|
ive sketched out a new doom II episode and started mapping today. wondering if any creative Imps would be willing to contribute to the project. looking for one or two origina MIDIs, and somebody who could make an original status bar + edit the berserk pack pickup. I made a little teaser to show off the vibe: https://www.youtube.com/watch?v=7GhcH-v8Q4Q six levels set in icy caverns and temples using the Ancient Aliens texture pack and palette. the status bar and font work etc. are holdovers from the ancient aliens art pack and will be replaced eventually. have a good feeling about this set already, now that ive got like a dozen vanilla style doom ii levels under my belt. with some original artistry and some serious level design work+testing I'm feeling we could take this poo poo all the way to a Cacoward nomination. all it takes is putting 300 revenants in each level and adding hundreds of meaningless visual flairs on every empty wall. plus im funemployed and my only plans for the next two months was to was play zelda games and make this level pack. lmk if you're interested.
|
# ? Apr 25, 2023 21:09 |
|
|
# ? May 8, 2024 22:59 |
|
i can do the music op. let me know what the vibes are that you want for the tracks and i will see what i can whip up
POP TEAM EPIC
|
# ? Apr 25, 2023 21:51 |
|
In Training posted:ive sketched out a new doom II episode and started mapping today. wondering if any creative Imps would be willing to contribute to the project. looking for one or two origina MIDIs, and somebody who could make an original status bar + edit the berserk pack pickup. I made a little teaser to show off the vibe: How extensive is the redesign? Is it just editing the existing UI or are you planning on like a higher resolution or animation or something?
|
# ? Apr 25, 2023 22:26 |
|
i only know I iii V chord progressions op, but ill set up the website featinguring low priced 40 dollar teespring tshirts.
|
# ? Apr 25, 2023 22:45 |
|
mysterious loyall X posted:i only know I iii V chord progressions op, but ill set up the website featinguring low priced 40 dollar teespring tshirts. make sure you include XXXXL or I'm not interested
|
# ? Apr 25, 2023 22:49 |
|
pog boyfriend posted:i can do the music op. let me know what the vibes are that you want for the tracks and i will see what i can whip up that's loving awesome. I was hoping to have original scores for two levels, if it isn't too much. Or it could be split up w/ ppl MAP01 - intro to the pack and the little short hallway in the teaser. something quiet and snowy, it'll be a fairly straightforward cave level with a central room and 3 hallways looping around the edges. Every time you return to the central cave from one of the side areas it's a little different, and you have to get through all 3 to open the exit door. not a high octane level, mainly setting the tone and aesthetic for the map set. MAP06 - big finale, spoke and hub level w/ 3 key exit door followed by epic bfg spam finale in a big ol arena. Everything still has the snow/clear sky/temple texturing, but feel free to go big. Boss fight rear end music, will be a hot start level w/ little downtime throughout
|
# ? Apr 26, 2023 00:18 |
|
Leadthumb posted:How extensive is the redesign? Is it just editing the existing UI or are you planning on like a higher resolution or animation or something? just editing the existing UI to put like icicles on the doom HUD. Make it look cold and metallic like it's the inside of a restaurant freezer. Whatever editing is done has to use the Ancient Aliens palette, idk whag exactly that means for making art though. I judt followed the txt when installing and had to edit the wad pallette in Slade. I'll see if I can find some guidelines or info but for now here's the filehost that may be of help. https://www.doomworld.com/idgames/combos/aa-tex
|
# ? Apr 26, 2023 00:21 |
|
would gladly play through a pog/in training doom experience
|
# ? Apr 26, 2023 06:36 |
|
gfx: i'll see what i can wrangle... music: grab jimmy's midi pack and see what takes your fancy
|
# ? Apr 26, 2023 11:45 |
|
right this might work, lemme know how it does ya stbar stbar (widescreen friendly version) starms
|
# ? Apr 26, 2023 12:31 |
|
The Kins posted:right this might work, lemme know how it does ya These look awesome! im running into an issue though, if I drop this into any normal wad it looks good, like so but when I add it to this map I'm working on it looks bonkers but this is also probably a me issue? I just converted everything to the AA palette when I imported it, for building purposes. when I actually make the thing I was planning to be more selective than just copypaste all. so maybe this will be fine
|
# ? Apr 26, 2023 14:40 |
|
weird, i mapped it to the aa pal... prob. have to convert it to a doom format lump? try copying the aa PLAYPAL into your wad then converting the gfx with right click > graphic > convert to and setting the palette to "existing/global"
|
# ? Apr 26, 2023 15:01 |
|
Oh yeah that worked I needed to import PLAYPAL to the wad I was editing. Sick. still can't get textures to actually exist though in DSDS lol but that's a future problem.
|
# ? Apr 26, 2023 15:19 |
|
mysterious loyall X posted:i only know I iii V chord progressions op, but ill set up the website featinguring low priced 40 dollar teespring tshirts. I'll mod the forums
|
# ? Apr 26, 2023 16:26 |
|
Frenz posted:I'll mod the forums
|
# ? Apr 26, 2023 16:42 |
|
Nutmeg posted:would gladly play through a pog/in training doom experience well get ready since its officially On. the music pog is putting together is awesome and heres a WIP pic. my plan is polish and release MAP01 as a little taste and then go dark until all 6 levels are done.
|
# ? Apr 26, 2023 23:26 |
|
|
# ? Apr 27, 2023 01:06 |
|
|
# ? May 8, 2024 22:59 |
|
Love a good triangular skylight in a scifi horror game. Hell yea man. Kinda making me wanna get back on this bullshit. Whenever I can sit in a chair without wanting to die again. I’m in.
|
# ? Apr 27, 2023 01:38 |