|
Agreeing with TheParadigm
|
# ? Apr 26, 2024 02:38 |
|
|
# ? May 6, 2024 17:28 |
|
What's the range on our mobile HPG? Will we be able to stay in contact with HQ or will it merely let us phone in two jumps out and shave a week or two off of a courrier flight? Edit: Sarna says 50LY range on the HPGs. For comparison, a jump ship's max is 30LY. We will not be in direct communication with HQ, but we will absolutely be able to transmit directly to worlds 1-2 jumps away. Innocent_Bystander fucked around with this message at 09:23 on Apr 26, 2024 |
# ? Apr 26, 2024 09:14 |
|
The ability to move within 1-2 jumps of Epsilon Pegasus rather than taking the 1-3+ weeks necessary to charge and jump all the way to Epsilon Pegasus to pass along news is huge.
|
# ? Apr 26, 2024 15:33 |
|
PoptartsNinja posted:That's the idea, although the subs/Von Luckners are designed to be deployed via paradrop so they won't be instantly combat capable. I had no idea at all. Thats amazing.
|
# ? Apr 26, 2024 21:50 |
|
If it weighs less than 76 tons, a King Karnov can transport it. If it also jumps, it can be combat airdropped. If it doesn't jump, and has to be airdropped, it gets chutes; but preferably the King Karnovs land at an airfield and unload it there.
|
# ? Apr 26, 2024 22:15 |
|
Are the strap on retro rockets to make non jump mechs air droppable not a thing yet? They were a thing by dark age officially at the latest. Stackpole spent a page or two talking about them in ghost war
|
# ? Apr 26, 2024 22:20 |
|
Stravag posted:Are the strap on retro rockets to make non jump mechs air droppable not a thing yet? They were a thing by dark age officially at the latest. Stackpole spent a page or two talking about them in ghost war I suspect Stackpole writes a lot of things that aren't actually canon, such as fusion engines exploding (or Stackpoling, as it were) From a practical perspective, there are things you need to do with weight and balance to make landing assist retro rockets reasonable. If you're willing to accept "the mech falls on its rear end starting 5 meters above the ground, and cannot be steered or controlled until then" it's probably doable, but at that point just use a chute. Volmarias fucked around with this message at 22:27 on Apr 26, 2024 |
# ? Apr 26, 2024 22:24 |
|
Volmarias posted:I suspect Stackpole writes a lot of things that aren't actually canon, such as fusion engines exploding (or Stackpoling, as it were) Mech drop packs are absolutely canon, and in use well prior to this timeframe. From Tactical Operations: introduced: 2457 (Terran Hegemony) The BattleMech jump pack was developed to give jump-incapable BattleMechs a surprise edge in the early stages of battle, to help them cross particularly difficult terrain features, or to deploy them in combat drops. Essentially an externally mounted, self-contained jump jet backpack, the system enables an otherwise ground-bound ’Mech to make a single full-length jump (or a few shorter jumps) in a pinch. A ’Mech may carry only one Jump Pack of any desired weight. The additional weight is treated as externally carried cargo (see BattleMech Lifting Capabilities, p. 261, TW). From Strategic Operations: ’Mechs, ProtoMechs, battle armor, WiGE Vehicles and vehicles with Jumping MP may make atmospheric drops. If a unit than can mount jump jets does not mount jump jets, it may either mount disposable jump jets (which automatically jettison upon touchdown; see ’Mech Jump Pack/’Mech Drop Pack, p. 292, TO) or a Vehicular/Battle Armor Dropchute; smdvogrin fucked around with this message at 23:21 on Apr 26, 2024 |
# ? Apr 26, 2024 23:19 |
|
Fair enough!
|
# ? Apr 27, 2024 09:35 |
|
PoptartsNinja posted:The ability to move within 1-2 jumps of Epsilon Pegasus rather than taking the 1-3+ weeks necessary to charge and jump all the way to Epsilon Pegasus to pass along news is huge. Not only that, but there's knock on effects, like being able to linger for a day or two for a response without really impacting a travel schedule, being able to access an HPG without showing your face in a system(stealth) (if you jump in to visit a world, people know you're there), or to stay in touch with other local-ish forces that also have an hpg. If you were to cooperate with another sldf force that also has one, you start to very quickly be able to put together a big picture of whats going on and act on it. wedgekree posted:Agreeing with TheParadigm If you agree, go go vote! its pretty close! Every one matters - I think its even 50/50 right now. Aren't jump infantry like, one of the actually useful/dangerous to mech infantry before the age of battle armor? I've Heard Tales, but don't have firsthand experience. its almost a shame the mercury doesn't have jump jets, otherwise the fast recon lance would ALSO be air droppable too... I could see airborn tactics being real useful there too!
|
# ? Apr 27, 2024 11:11 |
Lots of votes for the Rim Worlder. I'm sure it'll be fine. Probably.
