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the emulation moment we've all waited for is upon us https://twitter.com/TygerbugGarrett/status/1760020044069908912?s=20 We actually had this in our house for a short time, along with the Disney Cartoon Arcade tape. I have a vague memory of seeing the ghosts pop up on screen during the haunted house section but beyond that my only other memory of the console is finding it in a box in our basement when I was about 10 or so and wondering what the hell it was E: this odd thing here: Good soup! fucked around with this message at 02:17 on Feb 23, 2024 |
# ? Feb 23, 2024 02:15 |
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# ? May 9, 2024 05:51 |
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Good soup! posted:the emulation moment we've all waited for is upon us That controller is batshit. Looks like the Dreamcast fishing controller.
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# ? Feb 23, 2024 02:57 |
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Those VHS tapes game consoles were just a comically bad idea lol
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# ? Feb 23, 2024 03:18 |
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Good soup! posted:Those VHS tapes game consoles were just a comically bad idea lol but then we never would have gotten this masterpiece https://www.youtube.com/watch?v=2-4ZsA8G4vc&t=157s
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# ? Feb 23, 2024 18:52 |
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Good soup! posted:the emulation moment we've all waited for is upon us that's a midi controller project
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# ? Feb 23, 2024 19:02 |
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https://www.youtube.com/watch?v=gIv0AuKe01A
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# ? Mar 5, 2024 02:20 |
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The Citra devs pulled all their source code and releases too.
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# ? Mar 5, 2024 02:27 |
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Less Fat Luke posted:The Citra devs pulled all their source code and releases too. Same devs.
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# ? Mar 5, 2024 03:15 |
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It would be nice if Nintendo or some other big console player was cool about diy projects. Just sell me the OS license and let me figure out my hardware.
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# ? Mar 5, 2024 03:18 |
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maybe nintendo should release a system too powerful to be emulated by contemporary pcs
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# ? Mar 5, 2024 04:41 |
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Less Fat Luke posted:The Citra devs pulled all their source code and releases too. There are source packages in major linux distributions and already a few forks. I think, similar to pcsx and pcsxr, someone may loosely maintain a fork that can be built on modern systems. Maybe not Windows, MacOS or Android though. It'll just take time to settle on what fork ends up being more stable. It might be associated with libretro though.
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# ? Mar 5, 2024 14:41 |
coconono posted:It would be nice if Nintendo or some other big console player was cool about diy projects. Just sell me the OS license and let me figure out my hardware. In this specific case Yuzu was selling access to pre-release game updates for their emulator so it's a bit different than just attacking emulation, though of course who knows where Nintendo goes from here. I only emulate Bayonetta 2 because it runs better on emulator and decided to not bother with pretty much any other game til Switch was EOL but losing 3DS stuff sucks even tho I have a 3DS because there's no way to buy the games digitally anymore and console/game prices are not exactly great right now.
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# ? Mar 5, 2024 17:09 |
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spacebard posted:There are source packages in major linux distributions and already a few forks. I suspect that giving Nintendo ownership of everything Yuzu/Citra related will give Nintendo the legal (or pretense of legality) to DCMA all those forks. Mr E posted:I only emulate Bayonetta 2 because it runs better on emulator I bought Tears of the Kingdom, and was shocked at how poo poo it ran on the Switch. It's literally what made me install Yuzu.
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# ? Mar 5, 2024 19:12 |
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Crackbone posted:I bought Tears of the Kingdom, and was shocked at how poo poo it ran on the Switch. It's literally what made me install Yuzu. It runs at 30fps. It runs better than Breath of the Wild did.
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# ? Mar 5, 2024 19:44 |
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Crackbone posted:I suspect that giving Nintendo ownership of everything Yuzu/Citra related will give Nintendo the legal (or pretense of legality) to DCMA all those forks. Now they may still DMCA the forks for whatever reason because they're Nintendo and that's what they do, but there's a straightforward defense against any claims of infringement with the emulators themselves.
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# ? Mar 5, 2024 19:55 |
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Mr E posted:but losing 3DS stuff sucks even tho I have a 3DS because there's no way to buy the games digitally anymore and console/game prices are not exactly great right now. 3DS games are available via , and 3DS hardware can play them (and old DS) via CFW. I'm considering picking up a 3DS eventually for that purpose. I'm not sure I agree with axeing Citra because Nintendo ended 3DS support years ago. A paywalled emulator for a current console still on the market? That poo poo shouldn't exist at all.
