? When I tried logging in with my info it said my PSN account was unlinked so I don't know if I have an old account or something.
you have to link your psn account to a new hoyoverse account you make. genshin on ps5 is using your psn account, the hoyoverse account is for playing it on pc.

or you could just make a pc account and dont bother with linking it, theres no benefit for playing both (at the moment, anyway.)

Endorph
Jul 22, 2009

given that they kind of even made it into genshin, odds are raiden mei and yae will also appear in this at some point

curious if we'll get any expies of raw genshin characters. this is clearly positioned as just a honkai thing but i mean, zhongli.

Endorph
Jul 22, 2009

actually the insane thing is that there are multiple lines for ultimates, characters actually have a lot of combat lines

its just that they have one half for playing at normal speed and one half for when youre playing at 2x speed

Endorph
Jul 22, 2009

DeadFatDuckFat posted:

So do all your party members have an equal chance of drawing aggro, assuming they dont have an item or talent that specifically changes that?
largely yes, though some characters have slightly higher/lower inherent taunt value (tanky shielders have the highest, healers have the lowest, its mostly just a convenience feature to make the enemies smack your healer less)

Endorph
Jul 22, 2009

Pain of Mind posted:

Do you need to make a new account or can you use the one used for Genshin Impact? I have not played in a long time and cannot recall my account info, not sure if it is worth looking up or not.
You can use the same account, but there's no benefit to them both being on the same account, you don't get any kind of bonus or anything.

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Endorph
Jul 22, 2009

Bruceski posted:

Hmm, I remember Genshin being less obnoxious but maybe that was the cutscene to gameplay ratio. I'll poke it later and see if I'm in a better mood.

this game honestly feels 100x less obnoxious about it than genshin, you can advance earlier in lines, character animations are way snappier rather than every line being accompanied by a slow nod, dialog is largely way more to the point

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