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Oooh, looking forwards to the fresh start!
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# ¿ Jun 30, 2023 00:22 |
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# ¿ May 15, 2024 11:53 |
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Uh, wow. WOW.
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# ¿ Jul 7, 2023 01:51 |
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For now no real need to go anywhere. Folks can train, swap mechs, or focus on healing. Without knowing if there's a period for rest needed in game mechanics if done, I think that training is the best bet for now. Hopefully the pirate will recover and he can be interrogated - but if he was just a grunt he may not have much useful to say. So without knowing how 'downtime' things work here I think training is best to help long term.
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# ¿ Aug 2, 2023 22:58 |
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Yeah, go down with your mechs here.
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# ¿ Aug 31, 2023 04:35 |
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In theory presuming Goonlance can retreat guess this makes this engagement a draw with a light edge for being able to inflict some kills on the pirates and disengage?
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# ¿ Sep 13, 2023 00:02 |
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Well done Goonswarm! The best fight is one you can run/jump jet away from!
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# ¿ Sep 19, 2023 03:32 |
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Agree with things so far - there's circumstantial evidence, but nothing definitive. We've had a few skirmishes and have some intel, but we need solid stuff. This is leads, but we don't have a smoking SRLM launcher. Stay here and keep on pushing and see what we find. The injured pilot will hopefully wake up and give us something useful. The Raven pilot surrendered and should be treated appropriately. There's no reason to seize her mech unless she's clearly hostile - I dunno what our exact rules of warfare are when it comes to this sort of thing. We're a formal military unit, not mercenaries. We follow what the rules are and what honor dictates. NOt sure why we're required to repair/refit a mech that was hostile to us, but ultimately that comes down to regulations. I have no idea of the effectiveness of the various proposed refits so abstaining on them.
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# ¿ Sep 21, 2023 23:31 |
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Wait, someone has a 95 ton Mech that.. Okay, I was going to say 'can walk upright' but then I saw the 'flaws' list..
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# ¿ Oct 3, 2023 06:44 |
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Looking forwarsd to watching! I haven't the faintest clue on how to play so won't ever be doing piloting duties! And hey, if you do well here you might get another dropship!
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# ¿ Oct 7, 2023 22:41 |
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Go Goonlance go! How would they qualify as capturing the Battlemaster's cockpit intact?
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# ¿ Nov 2, 2023 03:18 |
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If they get two separate melee attacks on it in the same round, could they treat it like a Thanksgiving wishbone?
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# ¿ Nov 2, 2023 04:16 |
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If you could have a medium mech get into melee with hte Battlemaster, could you try and Wishbone it and yank off the limbs?
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# ¿ Nov 9, 2023 00:21 |
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So for story purposes providing GoonLance wins he can presumed to have ejected or if his mech isn't exploding can be in the piloting module?
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# ¿ Nov 17, 2023 00:41 |
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Nice shooting there! Shame about both failed secondary goals, but that's always a risk.
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# ¿ Nov 22, 2023 06:45 |
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A properly repaired assault mech will be a big boon yeah. Just not sure if there's gonna be enough info here to accomplish the long term strategic objective. Info's needed on the fake SLDF, and while skirmishes have given them several casualties, there's no significant information so far gained on them.
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# ¿ Nov 22, 2023 22:26 |
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Also the Hammermaster is marked as disabled rather than dead! So maybe the Colonel lives, even if his mech is Kentucky Fried.
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# ¿ Nov 23, 2023 03:33 |
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Great job Goonlance! I think /technically/ none of you got destroyed here. Admittedly the techs probably won't see it that way...
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# ¿ Dec 10, 2023 01:53 |
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I will be extremely disappointed if /anyone/ votes against seizing the Dropship.
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# ¿ Dec 10, 2023 05:00 |
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Given the plan involves rushing the field to get to the dropship /before/ it can gun everyone down, having more time to not be in the killzone is a good thing.
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# ¿ Dec 20, 2023 07:18 |
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glwgameplayer posted:That's a problem that shows up somewhat traditionally in the Battletech games. The fact that most battles are technically small-scale skirmishes of lance-on-lance action, when in the lore it's not uncommon for there to be combined arms, sides of different sizes and weight class, objectives other than "kill them all." I still remember watching the glory that was the Clans establishing artillery doctrine in Poptart's last thread.
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# ¿ Jan 1, 2024 06:38 |
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So is this a good start to things (admittedly two turns in)?
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# ¿ Jan 13, 2024 23:47 |
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So do they qualify as Veritechs or not?
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# ¿ Jan 23, 2024 00:53 |
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It's a start! You've got the assault teams boarding!
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# ¿ Jan 28, 2024 00:35 |
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So with the APC destroyed is trying to swarm the dropship still possible or not?