|
|
# ? Apr 27, 2024 12:30 |
|
It's a shame that we'll have to say goodbye to our pirate recruit right after she proved her reliability. Hope she doesn't have to remain in that holding cell for much longer, at least. Half a year will already have done enough damage.
|
# ? Apr 27, 2024 13:59 |
|
Gniwu posted:It's a shame that we'll have to say goodbye to our pirate recruit right after she proved her reliability. Hope she doesn't have to remain in that holding cell for much longer, at least. Half a year will already have done enough damage. If you're referring to our friendly thunderbolt pirate - you'll note our auxiliary lance is voting on three people. This is because they're our fourth in that lance! If its the falcon pilot then yeah, iunno whats happening with them.
|
# ? Apr 27, 2024 16:10 |
|
TheParadigm posted:If you're referring to our friendly thunderbolt pirate - you'll note our auxiliary lance is voting on three people. This is because they're our fourth in that lance! Oooooh, okay! Yes, I was, in fact, referring to our resident Ms. Thunderbolt, so that is a relief!
|
# ? Apr 27, 2024 16:38 |
|
I'm closing the Mercenary and Mercenary Lance Leader vote, since the results for both are pretty overwhelming and I need to get sprites made. There's still time to influence the other votes though, some are still quite close!
|
# ? Apr 29, 2024 18:47 |
|
|
# ? May 1, 2024 22:25 |
|
Clearing about two thousand square metres of wood in ten seconds is quite impressive.
|
# ? May 1, 2024 22:29 |
|
A chainsaw lmao
|
# ? May 1, 2024 22:30 |
|
SIGSEGV posted:Clearing about two thousand square metres of wood in ten seconds is quite impressive. You don't need to clear all the trees, just enough to make a path. And I don't want to track damage to woods hexes, that way lies madness. PoptartsNinja fucked around with this message at 22:37 on May 1, 2024 |
# ? May 1, 2024 22:33 |
|
Oh I know I should take the reasonable abstraction, I just temporarily got stuck in the sort of mode that leads to people calculating the density of shells and center of gravity of the Hussar and such.
|
# ? May 1, 2024 22:39 |
|
This immediately validates my feeling that we made the right choice.
|
# ? May 1, 2024 23:09 |
|
Man, such a simple upgrade from singles to doubles immediately redeems that whole mech. Obama-not-bad. Star league problems: They made the swap because there just weren't any single sin inventory. Sir, that task force we're deploying to the periphery, on their own, far from supply lines? Well, what if that pirate ride takes a hit.. Also I kinda dig the art. Big hollander but less toddler/ grownup vibes.
|
# ? May 1, 2024 23:42 |
|
Can we make a targeted melee attack on someone's head with that chainsaw?
|
# ? May 2, 2024 00:01 |
|
PoptartsNinja posted:You don't need to clear all the trees, just enough to make a path. UNLEASH YOUR INNER MECHCOMMANDER! Burn everything down! There are goodies/alternate paths/ambush points out there!
|
# ? May 2, 2024 00:09 |
|
I kind of love the idea that if you take The Secret Way through the woods hex (i.e. enter from the correct side, exit from the correct side) then you've followed The Path and don't take the woods movement penalty. Or, y'know, you can cut The Secret Way through the woods hexes with your CHAINSAW MECH. But obvs that's just another thing to track and that way lies madness. That's why I play computer games mostly and not GM'd games.
|
# ? May 2, 2024 00:19 |
|
I thought the Secret Way was a Free Capellan cell?
|
# ? May 2, 2024 01:06 |
|
But who'se that emerging from the crowd? It's Howler with a Chainsaw!!!!