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# ? Mar 5, 2024 20:05 |
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njsykora posted:It runs at 30fps. It runs better than Breath of the Wild did. That doesn’t make the bad dynamic upscale, lack of AA, and low quality shadows better.
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# ? Mar 5, 2024 20:51 |
Ofecks posted:3DS games are available via , and 3DS hardware can play them (and old DS) via CFW. I'm considering picking up a 3DS eventually for that purpose. I understand that and have a new 3DS XL and DSi XL specifically because I don't find emulating a dual screen thing to feel very good, but right now the 3DS family is all incredibly overpriced on eBay and the like. I think JP consoles are cheaper overall but still overpriced for how popular the console was and how many are out there. It does look like the prices are starting to come down at least, though, which is good. I definitely notice other games having slowdown and not having a consistent 30 FPS on Switch but those don't bother me near as much as something like a character action game like Bayo 2 having slowdown and inconsistent FPS. I'll definitely switch over to emulating everything at some point but at least for now I'll stick with buying games on Switch to play on there tho it wasn't too hard to get my Bayo 2 game and save over to PC since my Switch is old enough to hack.
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# ? Mar 5, 2024 21:05 |
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Crackbone posted:I suspect that giving Nintendo ownership of everything Yuzu/Citra related will give Nintendo the legal (or pretense of legality) to DCMA all those forks. Who said Nintendo is getting the copyright? That seems like a really weird idea to me, I don’t see how that would work.
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# ? Mar 5, 2024 23:13 |
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Hippie Hedgehog posted:Who said Nintendo is getting the copyright? That seems like a really weird idea to me, I don’t see how that would work. Yeah sorry, I misread it. Nintendo took ownership of the domain and some other specific stuff, but the code was not part of that. I conflated what Nintendo got.
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# ? Mar 5, 2024 23:18 |
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time for everyone involved with yuzu to move onto a ps4 emulator so i can play bloodborne at 60 fps
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# ? Mar 5, 2024 23:18 |
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Hippie Hedgehog posted:Who said Nintendo is getting the copyright? That seems like a really weird idea to me, I don’t see how that would work. Whether Nintendo picks up Tropic Haze's assets (and Copyrights) is mostly irrelevant since the settlement requires shutdown of the project.
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# ? Mar 6, 2024 00:18 |
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ExcessBLarg! posted:Tropic Haze LLC owes Nintendo $2.4 million, which they clearly don't have. If the settlement itself doesn't include transfer of assets, then Nintendo will inevitably acquire them when Tropic Haze declares bankruptcy. The code is under the GPL isn't it? It's relevant because anyone else can pick it up and make a new version.
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# ? Mar 6, 2024 00:39 |
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Substandard posted:The code is under the GPL isn't it? It's relevant because anyone else can pick it up and make a new version.
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# ? Mar 6, 2024 01:05 |
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ExcessBLarg! posted:They could, yes, but the language Nintendo is trying to have added to the settlement is gunning to instant-shutdown any forks. If its actually GPL, I don't think there is actually a way for Nintendo to do that, especially considering its a settlement. They can make all the claims they want about how its illegal but GPL can't be revoked.
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# ? Mar 6, 2024 01:52 |
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IShallRiseAgain posted:If its actually GPL, I don't think there is actually a way for Nintendo to do that, especially considering its a settlement. What Nintendo is trying to do here is certainly a reach, but that's what they're trying to do.
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# ? Mar 6, 2024 02:09 |
I for one am shocked … Shocked that our current generation emulator would be used for piracy. SHOCKED! And I am very VERY disappointed in you, our userbase. Seriously they formed an LLC (named after a strain of weed) around this? That’s just giving Nintendo a neck to strangle. Coffee Jones fucked around with this message at 06:56 on Mar 6, 2024 |
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# ? Mar 6, 2024 06:53 |
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That reads to me an awful lot like Nintendo said "Also, you're going to post this pre-approved statement about how evil piracy is"
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# ? Mar 6, 2024 10:09 |
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Coffee Jones posted:
lol at the number of L's and 🤡's
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# ? Mar 6, 2024 18:47 |
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Good soup! posted:lol at the number of L's and 🤡's I appreciate how there are more trans people than anyone from any specific country.