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# ¿ Feb 4, 2024 00:15 |
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Nicely played Goonswarm! Dropship beachhead established and you seem like you're crunching down the perimeter! If all goes well maybe this aftermath we'll have some useful info to send back!
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# ¿ Feb 18, 2024 21:39 |
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propatriamori posted:As soon as we have control of the Dropship we should probably broadcast on their comms to surrender. Maybe we'll save a cockpit or two that way. Plus, intact electronics might have more info in them even if the Dropship computers are wiped. And pilots will probably know more than foot soldiers.
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# ¿ Feb 18, 2024 23:11 |
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It going to be possible to get useful intel from some of the mech computers if cockpits can be taken intact as salvage?
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# ¿ Feb 19, 2024 19:49 |
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Nicely played! Were any of the cockpits taken intact? Or any officer POW's taken? You need folks you can interrogate as well as electronics! Looking forwards to seeing the AAR here. Nicely played Goonlance. At the very least the Clans will call a captured Dropship a nice piece of work. And you've probably ended the fake SDLF operations in the area. Two enemy mechs got away but they'll have limited range unless they have another base in the area. wedgekree fucked around with this message at 01:00 on Feb 25, 2024 |
# ¿ Feb 25, 2024 00:57 |
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Nicely done Goons! And yay for more possible employees!
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# ¿ Mar 9, 2024 23:14 |
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propatriamori posted:I know we're basically only able to do this because we had the mandate of the SLDF to support the locals in the first place and broadly won them over by being helpful after their local BattleMechs bit it, but all this "are we hiring" talk just has me imagining if a merc unit had pulled this plan off and captured a fake-SLDF DropShip. And not just fake-SLDF, but well-equipped fake-SLDF. What a wild thing it'd be. Honestly I think capturing a dropship reasonably intact would make the SLDF very happy with us and give us a bit wider of a leash for the investigation. Getting a new, significant piece of military infrastructure equipment will make the boss rather happy and hopefully give us a resupply and an extension of our mandate.
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# ¿ Mar 13, 2024 18:15 |
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Volmarias posted:Given that the salvage is still extremely expensive, and can still be used even if it's just as spares for other machines, I imagine the SLDF still wants a crack at any choice salvage first. They can always auction off the stuff later if they want to. I can also see local commands deciding that perhaps salvage can simplify their supply train in many areas. I'm guessing there will be some level of vote on things for what the locals want/what we give them/barter with them. I'm pretty sure we (likely) don't have the personnel to man a second dropship beyond a skeleton crew if even. Hopefully we could at least put a crew in place to hold the fort/send it back home to exchange for goodies down the line - I also can't see the SLDF liking it remotely if we let a group of townies on an ice planet have a pretty major piece of logistics infrastructure that don't even field mechs, just crewed vehicles. Speaking way far ahead here (and likely totally wrong) I'm guessing we'll have to vote on making a deal with the locals for what they want out of the things we disabled, then whether to send the dropship back 'home' with the promise of things down the line for it or giving it to the locals to have for a much bigger share/selling it to someone else on the planet for a payout. Given we're Clanners rather than Mercs I'd think that we'd likely try and keep it and send it 'back' but that's kinda a bit far ahead.
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# ¿ Mar 13, 2024 22:54 |
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Well yes but in -theory- we're not privateers! We're freelance troubleshooters and problem solvers!
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# ¿ Mar 14, 2024 00:33 |
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Volmarias posted:... I thought we were in the SLDF, not freelancers? Are you thinking of the other battletech thread? I stand corrected! Was thinking given we were using the cover of mercenaries. More you know!
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# ¿ Mar 14, 2024 00:51 |
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Good going GoonLance on completing the campaign objectives!
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# ¿ Mar 25, 2024 00:41 |
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Captain Foo posted:I love artillery but I’m not sure how well it fits with the way we’re trying to operate Remember the previous thread where the Clan (I think Jade Falcons) developed artillery doctrine and took out twice thier number of veterans with almost no losses beyond drones?
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# ¿ Apr 6, 2024 22:56 |
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So obviously the point is artillery is awesome.
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# ¿ Apr 8, 2024 00:48 |
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Artificer posted:Are we gonna be able to revamp the SLDF's rotten cancerous core or are we gonna watch the loving Clanners rise again and humanity nuke itself back into the stone age? Depends on the thread but for the moment we seems a recon in force group that's impressed our bosses enough to be given a bit more leeway and specialized kit in prosecuting objectives rather than major political players. So not necessarily seeing us have a chance to make a major internal impact on things.
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# ¿ Apr 19, 2024 23:25 |
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# ¿ May 15, 2024 11:53 |
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Agreeing with TheParadigm
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# ¿ Apr 26, 2024 02:38 |