|
# ? May 2, 2024 01:47 |
|
State of the Company - 2764 SLDF Recon Lance Commander Vote Results SLDF Recon Lance Member Vote Results SLDF Mercenary Liaison Commander Vote Results Mercenary Team Vote Results Target Destination Vote Results Lance Name Vote Results Fort Morro - Outpost Castle Epsilon Pegasus - Columbus Base Spinward Periphery January 1st, 2764 “So, what are we getting into this time?” Daniela Wolf set her mess tray down beside her brother’s. Even between jobs, they had enough good will built up with the SLDF that the base commander didn’t balk at feeding them. She drug a fork through a plate of rehydrated scrambled egg substitute to break it up before splashing the lot with half a bottle of General Issue hot pepper sauce. “Babysitting duty,” Donovan ran a hand through his buzzed hair. There had been fresh apples with the day’s breakfast, and he’d already arm wrestled one of the regulars for a second. “Some Terran nepo baby got herself promoted after pulling off a crazy stunt, and the base commander promoted her. Pay’s good enough for a trip back to the Hegemony, or anywhere else we want. We can give it a six months to a year, then get out.” Donovan slid his noteputer towards Daniela, letting her catch up on the headlines. They didn’t get a lot of news so far out in the periphery; what they got tended to come in batches every few months. Daniela whistled, “Oh—that’s going to blow up.” Donovan nodded. He’d left the noteputer on the article that most concerned him: Richard Cameron’s new taxation edict. While it wasn’t unusual for the Star League to raise taxes by half a percentage here or there, the young First Lord had decided to nearly triple the taxes of the Star League’s satellite periphery nations. “Yeah, I thought we’d be all set for the war with the Combine; but it looks like Little Richard wants to pick a fight with the Taurians first. New Vandenburg’s going to hate this. They already hate anything that even obliquely references the word ‘taxes.’” “New Vandenburg hates everything,” Daniela agreed. “We goin’ there next?” “gently caress no,” Donovan laughed. “I don’t fancy being shot at by SLDF Regs. No, I think we make for Marik space. Kenyon Marik was just signed in, so the whole League will be in shake-ups for the next decade or so until the new order settles in. Some nice small skirmishes, minimal chance of reg involvement, and if the Hegemony bites off more than it can chew it’s not our problem.” “Sounds like a plan,” Daniela said. “We can babysit for a year, then blow off to more purple pastures and brushfire wars. I wasn’t really looking forward to fighting samurai anyway. They’re all nuts.” State of the Company – 2764 BattleMech Lances Vehicle Lances AeroSpace Lances Infantry Companies BattleMech Status Obligation Lance Negotiation Lance Wolf Lance Vehicle Status Requirement Lance [These are placeholders while I work on better player vehicle sheets] Delegation Lance [Coming Soon, I need to get better player vehicle sheets made] Long Lance [Coming Soon, I don’t have any aircraft sheets made yet] AeroSpace Fighter Status [Coming Soon, I don’t have fighter sheets made up either, will get those posted ASAP!] PTN’s note: I’m still working on some sprites, I’ll get the ‘Mech and Vehicle status updated ASAP. I just didn't want to delay this any more. I also found out I misdated the King Karnov, so you’re getting a non-canon Caravan III; which is almost the same except it’s fusion powered, not a prop, and has a dedicated Jump Infantry bay in addition to its cargo space. The Caravan III isn’t a VSTOL aircraft like the King Karnov, but it’s still STOL. PoptartsNinja fucked around with this message at 05:45 on May 6, 2024 |
# ? May 5, 2024 22:13 |
|
it kinda hurts to see a 2/3 pilot in a mech with just one ML and one SL lol it all makes sense from both the fluff and the votes, but still
|
# ? May 5, 2024 22:44 |
|
Why does a submarine have a laser? I thought only missiles/torpedoes worked underwater.
|
# ? May 5, 2024 23:20 |
|
Energy weapons work, but have reduced ranges.
|
# ? May 5, 2024 23:33 |
|
Saddle up!
|
# ? May 6, 2024 00:34 |
|
biosterous posted:it kinda hurts to see a 2/3 pilot in a mech with just one ML and one SL lol Yeah, was just going to post that. Still, extra-jumpy backstabber with targeting gear and nimble jumper is a perfectly valid use, especially with a couple of hands and no arm guns. Woe betide any enemy standing on a cliff edge or adjacent to a hazardous hex.
|
# ? May 6, 2024 01:25 |
|
The sheet with lightning lance doesn't have anything in it. Is that one still TBD?
|
# ? May 6, 2024 01:29 |
|
Slaan posted:The sheet with lightning lance doesn't have anything in it. Is that one still TBD? PoptartsNinja posted:AeroSpace Fighter Status
|
# ? May 6, 2024 01:43 |
|
Plek posted:Why does a submarine have a laser? I thought only missiles/torpedoes worked underwater. Submarines have had deck guns, too. They don't have to fight purely underwater, and it helps if the ammo runs dry
|
# ? May 6, 2024 02:22 |
Volmarias posted:Submarines have had deck guns, too. They don't have to fight purely underwater, and it helps if the ammo runs dry Bit more reliable than torpedoes as well. Or was when they first built them.
|
|
# ? May 6, 2024 02:57 |
|
biosterous posted:it kinda hurts to see a 2/3 pilot in a mech with just one ML and one SL lol Yeah, had the same thought.
|
# ? May 6, 2024 03:07 |
|
Slaan posted:The sheet with lightning lance doesn't have anything in it. Is that one still TBD? No, that was a gently caress up. I was trying to get the image sizing right, so I copied them blank and forgot to update them once everything else was filled in.
|
# ? May 6, 2024 05:37 |
|
|
# ? May 6, 2024 17:28 |
|
biosterous posted:it kinda hurts to see a 2/3 pilot in a mech with just one ML and one SL lol Huh. Do each of the lances have a hot spare pilot? Slightly surprising to not see both condor and vulture in their lams. Figured texas was gonna take the ostscout if anything! Edit: is it possible to 'preload' one of our hot spares? I had a small idea for a Wasp Lam with a recon variant (comms equipment for sat reciever, recon camera, beagle, basically) - most of thats easy to shove into the cargo bay so its actually fairly flexible. And... mild request for Refueling Drogues on one of the caravan's, if it fits! TheParadigm fucked around with this message at 07:16 on May 6, 2024 |
# ? May 6, 2024 06:34 |