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# ? Mar 6, 2024 21:33 |
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Coffee Jones posted:Seriously they formed an LLC (named after a strain of weed) around this? That’s just giving Nintendo a neck to strangle. That's probably the smartest thing they did, IMO. If they hadn't, Nintendo could have sued each of the individual developers, at least those who seemed complicit in the patreon-for-early-patches scheme. Having been partner in a now-bankrupt LLC is infinitely better than being on the hook personally for millions of dollars. Ms Adequate posted:That reads to me an awful lot like Nintendo said "Also, you're going to post this pre-approved statement about how evil piracy is" Definitely, yes. ExcessBLarg! posted:It wouldn't be a claim based on infringement, but one based on anti-circumvention, because the original authors admitted its purpose is anti-circumvention. I still don't think there is any way the copyright to the emulator code could be transferred to Nintendo as part of a settlement. They could have had it awarded to them as part of a judgement in case it had gone to court, perhaps, but then they would have had to prove that the code was actually infringing on their copyrights. As in, the emulator code was identical to, or based on, code that is part of the Nintendo Switch software. I don't believe that's the case, and so they could not possibly have won that copyright. IANAL etc. Most likely, the code still belongs to the authors but they are forbidden by the settlement contract from distributing it either themselves or as their LLC. If so, anyone who has a copy of the code is free to fork the project and continue development. With great caution, presumably. Maybe, if the next maintainer doesn't do stupid poo poo like charge money for it, they could be lucky and survive?
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# ? Mar 6, 2024 22:14 |
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Hippie Hedgehog posted:That's probably the smartest thing they did, IMO. If they hadn't, Nintendo could have sued each of the individual developers, at least those who seemed complicit in the patreon-for-early-patches scheme. Having been partner in a now-bankrupt LLC is infinitely better than being on the hook personally for millions of dollars.
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# ? Mar 7, 2024 05:41 |
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Some time ago I asked about fixing crackling in SNES emulators, today I fixed it! By changing the frequency from 48000hz to 44100hz, which is the opposite of every advice I've seem on the internet. I don't understand, and I don't care. I'm just happy the problem's fixed!
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# ? Mar 24, 2024 16:14 |
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Glad that worked for you! Which did you change, though? Windows setting or emulator setting? For the former, I have the "default format" on my mobo audio-out set to 24-bit 96khz, but I think my USB headset only goes up to 48khz. RetroArch is set to 48khz (is that the default value?) and I haven't noticed any major issues using the dsound driver.
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# ? Mar 24, 2024 17:45 |
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Ofecks posted:Glad that worked for you! Which did you change, though? Windows setting or emulator setting? Emulator setting! Which is now mismatched with Windows without causing any issues.
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# ? Mar 24, 2024 18:03 |
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Ofecks posted:Glad that worked for you! Which did you change, though? Windows setting or emulator setting? If you’re using a USB headset, it contains its own DAC. So it shouldn’t make any difference what you set your mobo audio-out to; it’s not part of the signal path. In my mind, it would make sense to match the frequencies of the emulator and the DAC you’re using. That way, there is no resampling and thus less risk of audio artifacts.
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# ? Mar 25, 2024 09:30 |
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With Nintendo online access shutting down tomorrow for 3DS, might there be any possibility for still playing Animal Crossing New Leaf online / visiting other players through emulation? Any possible solutions on native hardware?
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# ? Apr 8, 2024 04:35 |
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I said come in! posted:With Nintendo online access shutting down tomorrow for 3DS, might there be any possibility for still playing Animal Crossing New Leaf online / visiting other players through emulation? Any possible solutions on native hardware?
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# ? Apr 8, 2024 04:49 |
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Not sure if this question would be better here or the Steam Deck thread, but... Where do I shove the "cheat.db" file for use with PSP games, when running them through RetroArch on the Steam Deck? I know where it goes on Windows, for the standalone PPSSPP client, but I'm not sure where it goes on the Deck/for RetroArch. I tend to use RA for its really good RetroAchievements integration, but I suppose I can use the standalone emulator in this case since the retro-cheevos won't work for this game anyway. (trying to play Fate/Extra with the PerfectPatch+, but its been heavily recommended that I use some cheats to nullify the apparently atrocious combat system)
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# ? Apr 10, 2024 03:34 |
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# ? May 9, 2024 05:51 |
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Retroarch has a built in cheat searcher that you can enable via the options. Only works in certain cores tho. It’s not the best and can lock up RetroArch pretty easily.
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# ? Apr 10, 2024 18:21 |